|
|
@@ -254,7 +254,7 @@ public class ShootCheck : MonoBehaviour
|
|
|
double y = 1.0 / (p1+p2*Mathf.Pow(x, 0.5f)*Mathf.Log(x)+p3/Mathf.Pow(x, 0.5f));
|
|
|
acc = (float) y;
|
|
|
}
|
|
|
- Vector3 keyAcc = new Vector3(ax, ay, az);
|
|
|
+ Vector3 keyAcc = new Vector3(ax, acc, az);
|
|
|
keyAccList.Enqueue(keyAcc);
|
|
|
keyTimeList.Enqueue(t);
|
|
|
return false;
|