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|
- #include "pch-cpp.hpp"
- #ifndef _MSC_VER
- # include <alloca.h>
- #else
- # include <malloc.h>
- #endif
- #include <limits>
- #include <stdint.h>
- template <typename R, typename T1>
- struct VirtualFuncInvoker1
- {
- typedef R (*Func)(void*, T1, const RuntimeMethod*);
- static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
- {
- const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
- return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
- }
- };
- // System.Char[]
- struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34;
- // System.Delegate[]
- struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8;
- // System.IntPtr[]
- struct IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6;
- // System.Diagnostics.StackTrace[]
- struct StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971;
- // UnityEngine.Animation
- struct Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8;
- // UnityEngine.AnimationClip
- struct AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178;
- // UnityEngine.AnimationEvent
- struct AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF;
- // UnityEngine.AnimationState
- struct AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD;
- // UnityEngine.Animator
- struct Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149;
- // UnityEngine.AnimatorOverrideController
- struct AnimatorOverrideController_t4630AA9761965F735AEB26B9A92D210D6338B2DA;
- // System.Delegate
- struct Delegate_t;
- // System.DelegateData
- struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288;
- // System.Collections.IDictionary
- struct IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A;
- // System.Collections.IEnumerator
- struct IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105;
- // System.InvalidCastException
- struct InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463;
- // System.InvalidOperationException
- struct InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB;
- // System.Reflection.MethodInfo
- struct MethodInfo_t;
- // UnityEngine.Motion
- struct Motion_t3EAEF01D52B05F10A21CC9B54A35C8F3F6BA3A67;
- // UnityEngine.Object
- struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A;
- // System.Runtime.Serialization.SafeSerializationManager
- struct SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F;
- // UnityEngine.ScriptableObject
- struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A;
- // UnityEngine.StateMachineBehaviour
- struct StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F;
- // System.String
- struct String_t;
- // UnityEngine.TrackedReference
- struct TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514;
- // System.Void
- struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5;
- // UnityEngine.Animation/Enumerator
- struct Enumerator_tD70E33E0A88A86F184E3CA32E532974A65CA2FC5;
- // UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback
- struct OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C;
- IL2CPP_EXTERN_C RuntimeClass* AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_il2cpp_TypeInfo_var;
- IL2CPP_EXTERN_C RuntimeClass* AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_il2cpp_TypeInfo_var;
- IL2CPP_EXTERN_C RuntimeClass* AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_il2cpp_TypeInfo_var;
- IL2CPP_EXTERN_C RuntimeClass* AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_il2cpp_TypeInfo_var;
- IL2CPP_EXTERN_C RuntimeClass* AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_il2cpp_TypeInfo_var;
- IL2CPP_EXTERN_C RuntimeClass* AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_il2cpp_TypeInfo_var;
- IL2CPP_EXTERN_C RuntimeClass* AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_il2cpp_TypeInfo_var;
- IL2CPP_EXTERN_C RuntimeClass* AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_il2cpp_TypeInfo_var;
- IL2CPP_EXTERN_C RuntimeClass* Enumerator_tD70E33E0A88A86F184E3CA32E532974A65CA2FC5_il2cpp_TypeInfo_var;
- IL2CPP_EXTERN_C RuntimeClass* InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463_il2cpp_TypeInfo_var;
- IL2CPP_EXTERN_C RuntimeClass* InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB_il2cpp_TypeInfo_var;
- IL2CPP_EXTERN_C RuntimeClass* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var;
- IL2CPP_EXTERN_C RuntimeClass* PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var;
- IL2CPP_EXTERN_C String_t* _stringLiteral4DEE968069F34C26613ADFCD69C41EFC29314286;
- IL2CPP_EXTERN_C String_t* _stringLiteral860B9EA7CDAB02A8A4B38336805EAE2FBA31F09C;
- IL2CPP_EXTERN_C String_t* _stringLiteral8DC2252638D84FAF2C30B95D54EC83F52FA6C630;
- IL2CPP_EXTERN_C String_t* _stringLiteral98C704D69BD1A288ED31DEE4ED4E50097A2D7018;
- IL2CPP_EXTERN_C String_t* _stringLiteralA3C8FF345EC45846B2EE6801F84DD49340F0A9E1;
- IL2CPP_EXTERN_C String_t* _stringLiteralBF563F6FCC25CE41FFE0BF7590AF9F4475916665;
- IL2CPP_EXTERN_C String_t* _stringLiteralD2435BFAEB0372E848D9BE812E3B06AB862CC3D1;
- IL2CPP_EXTERN_C String_t* _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
- IL2CPP_EXTERN_C String_t* _stringLiteralE066D08B565F88D413FDACA14C42BFF008FF4EB9;
- IL2CPP_EXTERN_C String_t* _stringLiteralF5510C45DDAD777CCB4893578D995C9739F990F2;
- IL2CPP_EXTERN_C const RuntimeMethod* AnimationLayerMixerPlayable__ctor_m42F8E5BB37A175AF298324D3072932ED9946427B_RuntimeMethod_var;
- IL2CPP_EXTERN_C const RuntimeMethod* AnimationMixerPlayable__ctor_mA03CF37709B7854227E25F91BE4F7559981058B0_RuntimeMethod_var;
- IL2CPP_EXTERN_C const RuntimeMethod* AnimationMotionXToDeltaPlayable__ctor_m11668860161B62484EA095BD6360AFD26A86DE93_RuntimeMethod_var;
- IL2CPP_EXTERN_C const RuntimeMethod* AnimationOffsetPlayable__ctor_m9527E52AEA325EAE188AB9843497F2AB33CB742E_RuntimeMethod_var;
- IL2CPP_EXTERN_C const RuntimeMethod* AnimationPosePlayable__ctor_m318607F120F21EDE3D7C1ED07C8B2ED13A23BF57_RuntimeMethod_var;
- IL2CPP_EXTERN_C const RuntimeMethod* AnimationRemoveScalePlayable__ctor_m08810C8ECE9A3A100087DD84B13204EC3AF73A8F_RuntimeMethod_var;
- IL2CPP_EXTERN_C const RuntimeMethod* AnimationScriptPlayable__ctor_m0B751F7A7D28F59AADACE7C13704D653E0879C56_RuntimeMethod_var;
- IL2CPP_EXTERN_C const RuntimeMethod* AnimatorControllerPlayable_SetHandle_m19111E2A65EDAB3382AC9BE815503459A495FF38_RuntimeMethod_var;
- IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_m866298E26CA43C28F7948D46E99D65FAA09722C5_RuntimeMethod_var;
- IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_m30062CF184CC05FFAA026881BEFE337C13B7E70E_RuntimeMethod_var;
- IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_m19943D18384297A3129F799C12E91B0D8162A02F_RuntimeMethod_var;
- IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_m1B2FA89CE8F4A1EBD1AE3FF4E7154CFE120EDF85_RuntimeMethod_var;
- IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_m171336A5BD550FD80BFD4B2BDF5903DF72C0E1C2_RuntimeMethod_var;
- IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_mEF5219AC94275FE2811CEDC16FE0B850DBA7E9BE_RuntimeMethod_var;
- IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_m529F82044C8D4F4B60EA35E96D1C0592644AD76B_RuntimeMethod_var;
- IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_mFB1F4B388070EC30EC8DA09EB2869306EE60F2B8_RuntimeMethod_var;
- struct Delegate_t_marshaled_com;
- struct Delegate_t_marshaled_pinvoke;
- struct Exception_t_marshaled_com;
- struct Exception_t_marshaled_pinvoke;
- struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A;;
- struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com;
- struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com;;
- struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke;
- struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke;;
- struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8;
- IL2CPP_EXTERN_C_BEGIN
- IL2CPP_EXTERN_C_END
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // <Module>
- struct U3CModuleU3E_t3C417EDD55E853BAA084114A5B12880739B4473C
- {
- public:
- public:
- };
- // System.Object
- struct Il2CppArrayBounds;
- // System.Array
- // System.Attribute
- struct Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 : public RuntimeObject
- {
- public:
- public:
- };
- // System.String
- struct String_t : public RuntimeObject
- {
- public:
- // System.Int32 System.String::m_stringLength
- int32_t ___m_stringLength_0;
- // System.Char System.String::m_firstChar
- Il2CppChar ___m_firstChar_1;
- public:
- inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); }
- inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; }
- inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; }
- inline void set_m_stringLength_0(int32_t value)
- {
- ___m_stringLength_0 = value;
- }
- inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); }
- inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; }
- inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; }
- inline void set_m_firstChar_1(Il2CppChar value)
- {
- ___m_firstChar_1 = value;
- }
- };
- struct String_t_StaticFields
- {
- public:
- // System.String System.String::Empty
- String_t* ___Empty_5;
- public:
- inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); }
- inline String_t* get_Empty_5() const { return ___Empty_5; }
- inline String_t** get_address_of_Empty_5() { return &___Empty_5; }
- inline void set_Empty_5(String_t* value)
- {
- ___Empty_5 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value);
- }
- };
- // System.ValueType
- struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject
- {
- public:
- public:
- };
- // Native definition for P/Invoke marshalling of System.ValueType
- struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke
- {
- };
- // Native definition for COM marshalling of System.ValueType
- struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com
- {
- };
- // UnityEngine.Animation/Enumerator
- struct Enumerator_tD70E33E0A88A86F184E3CA32E532974A65CA2FC5 : public RuntimeObject
- {
- public:
- // UnityEngine.Animation UnityEngine.Animation/Enumerator::m_Outer
- Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * ___m_Outer_0;
- // System.Int32 UnityEngine.Animation/Enumerator::m_CurrentIndex
- int32_t ___m_CurrentIndex_1;
- public:
- inline static int32_t get_offset_of_m_Outer_0() { return static_cast<int32_t>(offsetof(Enumerator_tD70E33E0A88A86F184E3CA32E532974A65CA2FC5, ___m_Outer_0)); }
- inline Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * get_m_Outer_0() const { return ___m_Outer_0; }
- inline Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 ** get_address_of_m_Outer_0() { return &___m_Outer_0; }
- inline void set_m_Outer_0(Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * value)
- {
- ___m_Outer_0 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___m_Outer_0), (void*)value);
- }
- inline static int32_t get_offset_of_m_CurrentIndex_1() { return static_cast<int32_t>(offsetof(Enumerator_tD70E33E0A88A86F184E3CA32E532974A65CA2FC5, ___m_CurrentIndex_1)); }
- inline int32_t get_m_CurrentIndex_1() const { return ___m_CurrentIndex_1; }
- inline int32_t* get_address_of_m_CurrentIndex_1() { return &___m_CurrentIndex_1; }
- inline void set_m_CurrentIndex_1(int32_t value)
- {
- ___m_CurrentIndex_1 = value;
- }
- };
- // UnityEngine.AnimatorClipInfo
- struct AnimatorClipInfo_t758011D6F2B4C04893FCD364DAA936C801FBC610
- {
- public:
- // System.Int32 UnityEngine.AnimatorClipInfo::m_ClipInstanceID
- int32_t ___m_ClipInstanceID_0;
- // System.Single UnityEngine.AnimatorClipInfo::m_Weight
- float ___m_Weight_1;
- public:
- inline static int32_t get_offset_of_m_ClipInstanceID_0() { return static_cast<int32_t>(offsetof(AnimatorClipInfo_t758011D6F2B4C04893FCD364DAA936C801FBC610, ___m_ClipInstanceID_0)); }
- inline int32_t get_m_ClipInstanceID_0() const { return ___m_ClipInstanceID_0; }
- inline int32_t* get_address_of_m_ClipInstanceID_0() { return &___m_ClipInstanceID_0; }
- inline void set_m_ClipInstanceID_0(int32_t value)
- {
- ___m_ClipInstanceID_0 = value;
- }
- inline static int32_t get_offset_of_m_Weight_1() { return static_cast<int32_t>(offsetof(AnimatorClipInfo_t758011D6F2B4C04893FCD364DAA936C801FBC610, ___m_Weight_1)); }
- inline float get_m_Weight_1() const { return ___m_Weight_1; }
- inline float* get_address_of_m_Weight_1() { return &___m_Weight_1; }
- inline void set_m_Weight_1(float value)
- {
- ___m_Weight_1 = value;
- }
- };
- // UnityEngine.AnimatorStateInfo
- struct AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA
- {
- public:
- // System.Int32 UnityEngine.AnimatorStateInfo::m_Name
- int32_t ___m_Name_0;
- // System.Int32 UnityEngine.AnimatorStateInfo::m_Path
- int32_t ___m_Path_1;
- // System.Int32 UnityEngine.AnimatorStateInfo::m_FullPath
- int32_t ___m_FullPath_2;
- // System.Single UnityEngine.AnimatorStateInfo::m_NormalizedTime
- float ___m_NormalizedTime_3;
- // System.Single UnityEngine.AnimatorStateInfo::m_Length
- float ___m_Length_4;
- // System.Single UnityEngine.AnimatorStateInfo::m_Speed
- float ___m_Speed_5;
- // System.Single UnityEngine.AnimatorStateInfo::m_SpeedMultiplier
- float ___m_SpeedMultiplier_6;
- // System.Int32 UnityEngine.AnimatorStateInfo::m_Tag
- int32_t ___m_Tag_7;
- // System.Int32 UnityEngine.AnimatorStateInfo::m_Loop
- int32_t ___m_Loop_8;
- public:
- inline static int32_t get_offset_of_m_Name_0() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA, ___m_Name_0)); }
- inline int32_t get_m_Name_0() const { return ___m_Name_0; }
- inline int32_t* get_address_of_m_Name_0() { return &___m_Name_0; }
- inline void set_m_Name_0(int32_t value)
- {
- ___m_Name_0 = value;
- }
- inline static int32_t get_offset_of_m_Path_1() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA, ___m_Path_1)); }
- inline int32_t get_m_Path_1() const { return ___m_Path_1; }
- inline int32_t* get_address_of_m_Path_1() { return &___m_Path_1; }
- inline void set_m_Path_1(int32_t value)
- {
- ___m_Path_1 = value;
- }
- inline static int32_t get_offset_of_m_FullPath_2() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA, ___m_FullPath_2)); }
- inline int32_t get_m_FullPath_2() const { return ___m_FullPath_2; }
- inline int32_t* get_address_of_m_FullPath_2() { return &___m_FullPath_2; }
- inline void set_m_FullPath_2(int32_t value)
- {
- ___m_FullPath_2 = value;
- }
- inline static int32_t get_offset_of_m_NormalizedTime_3() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA, ___m_NormalizedTime_3)); }
- inline float get_m_NormalizedTime_3() const { return ___m_NormalizedTime_3; }
- inline float* get_address_of_m_NormalizedTime_3() { return &___m_NormalizedTime_3; }
- inline void set_m_NormalizedTime_3(float value)
- {
- ___m_NormalizedTime_3 = value;
- }
- inline static int32_t get_offset_of_m_Length_4() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA, ___m_Length_4)); }
- inline float get_m_Length_4() const { return ___m_Length_4; }
- inline float* get_address_of_m_Length_4() { return &___m_Length_4; }
- inline void set_m_Length_4(float value)
- {
- ___m_Length_4 = value;
- }
- inline static int32_t get_offset_of_m_Speed_5() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA, ___m_Speed_5)); }
- inline float get_m_Speed_5() const { return ___m_Speed_5; }
- inline float* get_address_of_m_Speed_5() { return &___m_Speed_5; }
- inline void set_m_Speed_5(float value)
- {
- ___m_Speed_5 = value;
- }
- inline static int32_t get_offset_of_m_SpeedMultiplier_6() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA, ___m_SpeedMultiplier_6)); }
- inline float get_m_SpeedMultiplier_6() const { return ___m_SpeedMultiplier_6; }
- inline float* get_address_of_m_SpeedMultiplier_6() { return &___m_SpeedMultiplier_6; }
- inline void set_m_SpeedMultiplier_6(float value)
- {
- ___m_SpeedMultiplier_6 = value;
- }
- inline static int32_t get_offset_of_m_Tag_7() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA, ___m_Tag_7)); }
- inline int32_t get_m_Tag_7() const { return ___m_Tag_7; }
- inline int32_t* get_address_of_m_Tag_7() { return &___m_Tag_7; }
- inline void set_m_Tag_7(int32_t value)
- {
- ___m_Tag_7 = value;
- }
- inline static int32_t get_offset_of_m_Loop_8() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA, ___m_Loop_8)); }
- inline int32_t get_m_Loop_8() const { return ___m_Loop_8; }
- inline int32_t* get_address_of_m_Loop_8() { return &___m_Loop_8; }
- inline void set_m_Loop_8(int32_t value)
- {
- ___m_Loop_8 = value;
- }
- };
- // UnityEngine.AnimatorTransitionInfo
- struct AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0
- {
- public:
- // System.Int32 UnityEngine.AnimatorTransitionInfo::m_FullPath
- int32_t ___m_FullPath_0;
- // System.Int32 UnityEngine.AnimatorTransitionInfo::m_UserName
- int32_t ___m_UserName_1;
- // System.Int32 UnityEngine.AnimatorTransitionInfo::m_Name
- int32_t ___m_Name_2;
- // System.Boolean UnityEngine.AnimatorTransitionInfo::m_HasFixedDuration
- bool ___m_HasFixedDuration_3;
- // System.Single UnityEngine.AnimatorTransitionInfo::m_Duration
- float ___m_Duration_4;
- // System.Single UnityEngine.AnimatorTransitionInfo::m_NormalizedTime
- float ___m_NormalizedTime_5;
- // System.Boolean UnityEngine.AnimatorTransitionInfo::m_AnyState
- bool ___m_AnyState_6;
- // System.Int32 UnityEngine.AnimatorTransitionInfo::m_TransitionType
- int32_t ___m_TransitionType_7;
- public:
- inline static int32_t get_offset_of_m_FullPath_0() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0, ___m_FullPath_0)); }
- inline int32_t get_m_FullPath_0() const { return ___m_FullPath_0; }
- inline int32_t* get_address_of_m_FullPath_0() { return &___m_FullPath_0; }
- inline void set_m_FullPath_0(int32_t value)
- {
- ___m_FullPath_0 = value;
- }
- inline static int32_t get_offset_of_m_UserName_1() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0, ___m_UserName_1)); }
- inline int32_t get_m_UserName_1() const { return ___m_UserName_1; }
- inline int32_t* get_address_of_m_UserName_1() { return &___m_UserName_1; }
- inline void set_m_UserName_1(int32_t value)
- {
- ___m_UserName_1 = value;
- }
- inline static int32_t get_offset_of_m_Name_2() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0, ___m_Name_2)); }
- inline int32_t get_m_Name_2() const { return ___m_Name_2; }
- inline int32_t* get_address_of_m_Name_2() { return &___m_Name_2; }
- inline void set_m_Name_2(int32_t value)
- {
- ___m_Name_2 = value;
- }
- inline static int32_t get_offset_of_m_HasFixedDuration_3() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0, ___m_HasFixedDuration_3)); }
- inline bool get_m_HasFixedDuration_3() const { return ___m_HasFixedDuration_3; }
- inline bool* get_address_of_m_HasFixedDuration_3() { return &___m_HasFixedDuration_3; }
- inline void set_m_HasFixedDuration_3(bool value)
- {
- ___m_HasFixedDuration_3 = value;
- }
- inline static int32_t get_offset_of_m_Duration_4() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0, ___m_Duration_4)); }
- inline float get_m_Duration_4() const { return ___m_Duration_4; }
- inline float* get_address_of_m_Duration_4() { return &___m_Duration_4; }
- inline void set_m_Duration_4(float value)
- {
- ___m_Duration_4 = value;
- }
- inline static int32_t get_offset_of_m_NormalizedTime_5() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0, ___m_NormalizedTime_5)); }
- inline float get_m_NormalizedTime_5() const { return ___m_NormalizedTime_5; }
- inline float* get_address_of_m_NormalizedTime_5() { return &___m_NormalizedTime_5; }
- inline void set_m_NormalizedTime_5(float value)
- {
- ___m_NormalizedTime_5 = value;
- }
- inline static int32_t get_offset_of_m_AnyState_6() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0, ___m_AnyState_6)); }
- inline bool get_m_AnyState_6() const { return ___m_AnyState_6; }
- inline bool* get_address_of_m_AnyState_6() { return &___m_AnyState_6; }
- inline void set_m_AnyState_6(bool value)
- {
- ___m_AnyState_6 = value;
- }
- inline static int32_t get_offset_of_m_TransitionType_7() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0, ___m_TransitionType_7)); }
- inline int32_t get_m_TransitionType_7() const { return ___m_TransitionType_7; }
- inline int32_t* get_address_of_m_TransitionType_7() { return &___m_TransitionType_7; }
- inline void set_m_TransitionType_7(int32_t value)
- {
- ___m_TransitionType_7 = value;
- }
- };
- // Native definition for P/Invoke marshalling of UnityEngine.AnimatorTransitionInfo
- struct AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshaled_pinvoke
- {
- int32_t ___m_FullPath_0;
- int32_t ___m_UserName_1;
- int32_t ___m_Name_2;
- int32_t ___m_HasFixedDuration_3;
- float ___m_Duration_4;
- float ___m_NormalizedTime_5;
- int32_t ___m_AnyState_6;
- int32_t ___m_TransitionType_7;
- };
- // Native definition for COM marshalling of UnityEngine.AnimatorTransitionInfo
- struct AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshaled_com
- {
- int32_t ___m_FullPath_0;
- int32_t ___m_UserName_1;
- int32_t ___m_Name_2;
- int32_t ___m_HasFixedDuration_3;
- float ___m_Duration_4;
- float ___m_NormalizedTime_5;
- int32_t ___m_AnyState_6;
- int32_t ___m_TransitionType_7;
- };
- // System.Boolean
- struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37
- {
- public:
- // System.Boolean System.Boolean::m_value
- bool ___m_value_0;
- public:
- inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); }
- inline bool get_m_value_0() const { return ___m_value_0; }
- inline bool* get_address_of_m_value_0() { return &___m_value_0; }
- inline void set_m_value_0(bool value)
- {
- ___m_value_0 = value;
- }
- };
- struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields
- {
- public:
- // System.String System.Boolean::TrueString
- String_t* ___TrueString_5;
- // System.String System.Boolean::FalseString
- String_t* ___FalseString_6;
- public:
- inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); }
- inline String_t* get_TrueString_5() const { return ___TrueString_5; }
- inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
- inline void set_TrueString_5(String_t* value)
- {
- ___TrueString_5 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
- }
- inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); }
- inline String_t* get_FalseString_6() const { return ___FalseString_6; }
- inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
- inline void set_FalseString_6(String_t* value)
- {
- ___FalseString_6 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
- }
- };
- // UnityEngine.Animations.DiscreteEvaluationAttribute
- struct DiscreteEvaluationAttribute_tF3D5E95A11BF8B0C9B7A458849A893C62AB8807B : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
- {
- public:
- public:
- };
- // System.Enum
- struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52
- {
- public:
- public:
- };
- struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields
- {
- public:
- // System.Char[] System.Enum::enumSeperatorCharArray
- CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0;
- public:
- inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); }
- inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; }
- inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; }
- inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value)
- {
- ___enumSeperatorCharArray_0 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value);
- }
- };
- // Native definition for P/Invoke marshalling of System.Enum
- struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke
- {
- };
- // Native definition for COM marshalling of System.Enum
- struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com
- {
- };
- // System.Int32
- struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046
- {
- public:
- // System.Int32 System.Int32::m_value
- int32_t ___m_value_0;
- public:
- inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); }
- inline int32_t get_m_value_0() const { return ___m_value_0; }
- inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
- inline void set_m_value_0(int32_t value)
- {
- ___m_value_0 = value;
- }
- };
- // System.IntPtr
- struct IntPtr_t
- {
- public:
- // System.Void* System.IntPtr::m_value
- void* ___m_value_0;
- public:
- inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
- inline void* get_m_value_0() const { return ___m_value_0; }
- inline void** get_address_of_m_value_0() { return &___m_value_0; }
- inline void set_m_value_0(void* value)
- {
- ___m_value_0 = value;
- }
- };
- struct IntPtr_t_StaticFields
- {
- public:
- // System.IntPtr System.IntPtr::Zero
- intptr_t ___Zero_1;
- public:
- inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
- inline intptr_t get_Zero_1() const { return ___Zero_1; }
- inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
- inline void set_Zero_1(intptr_t value)
- {
- ___Zero_1 = value;
- }
- };
- // UnityEngine.Animations.NotKeyableAttribute
- struct NotKeyableAttribute_tE0C94B5FF990C6B4BB118486BCA35CCDA91AA905 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
- {
- public:
- public:
- };
- // UnityEngine.Quaternion
- struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4
- {
- public:
- // System.Single UnityEngine.Quaternion::x
- float ___x_0;
- // System.Single UnityEngine.Quaternion::y
- float ___y_1;
- // System.Single UnityEngine.Quaternion::z
- float ___z_2;
- // System.Single UnityEngine.Quaternion::w
- float ___w_3;
- public:
- inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___x_0)); }
- inline float get_x_0() const { return ___x_0; }
- inline float* get_address_of_x_0() { return &___x_0; }
- inline void set_x_0(float value)
- {
- ___x_0 = value;
- }
- inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___y_1)); }
- inline float get_y_1() const { return ___y_1; }
- inline float* get_address_of_y_1() { return &___y_1; }
- inline void set_y_1(float value)
- {
- ___y_1 = value;
- }
- inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___z_2)); }
- inline float get_z_2() const { return ___z_2; }
- inline float* get_address_of_z_2() { return &___z_2; }
- inline void set_z_2(float value)
- {
- ___z_2 = value;
- }
- inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___w_3)); }
- inline float get_w_3() const { return ___w_3; }
- inline float* get_address_of_w_3() { return &___w_3; }
- inline void set_w_3(float value)
- {
- ___w_3 = value;
- }
- };
- struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields
- {
- public:
- // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
- Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___identityQuaternion_4;
- public:
- inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields, ___identityQuaternion_4)); }
- inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_identityQuaternion_4() const { return ___identityQuaternion_4; }
- inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; }
- inline void set_identityQuaternion_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
- {
- ___identityQuaternion_4 = value;
- }
- };
- // UnityEngine.SharedBetweenAnimatorsAttribute
- struct SharedBetweenAnimatorsAttribute_t1F94A6AF21AC0F90F38FFEDE964054F34A117279 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
- {
- public:
- public:
- };
- // System.Single
- struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E
- {
- public:
- // System.Single System.Single::m_value
- float ___m_value_0;
- public:
- inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); }
- inline float get_m_value_0() const { return ___m_value_0; }
- inline float* get_address_of_m_value_0() { return &___m_value_0; }
- inline void set_m_value_0(float value)
- {
- ___m_value_0 = value;
- }
- };
- // UnityEngine.Vector3
- struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E
- {
- public:
- // System.Single UnityEngine.Vector3::x
- float ___x_2;
- // System.Single UnityEngine.Vector3::y
- float ___y_3;
- // System.Single UnityEngine.Vector3::z
- float ___z_4;
- public:
- inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); }
- inline float get_x_2() const { return ___x_2; }
- inline float* get_address_of_x_2() { return &___x_2; }
- inline void set_x_2(float value)
- {
- ___x_2 = value;
- }
- inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); }
- inline float get_y_3() const { return ___y_3; }
- inline float* get_address_of_y_3() { return &___y_3; }
- inline void set_y_3(float value)
- {
- ___y_3 = value;
- }
- inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); }
- inline float get_z_4() const { return ___z_4; }
- inline float* get_address_of_z_4() { return &___z_4; }
- inline void set_z_4(float value)
- {
- ___z_4 = value;
- }
- };
- struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields
- {
- public:
- // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___zeroVector_5;
- // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___oneVector_6;
- // UnityEngine.Vector3 UnityEngine.Vector3::upVector
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upVector_7;
- // UnityEngine.Vector3 UnityEngine.Vector3::downVector
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___downVector_8;
- // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___leftVector_9;
- // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rightVector_10;
- // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forwardVector_11;
- // UnityEngine.Vector3 UnityEngine.Vector3::backVector
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___backVector_12;
- // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positiveInfinityVector_13;
- // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___negativeInfinityVector_14;
- public:
- inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___zeroVector_5)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_zeroVector_5() const { return ___zeroVector_5; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_zeroVector_5() { return &___zeroVector_5; }
- inline void set_zeroVector_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___zeroVector_5 = value;
- }
- inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___oneVector_6)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_oneVector_6() const { return ___oneVector_6; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_oneVector_6() { return &___oneVector_6; }
- inline void set_oneVector_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___oneVector_6 = value;
- }
- inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___upVector_7)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_upVector_7() const { return ___upVector_7; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_upVector_7() { return &___upVector_7; }
- inline void set_upVector_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___upVector_7 = value;
- }
- inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___downVector_8)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_downVector_8() const { return ___downVector_8; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_downVector_8() { return &___downVector_8; }
- inline void set_downVector_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___downVector_8 = value;
- }
- inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___leftVector_9)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_leftVector_9() const { return ___leftVector_9; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_leftVector_9() { return &___leftVector_9; }
- inline void set_leftVector_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___leftVector_9 = value;
- }
- inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___rightVector_10)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_rightVector_10() const { return ___rightVector_10; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_rightVector_10() { return &___rightVector_10; }
- inline void set_rightVector_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___rightVector_10 = value;
- }
- inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___forwardVector_11)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_forwardVector_11() const { return ___forwardVector_11; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_forwardVector_11() { return &___forwardVector_11; }
- inline void set_forwardVector_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___forwardVector_11 = value;
- }
- inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___backVector_12)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_backVector_12() const { return ___backVector_12; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_backVector_12() { return &___backVector_12; }
- inline void set_backVector_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___backVector_12 = value;
- }
- inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___positiveInfinityVector_13)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; }
- inline void set_positiveInfinityVector_13(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___positiveInfinityVector_13 = value;
- }
- inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___negativeInfinityVector_14)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; }
- inline void set_negativeInfinityVector_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___negativeInfinityVector_14 = value;
- }
- };
- // System.Void
- struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5
- {
- public:
- union
- {
- struct
- {
- };
- uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1];
- };
- public:
- };
- // UnityEngine.AnimationEventSource
- struct AnimationEventSource_t1B170B0043F7F21E0AA3577B3220584CA3797630
- {
- public:
- // System.Int32 UnityEngine.AnimationEventSource::value__
- int32_t ___value___2;
- public:
- inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AnimationEventSource_t1B170B0043F7F21E0AA3577B3220584CA3797630, ___value___2)); }
- inline int32_t get_value___2() const { return ___value___2; }
- inline int32_t* get_address_of_value___2() { return &___value___2; }
- inline void set_value___2(int32_t value)
- {
- ___value___2 = value;
- }
- };
- // UnityEngine.Animations.AnimationHumanStream
- struct AnimationHumanStream_t98A25119C1A24795BA152F54CF9F0673EEDF1C3F
- {
- public:
- // System.IntPtr UnityEngine.Animations.AnimationHumanStream::stream
- intptr_t ___stream_0;
- public:
- inline static int32_t get_offset_of_stream_0() { return static_cast<int32_t>(offsetof(AnimationHumanStream_t98A25119C1A24795BA152F54CF9F0673EEDF1C3F, ___stream_0)); }
- inline intptr_t get_stream_0() const { return ___stream_0; }
- inline intptr_t* get_address_of_stream_0() { return &___stream_0; }
- inline void set_stream_0(intptr_t value)
- {
- ___stream_0 = value;
- }
- };
- // UnityEngine.Animations.AnimationStream
- struct AnimationStream_t32D9239CBAA66CE867094B820035B2121D7E2714
- {
- public:
- // System.UInt32 UnityEngine.Animations.AnimationStream::m_AnimatorBindingsVersion
- uint32_t ___m_AnimatorBindingsVersion_0;
- // System.IntPtr UnityEngine.Animations.AnimationStream::constant
- intptr_t ___constant_1;
- // System.IntPtr UnityEngine.Animations.AnimationStream::input
- intptr_t ___input_2;
- // System.IntPtr UnityEngine.Animations.AnimationStream::output
- intptr_t ___output_3;
- // System.IntPtr UnityEngine.Animations.AnimationStream::workspace
- intptr_t ___workspace_4;
- // System.IntPtr UnityEngine.Animations.AnimationStream::inputStreamAccessor
- intptr_t ___inputStreamAccessor_5;
- // System.IntPtr UnityEngine.Animations.AnimationStream::animationHandleBinder
- intptr_t ___animationHandleBinder_6;
- public:
- inline static int32_t get_offset_of_m_AnimatorBindingsVersion_0() { return static_cast<int32_t>(offsetof(AnimationStream_t32D9239CBAA66CE867094B820035B2121D7E2714, ___m_AnimatorBindingsVersion_0)); }
- inline uint32_t get_m_AnimatorBindingsVersion_0() const { return ___m_AnimatorBindingsVersion_0; }
- inline uint32_t* get_address_of_m_AnimatorBindingsVersion_0() { return &___m_AnimatorBindingsVersion_0; }
- inline void set_m_AnimatorBindingsVersion_0(uint32_t value)
- {
- ___m_AnimatorBindingsVersion_0 = value;
- }
- inline static int32_t get_offset_of_constant_1() { return static_cast<int32_t>(offsetof(AnimationStream_t32D9239CBAA66CE867094B820035B2121D7E2714, ___constant_1)); }
- inline intptr_t get_constant_1() const { return ___constant_1; }
- inline intptr_t* get_address_of_constant_1() { return &___constant_1; }
- inline void set_constant_1(intptr_t value)
- {
- ___constant_1 = value;
- }
- inline static int32_t get_offset_of_input_2() { return static_cast<int32_t>(offsetof(AnimationStream_t32D9239CBAA66CE867094B820035B2121D7E2714, ___input_2)); }
- inline intptr_t get_input_2() const { return ___input_2; }
- inline intptr_t* get_address_of_input_2() { return &___input_2; }
- inline void set_input_2(intptr_t value)
- {
- ___input_2 = value;
- }
- inline static int32_t get_offset_of_output_3() { return static_cast<int32_t>(offsetof(AnimationStream_t32D9239CBAA66CE867094B820035B2121D7E2714, ___output_3)); }
- inline intptr_t get_output_3() const { return ___output_3; }
- inline intptr_t* get_address_of_output_3() { return &___output_3; }
- inline void set_output_3(intptr_t value)
- {
- ___output_3 = value;
- }
- inline static int32_t get_offset_of_workspace_4() { return static_cast<int32_t>(offsetof(AnimationStream_t32D9239CBAA66CE867094B820035B2121D7E2714, ___workspace_4)); }
- inline intptr_t get_workspace_4() const { return ___workspace_4; }
- inline intptr_t* get_address_of_workspace_4() { return &___workspace_4; }
- inline void set_workspace_4(intptr_t value)
- {
- ___workspace_4 = value;
- }
- inline static int32_t get_offset_of_inputStreamAccessor_5() { return static_cast<int32_t>(offsetof(AnimationStream_t32D9239CBAA66CE867094B820035B2121D7E2714, ___inputStreamAccessor_5)); }
- inline intptr_t get_inputStreamAccessor_5() const { return ___inputStreamAccessor_5; }
- inline intptr_t* get_address_of_inputStreamAccessor_5() { return &___inputStreamAccessor_5; }
- inline void set_inputStreamAccessor_5(intptr_t value)
- {
- ___inputStreamAccessor_5 = value;
- }
- inline static int32_t get_offset_of_animationHandleBinder_6() { return static_cast<int32_t>(offsetof(AnimationStream_t32D9239CBAA66CE867094B820035B2121D7E2714, ___animationHandleBinder_6)); }
- inline intptr_t get_animationHandleBinder_6() const { return ___animationHandleBinder_6; }
- inline intptr_t* get_address_of_animationHandleBinder_6() { return &___animationHandleBinder_6; }
- inline void set_animationHandleBinder_6(intptr_t value)
- {
- ___animationHandleBinder_6 = value;
- }
- };
- // System.Delegate
- struct Delegate_t : public RuntimeObject
- {
- public:
- // System.IntPtr System.Delegate::method_ptr
- Il2CppMethodPointer ___method_ptr_0;
- // System.IntPtr System.Delegate::invoke_impl
- intptr_t ___invoke_impl_1;
- // System.Object System.Delegate::m_target
- RuntimeObject * ___m_target_2;
- // System.IntPtr System.Delegate::method
- intptr_t ___method_3;
- // System.IntPtr System.Delegate::delegate_trampoline
- intptr_t ___delegate_trampoline_4;
- // System.IntPtr System.Delegate::extra_arg
- intptr_t ___extra_arg_5;
- // System.IntPtr System.Delegate::method_code
- intptr_t ___method_code_6;
- // System.Reflection.MethodInfo System.Delegate::method_info
- MethodInfo_t * ___method_info_7;
- // System.Reflection.MethodInfo System.Delegate::original_method_info
- MethodInfo_t * ___original_method_info_8;
- // System.DelegateData System.Delegate::data
- DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
- // System.Boolean System.Delegate::method_is_virtual
- bool ___method_is_virtual_10;
- public:
- inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); }
- inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
- inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
- inline void set_method_ptr_0(Il2CppMethodPointer value)
- {
- ___method_ptr_0 = value;
- }
- inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); }
- inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
- inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
- inline void set_invoke_impl_1(intptr_t value)
- {
- ___invoke_impl_1 = value;
- }
- inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); }
- inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
- inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
- inline void set_m_target_2(RuntimeObject * value)
- {
- ___m_target_2 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value);
- }
- inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); }
- inline intptr_t get_method_3() const { return ___method_3; }
- inline intptr_t* get_address_of_method_3() { return &___method_3; }
- inline void set_method_3(intptr_t value)
- {
- ___method_3 = value;
- }
- inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); }
- inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
- inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
- inline void set_delegate_trampoline_4(intptr_t value)
- {
- ___delegate_trampoline_4 = value;
- }
- inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); }
- inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; }
- inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; }
- inline void set_extra_arg_5(intptr_t value)
- {
- ___extra_arg_5 = value;
- }
- inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); }
- inline intptr_t get_method_code_6() const { return ___method_code_6; }
- inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; }
- inline void set_method_code_6(intptr_t value)
- {
- ___method_code_6 = value;
- }
- inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); }
- inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; }
- inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; }
- inline void set_method_info_7(MethodInfo_t * value)
- {
- ___method_info_7 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value);
- }
- inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); }
- inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; }
- inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; }
- inline void set_original_method_info_8(MethodInfo_t * value)
- {
- ___original_method_info_8 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value);
- }
- inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); }
- inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; }
- inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; }
- inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value)
- {
- ___data_9 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value);
- }
- inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); }
- inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; }
- inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; }
- inline void set_method_is_virtual_10(bool value)
- {
- ___method_is_virtual_10 = value;
- }
- };
- // Native definition for P/Invoke marshalling of System.Delegate
- struct Delegate_t_marshaled_pinvoke
- {
- intptr_t ___method_ptr_0;
- intptr_t ___invoke_impl_1;
- Il2CppIUnknown* ___m_target_2;
- intptr_t ___method_3;
- intptr_t ___delegate_trampoline_4;
- intptr_t ___extra_arg_5;
- intptr_t ___method_code_6;
- MethodInfo_t * ___method_info_7;
- MethodInfo_t * ___original_method_info_8;
- DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
- int32_t ___method_is_virtual_10;
- };
- // Native definition for COM marshalling of System.Delegate
- struct Delegate_t_marshaled_com
- {
- intptr_t ___method_ptr_0;
- intptr_t ___invoke_impl_1;
- Il2CppIUnknown* ___m_target_2;
- intptr_t ___method_3;
- intptr_t ___delegate_trampoline_4;
- intptr_t ___extra_arg_5;
- intptr_t ___method_code_6;
- MethodInfo_t * ___method_info_7;
- MethodInfo_t * ___original_method_info_8;
- DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
- int32_t ___method_is_virtual_10;
- };
- // System.Exception
- struct Exception_t : public RuntimeObject
- {
- public:
- // System.String System.Exception::_className
- String_t* ____className_1;
- // System.String System.Exception::_message
- String_t* ____message_2;
- // System.Collections.IDictionary System.Exception::_data
- RuntimeObject* ____data_3;
- // System.Exception System.Exception::_innerException
- Exception_t * ____innerException_4;
- // System.String System.Exception::_helpURL
- String_t* ____helpURL_5;
- // System.Object System.Exception::_stackTrace
- RuntimeObject * ____stackTrace_6;
- // System.String System.Exception::_stackTraceString
- String_t* ____stackTraceString_7;
- // System.String System.Exception::_remoteStackTraceString
- String_t* ____remoteStackTraceString_8;
- // System.Int32 System.Exception::_remoteStackIndex
- int32_t ____remoteStackIndex_9;
- // System.Object System.Exception::_dynamicMethods
- RuntimeObject * ____dynamicMethods_10;
- // System.Int32 System.Exception::_HResult
- int32_t ____HResult_11;
- // System.String System.Exception::_source
- String_t* ____source_12;
- // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
- SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
- // System.Diagnostics.StackTrace[] System.Exception::captured_traces
- StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
- // System.IntPtr[] System.Exception::native_trace_ips
- IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* ___native_trace_ips_15;
- public:
- inline static int32_t get_offset_of__className_1() { return static_cast<int32_t>(offsetof(Exception_t, ____className_1)); }
- inline String_t* get__className_1() const { return ____className_1; }
- inline String_t** get_address_of__className_1() { return &____className_1; }
- inline void set__className_1(String_t* value)
- {
- ____className_1 = value;
- Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value);
- }
- inline static int32_t get_offset_of__message_2() { return static_cast<int32_t>(offsetof(Exception_t, ____message_2)); }
- inline String_t* get__message_2() const { return ____message_2; }
- inline String_t** get_address_of__message_2() { return &____message_2; }
- inline void set__message_2(String_t* value)
- {
- ____message_2 = value;
- Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value);
- }
- inline static int32_t get_offset_of__data_3() { return static_cast<int32_t>(offsetof(Exception_t, ____data_3)); }
- inline RuntimeObject* get__data_3() const { return ____data_3; }
- inline RuntimeObject** get_address_of__data_3() { return &____data_3; }
- inline void set__data_3(RuntimeObject* value)
- {
- ____data_3 = value;
- Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value);
- }
- inline static int32_t get_offset_of__innerException_4() { return static_cast<int32_t>(offsetof(Exception_t, ____innerException_4)); }
- inline Exception_t * get__innerException_4() const { return ____innerException_4; }
- inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; }
- inline void set__innerException_4(Exception_t * value)
- {
- ____innerException_4 = value;
- Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value);
- }
- inline static int32_t get_offset_of__helpURL_5() { return static_cast<int32_t>(offsetof(Exception_t, ____helpURL_5)); }
- inline String_t* get__helpURL_5() const { return ____helpURL_5; }
- inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; }
- inline void set__helpURL_5(String_t* value)
- {
- ____helpURL_5 = value;
- Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value);
- }
- inline static int32_t get_offset_of__stackTrace_6() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTrace_6)); }
- inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; }
- inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; }
- inline void set__stackTrace_6(RuntimeObject * value)
- {
- ____stackTrace_6 = value;
- Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value);
- }
- inline static int32_t get_offset_of__stackTraceString_7() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTraceString_7)); }
- inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; }
- inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; }
- inline void set__stackTraceString_7(String_t* value)
- {
- ____stackTraceString_7 = value;
- Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value);
- }
- inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_8)); }
- inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; }
- inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; }
- inline void set__remoteStackTraceString_8(String_t* value)
- {
- ____remoteStackTraceString_8 = value;
- Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value);
- }
- inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackIndex_9)); }
- inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; }
- inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; }
- inline void set__remoteStackIndex_9(int32_t value)
- {
- ____remoteStackIndex_9 = value;
- }
- inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast<int32_t>(offsetof(Exception_t, ____dynamicMethods_10)); }
- inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; }
- inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; }
- inline void set__dynamicMethods_10(RuntimeObject * value)
- {
- ____dynamicMethods_10 = value;
- Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value);
- }
- inline static int32_t get_offset_of__HResult_11() { return static_cast<int32_t>(offsetof(Exception_t, ____HResult_11)); }
- inline int32_t get__HResult_11() const { return ____HResult_11; }
- inline int32_t* get_address_of__HResult_11() { return &____HResult_11; }
- inline void set__HResult_11(int32_t value)
- {
- ____HResult_11 = value;
- }
- inline static int32_t get_offset_of__source_12() { return static_cast<int32_t>(offsetof(Exception_t, ____source_12)); }
- inline String_t* get__source_12() const { return ____source_12; }
- inline String_t** get_address_of__source_12() { return &____source_12; }
- inline void set__source_12(String_t* value)
- {
- ____source_12 = value;
- Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value);
- }
- inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast<int32_t>(offsetof(Exception_t, ____safeSerializationManager_13)); }
- inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; }
- inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; }
- inline void set__safeSerializationManager_13(SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * value)
- {
- ____safeSerializationManager_13 = value;
- Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value);
- }
- inline static int32_t get_offset_of_captured_traces_14() { return static_cast<int32_t>(offsetof(Exception_t, ___captured_traces_14)); }
- inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* get_captured_traces_14() const { return ___captured_traces_14; }
- inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971** get_address_of_captured_traces_14() { return &___captured_traces_14; }
- inline void set_captured_traces_14(StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* value)
- {
- ___captured_traces_14 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value);
- }
- inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast<int32_t>(offsetof(Exception_t, ___native_trace_ips_15)); }
- inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* get_native_trace_ips_15() const { return ___native_trace_ips_15; }
- inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; }
- inline void set_native_trace_ips_15(IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* value)
- {
- ___native_trace_ips_15 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value);
- }
- };
- struct Exception_t_StaticFields
- {
- public:
- // System.Object System.Exception::s_EDILock
- RuntimeObject * ___s_EDILock_0;
- public:
- inline static int32_t get_offset_of_s_EDILock_0() { return static_cast<int32_t>(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); }
- inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; }
- inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; }
- inline void set_s_EDILock_0(RuntimeObject * value)
- {
- ___s_EDILock_0 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value);
- }
- };
- // Native definition for P/Invoke marshalling of System.Exception
- struct Exception_t_marshaled_pinvoke
- {
- char* ____className_1;
- char* ____message_2;
- RuntimeObject* ____data_3;
- Exception_t_marshaled_pinvoke* ____innerException_4;
- char* ____helpURL_5;
- Il2CppIUnknown* ____stackTrace_6;
- char* ____stackTraceString_7;
- char* ____remoteStackTraceString_8;
- int32_t ____remoteStackIndex_9;
- Il2CppIUnknown* ____dynamicMethods_10;
- int32_t ____HResult_11;
- char* ____source_12;
- SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
- StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
- Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
- };
- // Native definition for COM marshalling of System.Exception
- struct Exception_t_marshaled_com
- {
- Il2CppChar* ____className_1;
- Il2CppChar* ____message_2;
- RuntimeObject* ____data_3;
- Exception_t_marshaled_com* ____innerException_4;
- Il2CppChar* ____helpURL_5;
- Il2CppIUnknown* ____stackTrace_6;
- Il2CppChar* ____stackTraceString_7;
- Il2CppChar* ____remoteStackTraceString_8;
- int32_t ____remoteStackIndex_9;
- Il2CppIUnknown* ____dynamicMethods_10;
- int32_t ____HResult_11;
- Il2CppChar* ____source_12;
- SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
- StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
- Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
- };
- // UnityEngine.HumanLimit
- struct HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8
- {
- public:
- // UnityEngine.Vector3 UnityEngine.HumanLimit::m_Min
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Min_0;
- // UnityEngine.Vector3 UnityEngine.HumanLimit::m_Max
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Max_1;
- // UnityEngine.Vector3 UnityEngine.HumanLimit::m_Center
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Center_2;
- // System.Single UnityEngine.HumanLimit::m_AxisLength
- float ___m_AxisLength_3;
- // System.Int32 UnityEngine.HumanLimit::m_UseDefaultValues
- int32_t ___m_UseDefaultValues_4;
- public:
- inline static int32_t get_offset_of_m_Min_0() { return static_cast<int32_t>(offsetof(HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8, ___m_Min_0)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Min_0() const { return ___m_Min_0; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Min_0() { return &___m_Min_0; }
- inline void set_m_Min_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___m_Min_0 = value;
- }
- inline static int32_t get_offset_of_m_Max_1() { return static_cast<int32_t>(offsetof(HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8, ___m_Max_1)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Max_1() const { return ___m_Max_1; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Max_1() { return &___m_Max_1; }
- inline void set_m_Max_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___m_Max_1 = value;
- }
- inline static int32_t get_offset_of_m_Center_2() { return static_cast<int32_t>(offsetof(HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8, ___m_Center_2)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Center_2() const { return ___m_Center_2; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Center_2() { return &___m_Center_2; }
- inline void set_m_Center_2(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___m_Center_2 = value;
- }
- inline static int32_t get_offset_of_m_AxisLength_3() { return static_cast<int32_t>(offsetof(HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8, ___m_AxisLength_3)); }
- inline float get_m_AxisLength_3() const { return ___m_AxisLength_3; }
- inline float* get_address_of_m_AxisLength_3() { return &___m_AxisLength_3; }
- inline void set_m_AxisLength_3(float value)
- {
- ___m_AxisLength_3 = value;
- }
- inline static int32_t get_offset_of_m_UseDefaultValues_4() { return static_cast<int32_t>(offsetof(HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8, ___m_UseDefaultValues_4)); }
- inline int32_t get_m_UseDefaultValues_4() const { return ___m_UseDefaultValues_4; }
- inline int32_t* get_address_of_m_UseDefaultValues_4() { return &___m_UseDefaultValues_4; }
- inline void set_m_UseDefaultValues_4(int32_t value)
- {
- ___m_UseDefaultValues_4 = value;
- }
- };
- // UnityEngine.Object
- struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject
- {
- public:
- // System.IntPtr UnityEngine.Object::m_CachedPtr
- intptr_t ___m_CachedPtr_0;
- public:
- inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); }
- inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
- inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
- inline void set_m_CachedPtr_0(intptr_t value)
- {
- ___m_CachedPtr_0 = value;
- }
- };
- struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields
- {
- public:
- // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
- int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
- public:
- inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
- inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
- inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
- inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
- {
- ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
- }
- };
- // Native definition for P/Invoke marshalling of UnityEngine.Object
- struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
- {
- intptr_t ___m_CachedPtr_0;
- };
- // Native definition for COM marshalling of UnityEngine.Object
- struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
- {
- intptr_t ___m_CachedPtr_0;
- };
- // UnityEngine.PlayMode
- struct PlayMode_tB7ABFA16A3D0582F8EF40752140263F632FBBD68
- {
- public:
- // System.Int32 UnityEngine.PlayMode::value__
- int32_t ___value___2;
- public:
- inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(PlayMode_tB7ABFA16A3D0582F8EF40752140263F632FBBD68, ___value___2)); }
- inline int32_t get_value___2() const { return ___value___2; }
- inline int32_t* get_address_of_value___2() { return &___value___2; }
- inline void set_value___2(int32_t value)
- {
- ___value___2 = value;
- }
- };
- // UnityEngine.Playables.PlayableHandle
- struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A
- {
- public:
- // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
- intptr_t ___m_Handle_0;
- // System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version
- uint32_t ___m_Version_1;
- public:
- inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Handle_0)); }
- inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
- inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
- inline void set_m_Handle_0(intptr_t value)
- {
- ___m_Handle_0 = value;
- }
- inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Version_1)); }
- inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
- inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
- inline void set_m_Version_1(uint32_t value)
- {
- ___m_Version_1 = value;
- }
- };
- struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields
- {
- public:
- // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Null_2;
- public:
- inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields, ___m_Null_2)); }
- inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Null_2() const { return ___m_Null_2; }
- inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Null_2() { return &___m_Null_2; }
- inline void set_m_Null_2(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
- {
- ___m_Null_2 = value;
- }
- };
- // UnityEngine.Playables.PlayableOutputHandle
- struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1
- {
- public:
- // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
- intptr_t ___m_Handle_0;
- // System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version
- uint32_t ___m_Version_1;
- public:
- inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Handle_0)); }
- inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
- inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
- inline void set_m_Handle_0(intptr_t value)
- {
- ___m_Handle_0 = value;
- }
- inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Version_1)); }
- inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
- inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
- inline void set_m_Version_1(uint32_t value)
- {
- ___m_Version_1 = value;
- }
- };
- struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields
- {
- public:
- // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null
- PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Null_2;
- public:
- inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields, ___m_Null_2)); }
- inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Null_2() const { return ___m_Null_2; }
- inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Null_2() { return &___m_Null_2; }
- inline void set_m_Null_2(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value)
- {
- ___m_Null_2 = value;
- }
- };
- // UnityEngine.SkeletonBone
- struct SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E
- {
- public:
- // System.String UnityEngine.SkeletonBone::name
- String_t* ___name_0;
- // System.String UnityEngine.SkeletonBone::parentName
- String_t* ___parentName_1;
- // UnityEngine.Vector3 UnityEngine.SkeletonBone::position
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_2;
- // UnityEngine.Quaternion UnityEngine.SkeletonBone::rotation
- Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation_3;
- // UnityEngine.Vector3 UnityEngine.SkeletonBone::scale
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___scale_4;
- public:
- inline static int32_t get_offset_of_name_0() { return static_cast<int32_t>(offsetof(SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E, ___name_0)); }
- inline String_t* get_name_0() const { return ___name_0; }
- inline String_t** get_address_of_name_0() { return &___name_0; }
- inline void set_name_0(String_t* value)
- {
- ___name_0 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___name_0), (void*)value);
- }
- inline static int32_t get_offset_of_parentName_1() { return static_cast<int32_t>(offsetof(SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E, ___parentName_1)); }
- inline String_t* get_parentName_1() const { return ___parentName_1; }
- inline String_t** get_address_of_parentName_1() { return &___parentName_1; }
- inline void set_parentName_1(String_t* value)
- {
- ___parentName_1 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___parentName_1), (void*)value);
- }
- inline static int32_t get_offset_of_position_2() { return static_cast<int32_t>(offsetof(SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E, ___position_2)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_2() const { return ___position_2; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_2() { return &___position_2; }
- inline void set_position_2(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___position_2 = value;
- }
- inline static int32_t get_offset_of_rotation_3() { return static_cast<int32_t>(offsetof(SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E, ___rotation_3)); }
- inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_rotation_3() const { return ___rotation_3; }
- inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_rotation_3() { return &___rotation_3; }
- inline void set_rotation_3(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
- {
- ___rotation_3 = value;
- }
- inline static int32_t get_offset_of_scale_4() { return static_cast<int32_t>(offsetof(SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E, ___scale_4)); }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_scale_4() const { return ___scale_4; }
- inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_scale_4() { return &___scale_4; }
- inline void set_scale_4(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
- {
- ___scale_4 = value;
- }
- };
- // Native definition for P/Invoke marshalling of UnityEngine.SkeletonBone
- struct SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_pinvoke
- {
- char* ___name_0;
- char* ___parentName_1;
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_2;
- Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation_3;
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___scale_4;
- };
- // Native definition for COM marshalling of UnityEngine.SkeletonBone
- struct SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_com
- {
- Il2CppChar* ___name_0;
- Il2CppChar* ___parentName_1;
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_2;
- Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation_3;
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___scale_4;
- };
- // UnityEngine.StateInfoIndex
- struct StateInfoIndex_t96A27EE74F87F915E3B8C246F2DAC129093492EE
- {
- public:
- // System.Int32 UnityEngine.StateInfoIndex::value__
- int32_t ___value___2;
- public:
- inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(StateInfoIndex_t96A27EE74F87F915E3B8C246F2DAC129093492EE, ___value___2)); }
- inline int32_t get_value___2() const { return ___value___2; }
- inline int32_t* get_address_of_value___2() { return &___value___2; }
- inline void set_value___2(int32_t value)
- {
- ___value___2 = value;
- }
- };
- // UnityEngine.TrackedReference
- struct TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514 : public RuntimeObject
- {
- public:
- // System.IntPtr UnityEngine.TrackedReference::m_Ptr
- intptr_t ___m_Ptr_0;
- public:
- inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514, ___m_Ptr_0)); }
- inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
- inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
- inline void set_m_Ptr_0(intptr_t value)
- {
- ___m_Ptr_0 = value;
- }
- };
- // Native definition for P/Invoke marshalling of UnityEngine.TrackedReference
- struct TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_pinvoke
- {
- intptr_t ___m_Ptr_0;
- };
- // Native definition for COM marshalling of UnityEngine.TrackedReference
- struct TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_com
- {
- intptr_t ___m_Ptr_0;
- };
- // UnityEngine.WrapMode
- struct WrapMode_t0DF566E32B136795606714DB9A11A3DC170F5468
- {
- public:
- // System.Int32 UnityEngine.WrapMode::value__
- int32_t ___value___2;
- public:
- inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(WrapMode_t0DF566E32B136795606714DB9A11A3DC170F5468, ___value___2)); }
- inline int32_t get_value___2() const { return ___value___2; }
- inline int32_t* get_address_of_value___2() { return &___value___2; }
- inline void set_value___2(int32_t value)
- {
- ___value___2 = value;
- }
- };
- // UnityEngine.Animations.AnimationClipPlayable
- struct AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953
- {
- public:
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::m_Handle
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
- public:
- inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953, ___m_Handle_0)); }
- inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
- inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
- inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
- {
- ___m_Handle_0 = value;
- }
- };
- // UnityEngine.AnimationEvent
- struct AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF : public RuntimeObject
- {
- public:
- // System.Single UnityEngine.AnimationEvent::m_Time
- float ___m_Time_0;
- // System.String UnityEngine.AnimationEvent::m_FunctionName
- String_t* ___m_FunctionName_1;
- // System.String UnityEngine.AnimationEvent::m_StringParameter
- String_t* ___m_StringParameter_2;
- // UnityEngine.Object UnityEngine.AnimationEvent::m_ObjectReferenceParameter
- Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___m_ObjectReferenceParameter_3;
- // System.Single UnityEngine.AnimationEvent::m_FloatParameter
- float ___m_FloatParameter_4;
- // System.Int32 UnityEngine.AnimationEvent::m_IntParameter
- int32_t ___m_IntParameter_5;
- // System.Int32 UnityEngine.AnimationEvent::m_MessageOptions
- int32_t ___m_MessageOptions_6;
- // UnityEngine.AnimationEventSource UnityEngine.AnimationEvent::m_Source
- int32_t ___m_Source_7;
- // UnityEngine.AnimationState UnityEngine.AnimationEvent::m_StateSender
- AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * ___m_StateSender_8;
- // UnityEngine.AnimatorStateInfo UnityEngine.AnimationEvent::m_AnimatorStateInfo
- AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___m_AnimatorStateInfo_9;
- // UnityEngine.AnimatorClipInfo UnityEngine.AnimationEvent::m_AnimatorClipInfo
- AnimatorClipInfo_t758011D6F2B4C04893FCD364DAA936C801FBC610 ___m_AnimatorClipInfo_10;
- public:
- inline static int32_t get_offset_of_m_Time_0() { return static_cast<int32_t>(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_Time_0)); }
- inline float get_m_Time_0() const { return ___m_Time_0; }
- inline float* get_address_of_m_Time_0() { return &___m_Time_0; }
- inline void set_m_Time_0(float value)
- {
- ___m_Time_0 = value;
- }
- inline static int32_t get_offset_of_m_FunctionName_1() { return static_cast<int32_t>(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_FunctionName_1)); }
- inline String_t* get_m_FunctionName_1() const { return ___m_FunctionName_1; }
- inline String_t** get_address_of_m_FunctionName_1() { return &___m_FunctionName_1; }
- inline void set_m_FunctionName_1(String_t* value)
- {
- ___m_FunctionName_1 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___m_FunctionName_1), (void*)value);
- }
- inline static int32_t get_offset_of_m_StringParameter_2() { return static_cast<int32_t>(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_StringParameter_2)); }
- inline String_t* get_m_StringParameter_2() const { return ___m_StringParameter_2; }
- inline String_t** get_address_of_m_StringParameter_2() { return &___m_StringParameter_2; }
- inline void set_m_StringParameter_2(String_t* value)
- {
- ___m_StringParameter_2 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___m_StringParameter_2), (void*)value);
- }
- inline static int32_t get_offset_of_m_ObjectReferenceParameter_3() { return static_cast<int32_t>(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_ObjectReferenceParameter_3)); }
- inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * get_m_ObjectReferenceParameter_3() const { return ___m_ObjectReferenceParameter_3; }
- inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A ** get_address_of_m_ObjectReferenceParameter_3() { return &___m_ObjectReferenceParameter_3; }
- inline void set_m_ObjectReferenceParameter_3(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * value)
- {
- ___m_ObjectReferenceParameter_3 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___m_ObjectReferenceParameter_3), (void*)value);
- }
- inline static int32_t get_offset_of_m_FloatParameter_4() { return static_cast<int32_t>(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_FloatParameter_4)); }
- inline float get_m_FloatParameter_4() const { return ___m_FloatParameter_4; }
- inline float* get_address_of_m_FloatParameter_4() { return &___m_FloatParameter_4; }
- inline void set_m_FloatParameter_4(float value)
- {
- ___m_FloatParameter_4 = value;
- }
- inline static int32_t get_offset_of_m_IntParameter_5() { return static_cast<int32_t>(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_IntParameter_5)); }
- inline int32_t get_m_IntParameter_5() const { return ___m_IntParameter_5; }
- inline int32_t* get_address_of_m_IntParameter_5() { return &___m_IntParameter_5; }
- inline void set_m_IntParameter_5(int32_t value)
- {
- ___m_IntParameter_5 = value;
- }
- inline static int32_t get_offset_of_m_MessageOptions_6() { return static_cast<int32_t>(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_MessageOptions_6)); }
- inline int32_t get_m_MessageOptions_6() const { return ___m_MessageOptions_6; }
- inline int32_t* get_address_of_m_MessageOptions_6() { return &___m_MessageOptions_6; }
- inline void set_m_MessageOptions_6(int32_t value)
- {
- ___m_MessageOptions_6 = value;
- }
- inline static int32_t get_offset_of_m_Source_7() { return static_cast<int32_t>(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_Source_7)); }
- inline int32_t get_m_Source_7() const { return ___m_Source_7; }
- inline int32_t* get_address_of_m_Source_7() { return &___m_Source_7; }
- inline void set_m_Source_7(int32_t value)
- {
- ___m_Source_7 = value;
- }
- inline static int32_t get_offset_of_m_StateSender_8() { return static_cast<int32_t>(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_StateSender_8)); }
- inline AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * get_m_StateSender_8() const { return ___m_StateSender_8; }
- inline AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD ** get_address_of_m_StateSender_8() { return &___m_StateSender_8; }
- inline void set_m_StateSender_8(AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * value)
- {
- ___m_StateSender_8 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___m_StateSender_8), (void*)value);
- }
- inline static int32_t get_offset_of_m_AnimatorStateInfo_9() { return static_cast<int32_t>(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_AnimatorStateInfo_9)); }
- inline AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA get_m_AnimatorStateInfo_9() const { return ___m_AnimatorStateInfo_9; }
- inline AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA * get_address_of_m_AnimatorStateInfo_9() { return &___m_AnimatorStateInfo_9; }
- inline void set_m_AnimatorStateInfo_9(AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA value)
- {
- ___m_AnimatorStateInfo_9 = value;
- }
- inline static int32_t get_offset_of_m_AnimatorClipInfo_10() { return static_cast<int32_t>(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_AnimatorClipInfo_10)); }
- inline AnimatorClipInfo_t758011D6F2B4C04893FCD364DAA936C801FBC610 get_m_AnimatorClipInfo_10() const { return ___m_AnimatorClipInfo_10; }
- inline AnimatorClipInfo_t758011D6F2B4C04893FCD364DAA936C801FBC610 * get_address_of_m_AnimatorClipInfo_10() { return &___m_AnimatorClipInfo_10; }
- inline void set_m_AnimatorClipInfo_10(AnimatorClipInfo_t758011D6F2B4C04893FCD364DAA936C801FBC610 value)
- {
- ___m_AnimatorClipInfo_10 = value;
- }
- };
- // Native definition for P/Invoke marshalling of UnityEngine.AnimationEvent
- struct AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshaled_pinvoke
- {
- float ___m_Time_0;
- char* ___m_FunctionName_1;
- char* ___m_StringParameter_2;
- Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke ___m_ObjectReferenceParameter_3;
- float ___m_FloatParameter_4;
- int32_t ___m_IntParameter_5;
- int32_t ___m_MessageOptions_6;
- int32_t ___m_Source_7;
- AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * ___m_StateSender_8;
- AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___m_AnimatorStateInfo_9;
- AnimatorClipInfo_t758011D6F2B4C04893FCD364DAA936C801FBC610 ___m_AnimatorClipInfo_10;
- };
- // Native definition for COM marshalling of UnityEngine.AnimationEvent
- struct AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshaled_com
- {
- float ___m_Time_0;
- Il2CppChar* ___m_FunctionName_1;
- Il2CppChar* ___m_StringParameter_2;
- Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com* ___m_ObjectReferenceParameter_3;
- float ___m_FloatParameter_4;
- int32_t ___m_IntParameter_5;
- int32_t ___m_MessageOptions_6;
- int32_t ___m_Source_7;
- AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * ___m_StateSender_8;
- AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___m_AnimatorStateInfo_9;
- AnimatorClipInfo_t758011D6F2B4C04893FCD364DAA936C801FBC610 ___m_AnimatorClipInfo_10;
- };
- // UnityEngine.Animations.AnimationLayerMixerPlayable
- struct AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880
- {
- public:
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::m_Handle
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
- public:
- inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880, ___m_Handle_0)); }
- inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
- inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
- inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
- {
- ___m_Handle_0 = value;
- }
- };
- struct AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_StaticFields
- {
- public:
- // UnityEngine.Animations.AnimationLayerMixerPlayable UnityEngine.Animations.AnimationLayerMixerPlayable::m_NullPlayable
- AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 ___m_NullPlayable_1;
- public:
- inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_StaticFields, ___m_NullPlayable_1)); }
- inline AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
- inline AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
- inline void set_m_NullPlayable_1(AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 value)
- {
- ___m_NullPlayable_1 = value;
- }
- };
- // UnityEngine.Animations.AnimationMixerPlayable
- struct AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741
- {
- public:
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::m_Handle
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
- public:
- inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741, ___m_Handle_0)); }
- inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
- inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
- inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
- {
- ___m_Handle_0 = value;
- }
- };
- struct AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_StaticFields
- {
- public:
- // UnityEngine.Animations.AnimationMixerPlayable UnityEngine.Animations.AnimationMixerPlayable::m_NullPlayable
- AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 ___m_NullPlayable_1;
- public:
- inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_StaticFields, ___m_NullPlayable_1)); }
- inline AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
- inline AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
- inline void set_m_NullPlayable_1(AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 value)
- {
- ___m_NullPlayable_1 = value;
- }
- };
- // UnityEngine.Animations.AnimationMotionXToDeltaPlayable
- struct AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076
- {
- public:
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::m_Handle
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
- public:
- inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076, ___m_Handle_0)); }
- inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
- inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
- inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
- {
- ___m_Handle_0 = value;
- }
- };
- struct AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_StaticFields
- {
- public:
- // UnityEngine.Animations.AnimationMotionXToDeltaPlayable UnityEngine.Animations.AnimationMotionXToDeltaPlayable::m_NullPlayable
- AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 ___m_NullPlayable_1;
- public:
- inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_StaticFields, ___m_NullPlayable_1)); }
- inline AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
- inline AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
- inline void set_m_NullPlayable_1(AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 value)
- {
- ___m_NullPlayable_1 = value;
- }
- };
- // UnityEngine.Animations.AnimationOffsetPlayable
- struct AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941
- {
- public:
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::m_Handle
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
- public:
- inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941, ___m_Handle_0)); }
- inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
- inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
- inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
- {
- ___m_Handle_0 = value;
- }
- };
- struct AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_StaticFields
- {
- public:
- // UnityEngine.Animations.AnimationOffsetPlayable UnityEngine.Animations.AnimationOffsetPlayable::m_NullPlayable
- AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 ___m_NullPlayable_1;
- public:
- inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_StaticFields, ___m_NullPlayable_1)); }
- inline AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
- inline AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
- inline void set_m_NullPlayable_1(AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 value)
- {
- ___m_NullPlayable_1 = value;
- }
- };
- // UnityEngine.Animations.AnimationPlayableOutput
- struct AnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17
- {
- public:
- // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Animations.AnimationPlayableOutput::m_Handle
- PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Handle_0;
- public:
- inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17, ___m_Handle_0)); }
- inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Handle_0() const { return ___m_Handle_0; }
- inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
- inline void set_m_Handle_0(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value)
- {
- ___m_Handle_0 = value;
- }
- };
- // UnityEngine.Animations.AnimationPosePlayable
- struct AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9
- {
- public:
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationPosePlayable::m_Handle
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
- public:
- inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9, ___m_Handle_0)); }
- inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
- inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
- inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
- {
- ___m_Handle_0 = value;
- }
- };
- struct AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_StaticFields
- {
- public:
- // UnityEngine.Animations.AnimationPosePlayable UnityEngine.Animations.AnimationPosePlayable::m_NullPlayable
- AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 ___m_NullPlayable_1;
- public:
- inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_StaticFields, ___m_NullPlayable_1)); }
- inline AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
- inline AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
- inline void set_m_NullPlayable_1(AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 value)
- {
- ___m_NullPlayable_1 = value;
- }
- };
- // UnityEngine.Animations.AnimationRemoveScalePlayable
- struct AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429
- {
- public:
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::m_Handle
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
- public:
- inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429, ___m_Handle_0)); }
- inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
- inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
- inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
- {
- ___m_Handle_0 = value;
- }
- };
- struct AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_StaticFields
- {
- public:
- // UnityEngine.Animations.AnimationRemoveScalePlayable UnityEngine.Animations.AnimationRemoveScalePlayable::m_NullPlayable
- AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 ___m_NullPlayable_1;
- public:
- inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_StaticFields, ___m_NullPlayable_1)); }
- inline AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
- inline AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
- inline void set_m_NullPlayable_1(AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 value)
- {
- ___m_NullPlayable_1 = value;
- }
- };
- // UnityEngine.Animations.AnimationScriptPlayable
- struct AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B
- {
- public:
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationScriptPlayable::m_Handle
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
- public:
- inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B, ___m_Handle_0)); }
- inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
- inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
- inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
- {
- ___m_Handle_0 = value;
- }
- };
- struct AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_StaticFields
- {
- public:
- // UnityEngine.Animations.AnimationScriptPlayable UnityEngine.Animations.AnimationScriptPlayable::m_NullPlayable
- AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B ___m_NullPlayable_1;
- public:
- inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_StaticFields, ___m_NullPlayable_1)); }
- inline AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
- inline AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
- inline void set_m_NullPlayable_1(AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B value)
- {
- ___m_NullPlayable_1 = value;
- }
- };
- // UnityEngine.AnimationState
- struct AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD : public TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514
- {
- public:
- public:
- };
- // UnityEngine.Animations.AnimatorControllerPlayable
- struct AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4
- {
- public:
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::m_Handle
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
- public:
- inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4, ___m_Handle_0)); }
- inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
- inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
- inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
- {
- ___m_Handle_0 = value;
- }
- };
- struct AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_StaticFields
- {
- public:
- // UnityEngine.Animations.AnimatorControllerPlayable UnityEngine.Animations.AnimatorControllerPlayable::m_NullPlayable
- AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___m_NullPlayable_1;
- public:
- inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_StaticFields, ___m_NullPlayable_1)); }
- inline AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
- inline AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
- inline void set_m_NullPlayable_1(AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 value)
- {
- ___m_NullPlayable_1 = value;
- }
- };
- // UnityEngine.Avatar
- struct Avatar_t1A1B32874530475986346E2EED62F9DDEE8C45C6 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
- {
- public:
- public:
- };
- // UnityEngine.Component
- struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
- {
- public:
- public:
- };
- // UnityEngine.HumanBone
- struct HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D
- {
- public:
- // System.String UnityEngine.HumanBone::m_BoneName
- String_t* ___m_BoneName_0;
- // System.String UnityEngine.HumanBone::m_HumanName
- String_t* ___m_HumanName_1;
- // UnityEngine.HumanLimit UnityEngine.HumanBone::limit
- HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8 ___limit_2;
- public:
- inline static int32_t get_offset_of_m_BoneName_0() { return static_cast<int32_t>(offsetof(HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D, ___m_BoneName_0)); }
- inline String_t* get_m_BoneName_0() const { return ___m_BoneName_0; }
- inline String_t** get_address_of_m_BoneName_0() { return &___m_BoneName_0; }
- inline void set_m_BoneName_0(String_t* value)
- {
- ___m_BoneName_0 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___m_BoneName_0), (void*)value);
- }
- inline static int32_t get_offset_of_m_HumanName_1() { return static_cast<int32_t>(offsetof(HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D, ___m_HumanName_1)); }
- inline String_t* get_m_HumanName_1() const { return ___m_HumanName_1; }
- inline String_t** get_address_of_m_HumanName_1() { return &___m_HumanName_1; }
- inline void set_m_HumanName_1(String_t* value)
- {
- ___m_HumanName_1 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___m_HumanName_1), (void*)value);
- }
- inline static int32_t get_offset_of_limit_2() { return static_cast<int32_t>(offsetof(HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D, ___limit_2)); }
- inline HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8 get_limit_2() const { return ___limit_2; }
- inline HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8 * get_address_of_limit_2() { return &___limit_2; }
- inline void set_limit_2(HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8 value)
- {
- ___limit_2 = value;
- }
- };
- // Native definition for P/Invoke marshalling of UnityEngine.HumanBone
- struct HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_pinvoke
- {
- char* ___m_BoneName_0;
- char* ___m_HumanName_1;
- HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8 ___limit_2;
- };
- // Native definition for COM marshalling of UnityEngine.HumanBone
- struct HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_com
- {
- Il2CppChar* ___m_BoneName_0;
- Il2CppChar* ___m_HumanName_1;
- HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8 ___limit_2;
- };
- // UnityEngine.Motion
- struct Motion_t3EAEF01D52B05F10A21CC9B54A35C8F3F6BA3A67 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
- {
- public:
- // System.Boolean UnityEngine.Motion::<isAnimatorMotion>k__BackingField
- bool ___U3CisAnimatorMotionU3Ek__BackingField_4;
- public:
- inline static int32_t get_offset_of_U3CisAnimatorMotionU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(Motion_t3EAEF01D52B05F10A21CC9B54A35C8F3F6BA3A67, ___U3CisAnimatorMotionU3Ek__BackingField_4)); }
- inline bool get_U3CisAnimatorMotionU3Ek__BackingField_4() const { return ___U3CisAnimatorMotionU3Ek__BackingField_4; }
- inline bool* get_address_of_U3CisAnimatorMotionU3Ek__BackingField_4() { return &___U3CisAnimatorMotionU3Ek__BackingField_4; }
- inline void set_U3CisAnimatorMotionU3Ek__BackingField_4(bool value)
- {
- ___U3CisAnimatorMotionU3Ek__BackingField_4 = value;
- }
- };
- // System.MulticastDelegate
- struct MulticastDelegate_t : public Delegate_t
- {
- public:
- // System.Delegate[] System.MulticastDelegate::delegates
- DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11;
- public:
- inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); }
- inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; }
- inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; }
- inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value)
- {
- ___delegates_11 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value);
- }
- };
- // Native definition for P/Invoke marshalling of System.MulticastDelegate
- struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
- {
- Delegate_t_marshaled_pinvoke** ___delegates_11;
- };
- // Native definition for COM marshalling of System.MulticastDelegate
- struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
- {
- Delegate_t_marshaled_com** ___delegates_11;
- };
- // UnityEngine.RuntimeAnimatorController
- struct RuntimeAnimatorController_t6F70D5BE51CCBA99132F444EFFA41439DFE71BAB : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
- {
- public:
- public:
- };
- // UnityEngine.ScriptableObject
- struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
- {
- public:
- public:
- };
- // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
- struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_pinvoke : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
- {
- };
- // Native definition for COM marshalling of UnityEngine.ScriptableObject
- struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_com : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
- {
- };
- // System.SystemException
- struct SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 : public Exception_t
- {
- public:
- public:
- };
- // UnityEngine.AnimationClip
- struct AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 : public Motion_t3EAEF01D52B05F10A21CC9B54A35C8F3F6BA3A67
- {
- public:
- public:
- };
- // UnityEngine.AnimatorOverrideController
- struct AnimatorOverrideController_t4630AA9761965F735AEB26B9A92D210D6338B2DA : public RuntimeAnimatorController_t6F70D5BE51CCBA99132F444EFFA41439DFE71BAB
- {
- public:
- // UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback UnityEngine.AnimatorOverrideController::OnOverrideControllerDirty
- OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C * ___OnOverrideControllerDirty_4;
- public:
- inline static int32_t get_offset_of_OnOverrideControllerDirty_4() { return static_cast<int32_t>(offsetof(AnimatorOverrideController_t4630AA9761965F735AEB26B9A92D210D6338B2DA, ___OnOverrideControllerDirty_4)); }
- inline OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C * get_OnOverrideControllerDirty_4() const { return ___OnOverrideControllerDirty_4; }
- inline OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C ** get_address_of_OnOverrideControllerDirty_4() { return &___OnOverrideControllerDirty_4; }
- inline void set_OnOverrideControllerDirty_4(OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C * value)
- {
- ___OnOverrideControllerDirty_4 = value;
- Il2CppCodeGenWriteBarrier((void**)(&___OnOverrideControllerDirty_4), (void*)value);
- }
- };
- // UnityEngine.Behaviour
- struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
- {
- public:
- public:
- };
- // System.InvalidCastException
- struct InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
- {
- public:
- public:
- };
- // System.InvalidOperationException
- struct InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
- {
- public:
- public:
- };
- // UnityEngine.StateMachineBehaviour
- struct StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A
- {
- public:
- public:
- };
- // UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback
- struct OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C : public MulticastDelegate_t
- {
- public:
- public:
- };
- // UnityEngine.Animation
- struct Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
- {
- public:
- public:
- };
- // UnityEngine.Animator
- struct Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
- {
- public:
- public:
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- // System.Delegate[]
- struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8 : public RuntimeArray
- {
- public:
- ALIGN_FIELD (8) Delegate_t * m_Items[1];
- public:
- inline Delegate_t * GetAt(il2cpp_array_size_t index) const
- {
- IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
- return m_Items[index];
- }
- inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index)
- {
- IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
- return m_Items + index;
- }
- inline void SetAt(il2cpp_array_size_t index, Delegate_t * value)
- {
- IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
- m_Items[index] = value;
- Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
- }
- inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const
- {
- return m_Items[index];
- }
- inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
- {
- return m_Items + index;
- }
- inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value)
- {
- m_Items[index] = value;
- Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
- }
- };
- IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled);
- IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke_back(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled);
- IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke_cleanup(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled);
- IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled);
- IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com_back(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled);
- IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com_cleanup(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled);
- // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationLayerMixerPlayable>()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_m866298E26CA43C28F7948D46E99D65FAA09722C5_gshared (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationMixerPlayable>()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_m30062CF184CC05FFAA026881BEFE337C13B7E70E_gshared (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationMotionXToDeltaPlayable>()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_m19943D18384297A3129F799C12E91B0D8162A02F_gshared (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationOffsetPlayable>()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_m1B2FA89CE8F4A1EBD1AE3FF4E7154CFE120EDF85_gshared (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationPosePlayable>()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_m171336A5BD550FD80BFD4B2BDF5903DF72C0E1C2_gshared (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationRemoveScalePlayable>()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_mEF5219AC94275FE2811CEDC16FE0B850DBA7E9BE_gshared (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationScriptPlayable>()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_m529F82044C8D4F4B60EA35E96D1C0592644AD76B_gshared (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimatorControllerPlayable>()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_mFB1F4B388070EC30EC8DA09EB2869306EE60F2B8_gshared (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method);
- // System.Void UnityEngine.Animation::StopNamed(System.String)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_StopNamed_m54E2AFE7BE6B4BEFD190BEC410AF90B60F343114 (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, String_t* ___name0, const RuntimeMethod* method);
- // UnityEngine.AnimationState UnityEngine.Animation::GetState(System.String)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * Animation_GetState_mE120497EC77651CF72D9406EBF8E221BCB0C2CA6 (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, String_t* ___name0, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Animation::Play(UnityEngine.PlayMode)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animation_Play_mE768E71A80625EBCE4577FA5F82E2A6E6FE4F9F8 (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, int32_t ___mode0, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Animation::PlayDefaultAnimation(UnityEngine.PlayMode)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animation_PlayDefaultAnimation_mF95A24563D8A4517F75A8149D0961C2024DE8DAB (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, int32_t ___mode0, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Animation::Play(System.String,UnityEngine.PlayMode)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animation_Play_m8F742F537EA22D32B109BB0B57F54315BA2182A1 (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, String_t* ___animation0, int32_t ___mode1, const RuntimeMethod* method);
- // System.Void UnityEngine.Animation::CrossFade(System.String,System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_CrossFade_m7D83F71B3DCF3D5F8995389669800718C988FA1A (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, String_t* ___animation0, float ___fadeLength1, const RuntimeMethod* method);
- // System.Void UnityEngine.Animation::CrossFade(System.String,System.Single,UnityEngine.PlayMode)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_CrossFade_m3FA2A5C413E36D5463FEDDFFD87582867F2ED65E (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, String_t* ___animation0, float ___fadeLength1, int32_t ___mode2, const RuntimeMethod* method);
- // System.Void UnityEngine.Animation/Enumerator::.ctor(UnityEngine.Animation)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_mC97A2B142004D7B757AAF61F6F069FB102372DBA (Enumerator_tD70E33E0A88A86F184E3CA32E532974A65CA2FC5 * __this, Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * ___outer0, const RuntimeMethod* method);
- // System.Boolean UnityEngine.TrackedReference::op_Implicit(UnityEngine.TrackedReference)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackedReference_op_Implicit_mDE5D31DEF5AB0B49315E6FD2F039DC63653D077D (TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514 * ___exists0, const RuntimeMethod* method);
- // UnityEngine.AnimationClip UnityEngine.AnimationState::get_clip()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * AnimationState_get_clip_m84FD95AFB1FDC356E53AA6F44089F69B353B42BB (AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * __this, const RuntimeMethod* method);
- // System.Void UnityEngine.Motion::.ctor()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Motion__ctor_mDC0BDF6F52E99C4A69EFDAC157CC29D0C1A4F9E6 (Motion_t3EAEF01D52B05F10A21CC9B54A35C8F3F6BA3A67 * __this, const RuntimeMethod* method);
- // System.Void UnityEngine.AnimationClip::Internal_CreateAnimationClip(UnityEngine.AnimationClip)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip_Internal_CreateAnimationClip_mA9F511FF346799F0F2672D64998CD38D7CB2E168 (AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * ___self0, const RuntimeMethod* method);
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::GetHandle()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationClipPlayable_GetHandle_m93C27911A3C7107750C2A6BE529C58FB2FDB1122 (AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 * __this, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___x0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___y1, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Animations.AnimationClipPlayable::Equals(UnityEngine.Animations.AnimationClipPlayable)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClipPlayable_Equals_m73BDBE0839B6AA4782C37B21DD58D3388B5EC814 (AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 * __this, AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 ___other0, const RuntimeMethod* method);
- // System.Void System.Object::.ctor()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405 (RuntimeObject * __this, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationLayerMixerPlayable>()
- inline bool PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_m866298E26CA43C28F7948D46E99D65FAA09722C5 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method)
- {
- return (( bool (*) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_m866298E26CA43C28F7948D46E99D65FAA09722C5_gshared)(__this, method);
- }
- // System.Void System.InvalidCastException::.ctor(System.String)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidCastException__ctor_m50103CBF0C211B93BF46697875413A10B5A5C5A3 (InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 * __this, String_t* ___message0, const RuntimeMethod* method);
- // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__ctor_m42F8E5BB37A175AF298324D3072932ED9946427B (AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method);
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::GetHandle()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationLayerMixerPlayable_GetHandle_mBFA950F140D76E10983B9AB946397F4C12ABC439 (AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 * __this, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::Equals(UnityEngine.Animations.AnimationLayerMixerPlayable)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationLayerMixerPlayable_Equals_m018BD27B24B3EDC5101A475A14F13F753F2323AA (AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 * __this, AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 ___other0, const RuntimeMethod* method);
- // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612 (const RuntimeMethod* method);
- // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationMixerPlayable>()
- inline bool PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_m30062CF184CC05FFAA026881BEFE337C13B7E70E (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method)
- {
- return (( bool (*) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_m30062CF184CC05FFAA026881BEFE337C13B7E70E_gshared)(__this, method);
- }
- // System.Void UnityEngine.Animations.AnimationMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMixerPlayable__ctor_mA03CF37709B7854227E25F91BE4F7559981058B0 (AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method);
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::GetHandle()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationMixerPlayable_GetHandle_mE8F7D1A18F1BD1C00BA1EC6AA8036044E8907FC3 (AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 * __this, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Animations.AnimationMixerPlayable::Equals(UnityEngine.Animations.AnimationMixerPlayable)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMixerPlayable_Equals_m8979D90ED92FF553B5D6AB0BDD616C544352816B (AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 * __this, AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 ___other0, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationMotionXToDeltaPlayable>()
- inline bool PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_m19943D18384297A3129F799C12E91B0D8162A02F (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method)
- {
- return (( bool (*) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_m19943D18384297A3129F799C12E91B0D8162A02F_gshared)(__this, method);
- }
- // System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable__ctor_m11668860161B62484EA095BD6360AFD26A86DE93 (AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method);
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::GetHandle()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationMotionXToDeltaPlayable_GetHandle_m840D19A4E2DFB4BF2397061B833E63AD786587BA (AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 * __this, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::Equals(UnityEngine.Animations.AnimationMotionXToDeltaPlayable)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMotionXToDeltaPlayable_Equals_mB08A41C628755AF909489716A1D62AECC2BFDD9E (AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 * __this, AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 ___other0, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationOffsetPlayable>()
- inline bool PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_m1B2FA89CE8F4A1EBD1AE3FF4E7154CFE120EDF85 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method)
- {
- return (( bool (*) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_m1B2FA89CE8F4A1EBD1AE3FF4E7154CFE120EDF85_gshared)(__this, method);
- }
- // System.Void UnityEngine.Animations.AnimationOffsetPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__ctor_m9527E52AEA325EAE188AB9843497F2AB33CB742E (AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method);
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::GetHandle()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationOffsetPlayable_GetHandle_m8C3C08EC531127B002D3AFAB5AF259D8030B0049 (AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 * __this, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::Equals(UnityEngine.Animations.AnimationOffsetPlayable)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationOffsetPlayable_Equals_m9AFE60B035481569924E20C6953B4B21EF7734AA (AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 * __this, AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 ___other0, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationPosePlayable>()
- inline bool PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_m171336A5BD550FD80BFD4B2BDF5903DF72C0E1C2 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method)
- {
- return (( bool (*) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_m171336A5BD550FD80BFD4B2BDF5903DF72C0E1C2_gshared)(__this, method);
- }
- // System.Void UnityEngine.Animations.AnimationPosePlayable::.ctor(UnityEngine.Playables.PlayableHandle)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPosePlayable__ctor_m318607F120F21EDE3D7C1ED07C8B2ED13A23BF57 (AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method);
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationPosePlayable::GetHandle()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationPosePlayable_GetHandle_m0354C54EB680FC70D4B48D95F7FC4BA4700A0DCE (AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 * __this, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Animations.AnimationPosePlayable::Equals(UnityEngine.Animations.AnimationPosePlayable)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationPosePlayable_Equals_mECC5FA256AAA5334C38DBB6D00EE8AC1BDC015A1 (AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 * __this, AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 ___other0, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationRemoveScalePlayable>()
- inline bool PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_mEF5219AC94275FE2811CEDC16FE0B850DBA7E9BE (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method)
- {
- return (( bool (*) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_mEF5219AC94275FE2811CEDC16FE0B850DBA7E9BE_gshared)(__this, method);
- }
- // System.Void UnityEngine.Animations.AnimationRemoveScalePlayable::.ctor(UnityEngine.Playables.PlayableHandle)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationRemoveScalePlayable__ctor_m08810C8ECE9A3A100087DD84B13204EC3AF73A8F (AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method);
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::GetHandle()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationRemoveScalePlayable_GetHandle_m1949202B58BDF17726A1ADC934EB5232E835CCA8 (AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 * __this, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Animations.AnimationRemoveScalePlayable::Equals(UnityEngine.Animations.AnimationRemoveScalePlayable)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationRemoveScalePlayable_Equals_m7FE9E55B027861A0B91347F18DAC7E11E2740397 (AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 * __this, AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 ___other0, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationScriptPlayable>()
- inline bool PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_m529F82044C8D4F4B60EA35E96D1C0592644AD76B (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method)
- {
- return (( bool (*) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_m529F82044C8D4F4B60EA35E96D1C0592644AD76B_gshared)(__this, method);
- }
- // System.Void UnityEngine.Animations.AnimationScriptPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationScriptPlayable__ctor_m0B751F7A7D28F59AADACE7C13704D653E0879C56 (AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method);
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationScriptPlayable::GetHandle()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationScriptPlayable_GetHandle_mCEA7899E7E43FC2C73B3331AE27C289327F03B18 (AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B * __this, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Animations.AnimationScriptPlayable::Equals(UnityEngine.Animations.AnimationScriptPlayable)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationScriptPlayable_Equals_m1705DCC80312E3D34E17B32BDBAF4BBB78D435D8 (AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B * __this, AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B ___other0, const RuntimeMethod* method);
- // System.Void UnityEngine.TrackedReference::.ctor()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackedReference__ctor_m7E082F3A77162102770CCB781B5EAE437AB373CD (TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514 * __this, const RuntimeMethod* method);
- // System.Void UnityEngine.Animator::SetFloatString(System.String,System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetFloatString_m0D1D54020A1D7F9E73A84DAA5FF118ED31F3E943 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, float ___value1, const RuntimeMethod* method);
- // System.Void UnityEngine.Animator::SetFloatStringDamp(System.String,System.Single,System.Single,System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetFloatStringDamp_mE5687E1F614DEDDE45110DA6A55F1B5499667B0C (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, float ___value1, float ___dampTime2, float ___deltaTime3, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Animator::GetBoolString(System.String)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_GetBoolString_mCACE093AEB7F1FDB919A2F5D6057E95124CF6980 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, const RuntimeMethod* method);
- // System.Void UnityEngine.Animator::SetBoolString(System.String,System.Boolean)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetBoolString_mB0D21540179FFB9E5F1B2C2EF008BD0595B78BA7 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, bool ___value1, const RuntimeMethod* method);
- // System.Void UnityEngine.Animator::SetIntegerString(System.String,System.Int32)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetIntegerString_m98F3F5AF11579CA8F0DD2C43625CBE6258999CB9 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, int32_t ___value1, const RuntimeMethod* method);
- // System.Void UnityEngine.Animator::SetTriggerString(System.String)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTriggerString_m38F66A49276BCED56B89BB6AF8A36183BE4285F0 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, const RuntimeMethod* method);
- // System.Void UnityEngine.Animator::ResetTriggerString(System.String)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_ResetTriggerString_m6FC21A6B7732A31338EE22E78F3D6220903EDBB2 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, const RuntimeMethod* method);
- // System.Void UnityEngine.Animator::get_deltaPosition_Injected(UnityEngine.Vector3&)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_get_deltaPosition_Injected_m1E4EE8E8FF829CD0CA02B5B2993B8F52F51FAE7E (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method);
- // System.Void UnityEngine.Animator::GetAnimatorStateInfo(System.Int32,UnityEngine.StateInfoIndex,UnityEngine.AnimatorStateInfo&)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_GetAnimatorStateInfo_m623172399D38470B4C5EB7DE06A3106AB6958657 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, int32_t ___layerIndex0, int32_t ___stateInfoIndex1, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA * ___info2, const RuntimeMethod* method);
- // System.Void UnityEngine.Animator::CrossFade(System.String,System.Single,System.Int32,System.Single,System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CrossFade_mDD4CB6DEED448B3324562943FBA1A64E2E437B8B (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___stateName0, float ___normalizedTransitionDuration1, int32_t ___layer2, float ___normalizedTimeOffset3, float ___normalizedTransitionTime4, const RuntimeMethod* method);
- // System.Int32 UnityEngine.Animator::StringToHash(System.String)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animator_StringToHash_mA351F39D53E2AEFCF0BBD50E4FA92B7E1C99A668 (String_t* ___name0, const RuntimeMethod* method);
- // System.Void UnityEngine.Animator::CrossFade(System.Int32,System.Single,System.Int32,System.Single,System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CrossFade_m982460E106F477EF16DE314851BF7467F966EC79 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, int32_t ___stateHashName0, float ___normalizedTransitionDuration1, int32_t ___layer2, float ___normalizedTimeOffset3, float ___normalizedTransitionTime4, const RuntimeMethod* method);
- // System.Void UnityEngine.Animations.AnimatorControllerPlayable::SetHandle(UnityEngine.Playables.PlayableHandle)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable_SetHandle_m19111E2A65EDAB3382AC9BE815503459A495FF38 (AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method);
- // System.Void UnityEngine.Animations.AnimatorControllerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__ctor_mBD4E1368EB671F6349C5740B1BF131F97BD12CC8 (AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method);
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::GetHandle()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimatorControllerPlayable_GetHandle_mBB2911E1B1867ED9C9080BEF16838119A51E0C0C (AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * __this, const RuntimeMethod* method);
- // System.Void System.InvalidOperationException::.ctor(System.String)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidOperationException__ctor_mC012CE552988309733C896F3FEA8249171E4402E (InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB * __this, String_t* ___message0, const RuntimeMethod* method);
- // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimatorControllerPlayable>()
- inline bool PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_mFB1F4B388070EC30EC8DA09EB2869306EE60F2B8 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method)
- {
- return (( bool (*) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_mFB1F4B388070EC30EC8DA09EB2869306EE60F2B8_gshared)(__this, method);
- }
- // System.Boolean UnityEngine.Animations.AnimatorControllerPlayable::Equals(UnityEngine.Animations.AnimatorControllerPlayable)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimatorControllerPlayable_Equals_m9D2F918EE07AE657A11C13F285317C05BB257730 (AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * __this, AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___other0, const RuntimeMethod* method);
- // System.Void UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback::Invoke()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback_Invoke_m21DB79300E852ED93F2521FFC03EC4D858F6B330 (OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C * __this, const RuntimeMethod* method);
- // System.Boolean UnityEngine.AnimatorStateInfo::IsName(System.String)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimatorStateInfo_IsName_mF1263FB1F2AB142CFEB61B375D6EEBCFD53F9428 (AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA * __this, String_t* ___name0, const RuntimeMethod* method);
- // System.Int32 UnityEngine.AnimatorStateInfo::get_fullPathHash()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimatorStateInfo_get_fullPathHash_m296D315AB1FBF6177A423298296CECC1DBA7221D (AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA * __this, const RuntimeMethod* method);
- // System.Single UnityEngine.AnimatorStateInfo::get_normalizedTime()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimatorStateInfo_get_normalizedTime_mC951C5D83749FC2AE37DCC75A022383C578F3B40 (AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA * __this, const RuntimeMethod* method);
- // System.Void UnityEngine.Object::.ctor()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method);
- // System.Void UnityEngine.ScriptableObject::.ctor()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063 (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * __this, const RuntimeMethod* method);
- // UnityEngine.AnimationState UnityEngine.Animation::GetStateAtIndex(System.Int32)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * Animation_GetStateAtIndex_m436707B278555E5B3AD4FB8F7B1A04F532CDC679 (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, int32_t ___index0, const RuntimeMethod* method);
- // System.Int32 UnityEngine.Animation::GetStateCount()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animation_GetStateCount_mBFB004C6182E7243A2DFA09D7E378A94AC61AABA (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, const RuntimeMethod* method);
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void UnityEngine.Animation::Stop(System.String)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_Stop_m84D4DE04495B1AA30D43B00DD720C88FAFE60EEB (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, String_t* ___name0, const RuntimeMethod* method)
- {
- {
- String_t* L_0 = ___name0;
- Animation_StopNamed_m54E2AFE7BE6B4BEFD190BEC410AF90B60F343114(__this, L_0, /*hidden argument*/NULL);
- return;
- }
- }
- // System.Void UnityEngine.Animation::StopNamed(System.String)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_StopNamed_m54E2AFE7BE6B4BEFD190BEC410AF90B60F343114 (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, String_t* ___name0, const RuntimeMethod* method)
- {
- typedef void (*Animation_StopNamed_m54E2AFE7BE6B4BEFD190BEC410AF90B60F343114_ftn) (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 *, String_t*);
- static Animation_StopNamed_m54E2AFE7BE6B4BEFD190BEC410AF90B60F343114_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (Animation_StopNamed_m54E2AFE7BE6B4BEFD190BEC410AF90B60F343114_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::StopNamed(System.String)");
- _il2cpp_icall_func(__this, ___name0);
- }
- // UnityEngine.AnimationState UnityEngine.Animation::get_Item(System.String)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * Animation_get_Item_m1A6478937F31595F94BFE95141C8FEF0D90CA932 (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, String_t* ___name0, const RuntimeMethod* method)
- {
- AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * V_0 = NULL;
- {
- String_t* L_0 = ___name0;
- AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * L_1;
- L_1 = Animation_GetState_mE120497EC77651CF72D9406EBF8E221BCB0C2CA6(__this, L_0, /*hidden argument*/NULL);
- V_0 = L_1;
- goto IL_000b;
- }
- IL_000b:
- {
- AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * L_2 = V_0;
- return L_2;
- }
- }
- // System.Boolean UnityEngine.Animation::Play()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animation_Play_m5588607899B9B866117A1477C696076F161BA3D4 (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, const RuntimeMethod* method)
- {
- bool V_0 = false;
- {
- bool L_0;
- L_0 = Animation_Play_mE768E71A80625EBCE4577FA5F82E2A6E6FE4F9F8(__this, 0, /*hidden argument*/NULL);
- V_0 = L_0;
- goto IL_000b;
- }
- IL_000b:
- {
- bool L_1 = V_0;
- return L_1;
- }
- }
- // System.Boolean UnityEngine.Animation::Play(UnityEngine.PlayMode)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animation_Play_mE768E71A80625EBCE4577FA5F82E2A6E6FE4F9F8 (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, int32_t ___mode0, const RuntimeMethod* method)
- {
- bool V_0 = false;
- {
- int32_t L_0 = ___mode0;
- bool L_1;
- L_1 = Animation_PlayDefaultAnimation_mF95A24563D8A4517F75A8149D0961C2024DE8DAB(__this, L_0, /*hidden argument*/NULL);
- V_0 = L_1;
- goto IL_000b;
- }
- IL_000b:
- {
- bool L_2 = V_0;
- return L_2;
- }
- }
- // System.Boolean UnityEngine.Animation::PlayDefaultAnimation(UnityEngine.PlayMode)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animation_PlayDefaultAnimation_mF95A24563D8A4517F75A8149D0961C2024DE8DAB (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, int32_t ___mode0, const RuntimeMethod* method)
- {
- typedef bool (*Animation_PlayDefaultAnimation_mF95A24563D8A4517F75A8149D0961C2024DE8DAB_ftn) (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 *, int32_t);
- static Animation_PlayDefaultAnimation_mF95A24563D8A4517F75A8149D0961C2024DE8DAB_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (Animation_PlayDefaultAnimation_mF95A24563D8A4517F75A8149D0961C2024DE8DAB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::PlayDefaultAnimation(UnityEngine.PlayMode)");
- bool icallRetVal = _il2cpp_icall_func(__this, ___mode0);
- return icallRetVal;
- }
- // System.Boolean UnityEngine.Animation::Play(System.String)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animation_Play_m8EDFE80589A27DF1C34CCC0CF81DB5313CE35607 (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, String_t* ___animation0, const RuntimeMethod* method)
- {
- bool V_0 = false;
- {
- String_t* L_0 = ___animation0;
- bool L_1;
- L_1 = Animation_Play_m8F742F537EA22D32B109BB0B57F54315BA2182A1(__this, L_0, 0, /*hidden argument*/NULL);
- V_0 = L_1;
- goto IL_000c;
- }
- IL_000c:
- {
- bool L_2 = V_0;
- return L_2;
- }
- }
- // System.Boolean UnityEngine.Animation::Play(System.String,UnityEngine.PlayMode)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animation_Play_m8F742F537EA22D32B109BB0B57F54315BA2182A1 (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, String_t* ___animation0, int32_t ___mode1, const RuntimeMethod* method)
- {
- typedef bool (*Animation_Play_m8F742F537EA22D32B109BB0B57F54315BA2182A1_ftn) (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 *, String_t*, int32_t);
- static Animation_Play_m8F742F537EA22D32B109BB0B57F54315BA2182A1_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (Animation_Play_m8F742F537EA22D32B109BB0B57F54315BA2182A1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::Play(System.String,UnityEngine.PlayMode)");
- bool icallRetVal = _il2cpp_icall_func(__this, ___animation0, ___mode1);
- return icallRetVal;
- }
- // System.Void UnityEngine.Animation::CrossFade(System.String)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_CrossFade_mAA2C1F467BCFF4AFF6B06D041BA98A9CBD57352B (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, String_t* ___animation0, const RuntimeMethod* method)
- {
- {
- String_t* L_0 = ___animation0;
- Animation_CrossFade_m7D83F71B3DCF3D5F8995389669800718C988FA1A(__this, L_0, (0.300000012f), /*hidden argument*/NULL);
- return;
- }
- }
- // System.Void UnityEngine.Animation::CrossFade(System.String,System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_CrossFade_m7D83F71B3DCF3D5F8995389669800718C988FA1A (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, String_t* ___animation0, float ___fadeLength1, const RuntimeMethod* method)
- {
- {
- String_t* L_0 = ___animation0;
- float L_1 = ___fadeLength1;
- Animation_CrossFade_m3FA2A5C413E36D5463FEDDFFD87582867F2ED65E(__this, L_0, L_1, 0, /*hidden argument*/NULL);
- return;
- }
- }
- // System.Void UnityEngine.Animation::CrossFade(System.String,System.Single,UnityEngine.PlayMode)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_CrossFade_m3FA2A5C413E36D5463FEDDFFD87582867F2ED65E (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, String_t* ___animation0, float ___fadeLength1, int32_t ___mode2, const RuntimeMethod* method)
- {
- typedef void (*Animation_CrossFade_m3FA2A5C413E36D5463FEDDFFD87582867F2ED65E_ftn) (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 *, String_t*, float, int32_t);
- static Animation_CrossFade_m3FA2A5C413E36D5463FEDDFFD87582867F2ED65E_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (Animation_CrossFade_m3FA2A5C413E36D5463FEDDFFD87582867F2ED65E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::CrossFade(System.String,System.Single,UnityEngine.PlayMode)");
- _il2cpp_icall_func(__this, ___animation0, ___fadeLength1, ___mode2);
- }
- // System.Int32 UnityEngine.Animation::GetClipCount()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animation_GetClipCount_m7F02B7ADF7FC64A7BC1A9D35F9B95739D3682E08 (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, const RuntimeMethod* method)
- {
- typedef int32_t (*Animation_GetClipCount_m7F02B7ADF7FC64A7BC1A9D35F9B95739D3682E08_ftn) (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 *);
- static Animation_GetClipCount_m7F02B7ADF7FC64A7BC1A9D35F9B95739D3682E08_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (Animation_GetClipCount_m7F02B7ADF7FC64A7BC1A9D35F9B95739D3682E08_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::GetClipCount()");
- int32_t icallRetVal = _il2cpp_icall_func(__this);
- return icallRetVal;
- }
- // System.Collections.IEnumerator UnityEngine.Animation::GetEnumerator()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Animation_GetEnumerator_m7F0049CCE49D9F5963AFB5552CDEAD51793891F7 (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_tD70E33E0A88A86F184E3CA32E532974A65CA2FC5_il2cpp_TypeInfo_var);
- s_Il2CppMethodInitialized = true;
- }
- RuntimeObject* V_0 = NULL;
- {
- Enumerator_tD70E33E0A88A86F184E3CA32E532974A65CA2FC5 * L_0 = (Enumerator_tD70E33E0A88A86F184E3CA32E532974A65CA2FC5 *)il2cpp_codegen_object_new(Enumerator_tD70E33E0A88A86F184E3CA32E532974A65CA2FC5_il2cpp_TypeInfo_var);
- Enumerator__ctor_mC97A2B142004D7B757AAF61F6F069FB102372DBA(L_0, __this, /*hidden argument*/NULL);
- V_0 = L_0;
- goto IL_000a;
- }
- IL_000a:
- {
- RuntimeObject* L_1 = V_0;
- return L_1;
- }
- }
- // UnityEngine.AnimationState UnityEngine.Animation::GetState(System.String)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * Animation_GetState_mE120497EC77651CF72D9406EBF8E221BCB0C2CA6 (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, String_t* ___name0, const RuntimeMethod* method)
- {
- typedef AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * (*Animation_GetState_mE120497EC77651CF72D9406EBF8E221BCB0C2CA6_ftn) (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 *, String_t*);
- static Animation_GetState_mE120497EC77651CF72D9406EBF8E221BCB0C2CA6_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (Animation_GetState_mE120497EC77651CF72D9406EBF8E221BCB0C2CA6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::GetState(System.String)");
- AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * icallRetVal = _il2cpp_icall_func(__this, ___name0);
- return icallRetVal;
- }
- // UnityEngine.AnimationState UnityEngine.Animation::GetStateAtIndex(System.Int32)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * Animation_GetStateAtIndex_m436707B278555E5B3AD4FB8F7B1A04F532CDC679 (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, int32_t ___index0, const RuntimeMethod* method)
- {
- typedef AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * (*Animation_GetStateAtIndex_m436707B278555E5B3AD4FB8F7B1A04F532CDC679_ftn) (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 *, int32_t);
- static Animation_GetStateAtIndex_m436707B278555E5B3AD4FB8F7B1A04F532CDC679_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (Animation_GetStateAtIndex_m436707B278555E5B3AD4FB8F7B1A04F532CDC679_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::GetStateAtIndex(System.Int32)");
- AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * icallRetVal = _il2cpp_icall_func(__this, ___index0);
- return icallRetVal;
- }
- // System.Int32 UnityEngine.Animation::GetStateCount()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animation_GetStateCount_mBFB004C6182E7243A2DFA09D7E378A94AC61AABA (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, const RuntimeMethod* method)
- {
- typedef int32_t (*Animation_GetStateCount_mBFB004C6182E7243A2DFA09D7E378A94AC61AABA_ftn) (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 *);
- static Animation_GetStateCount_mBFB004C6182E7243A2DFA09D7E378A94AC61AABA_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (Animation_GetStateCount_mBFB004C6182E7243A2DFA09D7E378A94AC61AABA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::GetStateCount()");
- int32_t icallRetVal = _il2cpp_icall_func(__this);
- return icallRetVal;
- }
- // UnityEngine.AnimationClip UnityEngine.Animation::GetClip(System.String)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * Animation_GetClip_m8D59FF4F59C2363DC4D3E087562A0DA606E161D5 (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, String_t* ___name0, const RuntimeMethod* method)
- {
- AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * V_0 = NULL;
- bool V_1 = false;
- AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * V_2 = NULL;
- {
- String_t* L_0 = ___name0;
- AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * L_1;
- L_1 = Animation_GetState_mE120497EC77651CF72D9406EBF8E221BCB0C2CA6(__this, L_0, /*hidden argument*/NULL);
- V_0 = L_1;
- AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * L_2 = V_0;
- bool L_3;
- L_3 = TrackedReference_op_Implicit_mDE5D31DEF5AB0B49315E6FD2F039DC63653D077D(L_2, /*hidden argument*/NULL);
- V_1 = L_3;
- bool L_4 = V_1;
- if (!L_4)
- {
- goto IL_001c;
- }
- }
- {
- AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * L_5 = V_0;
- NullCheck(L_5);
- AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * L_6;
- L_6 = AnimationState_get_clip_m84FD95AFB1FDC356E53AA6F44089F69B353B42BB(L_5, /*hidden argument*/NULL);
- V_2 = L_6;
- goto IL_0020;
- }
- IL_001c:
- {
- V_2 = (AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 *)NULL;
- goto IL_0020;
- }
- IL_0020:
- {
- AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * L_7 = V_2;
- return L_7;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void UnityEngine.AnimationClip::.ctor()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip__ctor_m1678D7A0D58F768C92690BABB01DBDE64F12D09E (AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * __this, const RuntimeMethod* method)
- {
- {
- Motion__ctor_mDC0BDF6F52E99C4A69EFDAC157CC29D0C1A4F9E6(__this, /*hidden argument*/NULL);
- AnimationClip_Internal_CreateAnimationClip_mA9F511FF346799F0F2672D64998CD38D7CB2E168(__this, /*hidden argument*/NULL);
- return;
- }
- }
- // System.Void UnityEngine.AnimationClip::Internal_CreateAnimationClip(UnityEngine.AnimationClip)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip_Internal_CreateAnimationClip_mA9F511FF346799F0F2672D64998CD38D7CB2E168 (AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * ___self0, const RuntimeMethod* method)
- {
- typedef void (*AnimationClip_Internal_CreateAnimationClip_mA9F511FF346799F0F2672D64998CD38D7CB2E168_ftn) (AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 *);
- static AnimationClip_Internal_CreateAnimationClip_mA9F511FF346799F0F2672D64998CD38D7CB2E168_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (AnimationClip_Internal_CreateAnimationClip_mA9F511FF346799F0F2672D64998CD38D7CB2E168_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::Internal_CreateAnimationClip(UnityEngine.AnimationClip)");
- _il2cpp_icall_func(___self0);
- }
- // System.Single UnityEngine.AnimationClip::get_length()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimationClip_get_length_m7917C4C333DD8083A5395581652C227E0CECC82B (AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * __this, const RuntimeMethod* method)
- {
- typedef float (*AnimationClip_get_length_m7917C4C333DD8083A5395581652C227E0CECC82B_ftn) (AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 *);
- static AnimationClip_get_length_m7917C4C333DD8083A5395581652C227E0CECC82B_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (AnimationClip_get_length_m7917C4C333DD8083A5395581652C227E0CECC82B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::get_length()");
- float icallRetVal = _il2cpp_icall_func(__this);
- return icallRetVal;
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::GetHandle()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationClipPlayable_GetHandle_m93C27911A3C7107750C2A6BE529C58FB2FDB1122 (AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 * __this, const RuntimeMethod* method)
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
- memset((&V_0), 0, sizeof(V_0));
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
- V_0 = L_0;
- goto IL_000a;
- }
- IL_000a:
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
- return L_1;
- }
- }
- IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationClipPlayable_GetHandle_m93C27911A3C7107750C2A6BE529C58FB2FDB1122_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
- {
- AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 * _thisAdjusted;
- int32_t _offset = 1;
- _thisAdjusted = reinterpret_cast<AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 *>(__this + _offset);
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
- _returnValue = AnimationClipPlayable_GetHandle_m93C27911A3C7107750C2A6BE529C58FB2FDB1122(_thisAdjusted, method);
- return _returnValue;
- }
- // System.Boolean UnityEngine.Animations.AnimationClipPlayable::Equals(UnityEngine.Animations.AnimationClipPlayable)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClipPlayable_Equals_m73BDBE0839B6AA4782C37B21DD58D3388B5EC814 (AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 * __this, AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 ___other0, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
- s_Il2CppMethodInitialized = true;
- }
- bool V_0 = false;
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
- L_0 = AnimationClipPlayable_GetHandle_m93C27911A3C7107750C2A6BE529C58FB2FDB1122((AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 *)__this, /*hidden argument*/NULL);
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1;
- L_1 = AnimationClipPlayable_GetHandle_m93C27911A3C7107750C2A6BE529C58FB2FDB1122((AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 *)(&___other0), /*hidden argument*/NULL);
- IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
- bool L_2;
- L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL);
- V_0 = L_2;
- goto IL_0016;
- }
- IL_0016:
- {
- bool L_3 = V_0;
- return L_3;
- }
- }
- IL2CPP_EXTERN_C bool AnimationClipPlayable_Equals_m73BDBE0839B6AA4782C37B21DD58D3388B5EC814_AdjustorThunk (RuntimeObject * __this, AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 ___other0, const RuntimeMethod* method)
- {
- AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 * _thisAdjusted;
- int32_t _offset = 1;
- _thisAdjusted = reinterpret_cast<AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 *>(__this + _offset);
- bool _returnValue;
- _returnValue = AnimationClipPlayable_Equals_m73BDBE0839B6AA4782C37B21DD58D3388B5EC814(_thisAdjusted, ___other0, method);
- return _returnValue;
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // Conversion methods for marshalling of: UnityEngine.AnimationEvent
- IL2CPP_EXTERN_C void AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshal_pinvoke(const AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF& unmarshaled, AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshaled_pinvoke& marshaled)
- {
- Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported.");
- IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL);
- }
- IL2CPP_EXTERN_C void AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshal_pinvoke_back(const AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshaled_pinvoke& marshaled, AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF& unmarshaled)
- {
- Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported.");
- IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL);
- }
- // Conversion method for clean up from marshalling of: UnityEngine.AnimationEvent
- IL2CPP_EXTERN_C void AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshal_pinvoke_cleanup(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshaled_pinvoke& marshaled)
- {
- }
- // Conversion methods for marshalling of: UnityEngine.AnimationEvent
- IL2CPP_EXTERN_C void AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshal_com(const AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF& unmarshaled, AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshaled_com& marshaled)
- {
- Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported.");
- IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL);
- }
- IL2CPP_EXTERN_C void AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshal_com_back(const AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshaled_com& marshaled, AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF& unmarshaled)
- {
- Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported.");
- IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL);
- }
- // Conversion method for clean up from marshalling of: UnityEngine.AnimationEvent
- IL2CPP_EXTERN_C void AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshal_com_cleanup(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshaled_com& marshaled)
- {
- }
- // System.Void UnityEngine.AnimationEvent::.ctor()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationEvent__ctor_mA2780A113EA8DD56C3C2EDD0D60BBA78047BACDE (AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF * __this, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
- s_Il2CppMethodInitialized = true;
- }
- {
- Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
- __this->set_m_Time_0((0.0f));
- __this->set_m_FunctionName_1(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
- __this->set_m_StringParameter_2(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
- __this->set_m_ObjectReferenceParameter_3((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL);
- __this->set_m_FloatParameter_4((0.0f));
- __this->set_m_IntParameter_5(0);
- __this->set_m_MessageOptions_6(0);
- __this->set_m_Source_7(0);
- __this->set_m_StateSender_8((AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD *)NULL);
- return;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__ctor_m42F8E5BB37A175AF298324D3072932ED9946427B (AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_m866298E26CA43C28F7948D46E99D65FAA09722C5_RuntimeMethod_var);
- s_Il2CppMethodInitialized = true;
- }
- bool V_0 = false;
- bool V_1 = false;
- {
- bool L_0;
- L_0 = PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/NULL);
- V_0 = L_0;
- bool L_1 = V_0;
- if (!L_1)
- {
- goto IL_0027;
- }
- }
- {
- bool L_2;
- L_2 = PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_m866298E26CA43C28F7948D46E99D65FAA09722C5((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_m866298E26CA43C28F7948D46E99D65FAA09722C5_RuntimeMethod_var);
- V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
- bool L_3 = V_1;
- if (!L_3)
- {
- goto IL_0026;
- }
- }
- {
- InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 * L_4 = (InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463_il2cpp_TypeInfo_var)));
- InvalidCastException__ctor_m50103CBF0C211B93BF46697875413A10B5A5C5A3(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD2435BFAEB0372E848D9BE812E3B06AB862CC3D1)), /*hidden argument*/NULL);
- IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationLayerMixerPlayable__ctor_m42F8E5BB37A175AF298324D3072932ED9946427B_RuntimeMethod_var)));
- }
- IL_0026:
- {
- }
- IL_0027:
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_5 = ___handle0;
- __this->set_m_Handle_0(L_5);
- return;
- }
- }
- IL2CPP_EXTERN_C void AnimationLayerMixerPlayable__ctor_m42F8E5BB37A175AF298324D3072932ED9946427B_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
- {
- AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 * _thisAdjusted;
- int32_t _offset = 1;
- _thisAdjusted = reinterpret_cast<AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 *>(__this + _offset);
- AnimationLayerMixerPlayable__ctor_m42F8E5BB37A175AF298324D3072932ED9946427B(_thisAdjusted, ___handle0, method);
- }
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::GetHandle()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationLayerMixerPlayable_GetHandle_mBFA950F140D76E10983B9AB946397F4C12ABC439 (AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 * __this, const RuntimeMethod* method)
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
- memset((&V_0), 0, sizeof(V_0));
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
- V_0 = L_0;
- goto IL_000a;
- }
- IL_000a:
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
- return L_1;
- }
- }
- IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationLayerMixerPlayable_GetHandle_mBFA950F140D76E10983B9AB946397F4C12ABC439_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
- {
- AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 * _thisAdjusted;
- int32_t _offset = 1;
- _thisAdjusted = reinterpret_cast<AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 *>(__this + _offset);
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
- _returnValue = AnimationLayerMixerPlayable_GetHandle_mBFA950F140D76E10983B9AB946397F4C12ABC439(_thisAdjusted, method);
- return _returnValue;
- }
- // System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::Equals(UnityEngine.Animations.AnimationLayerMixerPlayable)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationLayerMixerPlayable_Equals_m018BD27B24B3EDC5101A475A14F13F753F2323AA (AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 * __this, AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 ___other0, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
- s_Il2CppMethodInitialized = true;
- }
- bool V_0 = false;
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
- L_0 = AnimationLayerMixerPlayable_GetHandle_mBFA950F140D76E10983B9AB946397F4C12ABC439((AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 *)__this, /*hidden argument*/NULL);
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1;
- L_1 = AnimationLayerMixerPlayable_GetHandle_mBFA950F140D76E10983B9AB946397F4C12ABC439((AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 *)(&___other0), /*hidden argument*/NULL);
- IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
- bool L_2;
- L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL);
- V_0 = L_2;
- goto IL_0016;
- }
- IL_0016:
- {
- bool L_3 = V_0;
- return L_3;
- }
- }
- IL2CPP_EXTERN_C bool AnimationLayerMixerPlayable_Equals_m018BD27B24B3EDC5101A475A14F13F753F2323AA_AdjustorThunk (RuntimeObject * __this, AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 ___other0, const RuntimeMethod* method)
- {
- AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 * _thisAdjusted;
- int32_t _offset = 1;
- _thisAdjusted = reinterpret_cast<AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 *>(__this + _offset);
- bool _returnValue;
- _returnValue = AnimationLayerMixerPlayable_Equals_m018BD27B24B3EDC5101A475A14F13F753F2323AA(_thisAdjusted, ___other0, method);
- return _returnValue;
- }
- // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.cctor()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__cctor_mBE9F47E968D356F7BB549E705A4E91E1AEAEE807 (const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_il2cpp_TypeInfo_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
- s_Il2CppMethodInitialized = true;
- }
- {
- IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
- L_0 = PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612(/*hidden argument*/NULL);
- AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 L_1;
- memset((&L_1), 0, sizeof(L_1));
- AnimationLayerMixerPlayable__ctor_m42F8E5BB37A175AF298324D3072932ED9946427B((&L_1), L_0, /*hidden argument*/NULL);
- ((AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_StaticFields*)il2cpp_codegen_static_fields_for(AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
- return;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void UnityEngine.Animations.AnimationMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMixerPlayable__ctor_mA03CF37709B7854227E25F91BE4F7559981058B0 (AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_m30062CF184CC05FFAA026881BEFE337C13B7E70E_RuntimeMethod_var);
- s_Il2CppMethodInitialized = true;
- }
- bool V_0 = false;
- bool V_1 = false;
- {
- bool L_0;
- L_0 = PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/NULL);
- V_0 = L_0;
- bool L_1 = V_0;
- if (!L_1)
- {
- goto IL_0027;
- }
- }
- {
- bool L_2;
- L_2 = PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_m30062CF184CC05FFAA026881BEFE337C13B7E70E((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_m30062CF184CC05FFAA026881BEFE337C13B7E70E_RuntimeMethod_var);
- V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
- bool L_3 = V_1;
- if (!L_3)
- {
- goto IL_0026;
- }
- }
- {
- InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 * L_4 = (InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463_il2cpp_TypeInfo_var)));
- InvalidCastException__ctor_m50103CBF0C211B93BF46697875413A10B5A5C5A3(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4DEE968069F34C26613ADFCD69C41EFC29314286)), /*hidden argument*/NULL);
- IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationMixerPlayable__ctor_mA03CF37709B7854227E25F91BE4F7559981058B0_RuntimeMethod_var)));
- }
- IL_0026:
- {
- }
- IL_0027:
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_5 = ___handle0;
- __this->set_m_Handle_0(L_5);
- return;
- }
- }
- IL2CPP_EXTERN_C void AnimationMixerPlayable__ctor_mA03CF37709B7854227E25F91BE4F7559981058B0_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
- {
- AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 * _thisAdjusted;
- int32_t _offset = 1;
- _thisAdjusted = reinterpret_cast<AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 *>(__this + _offset);
- AnimationMixerPlayable__ctor_mA03CF37709B7854227E25F91BE4F7559981058B0(_thisAdjusted, ___handle0, method);
- }
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::GetHandle()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationMixerPlayable_GetHandle_mE8F7D1A18F1BD1C00BA1EC6AA8036044E8907FC3 (AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 * __this, const RuntimeMethod* method)
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
- memset((&V_0), 0, sizeof(V_0));
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
- V_0 = L_0;
- goto IL_000a;
- }
- IL_000a:
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
- return L_1;
- }
- }
- IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationMixerPlayable_GetHandle_mE8F7D1A18F1BD1C00BA1EC6AA8036044E8907FC3_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
- {
- AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 * _thisAdjusted;
- int32_t _offset = 1;
- _thisAdjusted = reinterpret_cast<AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 *>(__this + _offset);
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
- _returnValue = AnimationMixerPlayable_GetHandle_mE8F7D1A18F1BD1C00BA1EC6AA8036044E8907FC3(_thisAdjusted, method);
- return _returnValue;
- }
- // System.Boolean UnityEngine.Animations.AnimationMixerPlayable::Equals(UnityEngine.Animations.AnimationMixerPlayable)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMixerPlayable_Equals_m8979D90ED92FF553B5D6AB0BDD616C544352816B (AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 * __this, AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 ___other0, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
- s_Il2CppMethodInitialized = true;
- }
- bool V_0 = false;
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
- L_0 = AnimationMixerPlayable_GetHandle_mE8F7D1A18F1BD1C00BA1EC6AA8036044E8907FC3((AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 *)__this, /*hidden argument*/NULL);
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1;
- L_1 = AnimationMixerPlayable_GetHandle_mE8F7D1A18F1BD1C00BA1EC6AA8036044E8907FC3((AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 *)(&___other0), /*hidden argument*/NULL);
- IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
- bool L_2;
- L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL);
- V_0 = L_2;
- goto IL_0016;
- }
- IL_0016:
- {
- bool L_3 = V_0;
- return L_3;
- }
- }
- IL2CPP_EXTERN_C bool AnimationMixerPlayable_Equals_m8979D90ED92FF553B5D6AB0BDD616C544352816B_AdjustorThunk (RuntimeObject * __this, AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 ___other0, const RuntimeMethod* method)
- {
- AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 * _thisAdjusted;
- int32_t _offset = 1;
- _thisAdjusted = reinterpret_cast<AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 *>(__this + _offset);
- bool _returnValue;
- _returnValue = AnimationMixerPlayable_Equals_m8979D90ED92FF553B5D6AB0BDD616C544352816B(_thisAdjusted, ___other0, method);
- return _returnValue;
- }
- // System.Void UnityEngine.Animations.AnimationMixerPlayable::.cctor()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMixerPlayable__cctor_m8DB71DF60AD75D3274E24FDB9DAC8F4D8FDD5C1D (const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_il2cpp_TypeInfo_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
- s_Il2CppMethodInitialized = true;
- }
- {
- IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
- L_0 = PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612(/*hidden argument*/NULL);
- AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 L_1;
- memset((&L_1), 0, sizeof(L_1));
- AnimationMixerPlayable__ctor_mA03CF37709B7854227E25F91BE4F7559981058B0((&L_1), L_0, /*hidden argument*/NULL);
- ((AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_StaticFields*)il2cpp_codegen_static_fields_for(AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
- return;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable__ctor_m11668860161B62484EA095BD6360AFD26A86DE93 (AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_m19943D18384297A3129F799C12E91B0D8162A02F_RuntimeMethod_var);
- s_Il2CppMethodInitialized = true;
- }
- bool V_0 = false;
- bool V_1 = false;
- {
- bool L_0;
- L_0 = PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/NULL);
- V_0 = L_0;
- bool L_1 = V_0;
- if (!L_1)
- {
- goto IL_0027;
- }
- }
- {
- bool L_2;
- L_2 = PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_m19943D18384297A3129F799C12E91B0D8162A02F((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_m19943D18384297A3129F799C12E91B0D8162A02F_RuntimeMethod_var);
- V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
- bool L_3 = V_1;
- if (!L_3)
- {
- goto IL_0026;
- }
- }
- {
- InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 * L_4 = (InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463_il2cpp_TypeInfo_var)));
- InvalidCastException__ctor_m50103CBF0C211B93BF46697875413A10B5A5C5A3(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8DC2252638D84FAF2C30B95D54EC83F52FA6C630)), /*hidden argument*/NULL);
- IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationMotionXToDeltaPlayable__ctor_m11668860161B62484EA095BD6360AFD26A86DE93_RuntimeMethod_var)));
- }
- IL_0026:
- {
- }
- IL_0027:
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_5 = ___handle0;
- __this->set_m_Handle_0(L_5);
- return;
- }
- }
- IL2CPP_EXTERN_C void AnimationMotionXToDeltaPlayable__ctor_m11668860161B62484EA095BD6360AFD26A86DE93_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
- {
- AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 * _thisAdjusted;
- int32_t _offset = 1;
- _thisAdjusted = reinterpret_cast<AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 *>(__this + _offset);
- AnimationMotionXToDeltaPlayable__ctor_m11668860161B62484EA095BD6360AFD26A86DE93(_thisAdjusted, ___handle0, method);
- }
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::GetHandle()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationMotionXToDeltaPlayable_GetHandle_m840D19A4E2DFB4BF2397061B833E63AD786587BA (AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 * __this, const RuntimeMethod* method)
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
- memset((&V_0), 0, sizeof(V_0));
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
- V_0 = L_0;
- goto IL_000a;
- }
- IL_000a:
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
- return L_1;
- }
- }
- IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationMotionXToDeltaPlayable_GetHandle_m840D19A4E2DFB4BF2397061B833E63AD786587BA_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
- {
- AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 * _thisAdjusted;
- int32_t _offset = 1;
- _thisAdjusted = reinterpret_cast<AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 *>(__this + _offset);
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
- _returnValue = AnimationMotionXToDeltaPlayable_GetHandle_m840D19A4E2DFB4BF2397061B833E63AD786587BA(_thisAdjusted, method);
- return _returnValue;
- }
- // System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::Equals(UnityEngine.Animations.AnimationMotionXToDeltaPlayable)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMotionXToDeltaPlayable_Equals_mB08A41C628755AF909489716A1D62AECC2BFDD9E (AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 * __this, AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 ___other0, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
- s_Il2CppMethodInitialized = true;
- }
- bool V_0 = false;
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
- L_0 = AnimationMotionXToDeltaPlayable_GetHandle_m840D19A4E2DFB4BF2397061B833E63AD786587BA((AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 *)__this, /*hidden argument*/NULL);
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1;
- L_1 = AnimationMotionXToDeltaPlayable_GetHandle_m840D19A4E2DFB4BF2397061B833E63AD786587BA((AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 *)(&___other0), /*hidden argument*/NULL);
- IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
- bool L_2;
- L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL);
- V_0 = L_2;
- goto IL_0016;
- }
- IL_0016:
- {
- bool L_3 = V_0;
- return L_3;
- }
- }
- IL2CPP_EXTERN_C bool AnimationMotionXToDeltaPlayable_Equals_mB08A41C628755AF909489716A1D62AECC2BFDD9E_AdjustorThunk (RuntimeObject * __this, AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 ___other0, const RuntimeMethod* method)
- {
- AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 * _thisAdjusted;
- int32_t _offset = 1;
- _thisAdjusted = reinterpret_cast<AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 *>(__this + _offset);
- bool _returnValue;
- _returnValue = AnimationMotionXToDeltaPlayable_Equals_mB08A41C628755AF909489716A1D62AECC2BFDD9E(_thisAdjusted, ___other0, method);
- return _returnValue;
- }
- // System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::.cctor()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable__cctor_m0C46BAE776A8D7FAB7CEE08C4D6EBC63B08708FD (const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_il2cpp_TypeInfo_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
- s_Il2CppMethodInitialized = true;
- }
- {
- IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
- L_0 = PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612(/*hidden argument*/NULL);
- AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 L_1;
- memset((&L_1), 0, sizeof(L_1));
- AnimationMotionXToDeltaPlayable__ctor_m11668860161B62484EA095BD6360AFD26A86DE93((&L_1), L_0, /*hidden argument*/NULL);
- ((AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_StaticFields*)il2cpp_codegen_static_fields_for(AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
- return;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void UnityEngine.Animations.AnimationOffsetPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__ctor_m9527E52AEA325EAE188AB9843497F2AB33CB742E (AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_m1B2FA89CE8F4A1EBD1AE3FF4E7154CFE120EDF85_RuntimeMethod_var);
- s_Il2CppMethodInitialized = true;
- }
- bool V_0 = false;
- bool V_1 = false;
- {
- bool L_0;
- L_0 = PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/NULL);
- V_0 = L_0;
- bool L_1 = V_0;
- if (!L_1)
- {
- goto IL_0027;
- }
- }
- {
- bool L_2;
- L_2 = PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_m1B2FA89CE8F4A1EBD1AE3FF4E7154CFE120EDF85((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_m1B2FA89CE8F4A1EBD1AE3FF4E7154CFE120EDF85_RuntimeMethod_var);
- V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
- bool L_3 = V_1;
- if (!L_3)
- {
- goto IL_0026;
- }
- }
- {
- InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 * L_4 = (InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463_il2cpp_TypeInfo_var)));
- InvalidCastException__ctor_m50103CBF0C211B93BF46697875413A10B5A5C5A3(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA3C8FF345EC45846B2EE6801F84DD49340F0A9E1)), /*hidden argument*/NULL);
- IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationOffsetPlayable__ctor_m9527E52AEA325EAE188AB9843497F2AB33CB742E_RuntimeMethod_var)));
- }
- IL_0026:
- {
- }
- IL_0027:
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_5 = ___handle0;
- __this->set_m_Handle_0(L_5);
- return;
- }
- }
- IL2CPP_EXTERN_C void AnimationOffsetPlayable__ctor_m9527E52AEA325EAE188AB9843497F2AB33CB742E_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
- {
- AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 * _thisAdjusted;
- int32_t _offset = 1;
- _thisAdjusted = reinterpret_cast<AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 *>(__this + _offset);
- AnimationOffsetPlayable__ctor_m9527E52AEA325EAE188AB9843497F2AB33CB742E(_thisAdjusted, ___handle0, method);
- }
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::GetHandle()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationOffsetPlayable_GetHandle_m8C3C08EC531127B002D3AFAB5AF259D8030B0049 (AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 * __this, const RuntimeMethod* method)
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
- memset((&V_0), 0, sizeof(V_0));
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
- V_0 = L_0;
- goto IL_000a;
- }
- IL_000a:
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
- return L_1;
- }
- }
- IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationOffsetPlayable_GetHandle_m8C3C08EC531127B002D3AFAB5AF259D8030B0049_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
- {
- AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 * _thisAdjusted;
- int32_t _offset = 1;
- _thisAdjusted = reinterpret_cast<AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 *>(__this + _offset);
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
- _returnValue = AnimationOffsetPlayable_GetHandle_m8C3C08EC531127B002D3AFAB5AF259D8030B0049(_thisAdjusted, method);
- return _returnValue;
- }
- // System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::Equals(UnityEngine.Animations.AnimationOffsetPlayable)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationOffsetPlayable_Equals_m9AFE60B035481569924E20C6953B4B21EF7734AA (AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 * __this, AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 ___other0, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_il2cpp_TypeInfo_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
- s_Il2CppMethodInitialized = true;
- }
- bool V_0 = false;
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
- L_0 = AnimationOffsetPlayable_GetHandle_m8C3C08EC531127B002D3AFAB5AF259D8030B0049((AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 *)(&___other0), /*hidden argument*/NULL);
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = L_0;
- RuntimeObject * L_2 = Box(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var, &L_1);
- RuntimeObject * L_3 = Box(AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_il2cpp_TypeInfo_var, __this);
- NullCheck(L_3);
- bool L_4;
- L_4 = VirtualFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_3, L_2);
- *__this = *(AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 *)UnBox(L_3);
- V_0 = L_4;
- goto IL_001c;
- }
- IL_001c:
- {
- bool L_5 = V_0;
- return L_5;
- }
- }
- IL2CPP_EXTERN_C bool AnimationOffsetPlayable_Equals_m9AFE60B035481569924E20C6953B4B21EF7734AA_AdjustorThunk (RuntimeObject * __this, AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 ___other0, const RuntimeMethod* method)
- {
- AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 * _thisAdjusted;
- int32_t _offset = 1;
- _thisAdjusted = reinterpret_cast<AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 *>(__this + _offset);
- bool _returnValue;
- _returnValue = AnimationOffsetPlayable_Equals_m9AFE60B035481569924E20C6953B4B21EF7734AA(_thisAdjusted, ___other0, method);
- return _returnValue;
- }
- // System.Void UnityEngine.Animations.AnimationOffsetPlayable::.cctor()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__cctor_m00251ED10BD7F52F20BC9D0A36B9C8AC52F15FA6 (const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_il2cpp_TypeInfo_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
- s_Il2CppMethodInitialized = true;
- }
- {
- IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
- L_0 = PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612(/*hidden argument*/NULL);
- AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 L_1;
- memset((&L_1), 0, sizeof(L_1));
- AnimationOffsetPlayable__ctor_m9527E52AEA325EAE188AB9843497F2AB33CB742E((&L_1), L_0, /*hidden argument*/NULL);
- ((AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_StaticFields*)il2cpp_codegen_static_fields_for(AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
- return;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void UnityEngine.Animations.AnimationPosePlayable::.ctor(UnityEngine.Playables.PlayableHandle)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPosePlayable__ctor_m318607F120F21EDE3D7C1ED07C8B2ED13A23BF57 (AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_m171336A5BD550FD80BFD4B2BDF5903DF72C0E1C2_RuntimeMethod_var);
- s_Il2CppMethodInitialized = true;
- }
- bool V_0 = false;
- bool V_1 = false;
- {
- bool L_0;
- L_0 = PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/NULL);
- V_0 = L_0;
- bool L_1 = V_0;
- if (!L_1)
- {
- goto IL_0027;
- }
- }
- {
- bool L_2;
- L_2 = PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_m171336A5BD550FD80BFD4B2BDF5903DF72C0E1C2((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_m171336A5BD550FD80BFD4B2BDF5903DF72C0E1C2_RuntimeMethod_var);
- V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
- bool L_3 = V_1;
- if (!L_3)
- {
- goto IL_0026;
- }
- }
- {
- InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 * L_4 = (InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463_il2cpp_TypeInfo_var)));
- InvalidCastException__ctor_m50103CBF0C211B93BF46697875413A10B5A5C5A3(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE066D08B565F88D413FDACA14C42BFF008FF4EB9)), /*hidden argument*/NULL);
- IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationPosePlayable__ctor_m318607F120F21EDE3D7C1ED07C8B2ED13A23BF57_RuntimeMethod_var)));
- }
- IL_0026:
- {
- }
- IL_0027:
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_5 = ___handle0;
- __this->set_m_Handle_0(L_5);
- return;
- }
- }
- IL2CPP_EXTERN_C void AnimationPosePlayable__ctor_m318607F120F21EDE3D7C1ED07C8B2ED13A23BF57_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
- {
- AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 * _thisAdjusted;
- int32_t _offset = 1;
- _thisAdjusted = reinterpret_cast<AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 *>(__this + _offset);
- AnimationPosePlayable__ctor_m318607F120F21EDE3D7C1ED07C8B2ED13A23BF57(_thisAdjusted, ___handle0, method);
- }
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationPosePlayable::GetHandle()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationPosePlayable_GetHandle_m0354C54EB680FC70D4B48D95F7FC4BA4700A0DCE (AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 * __this, const RuntimeMethod* method)
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
- memset((&V_0), 0, sizeof(V_0));
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
- V_0 = L_0;
- goto IL_000a;
- }
- IL_000a:
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
- return L_1;
- }
- }
- IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationPosePlayable_GetHandle_m0354C54EB680FC70D4B48D95F7FC4BA4700A0DCE_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
- {
- AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 * _thisAdjusted;
- int32_t _offset = 1;
- _thisAdjusted = reinterpret_cast<AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 *>(__this + _offset);
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
- _returnValue = AnimationPosePlayable_GetHandle_m0354C54EB680FC70D4B48D95F7FC4BA4700A0DCE(_thisAdjusted, method);
- return _returnValue;
- }
- // System.Boolean UnityEngine.Animations.AnimationPosePlayable::Equals(UnityEngine.Animations.AnimationPosePlayable)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationPosePlayable_Equals_mECC5FA256AAA5334C38DBB6D00EE8AC1BDC015A1 (AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 * __this, AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 ___other0, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_il2cpp_TypeInfo_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
- s_Il2CppMethodInitialized = true;
- }
- bool V_0 = false;
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
- L_0 = AnimationPosePlayable_GetHandle_m0354C54EB680FC70D4B48D95F7FC4BA4700A0DCE((AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 *)(&___other0), /*hidden argument*/NULL);
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = L_0;
- RuntimeObject * L_2 = Box(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var, &L_1);
- RuntimeObject * L_3 = Box(AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_il2cpp_TypeInfo_var, __this);
- NullCheck(L_3);
- bool L_4;
- L_4 = VirtualFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_3, L_2);
- *__this = *(AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 *)UnBox(L_3);
- V_0 = L_4;
- goto IL_001c;
- }
- IL_001c:
- {
- bool L_5 = V_0;
- return L_5;
- }
- }
- IL2CPP_EXTERN_C bool AnimationPosePlayable_Equals_mECC5FA256AAA5334C38DBB6D00EE8AC1BDC015A1_AdjustorThunk (RuntimeObject * __this, AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 ___other0, const RuntimeMethod* method)
- {
- AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 * _thisAdjusted;
- int32_t _offset = 1;
- _thisAdjusted = reinterpret_cast<AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 *>(__this + _offset);
- bool _returnValue;
- _returnValue = AnimationPosePlayable_Equals_mECC5FA256AAA5334C38DBB6D00EE8AC1BDC015A1(_thisAdjusted, ___other0, method);
- return _returnValue;
- }
- // System.Void UnityEngine.Animations.AnimationPosePlayable::.cctor()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPosePlayable__cctor_m61B5F097B084BBB3CD21AE5E565AB35450C85B1C (const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_il2cpp_TypeInfo_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
- s_Il2CppMethodInitialized = true;
- }
- {
- IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
- L_0 = PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612(/*hidden argument*/NULL);
- AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 L_1;
- memset((&L_1), 0, sizeof(L_1));
- AnimationPosePlayable__ctor_m318607F120F21EDE3D7C1ED07C8B2ED13A23BF57((&L_1), L_0, /*hidden argument*/NULL);
- ((AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_StaticFields*)il2cpp_codegen_static_fields_for(AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
- return;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void UnityEngine.Animations.AnimationRemoveScalePlayable::.ctor(UnityEngine.Playables.PlayableHandle)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationRemoveScalePlayable__ctor_m08810C8ECE9A3A100087DD84B13204EC3AF73A8F (AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_mEF5219AC94275FE2811CEDC16FE0B850DBA7E9BE_RuntimeMethod_var);
- s_Il2CppMethodInitialized = true;
- }
- bool V_0 = false;
- bool V_1 = false;
- {
- bool L_0;
- L_0 = PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/NULL);
- V_0 = L_0;
- bool L_1 = V_0;
- if (!L_1)
- {
- goto IL_0027;
- }
- }
- {
- bool L_2;
- L_2 = PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_mEF5219AC94275FE2811CEDC16FE0B850DBA7E9BE((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_mEF5219AC94275FE2811CEDC16FE0B850DBA7E9BE_RuntimeMethod_var);
- V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
- bool L_3 = V_1;
- if (!L_3)
- {
- goto IL_0026;
- }
- }
- {
- InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 * L_4 = (InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463_il2cpp_TypeInfo_var)));
- InvalidCastException__ctor_m50103CBF0C211B93BF46697875413A10B5A5C5A3(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral98C704D69BD1A288ED31DEE4ED4E50097A2D7018)), /*hidden argument*/NULL);
- IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationRemoveScalePlayable__ctor_m08810C8ECE9A3A100087DD84B13204EC3AF73A8F_RuntimeMethod_var)));
- }
- IL_0026:
- {
- }
- IL_0027:
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_5 = ___handle0;
- __this->set_m_Handle_0(L_5);
- return;
- }
- }
- IL2CPP_EXTERN_C void AnimationRemoveScalePlayable__ctor_m08810C8ECE9A3A100087DD84B13204EC3AF73A8F_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
- {
- AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 * _thisAdjusted;
- int32_t _offset = 1;
- _thisAdjusted = reinterpret_cast<AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 *>(__this + _offset);
- AnimationRemoveScalePlayable__ctor_m08810C8ECE9A3A100087DD84B13204EC3AF73A8F(_thisAdjusted, ___handle0, method);
- }
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::GetHandle()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationRemoveScalePlayable_GetHandle_m1949202B58BDF17726A1ADC934EB5232E835CCA8 (AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 * __this, const RuntimeMethod* method)
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
- memset((&V_0), 0, sizeof(V_0));
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
- V_0 = L_0;
- goto IL_000a;
- }
- IL_000a:
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
- return L_1;
- }
- }
- IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationRemoveScalePlayable_GetHandle_m1949202B58BDF17726A1ADC934EB5232E835CCA8_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
- {
- AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 * _thisAdjusted;
- int32_t _offset = 1;
- _thisAdjusted = reinterpret_cast<AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 *>(__this + _offset);
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
- _returnValue = AnimationRemoveScalePlayable_GetHandle_m1949202B58BDF17726A1ADC934EB5232E835CCA8(_thisAdjusted, method);
- return _returnValue;
- }
- // System.Boolean UnityEngine.Animations.AnimationRemoveScalePlayable::Equals(UnityEngine.Animations.AnimationRemoveScalePlayable)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationRemoveScalePlayable_Equals_m7FE9E55B027861A0B91347F18DAC7E11E2740397 (AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 * __this, AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 ___other0, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_il2cpp_TypeInfo_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
- s_Il2CppMethodInitialized = true;
- }
- bool V_0 = false;
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
- L_0 = AnimationRemoveScalePlayable_GetHandle_m1949202B58BDF17726A1ADC934EB5232E835CCA8((AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 *)(&___other0), /*hidden argument*/NULL);
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = L_0;
- RuntimeObject * L_2 = Box(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var, &L_1);
- RuntimeObject * L_3 = Box(AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_il2cpp_TypeInfo_var, __this);
- NullCheck(L_3);
- bool L_4;
- L_4 = VirtualFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_3, L_2);
- *__this = *(AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 *)UnBox(L_3);
- V_0 = L_4;
- goto IL_001c;
- }
- IL_001c:
- {
- bool L_5 = V_0;
- return L_5;
- }
- }
- IL2CPP_EXTERN_C bool AnimationRemoveScalePlayable_Equals_m7FE9E55B027861A0B91347F18DAC7E11E2740397_AdjustorThunk (RuntimeObject * __this, AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 ___other0, const RuntimeMethod* method)
- {
- AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 * _thisAdjusted;
- int32_t _offset = 1;
- _thisAdjusted = reinterpret_cast<AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 *>(__this + _offset);
- bool _returnValue;
- _returnValue = AnimationRemoveScalePlayable_Equals_m7FE9E55B027861A0B91347F18DAC7E11E2740397(_thisAdjusted, ___other0, method);
- return _returnValue;
- }
- // System.Void UnityEngine.Animations.AnimationRemoveScalePlayable::.cctor()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationRemoveScalePlayable__cctor_mA35B93BA4FDEDAA98ACE6A314BF0ED50839B8A98 (const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_il2cpp_TypeInfo_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
- s_Il2CppMethodInitialized = true;
- }
- {
- IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
- L_0 = PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612(/*hidden argument*/NULL);
- AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 L_1;
- memset((&L_1), 0, sizeof(L_1));
- AnimationRemoveScalePlayable__ctor_m08810C8ECE9A3A100087DD84B13204EC3AF73A8F((&L_1), L_0, /*hidden argument*/NULL);
- ((AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_StaticFields*)il2cpp_codegen_static_fields_for(AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
- return;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void UnityEngine.Animations.AnimationScriptPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationScriptPlayable__ctor_m0B751F7A7D28F59AADACE7C13704D653E0879C56 (AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_m529F82044C8D4F4B60EA35E96D1C0592644AD76B_RuntimeMethod_var);
- s_Il2CppMethodInitialized = true;
- }
- bool V_0 = false;
- bool V_1 = false;
- {
- bool L_0;
- L_0 = PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/NULL);
- V_0 = L_0;
- bool L_1 = V_0;
- if (!L_1)
- {
- goto IL_0027;
- }
- }
- {
- bool L_2;
- L_2 = PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_m529F82044C8D4F4B60EA35E96D1C0592644AD76B((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_m529F82044C8D4F4B60EA35E96D1C0592644AD76B_RuntimeMethod_var);
- V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
- bool L_3 = V_1;
- if (!L_3)
- {
- goto IL_0026;
- }
- }
- {
- InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 * L_4 = (InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463_il2cpp_TypeInfo_var)));
- InvalidCastException__ctor_m50103CBF0C211B93BF46697875413A10B5A5C5A3(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral860B9EA7CDAB02A8A4B38336805EAE2FBA31F09C)), /*hidden argument*/NULL);
- IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationScriptPlayable__ctor_m0B751F7A7D28F59AADACE7C13704D653E0879C56_RuntimeMethod_var)));
- }
- IL_0026:
- {
- }
- IL_0027:
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_5 = ___handle0;
- __this->set_m_Handle_0(L_5);
- return;
- }
- }
- IL2CPP_EXTERN_C void AnimationScriptPlayable__ctor_m0B751F7A7D28F59AADACE7C13704D653E0879C56_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
- {
- AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B * _thisAdjusted;
- int32_t _offset = 1;
- _thisAdjusted = reinterpret_cast<AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B *>(__this + _offset);
- AnimationScriptPlayable__ctor_m0B751F7A7D28F59AADACE7C13704D653E0879C56(_thisAdjusted, ___handle0, method);
- }
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationScriptPlayable::GetHandle()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationScriptPlayable_GetHandle_mCEA7899E7E43FC2C73B3331AE27C289327F03B18 (AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B * __this, const RuntimeMethod* method)
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
- memset((&V_0), 0, sizeof(V_0));
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
- V_0 = L_0;
- goto IL_000a;
- }
- IL_000a:
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
- return L_1;
- }
- }
- IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationScriptPlayable_GetHandle_mCEA7899E7E43FC2C73B3331AE27C289327F03B18_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
- {
- AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B * _thisAdjusted;
- int32_t _offset = 1;
- _thisAdjusted = reinterpret_cast<AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B *>(__this + _offset);
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
- _returnValue = AnimationScriptPlayable_GetHandle_mCEA7899E7E43FC2C73B3331AE27C289327F03B18(_thisAdjusted, method);
- return _returnValue;
- }
- // System.Boolean UnityEngine.Animations.AnimationScriptPlayable::Equals(UnityEngine.Animations.AnimationScriptPlayable)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationScriptPlayable_Equals_m1705DCC80312E3D34E17B32BDBAF4BBB78D435D8 (AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B * __this, AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B ___other0, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
- s_Il2CppMethodInitialized = true;
- }
- bool V_0 = false;
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
- L_0 = AnimationScriptPlayable_GetHandle_mCEA7899E7E43FC2C73B3331AE27C289327F03B18((AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B *)__this, /*hidden argument*/NULL);
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1;
- L_1 = AnimationScriptPlayable_GetHandle_mCEA7899E7E43FC2C73B3331AE27C289327F03B18((AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B *)(&___other0), /*hidden argument*/NULL);
- IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
- bool L_2;
- L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL);
- V_0 = L_2;
- goto IL_0016;
- }
- IL_0016:
- {
- bool L_3 = V_0;
- return L_3;
- }
- }
- IL2CPP_EXTERN_C bool AnimationScriptPlayable_Equals_m1705DCC80312E3D34E17B32BDBAF4BBB78D435D8_AdjustorThunk (RuntimeObject * __this, AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B ___other0, const RuntimeMethod* method)
- {
- AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B * _thisAdjusted;
- int32_t _offset = 1;
- _thisAdjusted = reinterpret_cast<AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B *>(__this + _offset);
- bool _returnValue;
- _returnValue = AnimationScriptPlayable_Equals_m1705DCC80312E3D34E17B32BDBAF4BBB78D435D8(_thisAdjusted, ___other0, method);
- return _returnValue;
- }
- // System.Void UnityEngine.Animations.AnimationScriptPlayable::.cctor()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationScriptPlayable__cctor_m2E7AD0269606C2EB23E1A6A1407E53ACAE1C6F31 (const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_il2cpp_TypeInfo_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
- s_Il2CppMethodInitialized = true;
- }
- {
- IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
- L_0 = PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612(/*hidden argument*/NULL);
- AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B L_1;
- memset((&L_1), 0, sizeof(L_1));
- AnimationScriptPlayable__ctor_m0B751F7A7D28F59AADACE7C13704D653E0879C56((&L_1), L_0, /*hidden argument*/NULL);
- ((AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_StaticFields*)il2cpp_codegen_static_fields_for(AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
- return;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void UnityEngine.AnimationState::set_wrapMode(UnityEngine.WrapMode)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationState_set_wrapMode_mC6B769088269EC0D7BC33E810AE0FEBD12A8B130 (AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * __this, int32_t ___value0, const RuntimeMethod* method)
- {
- typedef void (*AnimationState_set_wrapMode_mC6B769088269EC0D7BC33E810AE0FEBD12A8B130_ftn) (AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD *, int32_t);
- static AnimationState_set_wrapMode_mC6B769088269EC0D7BC33E810AE0FEBD12A8B130_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (AnimationState_set_wrapMode_mC6B769088269EC0D7BC33E810AE0FEBD12A8B130_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::set_wrapMode(UnityEngine.WrapMode)");
- _il2cpp_icall_func(__this, ___value0);
- }
- // System.Single UnityEngine.AnimationState::get_time()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimationState_get_time_m116DAEA9256A49DF4E507AD604B2E1975AD86FFC (AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * __this, const RuntimeMethod* method)
- {
- typedef float (*AnimationState_get_time_m116DAEA9256A49DF4E507AD604B2E1975AD86FFC_ftn) (AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD *);
- static AnimationState_get_time_m116DAEA9256A49DF4E507AD604B2E1975AD86FFC_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (AnimationState_get_time_m116DAEA9256A49DF4E507AD604B2E1975AD86FFC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::get_time()");
- float icallRetVal = _il2cpp_icall_func(__this);
- return icallRetVal;
- }
- // System.Void UnityEngine.AnimationState::set_time(System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationState_set_time_m5A1281D5FD5A5D344CC4FC7966F8E6867AD53B20 (AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * __this, float ___value0, const RuntimeMethod* method)
- {
- typedef void (*AnimationState_set_time_m5A1281D5FD5A5D344CC4FC7966F8E6867AD53B20_ftn) (AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD *, float);
- static AnimationState_set_time_m5A1281D5FD5A5D344CC4FC7966F8E6867AD53B20_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (AnimationState_set_time_m5A1281D5FD5A5D344CC4FC7966F8E6867AD53B20_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::set_time(System.Single)");
- _il2cpp_icall_func(__this, ___value0);
- }
- // System.Void UnityEngine.AnimationState::set_speed(System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationState_set_speed_m54AF12C004F2253228DA25B9E21774184A77271D (AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * __this, float ___value0, const RuntimeMethod* method)
- {
- typedef void (*AnimationState_set_speed_m54AF12C004F2253228DA25B9E21774184A77271D_ftn) (AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD *, float);
- static AnimationState_set_speed_m54AF12C004F2253228DA25B9E21774184A77271D_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (AnimationState_set_speed_m54AF12C004F2253228DA25B9E21774184A77271D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::set_speed(System.Single)");
- _il2cpp_icall_func(__this, ___value0);
- }
- // UnityEngine.AnimationClip UnityEngine.AnimationState::get_clip()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * AnimationState_get_clip_m84FD95AFB1FDC356E53AA6F44089F69B353B42BB (AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * __this, const RuntimeMethod* method)
- {
- typedef AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * (*AnimationState_get_clip_m84FD95AFB1FDC356E53AA6F44089F69B353B42BB_ftn) (AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD *);
- static AnimationState_get_clip_m84FD95AFB1FDC356E53AA6F44089F69B353B42BB_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (AnimationState_get_clip_m84FD95AFB1FDC356E53AA6F44089F69B353B42BB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::get_clip()");
- AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * icallRetVal = _il2cpp_icall_func(__this);
- return icallRetVal;
- }
- // System.String UnityEngine.AnimationState::get_name()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AnimationState_get_name_m0967781DD92AB4E35E17DD45136E46BAB3C57E9E (AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * __this, const RuntimeMethod* method)
- {
- typedef String_t* (*AnimationState_get_name_m0967781DD92AB4E35E17DD45136E46BAB3C57E9E_ftn) (AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD *);
- static AnimationState_get_name_m0967781DD92AB4E35E17DD45136E46BAB3C57E9E_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (AnimationState_get_name_m0967781DD92AB4E35E17DD45136E46BAB3C57E9E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::get_name()");
- String_t* icallRetVal = _il2cpp_icall_func(__this);
- return icallRetVal;
- }
- // System.Void UnityEngine.AnimationState::.ctor()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationState__ctor_m5ECFF9F10ACFB838138F1E33E3D55EEAF891D217 (AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * __this, const RuntimeMethod* method)
- {
- {
- TrackedReference__ctor_m7E082F3A77162102770CCB781B5EAE437AB373CD(__this, /*hidden argument*/NULL);
- return;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void UnityEngine.Animator::SetFloat(System.String,System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetFloat_mD731F47ED44C2D629F8E1C6DB15629C3E1B992A0 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, float ___value1, const RuntimeMethod* method)
- {
- {
- String_t* L_0 = ___name0;
- float L_1 = ___value1;
- Animator_SetFloatString_m0D1D54020A1D7F9E73A84DAA5FF118ED31F3E943(__this, L_0, L_1, /*hidden argument*/NULL);
- return;
- }
- }
- // System.Void UnityEngine.Animator::SetFloat(System.String,System.Single,System.Single,System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetFloat_mA337A8EB0C377B41EAB2FAFC01320F9FD2DC6ED3 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, float ___value1, float ___dampTime2, float ___deltaTime3, const RuntimeMethod* method)
- {
- {
- String_t* L_0 = ___name0;
- float L_1 = ___value1;
- float L_2 = ___dampTime2;
- float L_3 = ___deltaTime3;
- Animator_SetFloatStringDamp_mE5687E1F614DEDDE45110DA6A55F1B5499667B0C(__this, L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
- return;
- }
- }
- // System.Boolean UnityEngine.Animator::GetBool(System.String)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_GetBool_m69AFEA8176E7FB312C264773784D6D6B08A80C0A (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, const RuntimeMethod* method)
- {
- bool V_0 = false;
- {
- String_t* L_0 = ___name0;
- bool L_1;
- L_1 = Animator_GetBoolString_mCACE093AEB7F1FDB919A2F5D6057E95124CF6980(__this, L_0, /*hidden argument*/NULL);
- V_0 = L_1;
- goto IL_000b;
- }
- IL_000b:
- {
- bool L_2 = V_0;
- return L_2;
- }
- }
- // System.Void UnityEngine.Animator::SetBool(System.String,System.Boolean)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetBool_m34E2E9785A47A3AE94E804004425C333C36CCD43 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, bool ___value1, const RuntimeMethod* method)
- {
- {
- String_t* L_0 = ___name0;
- bool L_1 = ___value1;
- Animator_SetBoolString_mB0D21540179FFB9E5F1B2C2EF008BD0595B78BA7(__this, L_0, L_1, /*hidden argument*/NULL);
- return;
- }
- }
- // System.Void UnityEngine.Animator::SetInteger(System.String,System.Int32)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetInteger_mFB04A03AF6C24978BF2BDE9161243F8F6B9762C5 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, int32_t ___value1, const RuntimeMethod* method)
- {
- {
- String_t* L_0 = ___name0;
- int32_t L_1 = ___value1;
- Animator_SetIntegerString_m98F3F5AF11579CA8F0DD2C43625CBE6258999CB9(__this, L_0, L_1, /*hidden argument*/NULL);
- return;
- }
- }
- // System.Void UnityEngine.Animator::SetTrigger(System.String)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTrigger_m2D79D155CABD81B1CC75EFC35D90508B58D7211C (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, const RuntimeMethod* method)
- {
- {
- String_t* L_0 = ___name0;
- Animator_SetTriggerString_m38F66A49276BCED56B89BB6AF8A36183BE4285F0(__this, L_0, /*hidden argument*/NULL);
- return;
- }
- }
- // System.Void UnityEngine.Animator::ResetTrigger(System.String)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_ResetTrigger_m02F8CF7EABE466CC3D008A8538171E14BFB907FA (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, const RuntimeMethod* method)
- {
- {
- String_t* L_0 = ___name0;
- Animator_ResetTriggerString_m6FC21A6B7732A31338EE22E78F3D6220903EDBB2(__this, L_0, /*hidden argument*/NULL);
- return;
- }
- }
- // UnityEngine.Vector3 UnityEngine.Animator::get_deltaPosition()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Animator_get_deltaPosition_m064ACBB4845CFE50050B838DC5F7ADD98E7C38AD (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, const RuntimeMethod* method)
- {
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
- memset((&V_0), 0, sizeof(V_0));
- {
- Animator_get_deltaPosition_Injected_m1E4EE8E8FF829CD0CA02B5B2993B8F52F51FAE7E(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
- return L_0;
- }
- }
- // System.Void UnityEngine.Animator::set_applyRootMotion(System.Boolean)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_set_applyRootMotion_m21695E3FF10306945F9498641F6945BB73FC4266 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, bool ___value0, const RuntimeMethod* method)
- {
- typedef void (*Animator_set_applyRootMotion_m21695E3FF10306945F9498641F6945BB73FC4266_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *, bool);
- static Animator_set_applyRootMotion_m21695E3FF10306945F9498641F6945BB73FC4266_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (Animator_set_applyRootMotion_m21695E3FF10306945F9498641F6945BB73FC4266_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::set_applyRootMotion(System.Boolean)");
- _il2cpp_icall_func(__this, ___value0);
- }
- // System.Void UnityEngine.Animator::SetLayerWeight(System.Int32,System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetLayerWeight_mFC527EAF68AAA25156B5A5B838FB9AB7231DDDF7 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, int32_t ___layerIndex0, float ___weight1, const RuntimeMethod* method)
- {
- typedef void (*Animator_SetLayerWeight_mFC527EAF68AAA25156B5A5B838FB9AB7231DDDF7_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *, int32_t, float);
- static Animator_SetLayerWeight_mFC527EAF68AAA25156B5A5B838FB9AB7231DDDF7_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (Animator_SetLayerWeight_mFC527EAF68AAA25156B5A5B838FB9AB7231DDDF7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetLayerWeight(System.Int32,System.Single)");
- _il2cpp_icall_func(__this, ___layerIndex0, ___weight1);
- }
- // System.Void UnityEngine.Animator::GetAnimatorStateInfo(System.Int32,UnityEngine.StateInfoIndex,UnityEngine.AnimatorStateInfo&)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_GetAnimatorStateInfo_m623172399D38470B4C5EB7DE06A3106AB6958657 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, int32_t ___layerIndex0, int32_t ___stateInfoIndex1, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA * ___info2, const RuntimeMethod* method)
- {
- typedef void (*Animator_GetAnimatorStateInfo_m623172399D38470B4C5EB7DE06A3106AB6958657_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *, int32_t, int32_t, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA *);
- static Animator_GetAnimatorStateInfo_m623172399D38470B4C5EB7DE06A3106AB6958657_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (Animator_GetAnimatorStateInfo_m623172399D38470B4C5EB7DE06A3106AB6958657_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetAnimatorStateInfo(System.Int32,UnityEngine.StateInfoIndex,UnityEngine.AnimatorStateInfo&)");
- _il2cpp_icall_func(__this, ___layerIndex0, ___stateInfoIndex1, ___info2);
- }
- // UnityEngine.AnimatorStateInfo UnityEngine.Animator::GetCurrentAnimatorStateInfo(System.Int32)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA Animator_GetCurrentAnimatorStateInfo_m562250C74BF8C626B5227FE840D6CB739B5F8314 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, int32_t ___layerIndex0, const RuntimeMethod* method)
- {
- AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA V_0;
- memset((&V_0), 0, sizeof(V_0));
- AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA V_1;
- memset((&V_1), 0, sizeof(V_1));
- {
- int32_t L_0 = ___layerIndex0;
- Animator_GetAnimatorStateInfo_m623172399D38470B4C5EB7DE06A3106AB6958657(__this, L_0, 0, (AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA *)(&V_0), /*hidden argument*/NULL);
- AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA L_1 = V_0;
- V_1 = L_1;
- goto IL_0010;
- }
- IL_0010:
- {
- AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA L_2 = V_1;
- return L_2;
- }
- }
- // System.Single UnityEngine.Animator::get_speed()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_get_speed_mA1E16FD07760F406F4415BB55648A87711E5BA1F (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, const RuntimeMethod* method)
- {
- typedef float (*Animator_get_speed_mA1E16FD07760F406F4415BB55648A87711E5BA1F_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *);
- static Animator_get_speed_mA1E16FD07760F406F4415BB55648A87711E5BA1F_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (Animator_get_speed_mA1E16FD07760F406F4415BB55648A87711E5BA1F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_speed()");
- float icallRetVal = _il2cpp_icall_func(__this);
- return icallRetVal;
- }
- // System.Void UnityEngine.Animator::set_speed(System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_set_speed_m632FF62E0D6B668C55190B3579B12684316C4041 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, float ___value0, const RuntimeMethod* method)
- {
- typedef void (*Animator_set_speed_m632FF62E0D6B668C55190B3579B12684316C4041_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *, float);
- static Animator_set_speed_m632FF62E0D6B668C55190B3579B12684316C4041_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (Animator_set_speed_m632FF62E0D6B668C55190B3579B12684316C4041_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::set_speed(System.Single)");
- _il2cpp_icall_func(__this, ___value0);
- }
- // System.Void UnityEngine.Animator::CrossFade(System.String,System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CrossFade_mD3F99D6835AA415C0B32AE0C574B1815CC07586F (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___stateName0, float ___normalizedTransitionDuration1, const RuntimeMethod* method)
- {
- float V_0 = 0.0f;
- float V_1 = 0.0f;
- int32_t V_2 = 0;
- {
- V_0 = (0.0f);
- V_1 = (-std::numeric_limits<float>::infinity());
- V_2 = (-1);
- String_t* L_0 = ___stateName0;
- float L_1 = ___normalizedTransitionDuration1;
- int32_t L_2 = V_2;
- float L_3 = V_1;
- float L_4 = V_0;
- Animator_CrossFade_mDD4CB6DEED448B3324562943FBA1A64E2E437B8B(__this, L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL);
- return;
- }
- }
- // System.Void UnityEngine.Animator::CrossFade(System.String,System.Single,System.Int32,System.Single,System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CrossFade_mDD4CB6DEED448B3324562943FBA1A64E2E437B8B (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___stateName0, float ___normalizedTransitionDuration1, int32_t ___layer2, float ___normalizedTimeOffset3, float ___normalizedTransitionTime4, const RuntimeMethod* method)
- {
- {
- String_t* L_0 = ___stateName0;
- int32_t L_1;
- L_1 = Animator_StringToHash_mA351F39D53E2AEFCF0BBD50E4FA92B7E1C99A668(L_0, /*hidden argument*/NULL);
- float L_2 = ___normalizedTransitionDuration1;
- int32_t L_3 = ___layer2;
- float L_4 = ___normalizedTimeOffset3;
- float L_5 = ___normalizedTransitionTime4;
- Animator_CrossFade_m982460E106F477EF16DE314851BF7467F966EC79(__this, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL);
- return;
- }
- }
- // System.Void UnityEngine.Animator::CrossFade(System.Int32,System.Single,System.Int32,System.Single,System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CrossFade_m982460E106F477EF16DE314851BF7467F966EC79 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, int32_t ___stateHashName0, float ___normalizedTransitionDuration1, int32_t ___layer2, float ___normalizedTimeOffset3, float ___normalizedTransitionTime4, const RuntimeMethod* method)
- {
- typedef void (*Animator_CrossFade_m982460E106F477EF16DE314851BF7467F966EC79_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *, int32_t, float, int32_t, float, float);
- static Animator_CrossFade_m982460E106F477EF16DE314851BF7467F966EC79_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (Animator_CrossFade_m982460E106F477EF16DE314851BF7467F966EC79_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::CrossFade(System.Int32,System.Single,System.Int32,System.Single,System.Single)");
- _il2cpp_icall_func(__this, ___stateHashName0, ___normalizedTransitionDuration1, ___layer2, ___normalizedTimeOffset3, ___normalizedTransitionTime4);
- }
- // System.Boolean UnityEngine.Animator::get_hasBoundPlayables()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_get_hasBoundPlayables_m1ADEF28BC77A4C8DBC707DA02A1B72E00AC0C88A (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, const RuntimeMethod* method)
- {
- typedef bool (*Animator_get_hasBoundPlayables_m1ADEF28BC77A4C8DBC707DA02A1B72E00AC0C88A_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *);
- static Animator_get_hasBoundPlayables_m1ADEF28BC77A4C8DBC707DA02A1B72E00AC0C88A_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (Animator_get_hasBoundPlayables_m1ADEF28BC77A4C8DBC707DA02A1B72E00AC0C88A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_hasBoundPlayables()");
- bool icallRetVal = _il2cpp_icall_func(__this);
- return icallRetVal;
- }
- // System.Int32 UnityEngine.Animator::StringToHash(System.String)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animator_StringToHash_mA351F39D53E2AEFCF0BBD50E4FA92B7E1C99A668 (String_t* ___name0, const RuntimeMethod* method)
- {
- typedef int32_t (*Animator_StringToHash_mA351F39D53E2AEFCF0BBD50E4FA92B7E1C99A668_ftn) (String_t*);
- static Animator_StringToHash_mA351F39D53E2AEFCF0BBD50E4FA92B7E1C99A668_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (Animator_StringToHash_mA351F39D53E2AEFCF0BBD50E4FA92B7E1C99A668_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::StringToHash(System.String)");
- int32_t icallRetVal = _il2cpp_icall_func(___name0);
- return icallRetVal;
- }
- // System.Void UnityEngine.Animator::SetFloatString(System.String,System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetFloatString_m0D1D54020A1D7F9E73A84DAA5FF118ED31F3E943 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, float ___value1, const RuntimeMethod* method)
- {
- typedef void (*Animator_SetFloatString_m0D1D54020A1D7F9E73A84DAA5FF118ED31F3E943_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *, String_t*, float);
- static Animator_SetFloatString_m0D1D54020A1D7F9E73A84DAA5FF118ED31F3E943_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (Animator_SetFloatString_m0D1D54020A1D7F9E73A84DAA5FF118ED31F3E943_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetFloatString(System.String,System.Single)");
- _il2cpp_icall_func(__this, ___name0, ___value1);
- }
- // System.Void UnityEngine.Animator::SetBoolString(System.String,System.Boolean)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetBoolString_mB0D21540179FFB9E5F1B2C2EF008BD0595B78BA7 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, bool ___value1, const RuntimeMethod* method)
- {
- typedef void (*Animator_SetBoolString_mB0D21540179FFB9E5F1B2C2EF008BD0595B78BA7_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *, String_t*, bool);
- static Animator_SetBoolString_mB0D21540179FFB9E5F1B2C2EF008BD0595B78BA7_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (Animator_SetBoolString_mB0D21540179FFB9E5F1B2C2EF008BD0595B78BA7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetBoolString(System.String,System.Boolean)");
- _il2cpp_icall_func(__this, ___name0, ___value1);
- }
- // System.Boolean UnityEngine.Animator::GetBoolString(System.String)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_GetBoolString_mCACE093AEB7F1FDB919A2F5D6057E95124CF6980 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, const RuntimeMethod* method)
- {
- typedef bool (*Animator_GetBoolString_mCACE093AEB7F1FDB919A2F5D6057E95124CF6980_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *, String_t*);
- static Animator_GetBoolString_mCACE093AEB7F1FDB919A2F5D6057E95124CF6980_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (Animator_GetBoolString_mCACE093AEB7F1FDB919A2F5D6057E95124CF6980_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetBoolString(System.String)");
- bool icallRetVal = _il2cpp_icall_func(__this, ___name0);
- return icallRetVal;
- }
- // System.Void UnityEngine.Animator::SetIntegerString(System.String,System.Int32)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetIntegerString_m98F3F5AF11579CA8F0DD2C43625CBE6258999CB9 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, int32_t ___value1, const RuntimeMethod* method)
- {
- typedef void (*Animator_SetIntegerString_m98F3F5AF11579CA8F0DD2C43625CBE6258999CB9_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *, String_t*, int32_t);
- static Animator_SetIntegerString_m98F3F5AF11579CA8F0DD2C43625CBE6258999CB9_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (Animator_SetIntegerString_m98F3F5AF11579CA8F0DD2C43625CBE6258999CB9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetIntegerString(System.String,System.Int32)");
- _il2cpp_icall_func(__this, ___name0, ___value1);
- }
- // System.Void UnityEngine.Animator::SetTriggerString(System.String)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTriggerString_m38F66A49276BCED56B89BB6AF8A36183BE4285F0 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, const RuntimeMethod* method)
- {
- typedef void (*Animator_SetTriggerString_m38F66A49276BCED56B89BB6AF8A36183BE4285F0_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *, String_t*);
- static Animator_SetTriggerString_m38F66A49276BCED56B89BB6AF8A36183BE4285F0_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (Animator_SetTriggerString_m38F66A49276BCED56B89BB6AF8A36183BE4285F0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetTriggerString(System.String)");
- _il2cpp_icall_func(__this, ___name0);
- }
- // System.Void UnityEngine.Animator::ResetTriggerString(System.String)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_ResetTriggerString_m6FC21A6B7732A31338EE22E78F3D6220903EDBB2 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, const RuntimeMethod* method)
- {
- typedef void (*Animator_ResetTriggerString_m6FC21A6B7732A31338EE22E78F3D6220903EDBB2_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *, String_t*);
- static Animator_ResetTriggerString_m6FC21A6B7732A31338EE22E78F3D6220903EDBB2_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (Animator_ResetTriggerString_m6FC21A6B7732A31338EE22E78F3D6220903EDBB2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::ResetTriggerString(System.String)");
- _il2cpp_icall_func(__this, ___name0);
- }
- // System.Void UnityEngine.Animator::SetFloatStringDamp(System.String,System.Single,System.Single,System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetFloatStringDamp_mE5687E1F614DEDDE45110DA6A55F1B5499667B0C (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, float ___value1, float ___dampTime2, float ___deltaTime3, const RuntimeMethod* method)
- {
- typedef void (*Animator_SetFloatStringDamp_mE5687E1F614DEDDE45110DA6A55F1B5499667B0C_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *, String_t*, float, float, float);
- static Animator_SetFloatStringDamp_mE5687E1F614DEDDE45110DA6A55F1B5499667B0C_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (Animator_SetFloatStringDamp_mE5687E1F614DEDDE45110DA6A55F1B5499667B0C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetFloatStringDamp(System.String,System.Single,System.Single,System.Single)");
- _il2cpp_icall_func(__this, ___name0, ___value1, ___dampTime2, ___deltaTime3);
- }
- // System.Void UnityEngine.Animator::get_deltaPosition_Injected(UnityEngine.Vector3&)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_get_deltaPosition_Injected_m1E4EE8E8FF829CD0CA02B5B2993B8F52F51FAE7E (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method)
- {
- typedef void (*Animator_get_deltaPosition_Injected_m1E4EE8E8FF829CD0CA02B5B2993B8F52F51FAE7E_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
- static Animator_get_deltaPosition_Injected_m1E4EE8E8FF829CD0CA02B5B2993B8F52F51FAE7E_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (Animator_get_deltaPosition_Injected_m1E4EE8E8FF829CD0CA02B5B2993B8F52F51FAE7E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_deltaPosition_Injected(UnityEngine.Vector3&)");
- _il2cpp_icall_func(__this, ___ret0);
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void UnityEngine.Animations.AnimatorControllerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__ctor_mBD4E1368EB671F6349C5740B1BF131F97BD12CC8 (AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
- s_Il2CppMethodInitialized = true;
- }
- {
- IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
- L_0 = PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612(/*hidden argument*/NULL);
- __this->set_m_Handle_0(L_0);
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = ___handle0;
- AnimatorControllerPlayable_SetHandle_m19111E2A65EDAB3382AC9BE815503459A495FF38((AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 *)__this, L_1, /*hidden argument*/NULL);
- return;
- }
- }
- IL2CPP_EXTERN_C void AnimatorControllerPlayable__ctor_mBD4E1368EB671F6349C5740B1BF131F97BD12CC8_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
- {
- AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * _thisAdjusted;
- int32_t _offset = 1;
- _thisAdjusted = reinterpret_cast<AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 *>(__this + _offset);
- AnimatorControllerPlayable__ctor_mBD4E1368EB671F6349C5740B1BF131F97BD12CC8(_thisAdjusted, ___handle0, method);
- }
- // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::GetHandle()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimatorControllerPlayable_GetHandle_mBB2911E1B1867ED9C9080BEF16838119A51E0C0C (AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * __this, const RuntimeMethod* method)
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
- memset((&V_0), 0, sizeof(V_0));
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
- V_0 = L_0;
- goto IL_000a;
- }
- IL_000a:
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
- return L_1;
- }
- }
- IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimatorControllerPlayable_GetHandle_mBB2911E1B1867ED9C9080BEF16838119A51E0C0C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
- {
- AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * _thisAdjusted;
- int32_t _offset = 1;
- _thisAdjusted = reinterpret_cast<AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 *>(__this + _offset);
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
- _returnValue = AnimatorControllerPlayable_GetHandle_mBB2911E1B1867ED9C9080BEF16838119A51E0C0C(_thisAdjusted, method);
- return _returnValue;
- }
- // System.Void UnityEngine.Animations.AnimatorControllerPlayable::SetHandle(UnityEngine.Playables.PlayableHandle)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable_SetHandle_m19111E2A65EDAB3382AC9BE815503459A495FF38 (AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_mFB1F4B388070EC30EC8DA09EB2869306EE60F2B8_RuntimeMethod_var);
- s_Il2CppMethodInitialized = true;
- }
- bool V_0 = false;
- bool V_1 = false;
- bool V_2 = false;
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * L_0 = __this->get_address_of_m_Handle_0();
- bool L_1;
- L_1 = PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)L_0, /*hidden argument*/NULL);
- V_0 = L_1;
- bool L_2 = V_0;
- if (!L_2)
- {
- goto IL_001b;
- }
- }
- {
- InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB * L_3 = (InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB_il2cpp_TypeInfo_var)));
- InvalidOperationException__ctor_mC012CE552988309733C896F3FEA8249171E4402E(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBF563F6FCC25CE41FFE0BF7590AF9F4475916665)), /*hidden argument*/NULL);
- IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimatorControllerPlayable_SetHandle_m19111E2A65EDAB3382AC9BE815503459A495FF38_RuntimeMethod_var)));
- }
- IL_001b:
- {
- bool L_4;
- L_4 = PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/NULL);
- V_1 = L_4;
- bool L_5 = V_1;
- if (!L_5)
- {
- goto IL_0041;
- }
- }
- {
- bool L_6;
- L_6 = PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_mFB1F4B388070EC30EC8DA09EB2869306EE60F2B8((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_mFB1F4B388070EC30EC8DA09EB2869306EE60F2B8_RuntimeMethod_var);
- V_2 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
- bool L_7 = V_2;
- if (!L_7)
- {
- goto IL_0040;
- }
- }
- {
- InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 * L_8 = (InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463_il2cpp_TypeInfo_var)));
- InvalidCastException__ctor_m50103CBF0C211B93BF46697875413A10B5A5C5A3(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF5510C45DDAD777CCB4893578D995C9739F990F2)), /*hidden argument*/NULL);
- IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimatorControllerPlayable_SetHandle_m19111E2A65EDAB3382AC9BE815503459A495FF38_RuntimeMethod_var)));
- }
- IL_0040:
- {
- }
- IL_0041:
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_9 = ___handle0;
- __this->set_m_Handle_0(L_9);
- return;
- }
- }
- IL2CPP_EXTERN_C void AnimatorControllerPlayable_SetHandle_m19111E2A65EDAB3382AC9BE815503459A495FF38_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
- {
- AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * _thisAdjusted;
- int32_t _offset = 1;
- _thisAdjusted = reinterpret_cast<AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 *>(__this + _offset);
- AnimatorControllerPlayable_SetHandle_m19111E2A65EDAB3382AC9BE815503459A495FF38(_thisAdjusted, ___handle0, method);
- }
- // System.Boolean UnityEngine.Animations.AnimatorControllerPlayable::Equals(UnityEngine.Animations.AnimatorControllerPlayable)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimatorControllerPlayable_Equals_m9D2F918EE07AE657A11C13F285317C05BB257730 (AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * __this, AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___other0, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
- s_Il2CppMethodInitialized = true;
- }
- bool V_0 = false;
- {
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
- L_0 = AnimatorControllerPlayable_GetHandle_mBB2911E1B1867ED9C9080BEF16838119A51E0C0C((AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 *)__this, /*hidden argument*/NULL);
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1;
- L_1 = AnimatorControllerPlayable_GetHandle_mBB2911E1B1867ED9C9080BEF16838119A51E0C0C((AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 *)(&___other0), /*hidden argument*/NULL);
- IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
- bool L_2;
- L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL);
- V_0 = L_2;
- goto IL_0016;
- }
- IL_0016:
- {
- bool L_3 = V_0;
- return L_3;
- }
- }
- IL2CPP_EXTERN_C bool AnimatorControllerPlayable_Equals_m9D2F918EE07AE657A11C13F285317C05BB257730_AdjustorThunk (RuntimeObject * __this, AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___other0, const RuntimeMethod* method)
- {
- AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * _thisAdjusted;
- int32_t _offset = 1;
- _thisAdjusted = reinterpret_cast<AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 *>(__this + _offset);
- bool _returnValue;
- _returnValue = AnimatorControllerPlayable_Equals_m9D2F918EE07AE657A11C13F285317C05BB257730(_thisAdjusted, ___other0, method);
- return _returnValue;
- }
- // System.Void UnityEngine.Animations.AnimatorControllerPlayable::.cctor()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__cctor_m82C2FF3AEAD5D042648E50B513269EF367C51EB4 (const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_il2cpp_TypeInfo_var);
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
- s_Il2CppMethodInitialized = true;
- }
- {
- IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
- PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
- L_0 = PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612(/*hidden argument*/NULL);
- AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 L_1;
- memset((&L_1), 0, sizeof(L_1));
- AnimatorControllerPlayable__ctor_mBD4E1368EB671F6349C5740B1BF131F97BD12CC8((&L_1), L_0, /*hidden argument*/NULL);
- ((AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_StaticFields*)il2cpp_codegen_static_fields_for(AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
- return;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void UnityEngine.AnimatorOverrideController::OnInvalidateOverrideController(UnityEngine.AnimatorOverrideController)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorOverrideController_OnInvalidateOverrideController_m579571520B7C607B6983D4973EBAE982EAC9AA40 (AnimatorOverrideController_t4630AA9761965F735AEB26B9A92D210D6338B2DA * ___controller0, const RuntimeMethod* method)
- {
- bool V_0 = false;
- {
- AnimatorOverrideController_t4630AA9761965F735AEB26B9A92D210D6338B2DA * L_0 = ___controller0;
- NullCheck(L_0);
- OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C * L_1 = L_0->get_OnOverrideControllerDirty_4();
- V_0 = (bool)((!(((RuntimeObject*)(OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
- bool L_2 = V_0;
- if (!L_2)
- {
- goto IL_001a;
- }
- }
- {
- AnimatorOverrideController_t4630AA9761965F735AEB26B9A92D210D6338B2DA * L_3 = ___controller0;
- NullCheck(L_3);
- OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C * L_4 = L_3->get_OnOverrideControllerDirty_4();
- NullCheck(L_4);
- OnOverrideControllerDirtyCallback_Invoke_m21DB79300E852ED93F2521FFC03EC4D858F6B330(L_4, /*hidden argument*/NULL);
- }
- IL_001a:
- {
- return;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Boolean UnityEngine.AnimatorStateInfo::IsName(System.String)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimatorStateInfo_IsName_mF1263FB1F2AB142CFEB61B375D6EEBCFD53F9428 (AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA * __this, String_t* ___name0, const RuntimeMethod* method)
- {
- int32_t V_0 = 0;
- bool V_1 = false;
- int32_t G_B4_0 = 0;
- {
- String_t* L_0 = ___name0;
- int32_t L_1;
- L_1 = Animator_StringToHash_mA351F39D53E2AEFCF0BBD50E4FA92B7E1C99A668(L_0, /*hidden argument*/NULL);
- V_0 = L_1;
- int32_t L_2 = V_0;
- int32_t L_3 = __this->get_m_FullPath_2();
- if ((((int32_t)L_2) == ((int32_t)L_3)))
- {
- goto IL_0025;
- }
- }
- {
- int32_t L_4 = V_0;
- int32_t L_5 = __this->get_m_Name_0();
- if ((((int32_t)L_4) == ((int32_t)L_5)))
- {
- goto IL_0025;
- }
- }
- {
- int32_t L_6 = V_0;
- int32_t L_7 = __this->get_m_Path_1();
- G_B4_0 = ((((int32_t)L_6) == ((int32_t)L_7))? 1 : 0);
- goto IL_0026;
- }
- IL_0025:
- {
- G_B4_0 = 1;
- }
- IL_0026:
- {
- V_1 = (bool)G_B4_0;
- goto IL_0029;
- }
- IL_0029:
- {
- bool L_8 = V_1;
- return L_8;
- }
- }
- IL2CPP_EXTERN_C bool AnimatorStateInfo_IsName_mF1263FB1F2AB142CFEB61B375D6EEBCFD53F9428_AdjustorThunk (RuntimeObject * __this, String_t* ___name0, const RuntimeMethod* method)
- {
- AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA * _thisAdjusted;
- int32_t _offset = 1;
- _thisAdjusted = reinterpret_cast<AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA *>(__this + _offset);
- bool _returnValue;
- _returnValue = AnimatorStateInfo_IsName_mF1263FB1F2AB142CFEB61B375D6EEBCFD53F9428(_thisAdjusted, ___name0, method);
- return _returnValue;
- }
- // System.Int32 UnityEngine.AnimatorStateInfo::get_fullPathHash()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimatorStateInfo_get_fullPathHash_m296D315AB1FBF6177A423298296CECC1DBA7221D (AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA * __this, const RuntimeMethod* method)
- {
- int32_t V_0 = 0;
- {
- int32_t L_0 = __this->get_m_FullPath_2();
- V_0 = L_0;
- goto IL_000a;
- }
- IL_000a:
- {
- int32_t L_1 = V_0;
- return L_1;
- }
- }
- IL2CPP_EXTERN_C int32_t AnimatorStateInfo_get_fullPathHash_m296D315AB1FBF6177A423298296CECC1DBA7221D_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
- {
- AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA * _thisAdjusted;
- int32_t _offset = 1;
- _thisAdjusted = reinterpret_cast<AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA *>(__this + _offset);
- int32_t _returnValue;
- _returnValue = AnimatorStateInfo_get_fullPathHash_m296D315AB1FBF6177A423298296CECC1DBA7221D(_thisAdjusted, method);
- return _returnValue;
- }
- // System.Single UnityEngine.AnimatorStateInfo::get_normalizedTime()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimatorStateInfo_get_normalizedTime_mC951C5D83749FC2AE37DCC75A022383C578F3B40 (AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA * __this, const RuntimeMethod* method)
- {
- float V_0 = 0.0f;
- {
- float L_0 = __this->get_m_NormalizedTime_3();
- V_0 = L_0;
- goto IL_000a;
- }
- IL_000a:
- {
- float L_1 = V_0;
- return L_1;
- }
- }
- IL2CPP_EXTERN_C float AnimatorStateInfo_get_normalizedTime_mC951C5D83749FC2AE37DCC75A022383C578F3B40_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
- {
- AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA * _thisAdjusted;
- int32_t _offset = 1;
- _thisAdjusted = reinterpret_cast<AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA *>(__this + _offset);
- float _returnValue;
- _returnValue = AnimatorStateInfo_get_normalizedTime_mC951C5D83749FC2AE37DCC75A022383C578F3B40(_thisAdjusted, method);
- return _returnValue;
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // Conversion methods for marshalling of: UnityEngine.AnimatorTransitionInfo
- IL2CPP_EXTERN_C void AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshal_pinvoke(const AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0& unmarshaled, AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshaled_pinvoke& marshaled)
- {
- marshaled.___m_FullPath_0 = unmarshaled.get_m_FullPath_0();
- marshaled.___m_UserName_1 = unmarshaled.get_m_UserName_1();
- marshaled.___m_Name_2 = unmarshaled.get_m_Name_2();
- marshaled.___m_HasFixedDuration_3 = static_cast<int32_t>(unmarshaled.get_m_HasFixedDuration_3());
- marshaled.___m_Duration_4 = unmarshaled.get_m_Duration_4();
- marshaled.___m_NormalizedTime_5 = unmarshaled.get_m_NormalizedTime_5();
- marshaled.___m_AnyState_6 = static_cast<int32_t>(unmarshaled.get_m_AnyState_6());
- marshaled.___m_TransitionType_7 = unmarshaled.get_m_TransitionType_7();
- }
- IL2CPP_EXTERN_C void AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshal_pinvoke_back(const AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshaled_pinvoke& marshaled, AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0& unmarshaled)
- {
- int32_t unmarshaled_m_FullPath_temp_0 = 0;
- unmarshaled_m_FullPath_temp_0 = marshaled.___m_FullPath_0;
- unmarshaled.set_m_FullPath_0(unmarshaled_m_FullPath_temp_0);
- int32_t unmarshaled_m_UserName_temp_1 = 0;
- unmarshaled_m_UserName_temp_1 = marshaled.___m_UserName_1;
- unmarshaled.set_m_UserName_1(unmarshaled_m_UserName_temp_1);
- int32_t unmarshaled_m_Name_temp_2 = 0;
- unmarshaled_m_Name_temp_2 = marshaled.___m_Name_2;
- unmarshaled.set_m_Name_2(unmarshaled_m_Name_temp_2);
- bool unmarshaled_m_HasFixedDuration_temp_3 = false;
- unmarshaled_m_HasFixedDuration_temp_3 = static_cast<bool>(marshaled.___m_HasFixedDuration_3);
- unmarshaled.set_m_HasFixedDuration_3(unmarshaled_m_HasFixedDuration_temp_3);
- float unmarshaled_m_Duration_temp_4 = 0.0f;
- unmarshaled_m_Duration_temp_4 = marshaled.___m_Duration_4;
- unmarshaled.set_m_Duration_4(unmarshaled_m_Duration_temp_4);
- float unmarshaled_m_NormalizedTime_temp_5 = 0.0f;
- unmarshaled_m_NormalizedTime_temp_5 = marshaled.___m_NormalizedTime_5;
- unmarshaled.set_m_NormalizedTime_5(unmarshaled_m_NormalizedTime_temp_5);
- bool unmarshaled_m_AnyState_temp_6 = false;
- unmarshaled_m_AnyState_temp_6 = static_cast<bool>(marshaled.___m_AnyState_6);
- unmarshaled.set_m_AnyState_6(unmarshaled_m_AnyState_temp_6);
- int32_t unmarshaled_m_TransitionType_temp_7 = 0;
- unmarshaled_m_TransitionType_temp_7 = marshaled.___m_TransitionType_7;
- unmarshaled.set_m_TransitionType_7(unmarshaled_m_TransitionType_temp_7);
- }
- // Conversion method for clean up from marshalling of: UnityEngine.AnimatorTransitionInfo
- IL2CPP_EXTERN_C void AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshal_pinvoke_cleanup(AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshaled_pinvoke& marshaled)
- {
- }
- // Conversion methods for marshalling of: UnityEngine.AnimatorTransitionInfo
- IL2CPP_EXTERN_C void AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshal_com(const AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0& unmarshaled, AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshaled_com& marshaled)
- {
- marshaled.___m_FullPath_0 = unmarshaled.get_m_FullPath_0();
- marshaled.___m_UserName_1 = unmarshaled.get_m_UserName_1();
- marshaled.___m_Name_2 = unmarshaled.get_m_Name_2();
- marshaled.___m_HasFixedDuration_3 = static_cast<int32_t>(unmarshaled.get_m_HasFixedDuration_3());
- marshaled.___m_Duration_4 = unmarshaled.get_m_Duration_4();
- marshaled.___m_NormalizedTime_5 = unmarshaled.get_m_NormalizedTime_5();
- marshaled.___m_AnyState_6 = static_cast<int32_t>(unmarshaled.get_m_AnyState_6());
- marshaled.___m_TransitionType_7 = unmarshaled.get_m_TransitionType_7();
- }
- IL2CPP_EXTERN_C void AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshal_com_back(const AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshaled_com& marshaled, AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0& unmarshaled)
- {
- int32_t unmarshaled_m_FullPath_temp_0 = 0;
- unmarshaled_m_FullPath_temp_0 = marshaled.___m_FullPath_0;
- unmarshaled.set_m_FullPath_0(unmarshaled_m_FullPath_temp_0);
- int32_t unmarshaled_m_UserName_temp_1 = 0;
- unmarshaled_m_UserName_temp_1 = marshaled.___m_UserName_1;
- unmarshaled.set_m_UserName_1(unmarshaled_m_UserName_temp_1);
- int32_t unmarshaled_m_Name_temp_2 = 0;
- unmarshaled_m_Name_temp_2 = marshaled.___m_Name_2;
- unmarshaled.set_m_Name_2(unmarshaled_m_Name_temp_2);
- bool unmarshaled_m_HasFixedDuration_temp_3 = false;
- unmarshaled_m_HasFixedDuration_temp_3 = static_cast<bool>(marshaled.___m_HasFixedDuration_3);
- unmarshaled.set_m_HasFixedDuration_3(unmarshaled_m_HasFixedDuration_temp_3);
- float unmarshaled_m_Duration_temp_4 = 0.0f;
- unmarshaled_m_Duration_temp_4 = marshaled.___m_Duration_4;
- unmarshaled.set_m_Duration_4(unmarshaled_m_Duration_temp_4);
- float unmarshaled_m_NormalizedTime_temp_5 = 0.0f;
- unmarshaled_m_NormalizedTime_temp_5 = marshaled.___m_NormalizedTime_5;
- unmarshaled.set_m_NormalizedTime_5(unmarshaled_m_NormalizedTime_temp_5);
- bool unmarshaled_m_AnyState_temp_6 = false;
- unmarshaled_m_AnyState_temp_6 = static_cast<bool>(marshaled.___m_AnyState_6);
- unmarshaled.set_m_AnyState_6(unmarshaled_m_AnyState_temp_6);
- int32_t unmarshaled_m_TransitionType_temp_7 = 0;
- unmarshaled_m_TransitionType_temp_7 = marshaled.___m_TransitionType_7;
- unmarshaled.set_m_TransitionType_7(unmarshaled_m_TransitionType_temp_7);
- }
- // Conversion method for clean up from marshalling of: UnityEngine.AnimatorTransitionInfo
- IL2CPP_EXTERN_C void AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshal_com_cleanup(AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshaled_com& marshaled)
- {
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // Conversion methods for marshalling of: UnityEngine.HumanBone
- IL2CPP_EXTERN_C void HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshal_pinvoke(const HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D& unmarshaled, HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_pinvoke& marshaled)
- {
- marshaled.___m_BoneName_0 = il2cpp_codegen_marshal_string(unmarshaled.get_m_BoneName_0());
- marshaled.___m_HumanName_1 = il2cpp_codegen_marshal_string(unmarshaled.get_m_HumanName_1());
- marshaled.___limit_2 = unmarshaled.get_limit_2();
- }
- IL2CPP_EXTERN_C void HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshal_pinvoke_back(const HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_pinvoke& marshaled, HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D& unmarshaled)
- {
- unmarshaled.set_m_BoneName_0(il2cpp_codegen_marshal_string_result(marshaled.___m_BoneName_0));
- unmarshaled.set_m_HumanName_1(il2cpp_codegen_marshal_string_result(marshaled.___m_HumanName_1));
- HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8 unmarshaled_limit_temp_2;
- memset((&unmarshaled_limit_temp_2), 0, sizeof(unmarshaled_limit_temp_2));
- unmarshaled_limit_temp_2 = marshaled.___limit_2;
- unmarshaled.set_limit_2(unmarshaled_limit_temp_2);
- }
- // Conversion method for clean up from marshalling of: UnityEngine.HumanBone
- IL2CPP_EXTERN_C void HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshal_pinvoke_cleanup(HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_pinvoke& marshaled)
- {
- il2cpp_codegen_marshal_free(marshaled.___m_BoneName_0);
- marshaled.___m_BoneName_0 = NULL;
- il2cpp_codegen_marshal_free(marshaled.___m_HumanName_1);
- marshaled.___m_HumanName_1 = NULL;
- }
- // Conversion methods for marshalling of: UnityEngine.HumanBone
- IL2CPP_EXTERN_C void HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshal_com(const HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D& unmarshaled, HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_com& marshaled)
- {
- marshaled.___m_BoneName_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_m_BoneName_0());
- marshaled.___m_HumanName_1 = il2cpp_codegen_marshal_bstring(unmarshaled.get_m_HumanName_1());
- marshaled.___limit_2 = unmarshaled.get_limit_2();
- }
- IL2CPP_EXTERN_C void HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshal_com_back(const HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_com& marshaled, HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D& unmarshaled)
- {
- unmarshaled.set_m_BoneName_0(il2cpp_codegen_marshal_bstring_result(marshaled.___m_BoneName_0));
- unmarshaled.set_m_HumanName_1(il2cpp_codegen_marshal_bstring_result(marshaled.___m_HumanName_1));
- HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8 unmarshaled_limit_temp_2;
- memset((&unmarshaled_limit_temp_2), 0, sizeof(unmarshaled_limit_temp_2));
- unmarshaled_limit_temp_2 = marshaled.___limit_2;
- unmarshaled.set_limit_2(unmarshaled_limit_temp_2);
- }
- // Conversion method for clean up from marshalling of: UnityEngine.HumanBone
- IL2CPP_EXTERN_C void HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshal_com_cleanup(HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_com& marshaled)
- {
- il2cpp_codegen_marshal_free_bstring(marshaled.___m_BoneName_0);
- marshaled.___m_BoneName_0 = NULL;
- il2cpp_codegen_marshal_free_bstring(marshaled.___m_HumanName_1);
- marshaled.___m_HumanName_1 = NULL;
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void UnityEngine.Motion::.ctor()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Motion__ctor_mDC0BDF6F52E99C4A69EFDAC157CC29D0C1A4F9E6 (Motion_t3EAEF01D52B05F10A21CC9B54A35C8F3F6BA3A67 * __this, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
- s_Il2CppMethodInitialized = true;
- }
- {
- IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
- Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
- return;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // Conversion methods for marshalling of: UnityEngine.SkeletonBone
- IL2CPP_EXTERN_C void SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshal_pinvoke(const SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E& unmarshaled, SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_pinvoke& marshaled)
- {
- marshaled.___name_0 = il2cpp_codegen_marshal_string(unmarshaled.get_name_0());
- marshaled.___parentName_1 = il2cpp_codegen_marshal_string(unmarshaled.get_parentName_1());
- marshaled.___position_2 = unmarshaled.get_position_2();
- marshaled.___rotation_3 = unmarshaled.get_rotation_3();
- marshaled.___scale_4 = unmarshaled.get_scale_4();
- }
- IL2CPP_EXTERN_C void SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshal_pinvoke_back(const SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_pinvoke& marshaled, SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E& unmarshaled)
- {
- unmarshaled.set_name_0(il2cpp_codegen_marshal_string_result(marshaled.___name_0));
- unmarshaled.set_parentName_1(il2cpp_codegen_marshal_string_result(marshaled.___parentName_1));
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_2;
- memset((&unmarshaled_position_temp_2), 0, sizeof(unmarshaled_position_temp_2));
- unmarshaled_position_temp_2 = marshaled.___position_2;
- unmarshaled.set_position_2(unmarshaled_position_temp_2);
- Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_rotation_temp_3;
- memset((&unmarshaled_rotation_temp_3), 0, sizeof(unmarshaled_rotation_temp_3));
- unmarshaled_rotation_temp_3 = marshaled.___rotation_3;
- unmarshaled.set_rotation_3(unmarshaled_rotation_temp_3);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_scale_temp_4;
- memset((&unmarshaled_scale_temp_4), 0, sizeof(unmarshaled_scale_temp_4));
- unmarshaled_scale_temp_4 = marshaled.___scale_4;
- unmarshaled.set_scale_4(unmarshaled_scale_temp_4);
- }
- // Conversion method for clean up from marshalling of: UnityEngine.SkeletonBone
- IL2CPP_EXTERN_C void SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshal_pinvoke_cleanup(SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_pinvoke& marshaled)
- {
- il2cpp_codegen_marshal_free(marshaled.___name_0);
- marshaled.___name_0 = NULL;
- il2cpp_codegen_marshal_free(marshaled.___parentName_1);
- marshaled.___parentName_1 = NULL;
- }
- // Conversion methods for marshalling of: UnityEngine.SkeletonBone
- IL2CPP_EXTERN_C void SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshal_com(const SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E& unmarshaled, SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_com& marshaled)
- {
- marshaled.___name_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_name_0());
- marshaled.___parentName_1 = il2cpp_codegen_marshal_bstring(unmarshaled.get_parentName_1());
- marshaled.___position_2 = unmarshaled.get_position_2();
- marshaled.___rotation_3 = unmarshaled.get_rotation_3();
- marshaled.___scale_4 = unmarshaled.get_scale_4();
- }
- IL2CPP_EXTERN_C void SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshal_com_back(const SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_com& marshaled, SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E& unmarshaled)
- {
- unmarshaled.set_name_0(il2cpp_codegen_marshal_bstring_result(marshaled.___name_0));
- unmarshaled.set_parentName_1(il2cpp_codegen_marshal_bstring_result(marshaled.___parentName_1));
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_2;
- memset((&unmarshaled_position_temp_2), 0, sizeof(unmarshaled_position_temp_2));
- unmarshaled_position_temp_2 = marshaled.___position_2;
- unmarshaled.set_position_2(unmarshaled_position_temp_2);
- Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_rotation_temp_3;
- memset((&unmarshaled_rotation_temp_3), 0, sizeof(unmarshaled_rotation_temp_3));
- unmarshaled_rotation_temp_3 = marshaled.___rotation_3;
- unmarshaled.set_rotation_3(unmarshaled_rotation_temp_3);
- Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_scale_temp_4;
- memset((&unmarshaled_scale_temp_4), 0, sizeof(unmarshaled_scale_temp_4));
- unmarshaled_scale_temp_4 = marshaled.___scale_4;
- unmarshaled.set_scale_4(unmarshaled_scale_temp_4);
- }
- // Conversion method for clean up from marshalling of: UnityEngine.SkeletonBone
- IL2CPP_EXTERN_C void SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshal_com_cleanup(SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_com& marshaled)
- {
- il2cpp_codegen_marshal_free_bstring(marshaled.___name_0);
- marshaled.___name_0 = NULL;
- il2cpp_codegen_marshal_free_bstring(marshaled.___parentName_1);
- marshaled.___parentName_1 = NULL;
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void UnityEngine.StateMachineBehaviour::OnStateEnter(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateEnter_m0B5055A01EEF9070E7611D3C3165AAA118D22953 (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method)
- {
- {
- return;
- }
- }
- // System.Void UnityEngine.StateMachineBehaviour::OnStateUpdate(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateUpdate_m2FF9D5AD07DF99860C7B0033791FE08F2EF919F1 (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method)
- {
- {
- return;
- }
- }
- // System.Void UnityEngine.StateMachineBehaviour::OnStateExit(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateExit_mE8EADFCEA482A101BF13AFB773A06C3C2C8B3208 (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method)
- {
- {
- return;
- }
- }
- // System.Void UnityEngine.StateMachineBehaviour::OnStateMove(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMove_mB51A6EA16DA5038BF7C4E46863C8ECA1338EFBDD (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method)
- {
- {
- return;
- }
- }
- // System.Void UnityEngine.StateMachineBehaviour::OnStateIK(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateIK_m2BB5A0CD4B083CCDFAC7EE2F8233D2B11825197F (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method)
- {
- {
- return;
- }
- }
- // System.Void UnityEngine.StateMachineBehaviour::OnStateMachineEnter(UnityEngine.Animator,System.Int32)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineEnter_m8696CC6EE9DC7577A07023F84DCF6E4F80E75ACC (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, int32_t ___stateMachinePathHash1, const RuntimeMethod* method)
- {
- {
- return;
- }
- }
- // System.Void UnityEngine.StateMachineBehaviour::OnStateMachineExit(UnityEngine.Animator,System.Int32)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineExit_m7FD170C30229751A93F64C26AFFF9C9BA057BF3D (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, int32_t ___stateMachinePathHash1, const RuntimeMethod* method)
- {
- {
- return;
- }
- }
- // System.Void UnityEngine.StateMachineBehaviour::OnStateEnter(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateEnter_m0027D5548D58C0E2777A4CF9420F015FD56CEC18 (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___controller3, const RuntimeMethod* method)
- {
- {
- return;
- }
- }
- // System.Void UnityEngine.StateMachineBehaviour::OnStateUpdate(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateUpdate_mF81F7D0AB02EB31012A7C50E75295C40301A5055 (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___controller3, const RuntimeMethod* method)
- {
- {
- return;
- }
- }
- // System.Void UnityEngine.StateMachineBehaviour::OnStateExit(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateExit_m795DAE1099CF045D5E61ABBBAD017455F48B0707 (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___controller3, const RuntimeMethod* method)
- {
- {
- return;
- }
- }
- // System.Void UnityEngine.StateMachineBehaviour::OnStateMove(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMove_m29F850CE0258906408520515E4E157D43AFEB181 (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___controller3, const RuntimeMethod* method)
- {
- {
- return;
- }
- }
- // System.Void UnityEngine.StateMachineBehaviour::OnStateIK(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateIK_m96E18AE1A75046F85EB7FEB5C05CEC7377F72C1F (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___controller3, const RuntimeMethod* method)
- {
- {
- return;
- }
- }
- // System.Void UnityEngine.StateMachineBehaviour::OnStateMachineEnter(UnityEngine.Animator,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineEnter_mF2DF6E7A25D30F05E99984F3E8D4083D695F23CA (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, int32_t ___stateMachinePathHash1, AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___controller2, const RuntimeMethod* method)
- {
- {
- return;
- }
- }
- // System.Void UnityEngine.StateMachineBehaviour::OnStateMachineExit(UnityEngine.Animator,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineExit_m8AC70A1160FE329D0E1EC31F08B1E85B59DB516D (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, int32_t ___stateMachinePathHash1, AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___controller2, const RuntimeMethod* method)
- {
- {
- return;
- }
- }
- // System.Void UnityEngine.StateMachineBehaviour::.ctor()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour__ctor_mDB0650FD738799E5880150E656D4A88524D0EBE0 (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, const RuntimeMethod* method)
- {
- {
- ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063(__this, /*hidden argument*/NULL);
- return;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void UnityEngine.Animation/Enumerator::.ctor(UnityEngine.Animation)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_mC97A2B142004D7B757AAF61F6F069FB102372DBA (Enumerator_tD70E33E0A88A86F184E3CA32E532974A65CA2FC5 * __this, Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * ___outer0, const RuntimeMethod* method)
- {
- {
- __this->set_m_CurrentIndex_1((-1));
- Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
- Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * L_0 = ___outer0;
- __this->set_m_Outer_0(L_0);
- return;
- }
- }
- // System.Object UnityEngine.Animation/Enumerator::get_Current()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_mAB7913C42CA7EB7EFE4AE1F7B9BEAA6B5F44C1A9 (Enumerator_tD70E33E0A88A86F184E3CA32E532974A65CA2FC5 * __this, const RuntimeMethod* method)
- {
- RuntimeObject * V_0 = NULL;
- {
- Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * L_0 = __this->get_m_Outer_0();
- int32_t L_1 = __this->get_m_CurrentIndex_1();
- NullCheck(L_0);
- AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * L_2;
- L_2 = Animation_GetStateAtIndex_m436707B278555E5B3AD4FB8F7B1A04F532CDC679(L_0, L_1, /*hidden argument*/NULL);
- V_0 = L_2;
- goto IL_0015;
- }
- IL_0015:
- {
- RuntimeObject * L_3 = V_0;
- return L_3;
- }
- }
- // System.Boolean UnityEngine.Animation/Enumerator::MoveNext()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m46EE9A2B09C10531425A6CFA6FD305CCDB4B3101 (Enumerator_tD70E33E0A88A86F184E3CA32E532974A65CA2FC5 * __this, const RuntimeMethod* method)
- {
- int32_t V_0 = 0;
- bool V_1 = false;
- {
- Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * L_0 = __this->get_m_Outer_0();
- NullCheck(L_0);
- int32_t L_1;
- L_1 = Animation_GetStateCount_mBFB004C6182E7243A2DFA09D7E378A94AC61AABA(L_0, /*hidden argument*/NULL);
- V_0 = L_1;
- int32_t L_2 = __this->get_m_CurrentIndex_1();
- __this->set_m_CurrentIndex_1(((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)1)));
- int32_t L_3 = __this->get_m_CurrentIndex_1();
- int32_t L_4 = V_0;
- V_1 = (bool)((((int32_t)L_3) < ((int32_t)L_4))? 1 : 0);
- goto IL_0027;
- }
- IL_0027:
- {
- bool L_5 = V_1;
- return L_5;
- }
- }
- // System.Void UnityEngine.Animation/Enumerator::Reset()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Reset_mFC24132D3D5F334C8892F799D3B8B92971CBE6C0 (Enumerator_tD70E33E0A88A86F184E3CA32E532974A65CA2FC5 * __this, const RuntimeMethod* method)
- {
- {
- __this->set_m_CurrentIndex_1((-1));
- return;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- IL2CPP_EXTERN_C void DelegatePInvokeWrapper_OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C (OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C * __this, const RuntimeMethod* method)
- {
- typedef void (DEFAULT_CALL *PInvokeFunc)();
- PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));
- // Native function invocation
- il2cppPInvokeFunc();
- }
- // System.Void UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback::.ctor(System.Object,System.IntPtr)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback__ctor_mA35F55BEB8A4BD57D109684E857F85C1F0A6C1B5 (OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
- {
- __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
- __this->set_method_3(___method1);
- __this->set_m_target_2(___object0);
- }
- // System.Void UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback::Invoke()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback_Invoke_m21DB79300E852ED93F2521FFC03EC4D858F6B330 (OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C * __this, const RuntimeMethod* method)
- {
- DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11();
- Delegate_t** delegatesToInvoke;
- il2cpp_array_size_t length;
- if (delegateArrayToInvoke != NULL)
- {
- length = delegateArrayToInvoke->max_length;
- delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
- }
- else
- {
- length = 1;
- delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
- }
- for (il2cpp_array_size_t i = 0; i < length; i++)
- {
- Delegate_t* currentDelegate = delegatesToInvoke[i];
- Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
- RuntimeObject* targetThis = currentDelegate->get_m_target_2();
- RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
- if (!currentDelegate->get_method_is_virtual_10())
- {
- il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
- }
- bool ___methodIsStatic = MethodIsStatic(targetMethod);
- int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
- if (___methodIsStatic)
- {
- if (___parameterCount == 0)
- {
- // open
- typedef void (*FunctionPointerType) (const RuntimeMethod*);
- ((FunctionPointerType)targetMethodPointer)(targetMethod);
- }
- else
- {
- // closed
- typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
- ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
- }
- }
- else
- {
- // closed
- typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
- ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
- }
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
|