#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include template struct VirtualFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; // System.Char[] struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34; // System.Delegate[] struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8; // System.IntPtr[] struct IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971; // UnityEngine.Animation struct Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8; // UnityEngine.AnimationClip struct AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178; // UnityEngine.AnimationEvent struct AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF; // UnityEngine.AnimationState struct AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD; // UnityEngine.Animator struct Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149; // UnityEngine.AnimatorOverrideController struct AnimatorOverrideController_t4630AA9761965F735AEB26B9A92D210D6338B2DA; // System.Delegate struct Delegate_t; // System.DelegateData struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288; // System.Collections.IDictionary struct IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A; // System.Collections.IEnumerator struct IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105; // System.InvalidCastException struct InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463; // System.InvalidOperationException struct InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.Motion struct Motion_t3EAEF01D52B05F10A21CC9B54A35C8F3F6BA3A67; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F; // UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A; // UnityEngine.StateMachineBehaviour struct StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F; // System.String struct String_t; // UnityEngine.TrackedReference struct TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5; // UnityEngine.Animation/Enumerator struct Enumerator_tD70E33E0A88A86F184E3CA32E532974A65CA2FC5; // UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback struct OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C; IL2CPP_EXTERN_C RuntimeClass* AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Enumerator_tD70E33E0A88A86F184E3CA32E532974A65CA2FC5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C String_t* _stringLiteral4DEE968069F34C26613ADFCD69C41EFC29314286; IL2CPP_EXTERN_C String_t* _stringLiteral860B9EA7CDAB02A8A4B38336805EAE2FBA31F09C; IL2CPP_EXTERN_C String_t* _stringLiteral8DC2252638D84FAF2C30B95D54EC83F52FA6C630; IL2CPP_EXTERN_C String_t* _stringLiteral98C704D69BD1A288ED31DEE4ED4E50097A2D7018; IL2CPP_EXTERN_C String_t* _stringLiteralA3C8FF345EC45846B2EE6801F84DD49340F0A9E1; IL2CPP_EXTERN_C String_t* _stringLiteralBF563F6FCC25CE41FFE0BF7590AF9F4475916665; IL2CPP_EXTERN_C String_t* _stringLiteralD2435BFAEB0372E848D9BE812E3B06AB862CC3D1; IL2CPP_EXTERN_C String_t* _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709; IL2CPP_EXTERN_C String_t* _stringLiteralE066D08B565F88D413FDACA14C42BFF008FF4EB9; IL2CPP_EXTERN_C String_t* _stringLiteralF5510C45DDAD777CCB4893578D995C9739F990F2; IL2CPP_EXTERN_C const RuntimeMethod* AnimationLayerMixerPlayable__ctor_m42F8E5BB37A175AF298324D3072932ED9946427B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AnimationMixerPlayable__ctor_mA03CF37709B7854227E25F91BE4F7559981058B0_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AnimationMotionXToDeltaPlayable__ctor_m11668860161B62484EA095BD6360AFD26A86DE93_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AnimationOffsetPlayable__ctor_m9527E52AEA325EAE188AB9843497F2AB33CB742E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AnimationPosePlayable__ctor_m318607F120F21EDE3D7C1ED07C8B2ED13A23BF57_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AnimationRemoveScalePlayable__ctor_m08810C8ECE9A3A100087DD84B13204EC3AF73A8F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AnimationScriptPlayable__ctor_m0B751F7A7D28F59AADACE7C13704D653E0879C56_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AnimatorControllerPlayable_SetHandle_m19111E2A65EDAB3382AC9BE815503459A495FF38_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_m866298E26CA43C28F7948D46E99D65FAA09722C5_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_m30062CF184CC05FFAA026881BEFE337C13B7E70E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_m19943D18384297A3129F799C12E91B0D8162A02F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_m1B2FA89CE8F4A1EBD1AE3FF4E7154CFE120EDF85_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_m171336A5BD550FD80BFD4B2BDF5903DF72C0E1C2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_mEF5219AC94275FE2811CEDC16FE0B850DBA7E9BE_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_m529F82044C8D4F4B60EA35E96D1C0592644AD76B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_mFB1F4B388070EC30EC8DA09EB2869306EE60F2B8_RuntimeMethod_var; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A;; struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com; struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com;; struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke; struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke;; struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // struct U3CModuleU3E_t3C417EDD55E853BAA084114A5B12880739B4473C { public: public: }; // System.Object struct Il2CppArrayBounds; // System.Array // System.Attribute struct Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 : public RuntimeObject { public: public: }; // System.String struct String_t : public RuntimeObject { public: // System.Int32 System.String::m_stringLength int32_t ___m_stringLength_0; // System.Char System.String::m_firstChar Il2CppChar ___m_firstChar_1; public: inline static int32_t get_offset_of_m_stringLength_0() { return static_cast(offsetof(String_t, ___m_stringLength_0)); } inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; } inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; } inline void set_m_stringLength_0(int32_t value) { ___m_stringLength_0 = value; } inline static int32_t get_offset_of_m_firstChar_1() { return static_cast(offsetof(String_t, ___m_firstChar_1)); } inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; } inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; } inline void set_m_firstChar_1(Il2CppChar value) { ___m_firstChar_1 = value; } }; struct String_t_StaticFields { public: // System.String System.String::Empty String_t* ___Empty_5; public: inline static int32_t get_offset_of_Empty_5() { return static_cast(offsetof(String_t_StaticFields, ___Empty_5)); } inline String_t* get_Empty_5() const { return ___Empty_5; } inline String_t** get_address_of_Empty_5() { return &___Empty_5; } inline void set_Empty_5(String_t* value) { ___Empty_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value); } }; // System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com { }; // UnityEngine.Animation/Enumerator struct Enumerator_tD70E33E0A88A86F184E3CA32E532974A65CA2FC5 : public RuntimeObject { public: // UnityEngine.Animation UnityEngine.Animation/Enumerator::m_Outer Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * ___m_Outer_0; // System.Int32 UnityEngine.Animation/Enumerator::m_CurrentIndex int32_t ___m_CurrentIndex_1; public: inline static int32_t get_offset_of_m_Outer_0() { return static_cast(offsetof(Enumerator_tD70E33E0A88A86F184E3CA32E532974A65CA2FC5, ___m_Outer_0)); } inline Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * get_m_Outer_0() const { return ___m_Outer_0; } inline Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 ** get_address_of_m_Outer_0() { return &___m_Outer_0; } inline void set_m_Outer_0(Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * value) { ___m_Outer_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Outer_0), (void*)value); } inline static int32_t get_offset_of_m_CurrentIndex_1() { return static_cast(offsetof(Enumerator_tD70E33E0A88A86F184E3CA32E532974A65CA2FC5, ___m_CurrentIndex_1)); } inline int32_t get_m_CurrentIndex_1() const { return ___m_CurrentIndex_1; } inline int32_t* get_address_of_m_CurrentIndex_1() { return &___m_CurrentIndex_1; } inline void set_m_CurrentIndex_1(int32_t value) { ___m_CurrentIndex_1 = value; } }; // UnityEngine.AnimatorClipInfo struct AnimatorClipInfo_t758011D6F2B4C04893FCD364DAA936C801FBC610 { public: // System.Int32 UnityEngine.AnimatorClipInfo::m_ClipInstanceID int32_t ___m_ClipInstanceID_0; // System.Single UnityEngine.AnimatorClipInfo::m_Weight float ___m_Weight_1; public: inline static int32_t get_offset_of_m_ClipInstanceID_0() { return static_cast(offsetof(AnimatorClipInfo_t758011D6F2B4C04893FCD364DAA936C801FBC610, ___m_ClipInstanceID_0)); } inline int32_t get_m_ClipInstanceID_0() const { return ___m_ClipInstanceID_0; } inline int32_t* get_address_of_m_ClipInstanceID_0() { return &___m_ClipInstanceID_0; } inline void set_m_ClipInstanceID_0(int32_t value) { ___m_ClipInstanceID_0 = value; } inline static int32_t get_offset_of_m_Weight_1() { return static_cast(offsetof(AnimatorClipInfo_t758011D6F2B4C04893FCD364DAA936C801FBC610, ___m_Weight_1)); } inline float get_m_Weight_1() const { return ___m_Weight_1; } inline float* get_address_of_m_Weight_1() { return &___m_Weight_1; } inline void set_m_Weight_1(float value) { ___m_Weight_1 = value; } }; // UnityEngine.AnimatorStateInfo struct AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA { public: // System.Int32 UnityEngine.AnimatorStateInfo::m_Name int32_t ___m_Name_0; // System.Int32 UnityEngine.AnimatorStateInfo::m_Path int32_t ___m_Path_1; // System.Int32 UnityEngine.AnimatorStateInfo::m_FullPath int32_t ___m_FullPath_2; // System.Single UnityEngine.AnimatorStateInfo::m_NormalizedTime float ___m_NormalizedTime_3; // System.Single UnityEngine.AnimatorStateInfo::m_Length float ___m_Length_4; // System.Single UnityEngine.AnimatorStateInfo::m_Speed float ___m_Speed_5; // System.Single UnityEngine.AnimatorStateInfo::m_SpeedMultiplier float ___m_SpeedMultiplier_6; // System.Int32 UnityEngine.AnimatorStateInfo::m_Tag int32_t ___m_Tag_7; // System.Int32 UnityEngine.AnimatorStateInfo::m_Loop int32_t ___m_Loop_8; public: inline static int32_t get_offset_of_m_Name_0() { return static_cast(offsetof(AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA, ___m_Name_0)); } inline int32_t get_m_Name_0() const { return ___m_Name_0; } inline int32_t* get_address_of_m_Name_0() { return &___m_Name_0; } inline void set_m_Name_0(int32_t value) { ___m_Name_0 = value; } inline static int32_t get_offset_of_m_Path_1() { return static_cast(offsetof(AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA, ___m_Path_1)); } inline int32_t get_m_Path_1() const { return ___m_Path_1; } inline int32_t* get_address_of_m_Path_1() { return &___m_Path_1; } inline void set_m_Path_1(int32_t value) { ___m_Path_1 = value; } inline static int32_t get_offset_of_m_FullPath_2() { return static_cast(offsetof(AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA, ___m_FullPath_2)); } inline int32_t get_m_FullPath_2() const { return ___m_FullPath_2; } inline int32_t* get_address_of_m_FullPath_2() { return &___m_FullPath_2; } inline void set_m_FullPath_2(int32_t value) { ___m_FullPath_2 = value; } inline static int32_t get_offset_of_m_NormalizedTime_3() { return static_cast(offsetof(AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA, ___m_NormalizedTime_3)); } inline float get_m_NormalizedTime_3() const { return ___m_NormalizedTime_3; } inline float* get_address_of_m_NormalizedTime_3() { return &___m_NormalizedTime_3; } inline void set_m_NormalizedTime_3(float value) { ___m_NormalizedTime_3 = value; } inline static int32_t get_offset_of_m_Length_4() { return static_cast(offsetof(AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA, ___m_Length_4)); } inline float get_m_Length_4() const { return ___m_Length_4; } inline float* get_address_of_m_Length_4() { return &___m_Length_4; } inline void set_m_Length_4(float value) { ___m_Length_4 = value; } inline static int32_t get_offset_of_m_Speed_5() { return static_cast(offsetof(AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA, ___m_Speed_5)); } inline float get_m_Speed_5() const { return ___m_Speed_5; } inline float* get_address_of_m_Speed_5() { return &___m_Speed_5; } inline void set_m_Speed_5(float value) { ___m_Speed_5 = value; } inline static int32_t get_offset_of_m_SpeedMultiplier_6() { return static_cast(offsetof(AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA, ___m_SpeedMultiplier_6)); } inline float get_m_SpeedMultiplier_6() const { return ___m_SpeedMultiplier_6; } inline float* get_address_of_m_SpeedMultiplier_6() { return &___m_SpeedMultiplier_6; } inline void set_m_SpeedMultiplier_6(float value) { ___m_SpeedMultiplier_6 = value; } inline static int32_t get_offset_of_m_Tag_7() { return static_cast(offsetof(AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA, ___m_Tag_7)); } inline int32_t get_m_Tag_7() const { return ___m_Tag_7; } inline int32_t* get_address_of_m_Tag_7() { return &___m_Tag_7; } inline void set_m_Tag_7(int32_t value) { ___m_Tag_7 = value; } inline static int32_t get_offset_of_m_Loop_8() { return static_cast(offsetof(AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA, ___m_Loop_8)); } inline int32_t get_m_Loop_8() const { return ___m_Loop_8; } inline int32_t* get_address_of_m_Loop_8() { return &___m_Loop_8; } inline void set_m_Loop_8(int32_t value) { ___m_Loop_8 = value; } }; // UnityEngine.AnimatorTransitionInfo struct AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0 { public: // System.Int32 UnityEngine.AnimatorTransitionInfo::m_FullPath int32_t ___m_FullPath_0; // System.Int32 UnityEngine.AnimatorTransitionInfo::m_UserName int32_t ___m_UserName_1; // System.Int32 UnityEngine.AnimatorTransitionInfo::m_Name int32_t ___m_Name_2; // System.Boolean UnityEngine.AnimatorTransitionInfo::m_HasFixedDuration bool ___m_HasFixedDuration_3; // System.Single UnityEngine.AnimatorTransitionInfo::m_Duration float ___m_Duration_4; // System.Single UnityEngine.AnimatorTransitionInfo::m_NormalizedTime float ___m_NormalizedTime_5; // System.Boolean UnityEngine.AnimatorTransitionInfo::m_AnyState bool ___m_AnyState_6; // System.Int32 UnityEngine.AnimatorTransitionInfo::m_TransitionType int32_t ___m_TransitionType_7; public: inline static int32_t get_offset_of_m_FullPath_0() { return static_cast(offsetof(AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0, ___m_FullPath_0)); } inline int32_t get_m_FullPath_0() const { return ___m_FullPath_0; } inline int32_t* get_address_of_m_FullPath_0() { return &___m_FullPath_0; } inline void set_m_FullPath_0(int32_t value) { ___m_FullPath_0 = value; } inline static int32_t get_offset_of_m_UserName_1() { return static_cast(offsetof(AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0, ___m_UserName_1)); } inline int32_t get_m_UserName_1() const { return ___m_UserName_1; } inline int32_t* get_address_of_m_UserName_1() { return &___m_UserName_1; } inline void set_m_UserName_1(int32_t value) { ___m_UserName_1 = value; } inline static int32_t get_offset_of_m_Name_2() { return static_cast(offsetof(AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0, ___m_Name_2)); } inline int32_t get_m_Name_2() const { return ___m_Name_2; } inline int32_t* get_address_of_m_Name_2() { return &___m_Name_2; } inline void set_m_Name_2(int32_t value) { ___m_Name_2 = value; } inline static int32_t get_offset_of_m_HasFixedDuration_3() { return static_cast(offsetof(AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0, ___m_HasFixedDuration_3)); } inline bool get_m_HasFixedDuration_3() const { return ___m_HasFixedDuration_3; } inline bool* get_address_of_m_HasFixedDuration_3() { return &___m_HasFixedDuration_3; } inline void set_m_HasFixedDuration_3(bool value) { ___m_HasFixedDuration_3 = value; } inline static int32_t get_offset_of_m_Duration_4() { return static_cast(offsetof(AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0, ___m_Duration_4)); } inline float get_m_Duration_4() const { return ___m_Duration_4; } inline float* get_address_of_m_Duration_4() { return &___m_Duration_4; } inline void set_m_Duration_4(float value) { ___m_Duration_4 = value; } inline static int32_t get_offset_of_m_NormalizedTime_5() { return static_cast(offsetof(AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0, ___m_NormalizedTime_5)); } inline float get_m_NormalizedTime_5() const { return ___m_NormalizedTime_5; } inline float* get_address_of_m_NormalizedTime_5() { return &___m_NormalizedTime_5; } inline void set_m_NormalizedTime_5(float value) { ___m_NormalizedTime_5 = value; } inline static int32_t get_offset_of_m_AnyState_6() { return static_cast(offsetof(AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0, ___m_AnyState_6)); } inline bool get_m_AnyState_6() const { return ___m_AnyState_6; } inline bool* get_address_of_m_AnyState_6() { return &___m_AnyState_6; } inline void set_m_AnyState_6(bool value) { ___m_AnyState_6 = value; } inline static int32_t get_offset_of_m_TransitionType_7() { return static_cast(offsetof(AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0, ___m_TransitionType_7)); } inline int32_t get_m_TransitionType_7() const { return ___m_TransitionType_7; } inline int32_t* get_address_of_m_TransitionType_7() { return &___m_TransitionType_7; } inline void set_m_TransitionType_7(int32_t value) { ___m_TransitionType_7 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.AnimatorTransitionInfo struct AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshaled_pinvoke { int32_t ___m_FullPath_0; int32_t ___m_UserName_1; int32_t ___m_Name_2; int32_t ___m_HasFixedDuration_3; float ___m_Duration_4; float ___m_NormalizedTime_5; int32_t ___m_AnyState_6; int32_t ___m_TransitionType_7; }; // Native definition for COM marshalling of UnityEngine.AnimatorTransitionInfo struct AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshaled_com { int32_t ___m_FullPath_0; int32_t ___m_UserName_1; int32_t ___m_Name_2; int32_t ___m_HasFixedDuration_3; float ___m_Duration_4; float ___m_NormalizedTime_5; int32_t ___m_AnyState_6; int32_t ___m_TransitionType_7; }; // System.Boolean struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37 { public: // System.Boolean System.Boolean::m_value bool ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); } inline bool get_m_value_0() const { return ___m_value_0; } inline bool* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(bool value) { ___m_value_0 = value; } }; struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields { public: // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; public: inline static int32_t get_offset_of_TrueString_5() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); } inline String_t* get_TrueString_5() const { return ___TrueString_5; } inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; } inline void set_TrueString_5(String_t* value) { ___TrueString_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value); } inline static int32_t get_offset_of_FalseString_6() { return static_cast(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); } inline String_t* get_FalseString_6() const { return ___FalseString_6; } inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; } inline void set_FalseString_6(String_t* value) { ___FalseString_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value); } }; // UnityEngine.Animations.DiscreteEvaluationAttribute struct DiscreteEvaluationAttribute_tF3D5E95A11BF8B0C9B7A458849A893C62AB8807B : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 { public: public: }; struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields { public: // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0; public: inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); } inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; } inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; } inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value) { ___enumSeperatorCharArray_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value); } }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com { }; // System.Int32 struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046 { public: // System.Int32 System.Int32::m_value int32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); } inline int32_t get_m_value_0() const { return ___m_value_0; } inline int32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(int32_t value) { ___m_value_0 = value; } }; // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; struct IntPtr_t_StaticFields { public: // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; public: inline static int32_t get_offset_of_Zero_1() { return static_cast(offsetof(IntPtr_t_StaticFields, ___Zero_1)); } inline intptr_t get_Zero_1() const { return ___Zero_1; } inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; } inline void set_Zero_1(intptr_t value) { ___Zero_1 = value; } }; // UnityEngine.Animations.NotKeyableAttribute struct NotKeyableAttribute_tE0C94B5FF990C6B4BB118486BCA35CCDA91AA905 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // UnityEngine.Quaternion struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 { public: // System.Single UnityEngine.Quaternion::x float ___x_0; // System.Single UnityEngine.Quaternion::y float ___y_1; // System.Single UnityEngine.Quaternion::z float ___z_2; // System.Single UnityEngine.Quaternion::w float ___w_3; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } inline static int32_t get_offset_of_z_2() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___z_2)); } inline float get_z_2() const { return ___z_2; } inline float* get_address_of_z_2() { return &___z_2; } inline void set_z_2(float value) { ___z_2 = value; } inline static int32_t get_offset_of_w_3() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___w_3)); } inline float get_w_3() const { return ___w_3; } inline float* get_address_of_w_3() { return &___w_3; } inline void set_w_3(float value) { ___w_3 = value; } }; struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields { public: // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___identityQuaternion_4; public: inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields, ___identityQuaternion_4)); } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_identityQuaternion_4() const { return ___identityQuaternion_4; } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; } inline void set_identityQuaternion_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value) { ___identityQuaternion_4 = value; } }; // UnityEngine.SharedBetweenAnimatorsAttribute struct SharedBetweenAnimatorsAttribute_t1F94A6AF21AC0F90F38FFEDE964054F34A117279 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // System.Single struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E { public: // System.Single System.Single::m_value float ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); } inline float get_m_value_0() const { return ___m_value_0; } inline float* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(float value) { ___m_value_0 = value; } }; // UnityEngine.Vector3 struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E { public: // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; public: inline static int32_t get_offset_of_x_2() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); } inline float get_x_2() const { return ___x_2; } inline float* get_address_of_x_2() { return &___x_2; } inline void set_x_2(float value) { ___x_2 = value; } inline static int32_t get_offset_of_y_3() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); } inline float get_y_3() const { return ___y_3; } inline float* get_address_of_y_3() { return &___y_3; } inline void set_y_3(float value) { ___y_3 = value; } inline static int32_t get_offset_of_z_4() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); } inline float get_z_4() const { return ___z_4; } inline float* get_address_of_z_4() { return &___z_4; } inline void set_z_4(float value) { ___z_4 = value; } }; struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields { public: // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___negativeInfinityVector_14; public: inline static int32_t get_offset_of_zeroVector_5() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___zeroVector_5)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_zeroVector_5() const { return ___zeroVector_5; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_zeroVector_5() { return &___zeroVector_5; } inline void set_zeroVector_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___zeroVector_5 = value; } inline static int32_t get_offset_of_oneVector_6() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___oneVector_6)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_oneVector_6() const { return ___oneVector_6; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_oneVector_6() { return &___oneVector_6; } inline void set_oneVector_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___oneVector_6 = value; } inline static int32_t get_offset_of_upVector_7() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___upVector_7)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_upVector_7() const { return ___upVector_7; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_upVector_7() { return &___upVector_7; } inline void set_upVector_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___upVector_7 = value; } inline static int32_t get_offset_of_downVector_8() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___downVector_8)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_downVector_8() const { return ___downVector_8; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_downVector_8() { return &___downVector_8; } inline void set_downVector_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___downVector_8 = value; } inline static int32_t get_offset_of_leftVector_9() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___leftVector_9)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_leftVector_9() const { return ___leftVector_9; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_leftVector_9() { return &___leftVector_9; } inline void set_leftVector_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___leftVector_9 = value; } inline static int32_t get_offset_of_rightVector_10() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___rightVector_10)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_rightVector_10() const { return ___rightVector_10; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_rightVector_10() { return &___rightVector_10; } inline void set_rightVector_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___rightVector_10 = value; } inline static int32_t get_offset_of_forwardVector_11() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___forwardVector_11)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_forwardVector_11() const { return ___forwardVector_11; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_forwardVector_11() { return &___forwardVector_11; } inline void set_forwardVector_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___forwardVector_11 = value; } inline static int32_t get_offset_of_backVector_12() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___backVector_12)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_backVector_12() const { return ___backVector_12; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_backVector_12() { return &___backVector_12; } inline void set_backVector_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___backVector_12 = value; } inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___positiveInfinityVector_13)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; } inline void set_positiveInfinityVector_13(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___positiveInfinityVector_13 = value; } inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___negativeInfinityVector_14)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; } inline void set_negativeInfinityVector_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___negativeInfinityVector_14 = value; } }; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5 { public: union { struct { }; uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1]; }; public: }; // UnityEngine.AnimationEventSource struct AnimationEventSource_t1B170B0043F7F21E0AA3577B3220584CA3797630 { public: // System.Int32 UnityEngine.AnimationEventSource::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AnimationEventSource_t1B170B0043F7F21E0AA3577B3220584CA3797630, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Animations.AnimationHumanStream struct AnimationHumanStream_t98A25119C1A24795BA152F54CF9F0673EEDF1C3F { public: // System.IntPtr UnityEngine.Animations.AnimationHumanStream::stream intptr_t ___stream_0; public: inline static int32_t get_offset_of_stream_0() { return static_cast(offsetof(AnimationHumanStream_t98A25119C1A24795BA152F54CF9F0673EEDF1C3F, ___stream_0)); } inline intptr_t get_stream_0() const { return ___stream_0; } inline intptr_t* get_address_of_stream_0() { return &___stream_0; } inline void set_stream_0(intptr_t value) { ___stream_0 = value; } }; // UnityEngine.Animations.AnimationStream struct AnimationStream_t32D9239CBAA66CE867094B820035B2121D7E2714 { public: // System.UInt32 UnityEngine.Animations.AnimationStream::m_AnimatorBindingsVersion uint32_t ___m_AnimatorBindingsVersion_0; // System.IntPtr UnityEngine.Animations.AnimationStream::constant intptr_t ___constant_1; // System.IntPtr UnityEngine.Animations.AnimationStream::input intptr_t ___input_2; // System.IntPtr UnityEngine.Animations.AnimationStream::output intptr_t ___output_3; // System.IntPtr UnityEngine.Animations.AnimationStream::workspace intptr_t ___workspace_4; // System.IntPtr UnityEngine.Animations.AnimationStream::inputStreamAccessor intptr_t ___inputStreamAccessor_5; // System.IntPtr UnityEngine.Animations.AnimationStream::animationHandleBinder intptr_t ___animationHandleBinder_6; public: inline static int32_t get_offset_of_m_AnimatorBindingsVersion_0() { return static_cast(offsetof(AnimationStream_t32D9239CBAA66CE867094B820035B2121D7E2714, ___m_AnimatorBindingsVersion_0)); } inline uint32_t get_m_AnimatorBindingsVersion_0() const { return ___m_AnimatorBindingsVersion_0; } inline uint32_t* get_address_of_m_AnimatorBindingsVersion_0() { return &___m_AnimatorBindingsVersion_0; } inline void set_m_AnimatorBindingsVersion_0(uint32_t value) { ___m_AnimatorBindingsVersion_0 = value; } inline static int32_t get_offset_of_constant_1() { return static_cast(offsetof(AnimationStream_t32D9239CBAA66CE867094B820035B2121D7E2714, ___constant_1)); } inline intptr_t get_constant_1() const { return ___constant_1; } inline intptr_t* get_address_of_constant_1() { return &___constant_1; } inline void set_constant_1(intptr_t value) { ___constant_1 = value; } inline static int32_t get_offset_of_input_2() { return static_cast(offsetof(AnimationStream_t32D9239CBAA66CE867094B820035B2121D7E2714, ___input_2)); } inline intptr_t get_input_2() const { return ___input_2; } inline intptr_t* get_address_of_input_2() { return &___input_2; } inline void set_input_2(intptr_t value) { ___input_2 = value; } inline static int32_t get_offset_of_output_3() { return static_cast(offsetof(AnimationStream_t32D9239CBAA66CE867094B820035B2121D7E2714, ___output_3)); } inline intptr_t get_output_3() const { return ___output_3; } inline intptr_t* get_address_of_output_3() { return &___output_3; } inline void set_output_3(intptr_t value) { ___output_3 = value; } inline static int32_t get_offset_of_workspace_4() { return static_cast(offsetof(AnimationStream_t32D9239CBAA66CE867094B820035B2121D7E2714, ___workspace_4)); } inline intptr_t get_workspace_4() const { return ___workspace_4; } inline intptr_t* get_address_of_workspace_4() { return &___workspace_4; } inline void set_workspace_4(intptr_t value) { ___workspace_4 = value; } inline static int32_t get_offset_of_inputStreamAccessor_5() { return static_cast(offsetof(AnimationStream_t32D9239CBAA66CE867094B820035B2121D7E2714, ___inputStreamAccessor_5)); } inline intptr_t get_inputStreamAccessor_5() const { return ___inputStreamAccessor_5; } inline intptr_t* get_address_of_inputStreamAccessor_5() { return &___inputStreamAccessor_5; } inline void set_inputStreamAccessor_5(intptr_t value) { ___inputStreamAccessor_5 = value; } inline static int32_t get_offset_of_animationHandleBinder_6() { return static_cast(offsetof(AnimationStream_t32D9239CBAA66CE867094B820035B2121D7E2714, ___animationHandleBinder_6)); } inline intptr_t get_animationHandleBinder_6() const { return ___animationHandleBinder_6; } inline intptr_t* get_address_of_animationHandleBinder_6() { return &___animationHandleBinder_6; } inline void set_animationHandleBinder_6(intptr_t value) { ___animationHandleBinder_6 = value; } }; // System.Delegate struct Delegate_t : public RuntimeObject { public: // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject * ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t * ___method_info_7; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t * ___original_method_info_8; // System.DelegateData System.Delegate::data DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_10; public: inline static int32_t get_offset_of_method_ptr_0() { return static_cast(offsetof(Delegate_t, ___method_ptr_0)); } inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; } inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; } inline void set_method_ptr_0(Il2CppMethodPointer value) { ___method_ptr_0 = value; } inline static int32_t get_offset_of_invoke_impl_1() { return static_cast(offsetof(Delegate_t, ___invoke_impl_1)); } inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; } inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; } inline void set_invoke_impl_1(intptr_t value) { ___invoke_impl_1 = value; } inline static int32_t get_offset_of_m_target_2() { return static_cast(offsetof(Delegate_t, ___m_target_2)); } inline RuntimeObject * get_m_target_2() const { return ___m_target_2; } inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; } inline void set_m_target_2(RuntimeObject * value) { ___m_target_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value); } inline static int32_t get_offset_of_method_3() { return static_cast(offsetof(Delegate_t, ___method_3)); } inline intptr_t get_method_3() const { return ___method_3; } inline intptr_t* get_address_of_method_3() { return &___method_3; } inline void set_method_3(intptr_t value) { ___method_3 = value; } inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast(offsetof(Delegate_t, ___delegate_trampoline_4)); } inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; } inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; } inline void set_delegate_trampoline_4(intptr_t value) { ___delegate_trampoline_4 = value; } inline static int32_t get_offset_of_extra_arg_5() { return static_cast(offsetof(Delegate_t, ___extra_arg_5)); } inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; } inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; } inline void set_extra_arg_5(intptr_t value) { ___extra_arg_5 = value; } inline static int32_t get_offset_of_method_code_6() { return static_cast(offsetof(Delegate_t, ___method_code_6)); } inline intptr_t get_method_code_6() const { return ___method_code_6; } inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; } inline void set_method_code_6(intptr_t value) { ___method_code_6 = value; } inline static int32_t get_offset_of_method_info_7() { return static_cast(offsetof(Delegate_t, ___method_info_7)); } inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; } inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; } inline void set_method_info_7(MethodInfo_t * value) { ___method_info_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value); } inline static int32_t get_offset_of_original_method_info_8() { return static_cast(offsetof(Delegate_t, ___original_method_info_8)); } inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; } inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; } inline void set_original_method_info_8(MethodInfo_t * value) { ___original_method_info_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value); } inline static int32_t get_offset_of_data_9() { return static_cast(offsetof(Delegate_t, ___data_9)); } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; } inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value) { ___data_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value); } inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast(offsetof(Delegate_t, ___method_is_virtual_10)); } inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; } inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; } inline void set_method_is_virtual_10(bool value) { ___method_is_virtual_10 = value; } }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // System.Exception struct Exception_t : public RuntimeObject { public: // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t * ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject * ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject * ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* ___native_trace_ips_15; public: inline static int32_t get_offset_of__className_1() { return static_cast(offsetof(Exception_t, ____className_1)); } inline String_t* get__className_1() const { return ____className_1; } inline String_t** get_address_of__className_1() { return &____className_1; } inline void set__className_1(String_t* value) { ____className_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value); } inline static int32_t get_offset_of__message_2() { return static_cast(offsetof(Exception_t, ____message_2)); } inline String_t* get__message_2() const { return ____message_2; } inline String_t** get_address_of__message_2() { return &____message_2; } inline void set__message_2(String_t* value) { ____message_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value); } inline static int32_t get_offset_of__data_3() { return static_cast(offsetof(Exception_t, ____data_3)); } inline RuntimeObject* get__data_3() const { return ____data_3; } inline RuntimeObject** get_address_of__data_3() { return &____data_3; } inline void set__data_3(RuntimeObject* value) { ____data_3 = value; Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value); } inline static int32_t get_offset_of__innerException_4() { return static_cast(offsetof(Exception_t, ____innerException_4)); } inline Exception_t * get__innerException_4() const { return ____innerException_4; } inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; } inline void set__innerException_4(Exception_t * value) { ____innerException_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value); } inline static int32_t get_offset_of__helpURL_5() { return static_cast(offsetof(Exception_t, ____helpURL_5)); } inline String_t* get__helpURL_5() const { return ____helpURL_5; } inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; } inline void set__helpURL_5(String_t* value) { ____helpURL_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value); } inline static int32_t get_offset_of__stackTrace_6() { return static_cast(offsetof(Exception_t, ____stackTrace_6)); } inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; } inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; } inline void set__stackTrace_6(RuntimeObject * value) { ____stackTrace_6 = value; Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value); } inline static int32_t get_offset_of__stackTraceString_7() { return static_cast(offsetof(Exception_t, ____stackTraceString_7)); } inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; } inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; } inline void set__stackTraceString_7(String_t* value) { ____stackTraceString_7 = value; Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value); } inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast(offsetof(Exception_t, ____remoteStackTraceString_8)); } inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; } inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; } inline void set__remoteStackTraceString_8(String_t* value) { ____remoteStackTraceString_8 = value; Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value); } inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast(offsetof(Exception_t, ____remoteStackIndex_9)); } inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; } inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; } inline void set__remoteStackIndex_9(int32_t value) { ____remoteStackIndex_9 = value; } inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast(offsetof(Exception_t, ____dynamicMethods_10)); } inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; } inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; } inline void set__dynamicMethods_10(RuntimeObject * value) { ____dynamicMethods_10 = value; Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value); } inline static int32_t get_offset_of__HResult_11() { return static_cast(offsetof(Exception_t, ____HResult_11)); } inline int32_t get__HResult_11() const { return ____HResult_11; } inline int32_t* get_address_of__HResult_11() { return &____HResult_11; } inline void set__HResult_11(int32_t value) { ____HResult_11 = value; } inline static int32_t get_offset_of__source_12() { return static_cast(offsetof(Exception_t, ____source_12)); } inline String_t* get__source_12() const { return ____source_12; } inline String_t** get_address_of__source_12() { return &____source_12; } inline void set__source_12(String_t* value) { ____source_12 = value; Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value); } inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast(offsetof(Exception_t, ____safeSerializationManager_13)); } inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; } inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; } inline void set__safeSerializationManager_13(SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * value) { ____safeSerializationManager_13 = value; Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value); } inline static int32_t get_offset_of_captured_traces_14() { return static_cast(offsetof(Exception_t, ___captured_traces_14)); } inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* get_captured_traces_14() const { return ___captured_traces_14; } inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971** get_address_of_captured_traces_14() { return &___captured_traces_14; } inline void set_captured_traces_14(StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* value) { ___captured_traces_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value); } inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast(offsetof(Exception_t, ___native_trace_ips_15)); } inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* get_native_trace_ips_15() const { return ___native_trace_ips_15; } inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; } inline void set_native_trace_ips_15(IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* value) { ___native_trace_ips_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value); } }; struct Exception_t_StaticFields { public: // System.Object System.Exception::s_EDILock RuntimeObject * ___s_EDILock_0; public: inline static int32_t get_offset_of_s_EDILock_0() { return static_cast(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); } inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; } inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; } inline void set_s_EDILock_0(RuntimeObject * value) { ___s_EDILock_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value); } }; // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; }; // UnityEngine.HumanLimit struct HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8 { public: // UnityEngine.Vector3 UnityEngine.HumanLimit::m_Min Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Min_0; // UnityEngine.Vector3 UnityEngine.HumanLimit::m_Max Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Max_1; // UnityEngine.Vector3 UnityEngine.HumanLimit::m_Center Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Center_2; // System.Single UnityEngine.HumanLimit::m_AxisLength float ___m_AxisLength_3; // System.Int32 UnityEngine.HumanLimit::m_UseDefaultValues int32_t ___m_UseDefaultValues_4; public: inline static int32_t get_offset_of_m_Min_0() { return static_cast(offsetof(HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8, ___m_Min_0)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Min_0() const { return ___m_Min_0; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Min_0() { return &___m_Min_0; } inline void set_m_Min_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Min_0 = value; } inline static int32_t get_offset_of_m_Max_1() { return static_cast(offsetof(HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8, ___m_Max_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Max_1() const { return ___m_Max_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Max_1() { return &___m_Max_1; } inline void set_m_Max_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Max_1 = value; } inline static int32_t get_offset_of_m_Center_2() { return static_cast(offsetof(HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8, ___m_Center_2)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Center_2() const { return ___m_Center_2; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Center_2() { return &___m_Center_2; } inline void set_m_Center_2(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Center_2 = value; } inline static int32_t get_offset_of_m_AxisLength_3() { return static_cast(offsetof(HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8, ___m_AxisLength_3)); } inline float get_m_AxisLength_3() const { return ___m_AxisLength_3; } inline float* get_address_of_m_AxisLength_3() { return &___m_AxisLength_3; } inline void set_m_AxisLength_3(float value) { ___m_AxisLength_3 = value; } inline static int32_t get_offset_of_m_UseDefaultValues_4() { return static_cast(offsetof(HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8, ___m_UseDefaultValues_4)); } inline int32_t get_m_UseDefaultValues_4() const { return ___m_UseDefaultValues_4; } inline int32_t* get_address_of_m_UseDefaultValues_4() { return &___m_UseDefaultValues_4; } inline void set_m_UseDefaultValues_4(int32_t value) { ___m_UseDefaultValues_4 = value; } }; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject { public: // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; public: inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); } inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; } inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; } inline void set_m_CachedPtr_0(intptr_t value) { ___m_CachedPtr_0 = value; } }; struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields { public: // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; public: inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); } inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; } inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; } inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value) { ___OffsetOfInstanceIDInCPlusPlusObject_1 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.PlayMode struct PlayMode_tB7ABFA16A3D0582F8EF40752140263F632FBBD68 { public: // System.Int32 UnityEngine.PlayMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(PlayMode_tB7ABFA16A3D0582F8EF40752140263F632FBBD68, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Playables.PlayableHandle struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A { public: // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle intptr_t ___m_Handle_0; // System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version uint32_t ___m_Version_1; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Handle_0)); } inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; } inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(intptr_t value) { ___m_Handle_0 = value; } inline static int32_t get_offset_of_m_Version_1() { return static_cast(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Version_1)); } inline uint32_t get_m_Version_1() const { return ___m_Version_1; } inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; } inline void set_m_Version_1(uint32_t value) { ___m_Version_1 = value; } }; struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Null_2; public: inline static int32_t get_offset_of_m_Null_2() { return static_cast(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields, ___m_Null_2)); } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Null_2() const { return ___m_Null_2; } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Null_2() { return &___m_Null_2; } inline void set_m_Null_2(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value) { ___m_Null_2 = value; } }; // UnityEngine.Playables.PlayableOutputHandle struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 { public: // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle intptr_t ___m_Handle_0; // System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version uint32_t ___m_Version_1; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Handle_0)); } inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; } inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(intptr_t value) { ___m_Handle_0 = value; } inline static int32_t get_offset_of_m_Version_1() { return static_cast(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Version_1)); } inline uint32_t get_m_Version_1() const { return ___m_Version_1; } inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; } inline void set_m_Version_1(uint32_t value) { ___m_Version_1 = value; } }; struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields { public: // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Null_2; public: inline static int32_t get_offset_of_m_Null_2() { return static_cast(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields, ___m_Null_2)); } inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Null_2() const { return ___m_Null_2; } inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Null_2() { return &___m_Null_2; } inline void set_m_Null_2(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value) { ___m_Null_2 = value; } }; // UnityEngine.SkeletonBone struct SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E { public: // System.String UnityEngine.SkeletonBone::name String_t* ___name_0; // System.String UnityEngine.SkeletonBone::parentName String_t* ___parentName_1; // UnityEngine.Vector3 UnityEngine.SkeletonBone::position Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_2; // UnityEngine.Quaternion UnityEngine.SkeletonBone::rotation Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation_3; // UnityEngine.Vector3 UnityEngine.SkeletonBone::scale Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___scale_4; public: inline static int32_t get_offset_of_name_0() { return static_cast(offsetof(SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E, ___name_0)); } inline String_t* get_name_0() const { return ___name_0; } inline String_t** get_address_of_name_0() { return &___name_0; } inline void set_name_0(String_t* value) { ___name_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___name_0), (void*)value); } inline static int32_t get_offset_of_parentName_1() { return static_cast(offsetof(SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E, ___parentName_1)); } inline String_t* get_parentName_1() const { return ___parentName_1; } inline String_t** get_address_of_parentName_1() { return &___parentName_1; } inline void set_parentName_1(String_t* value) { ___parentName_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___parentName_1), (void*)value); } inline static int32_t get_offset_of_position_2() { return static_cast(offsetof(SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E, ___position_2)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_2() const { return ___position_2; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_2() { return &___position_2; } inline void set_position_2(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___position_2 = value; } inline static int32_t get_offset_of_rotation_3() { return static_cast(offsetof(SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E, ___rotation_3)); } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_rotation_3() const { return ___rotation_3; } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_rotation_3() { return &___rotation_3; } inline void set_rotation_3(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value) { ___rotation_3 = value; } inline static int32_t get_offset_of_scale_4() { return static_cast(offsetof(SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E, ___scale_4)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_scale_4() const { return ___scale_4; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_scale_4() { return &___scale_4; } inline void set_scale_4(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___scale_4 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.SkeletonBone struct SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_pinvoke { char* ___name_0; char* ___parentName_1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_2; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation_3; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___scale_4; }; // Native definition for COM marshalling of UnityEngine.SkeletonBone struct SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_com { Il2CppChar* ___name_0; Il2CppChar* ___parentName_1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_2; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation_3; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___scale_4; }; // UnityEngine.StateInfoIndex struct StateInfoIndex_t96A27EE74F87F915E3B8C246F2DAC129093492EE { public: // System.Int32 UnityEngine.StateInfoIndex::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(StateInfoIndex_t96A27EE74F87F915E3B8C246F2DAC129093492EE, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.TrackedReference struct TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514 : public RuntimeObject { public: // System.IntPtr UnityEngine.TrackedReference::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.TrackedReference struct TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.TrackedReference struct TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514_marshaled_com { intptr_t ___m_Ptr_0; }; // UnityEngine.WrapMode struct WrapMode_t0DF566E32B136795606714DB9A11A3DC170F5468 { public: // System.Int32 UnityEngine.WrapMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(WrapMode_t0DF566E32B136795606714DB9A11A3DC170F5468, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Animations.AnimationClipPlayable struct AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::m_Handle PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953, ___m_Handle_0)); } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value) { ___m_Handle_0 = value; } }; // UnityEngine.AnimationEvent struct AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF : public RuntimeObject { public: // System.Single UnityEngine.AnimationEvent::m_Time float ___m_Time_0; // System.String UnityEngine.AnimationEvent::m_FunctionName String_t* ___m_FunctionName_1; // System.String UnityEngine.AnimationEvent::m_StringParameter String_t* ___m_StringParameter_2; // UnityEngine.Object UnityEngine.AnimationEvent::m_ObjectReferenceParameter Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___m_ObjectReferenceParameter_3; // System.Single UnityEngine.AnimationEvent::m_FloatParameter float ___m_FloatParameter_4; // System.Int32 UnityEngine.AnimationEvent::m_IntParameter int32_t ___m_IntParameter_5; // System.Int32 UnityEngine.AnimationEvent::m_MessageOptions int32_t ___m_MessageOptions_6; // UnityEngine.AnimationEventSource UnityEngine.AnimationEvent::m_Source int32_t ___m_Source_7; // UnityEngine.AnimationState UnityEngine.AnimationEvent::m_StateSender AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * ___m_StateSender_8; // UnityEngine.AnimatorStateInfo UnityEngine.AnimationEvent::m_AnimatorStateInfo AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___m_AnimatorStateInfo_9; // UnityEngine.AnimatorClipInfo UnityEngine.AnimationEvent::m_AnimatorClipInfo AnimatorClipInfo_t758011D6F2B4C04893FCD364DAA936C801FBC610 ___m_AnimatorClipInfo_10; public: inline static int32_t get_offset_of_m_Time_0() { return static_cast(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_Time_0)); } inline float get_m_Time_0() const { return ___m_Time_0; } inline float* get_address_of_m_Time_0() { return &___m_Time_0; } inline void set_m_Time_0(float value) { ___m_Time_0 = value; } inline static int32_t get_offset_of_m_FunctionName_1() { return static_cast(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_FunctionName_1)); } inline String_t* get_m_FunctionName_1() const { return ___m_FunctionName_1; } inline String_t** get_address_of_m_FunctionName_1() { return &___m_FunctionName_1; } inline void set_m_FunctionName_1(String_t* value) { ___m_FunctionName_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_FunctionName_1), (void*)value); } inline static int32_t get_offset_of_m_StringParameter_2() { return static_cast(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_StringParameter_2)); } inline String_t* get_m_StringParameter_2() const { return ___m_StringParameter_2; } inline String_t** get_address_of_m_StringParameter_2() { return &___m_StringParameter_2; } inline void set_m_StringParameter_2(String_t* value) { ___m_StringParameter_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_StringParameter_2), (void*)value); } inline static int32_t get_offset_of_m_ObjectReferenceParameter_3() { return static_cast(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_ObjectReferenceParameter_3)); } inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * get_m_ObjectReferenceParameter_3() const { return ___m_ObjectReferenceParameter_3; } inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A ** get_address_of_m_ObjectReferenceParameter_3() { return &___m_ObjectReferenceParameter_3; } inline void set_m_ObjectReferenceParameter_3(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * value) { ___m_ObjectReferenceParameter_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ObjectReferenceParameter_3), (void*)value); } inline static int32_t get_offset_of_m_FloatParameter_4() { return static_cast(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_FloatParameter_4)); } inline float get_m_FloatParameter_4() const { return ___m_FloatParameter_4; } inline float* get_address_of_m_FloatParameter_4() { return &___m_FloatParameter_4; } inline void set_m_FloatParameter_4(float value) { ___m_FloatParameter_4 = value; } inline static int32_t get_offset_of_m_IntParameter_5() { return static_cast(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_IntParameter_5)); } inline int32_t get_m_IntParameter_5() const { return ___m_IntParameter_5; } inline int32_t* get_address_of_m_IntParameter_5() { return &___m_IntParameter_5; } inline void set_m_IntParameter_5(int32_t value) { ___m_IntParameter_5 = value; } inline static int32_t get_offset_of_m_MessageOptions_6() { return static_cast(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_MessageOptions_6)); } inline int32_t get_m_MessageOptions_6() const { return ___m_MessageOptions_6; } inline int32_t* get_address_of_m_MessageOptions_6() { return &___m_MessageOptions_6; } inline void set_m_MessageOptions_6(int32_t value) { ___m_MessageOptions_6 = value; } inline static int32_t get_offset_of_m_Source_7() { return static_cast(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_Source_7)); } inline int32_t get_m_Source_7() const { return ___m_Source_7; } inline int32_t* get_address_of_m_Source_7() { return &___m_Source_7; } inline void set_m_Source_7(int32_t value) { ___m_Source_7 = value; } inline static int32_t get_offset_of_m_StateSender_8() { return static_cast(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_StateSender_8)); } inline AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * get_m_StateSender_8() const { return ___m_StateSender_8; } inline AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD ** get_address_of_m_StateSender_8() { return &___m_StateSender_8; } inline void set_m_StateSender_8(AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * value) { ___m_StateSender_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_StateSender_8), (void*)value); } inline static int32_t get_offset_of_m_AnimatorStateInfo_9() { return static_cast(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_AnimatorStateInfo_9)); } inline AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA get_m_AnimatorStateInfo_9() const { return ___m_AnimatorStateInfo_9; } inline AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA * get_address_of_m_AnimatorStateInfo_9() { return &___m_AnimatorStateInfo_9; } inline void set_m_AnimatorStateInfo_9(AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA value) { ___m_AnimatorStateInfo_9 = value; } inline static int32_t get_offset_of_m_AnimatorClipInfo_10() { return static_cast(offsetof(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF, ___m_AnimatorClipInfo_10)); } inline AnimatorClipInfo_t758011D6F2B4C04893FCD364DAA936C801FBC610 get_m_AnimatorClipInfo_10() const { return ___m_AnimatorClipInfo_10; } inline AnimatorClipInfo_t758011D6F2B4C04893FCD364DAA936C801FBC610 * get_address_of_m_AnimatorClipInfo_10() { return &___m_AnimatorClipInfo_10; } inline void set_m_AnimatorClipInfo_10(AnimatorClipInfo_t758011D6F2B4C04893FCD364DAA936C801FBC610 value) { ___m_AnimatorClipInfo_10 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.AnimationEvent struct AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshaled_pinvoke { float ___m_Time_0; char* ___m_FunctionName_1; char* ___m_StringParameter_2; Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke ___m_ObjectReferenceParameter_3; float ___m_FloatParameter_4; int32_t ___m_IntParameter_5; int32_t ___m_MessageOptions_6; int32_t ___m_Source_7; AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * ___m_StateSender_8; AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___m_AnimatorStateInfo_9; AnimatorClipInfo_t758011D6F2B4C04893FCD364DAA936C801FBC610 ___m_AnimatorClipInfo_10; }; // Native definition for COM marshalling of UnityEngine.AnimationEvent struct AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshaled_com { float ___m_Time_0; Il2CppChar* ___m_FunctionName_1; Il2CppChar* ___m_StringParameter_2; Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com* ___m_ObjectReferenceParameter_3; float ___m_FloatParameter_4; int32_t ___m_IntParameter_5; int32_t ___m_MessageOptions_6; int32_t ___m_Source_7; AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * ___m_StateSender_8; AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___m_AnimatorStateInfo_9; AnimatorClipInfo_t758011D6F2B4C04893FCD364DAA936C801FBC610 ___m_AnimatorClipInfo_10; }; // UnityEngine.Animations.AnimationLayerMixerPlayable struct AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::m_Handle PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880, ___m_Handle_0)); } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value) { ___m_Handle_0 = value; } }; struct AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_StaticFields { public: // UnityEngine.Animations.AnimationLayerMixerPlayable UnityEngine.Animations.AnimationLayerMixerPlayable::m_NullPlayable AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast(offsetof(AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_StaticFields, ___m_NullPlayable_1)); } inline AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 value) { ___m_NullPlayable_1 = value; } }; // UnityEngine.Animations.AnimationMixerPlayable struct AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::m_Handle PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741, ___m_Handle_0)); } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value) { ___m_Handle_0 = value; } }; struct AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_StaticFields { public: // UnityEngine.Animations.AnimationMixerPlayable UnityEngine.Animations.AnimationMixerPlayable::m_NullPlayable AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast(offsetof(AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_StaticFields, ___m_NullPlayable_1)); } inline AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 value) { ___m_NullPlayable_1 = value; } }; // UnityEngine.Animations.AnimationMotionXToDeltaPlayable struct AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::m_Handle PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076, ___m_Handle_0)); } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value) { ___m_Handle_0 = value; } }; struct AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_StaticFields { public: // UnityEngine.Animations.AnimationMotionXToDeltaPlayable UnityEngine.Animations.AnimationMotionXToDeltaPlayable::m_NullPlayable AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast(offsetof(AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_StaticFields, ___m_NullPlayable_1)); } inline AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 value) { ___m_NullPlayable_1 = value; } }; // UnityEngine.Animations.AnimationOffsetPlayable struct AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::m_Handle PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941, ___m_Handle_0)); } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value) { ___m_Handle_0 = value; } }; struct AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_StaticFields { public: // UnityEngine.Animations.AnimationOffsetPlayable UnityEngine.Animations.AnimationOffsetPlayable::m_NullPlayable AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast(offsetof(AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_StaticFields, ___m_NullPlayable_1)); } inline AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 value) { ___m_NullPlayable_1 = value; } }; // UnityEngine.Animations.AnimationPlayableOutput struct AnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17 { public: // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Animations.AnimationPlayableOutput::m_Handle PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AnimationPlayableOutput_t14570F3E63619E52ABB0B0306D4F4AAA6225DE17, ___m_Handle_0)); } inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value) { ___m_Handle_0 = value; } }; // UnityEngine.Animations.AnimationPosePlayable struct AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationPosePlayable::m_Handle PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9, ___m_Handle_0)); } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value) { ___m_Handle_0 = value; } }; struct AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_StaticFields { public: // UnityEngine.Animations.AnimationPosePlayable UnityEngine.Animations.AnimationPosePlayable::m_NullPlayable AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast(offsetof(AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_StaticFields, ___m_NullPlayable_1)); } inline AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 value) { ___m_NullPlayable_1 = value; } }; // UnityEngine.Animations.AnimationRemoveScalePlayable struct AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::m_Handle PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429, ___m_Handle_0)); } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value) { ___m_Handle_0 = value; } }; struct AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_StaticFields { public: // UnityEngine.Animations.AnimationRemoveScalePlayable UnityEngine.Animations.AnimationRemoveScalePlayable::m_NullPlayable AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast(offsetof(AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_StaticFields, ___m_NullPlayable_1)); } inline AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 value) { ___m_NullPlayable_1 = value; } }; // UnityEngine.Animations.AnimationScriptPlayable struct AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationScriptPlayable::m_Handle PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B, ___m_Handle_0)); } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value) { ___m_Handle_0 = value; } }; struct AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_StaticFields { public: // UnityEngine.Animations.AnimationScriptPlayable UnityEngine.Animations.AnimationScriptPlayable::m_NullPlayable AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast(offsetof(AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_StaticFields, ___m_NullPlayable_1)); } inline AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B value) { ___m_NullPlayable_1 = value; } }; // UnityEngine.AnimationState struct AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD : public TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514 { public: public: }; // UnityEngine.Animations.AnimatorControllerPlayable struct AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::m_Handle PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4, ___m_Handle_0)); } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value) { ___m_Handle_0 = value; } }; struct AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_StaticFields { public: // UnityEngine.Animations.AnimatorControllerPlayable UnityEngine.Animations.AnimatorControllerPlayable::m_NullPlayable AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast(offsetof(AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_StaticFields, ___m_NullPlayable_1)); } inline AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 value) { ___m_NullPlayable_1 = value; } }; // UnityEngine.Avatar struct Avatar_t1A1B32874530475986346E2EED62F9DDEE8C45C6 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Component struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.HumanBone struct HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D { public: // System.String UnityEngine.HumanBone::m_BoneName String_t* ___m_BoneName_0; // System.String UnityEngine.HumanBone::m_HumanName String_t* ___m_HumanName_1; // UnityEngine.HumanLimit UnityEngine.HumanBone::limit HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8 ___limit_2; public: inline static int32_t get_offset_of_m_BoneName_0() { return static_cast(offsetof(HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D, ___m_BoneName_0)); } inline String_t* get_m_BoneName_0() const { return ___m_BoneName_0; } inline String_t** get_address_of_m_BoneName_0() { return &___m_BoneName_0; } inline void set_m_BoneName_0(String_t* value) { ___m_BoneName_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_BoneName_0), (void*)value); } inline static int32_t get_offset_of_m_HumanName_1() { return static_cast(offsetof(HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D, ___m_HumanName_1)); } inline String_t* get_m_HumanName_1() const { return ___m_HumanName_1; } inline String_t** get_address_of_m_HumanName_1() { return &___m_HumanName_1; } inline void set_m_HumanName_1(String_t* value) { ___m_HumanName_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_HumanName_1), (void*)value); } inline static int32_t get_offset_of_limit_2() { return static_cast(offsetof(HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D, ___limit_2)); } inline HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8 get_limit_2() const { return ___limit_2; } inline HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8 * get_address_of_limit_2() { return &___limit_2; } inline void set_limit_2(HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8 value) { ___limit_2 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.HumanBone struct HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_pinvoke { char* ___m_BoneName_0; char* ___m_HumanName_1; HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8 ___limit_2; }; // Native definition for COM marshalling of UnityEngine.HumanBone struct HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_com { Il2CppChar* ___m_BoneName_0; Il2CppChar* ___m_HumanName_1; HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8 ___limit_2; }; // UnityEngine.Motion struct Motion_t3EAEF01D52B05F10A21CC9B54A35C8F3F6BA3A67 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: // System.Boolean UnityEngine.Motion::k__BackingField bool ___U3CisAnimatorMotionU3Ek__BackingField_4; public: inline static int32_t get_offset_of_U3CisAnimatorMotionU3Ek__BackingField_4() { return static_cast(offsetof(Motion_t3EAEF01D52B05F10A21CC9B54A35C8F3F6BA3A67, ___U3CisAnimatorMotionU3Ek__BackingField_4)); } inline bool get_U3CisAnimatorMotionU3Ek__BackingField_4() const { return ___U3CisAnimatorMotionU3Ek__BackingField_4; } inline bool* get_address_of_U3CisAnimatorMotionU3Ek__BackingField_4() { return &___U3CisAnimatorMotionU3Ek__BackingField_4; } inline void set_U3CisAnimatorMotionU3Ek__BackingField_4(bool value) { ___U3CisAnimatorMotionU3Ek__BackingField_4 = value; } }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { public: // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11; public: inline static int32_t get_offset_of_delegates_11() { return static_cast(offsetof(MulticastDelegate_t, ___delegates_11)); } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; } inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value) { ___delegates_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value); } }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_11; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_11; }; // UnityEngine.RuntimeAnimatorController struct RuntimeAnimatorController_t6F70D5BE51CCBA99132F444EFFA41439DFE71BAB : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_pinvoke : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_com : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com { }; // System.SystemException struct SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 : public Exception_t { public: public: }; // UnityEngine.AnimationClip struct AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 : public Motion_t3EAEF01D52B05F10A21CC9B54A35C8F3F6BA3A67 { public: public: }; // UnityEngine.AnimatorOverrideController struct AnimatorOverrideController_t4630AA9761965F735AEB26B9A92D210D6338B2DA : public RuntimeAnimatorController_t6F70D5BE51CCBA99132F444EFFA41439DFE71BAB { public: // UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback UnityEngine.AnimatorOverrideController::OnOverrideControllerDirty OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C * ___OnOverrideControllerDirty_4; public: inline static int32_t get_offset_of_OnOverrideControllerDirty_4() { return static_cast(offsetof(AnimatorOverrideController_t4630AA9761965F735AEB26B9A92D210D6338B2DA, ___OnOverrideControllerDirty_4)); } inline OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C * get_OnOverrideControllerDirty_4() const { return ___OnOverrideControllerDirty_4; } inline OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C ** get_address_of_OnOverrideControllerDirty_4() { return &___OnOverrideControllerDirty_4; } inline void set_OnOverrideControllerDirty_4(OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C * value) { ___OnOverrideControllerDirty_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___OnOverrideControllerDirty_4), (void*)value); } }; // UnityEngine.Behaviour struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // System.InvalidCastException struct InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 { public: public: }; // System.InvalidOperationException struct InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 { public: public: }; // UnityEngine.StateMachineBehaviour struct StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A { public: public: }; // UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback struct OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C : public MulticastDelegate_t { public: public: }; // UnityEngine.Animation struct Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; // UnityEngine.Animator struct Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif // System.Delegate[] struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8 : public RuntimeArray { public: ALIGN_FIELD (8) Delegate_t * m_Items[1]; public: inline Delegate_t * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Delegate_t * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke_back(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled); IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke_cleanup(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled); IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com_back(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled); IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com_cleanup(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_m866298E26CA43C28F7948D46E99D65FAA09722C5_gshared (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_m30062CF184CC05FFAA026881BEFE337C13B7E70E_gshared (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_m19943D18384297A3129F799C12E91B0D8162A02F_gshared (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_m1B2FA89CE8F4A1EBD1AE3FF4E7154CFE120EDF85_gshared (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_m171336A5BD550FD80BFD4B2BDF5903DF72C0E1C2_gshared (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_mEF5219AC94275FE2811CEDC16FE0B850DBA7E9BE_gshared (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_m529F82044C8D4F4B60EA35E96D1C0592644AD76B_gshared (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_mFB1F4B388070EC30EC8DA09EB2869306EE60F2B8_gshared (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method); // System.Void UnityEngine.Animation::StopNamed(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_StopNamed_m54E2AFE7BE6B4BEFD190BEC410AF90B60F343114 (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, String_t* ___name0, const RuntimeMethod* method); // UnityEngine.AnimationState UnityEngine.Animation::GetState(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * Animation_GetState_mE120497EC77651CF72D9406EBF8E221BCB0C2CA6 (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Boolean UnityEngine.Animation::Play(UnityEngine.PlayMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animation_Play_mE768E71A80625EBCE4577FA5F82E2A6E6FE4F9F8 (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, int32_t ___mode0, const RuntimeMethod* method); // System.Boolean UnityEngine.Animation::PlayDefaultAnimation(UnityEngine.PlayMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animation_PlayDefaultAnimation_mF95A24563D8A4517F75A8149D0961C2024DE8DAB (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, int32_t ___mode0, const RuntimeMethod* method); // System.Boolean UnityEngine.Animation::Play(System.String,UnityEngine.PlayMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animation_Play_m8F742F537EA22D32B109BB0B57F54315BA2182A1 (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, String_t* ___animation0, int32_t ___mode1, const RuntimeMethod* method); // System.Void UnityEngine.Animation::CrossFade(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_CrossFade_m7D83F71B3DCF3D5F8995389669800718C988FA1A (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, String_t* ___animation0, float ___fadeLength1, const RuntimeMethod* method); // System.Void UnityEngine.Animation::CrossFade(System.String,System.Single,UnityEngine.PlayMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_CrossFade_m3FA2A5C413E36D5463FEDDFFD87582867F2ED65E (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, String_t* ___animation0, float ___fadeLength1, int32_t ___mode2, const RuntimeMethod* method); // System.Void UnityEngine.Animation/Enumerator::.ctor(UnityEngine.Animation) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_mC97A2B142004D7B757AAF61F6F069FB102372DBA (Enumerator_tD70E33E0A88A86F184E3CA32E532974A65CA2FC5 * __this, Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * ___outer0, const RuntimeMethod* method); // System.Boolean UnityEngine.TrackedReference::op_Implicit(UnityEngine.TrackedReference) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackedReference_op_Implicit_mDE5D31DEF5AB0B49315E6FD2F039DC63653D077D (TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514 * ___exists0, const RuntimeMethod* method); // UnityEngine.AnimationClip UnityEngine.AnimationState::get_clip() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * AnimationState_get_clip_m84FD95AFB1FDC356E53AA6F44089F69B353B42BB (AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * __this, const RuntimeMethod* method); // System.Void UnityEngine.Motion::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Motion__ctor_mDC0BDF6F52E99C4A69EFDAC157CC29D0C1A4F9E6 (Motion_t3EAEF01D52B05F10A21CC9B54A35C8F3F6BA3A67 * __this, const RuntimeMethod* method); // System.Void UnityEngine.AnimationClip::Internal_CreateAnimationClip(UnityEngine.AnimationClip) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip_Internal_CreateAnimationClip_mA9F511FF346799F0F2672D64998CD38D7CB2E168 (AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * ___self0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationClipPlayable_GetHandle_m93C27911A3C7107750C2A6BE529C58FB2FDB1122 (AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___x0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___y1, const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationClipPlayable::Equals(UnityEngine.Animations.AnimationClipPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClipPlayable_Equals_m73BDBE0839B6AA4782C37B21DD58D3388B5EC814 (AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 * __this, AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 ___other0, const RuntimeMethod* method); // System.Void System.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405 (RuntimeObject * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_m866298E26CA43C28F7948D46E99D65FAA09722C5 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_m866298E26CA43C28F7948D46E99D65FAA09722C5_gshared)(__this, method); } // System.Void System.InvalidCastException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidCastException__ctor_m50103CBF0C211B93BF46697875413A10B5A5C5A3 (InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 * __this, String_t* ___message0, const RuntimeMethod* method); // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__ctor_m42F8E5BB37A175AF298324D3072932ED9946427B (AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationLayerMixerPlayable_GetHandle_mBFA950F140D76E10983B9AB946397F4C12ABC439 (AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::Equals(UnityEngine.Animations.AnimationLayerMixerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationLayerMixerPlayable_Equals_m018BD27B24B3EDC5101A475A14F13F753F2323AA (AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 * __this, AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 ___other0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612 (const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_m30062CF184CC05FFAA026881BEFE337C13B7E70E (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_m30062CF184CC05FFAA026881BEFE337C13B7E70E_gshared)(__this, method); } // System.Void UnityEngine.Animations.AnimationMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMixerPlayable__ctor_mA03CF37709B7854227E25F91BE4F7559981058B0 (AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationMixerPlayable_GetHandle_mE8F7D1A18F1BD1C00BA1EC6AA8036044E8907FC3 (AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationMixerPlayable::Equals(UnityEngine.Animations.AnimationMixerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMixerPlayable_Equals_m8979D90ED92FF553B5D6AB0BDD616C544352816B (AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 * __this, AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_m19943D18384297A3129F799C12E91B0D8162A02F (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_m19943D18384297A3129F799C12E91B0D8162A02F_gshared)(__this, method); } // System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable__ctor_m11668860161B62484EA095BD6360AFD26A86DE93 (AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationMotionXToDeltaPlayable_GetHandle_m840D19A4E2DFB4BF2397061B833E63AD786587BA (AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::Equals(UnityEngine.Animations.AnimationMotionXToDeltaPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMotionXToDeltaPlayable_Equals_mB08A41C628755AF909489716A1D62AECC2BFDD9E (AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 * __this, AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_m1B2FA89CE8F4A1EBD1AE3FF4E7154CFE120EDF85 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_m1B2FA89CE8F4A1EBD1AE3FF4E7154CFE120EDF85_gshared)(__this, method); } // System.Void UnityEngine.Animations.AnimationOffsetPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__ctor_m9527E52AEA325EAE188AB9843497F2AB33CB742E (AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationOffsetPlayable_GetHandle_m8C3C08EC531127B002D3AFAB5AF259D8030B0049 (AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::Equals(UnityEngine.Animations.AnimationOffsetPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationOffsetPlayable_Equals_m9AFE60B035481569924E20C6953B4B21EF7734AA (AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 * __this, AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_m171336A5BD550FD80BFD4B2BDF5903DF72C0E1C2 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_m171336A5BD550FD80BFD4B2BDF5903DF72C0E1C2_gshared)(__this, method); } // System.Void UnityEngine.Animations.AnimationPosePlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPosePlayable__ctor_m318607F120F21EDE3D7C1ED07C8B2ED13A23BF57 (AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationPosePlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationPosePlayable_GetHandle_m0354C54EB680FC70D4B48D95F7FC4BA4700A0DCE (AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationPosePlayable::Equals(UnityEngine.Animations.AnimationPosePlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationPosePlayable_Equals_mECC5FA256AAA5334C38DBB6D00EE8AC1BDC015A1 (AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 * __this, AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_mEF5219AC94275FE2811CEDC16FE0B850DBA7E9BE (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_mEF5219AC94275FE2811CEDC16FE0B850DBA7E9BE_gshared)(__this, method); } // System.Void UnityEngine.Animations.AnimationRemoveScalePlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationRemoveScalePlayable__ctor_m08810C8ECE9A3A100087DD84B13204EC3AF73A8F (AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationRemoveScalePlayable_GetHandle_m1949202B58BDF17726A1ADC934EB5232E835CCA8 (AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationRemoveScalePlayable::Equals(UnityEngine.Animations.AnimationRemoveScalePlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationRemoveScalePlayable_Equals_m7FE9E55B027861A0B91347F18DAC7E11E2740397 (AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 * __this, AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_m529F82044C8D4F4B60EA35E96D1C0592644AD76B (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_m529F82044C8D4F4B60EA35E96D1C0592644AD76B_gshared)(__this, method); } // System.Void UnityEngine.Animations.AnimationScriptPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationScriptPlayable__ctor_m0B751F7A7D28F59AADACE7C13704D653E0879C56 (AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationScriptPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationScriptPlayable_GetHandle_mCEA7899E7E43FC2C73B3331AE27C289327F03B18 (AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationScriptPlayable::Equals(UnityEngine.Animations.AnimationScriptPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationScriptPlayable_Equals_m1705DCC80312E3D34E17B32BDBAF4BBB78D435D8 (AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B * __this, AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B ___other0, const RuntimeMethod* method); // System.Void UnityEngine.TrackedReference::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackedReference__ctor_m7E082F3A77162102770CCB781B5EAE437AB373CD (TrackedReference_t17AA313389C655DCF279F96A2D85332B29596514 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Animator::SetFloatString(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetFloatString_m0D1D54020A1D7F9E73A84DAA5FF118ED31F3E943 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, float ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Animator::SetFloatStringDamp(System.String,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetFloatStringDamp_mE5687E1F614DEDDE45110DA6A55F1B5499667B0C (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, float ___value1, float ___dampTime2, float ___deltaTime3, const RuntimeMethod* method); // System.Boolean UnityEngine.Animator::GetBoolString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_GetBoolString_mCACE093AEB7F1FDB919A2F5D6057E95124CF6980 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::SetBoolString(System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetBoolString_mB0D21540179FFB9E5F1B2C2EF008BD0595B78BA7 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, bool ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Animator::SetIntegerString(System.String,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetIntegerString_m98F3F5AF11579CA8F0DD2C43625CBE6258999CB9 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, int32_t ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Animator::SetTriggerString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTriggerString_m38F66A49276BCED56B89BB6AF8A36183BE4285F0 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::ResetTriggerString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_ResetTriggerString_m6FC21A6B7732A31338EE22E78F3D6220903EDBB2 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::get_deltaPosition_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_get_deltaPosition_Injected_m1E4EE8E8FF829CD0CA02B5B2993B8F52F51FAE7E (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::GetAnimatorStateInfo(System.Int32,UnityEngine.StateInfoIndex,UnityEngine.AnimatorStateInfo&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_GetAnimatorStateInfo_m623172399D38470B4C5EB7DE06A3106AB6958657 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, int32_t ___layerIndex0, int32_t ___stateInfoIndex1, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA * ___info2, const RuntimeMethod* method); // System.Void UnityEngine.Animator::CrossFade(System.String,System.Single,System.Int32,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CrossFade_mDD4CB6DEED448B3324562943FBA1A64E2E437B8B (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___stateName0, float ___normalizedTransitionDuration1, int32_t ___layer2, float ___normalizedTimeOffset3, float ___normalizedTransitionTime4, const RuntimeMethod* method); // System.Int32 UnityEngine.Animator::StringToHash(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animator_StringToHash_mA351F39D53E2AEFCF0BBD50E4FA92B7E1C99A668 (String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::CrossFade(System.Int32,System.Single,System.Int32,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CrossFade_m982460E106F477EF16DE314851BF7467F966EC79 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, int32_t ___stateHashName0, float ___normalizedTransitionDuration1, int32_t ___layer2, float ___normalizedTimeOffset3, float ___normalizedTransitionTime4, const RuntimeMethod* method); // System.Void UnityEngine.Animations.AnimatorControllerPlayable::SetHandle(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable_SetHandle_m19111E2A65EDAB3382AC9BE815503459A495FF38 (AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method); // System.Void UnityEngine.Animations.AnimatorControllerPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__ctor_mBD4E1368EB671F6349C5740B1BF131F97BD12CC8 (AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimatorControllerPlayable_GetHandle_mBB2911E1B1867ED9C9080BEF16838119A51E0C0C (AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * __this, const RuntimeMethod* method); // System.Void System.InvalidOperationException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidOperationException__ctor_mC012CE552988309733C896F3FEA8249171E4402E (InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB * __this, String_t* ___message0, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_mFB1F4B388070EC30EC8DA09EB2869306EE60F2B8 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_mFB1F4B388070EC30EC8DA09EB2869306EE60F2B8_gshared)(__this, method); } // System.Boolean UnityEngine.Animations.AnimatorControllerPlayable::Equals(UnityEngine.Animations.AnimatorControllerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimatorControllerPlayable_Equals_m9D2F918EE07AE657A11C13F285317C05BB257730 (AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * __this, AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___other0, const RuntimeMethod* method); // System.Void UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback_Invoke_m21DB79300E852ED93F2521FFC03EC4D858F6B330 (OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.AnimatorStateInfo::IsName(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimatorStateInfo_IsName_mF1263FB1F2AB142CFEB61B375D6EEBCFD53F9428 (AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA * __this, String_t* ___name0, const RuntimeMethod* method); // System.Int32 UnityEngine.AnimatorStateInfo::get_fullPathHash() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimatorStateInfo_get_fullPathHash_m296D315AB1FBF6177A423298296CECC1DBA7221D (AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA * __this, const RuntimeMethod* method); // System.Single UnityEngine.AnimatorStateInfo::get_normalizedTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimatorStateInfo_get_normalizedTime_mC951C5D83749FC2AE37DCC75A022383C578F3B40 (AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA * __this, const RuntimeMethod* method); // System.Void UnityEngine.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method); // System.Void UnityEngine.ScriptableObject::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063 (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * __this, const RuntimeMethod* method); // UnityEngine.AnimationState UnityEngine.Animation::GetStateAtIndex(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * Animation_GetStateAtIndex_m436707B278555E5B3AD4FB8F7B1A04F532CDC679 (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Int32 UnityEngine.Animation::GetStateCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animation_GetStateCount_mBFB004C6182E7243A2DFA09D7E378A94AC61AABA (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, const RuntimeMethod* method); #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animation::Stop(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_Stop_m84D4DE04495B1AA30D43B00DD720C88FAFE60EEB (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, String_t* ___name0, const RuntimeMethod* method) { { String_t* L_0 = ___name0; Animation_StopNamed_m54E2AFE7BE6B4BEFD190BEC410AF90B60F343114(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animation::StopNamed(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_StopNamed_m54E2AFE7BE6B4BEFD190BEC410AF90B60F343114 (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, String_t* ___name0, const RuntimeMethod* method) { typedef void (*Animation_StopNamed_m54E2AFE7BE6B4BEFD190BEC410AF90B60F343114_ftn) (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 *, String_t*); static Animation_StopNamed_m54E2AFE7BE6B4BEFD190BEC410AF90B60F343114_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_StopNamed_m54E2AFE7BE6B4BEFD190BEC410AF90B60F343114_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::StopNamed(System.String)"); _il2cpp_icall_func(__this, ___name0); } // UnityEngine.AnimationState UnityEngine.Animation::get_Item(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * Animation_get_Item_m1A6478937F31595F94BFE95141C8FEF0D90CA932 (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, String_t* ___name0, const RuntimeMethod* method) { AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * V_0 = NULL; { String_t* L_0 = ___name0; AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * L_1; L_1 = Animation_GetState_mE120497EC77651CF72D9406EBF8E221BCB0C2CA6(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000b; } IL_000b: { AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.Animation::Play() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animation_Play_m5588607899B9B866117A1477C696076F161BA3D4 (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = Animation_Play_mE768E71A80625EBCE4577FA5F82E2A6E6FE4F9F8(__this, 0, /*hidden argument*/NULL); V_0 = L_0; goto IL_000b; } IL_000b: { bool L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.Animation::Play(UnityEngine.PlayMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animation_Play_mE768E71A80625EBCE4577FA5F82E2A6E6FE4F9F8 (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, int32_t ___mode0, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = ___mode0; bool L_1; L_1 = Animation_PlayDefaultAnimation_mF95A24563D8A4517F75A8149D0961C2024DE8DAB(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000b; } IL_000b: { bool L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.Animation::PlayDefaultAnimation(UnityEngine.PlayMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animation_PlayDefaultAnimation_mF95A24563D8A4517F75A8149D0961C2024DE8DAB (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, int32_t ___mode0, const RuntimeMethod* method) { typedef bool (*Animation_PlayDefaultAnimation_mF95A24563D8A4517F75A8149D0961C2024DE8DAB_ftn) (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 *, int32_t); static Animation_PlayDefaultAnimation_mF95A24563D8A4517F75A8149D0961C2024DE8DAB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_PlayDefaultAnimation_mF95A24563D8A4517F75A8149D0961C2024DE8DAB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::PlayDefaultAnimation(UnityEngine.PlayMode)"); bool icallRetVal = _il2cpp_icall_func(__this, ___mode0); return icallRetVal; } // System.Boolean UnityEngine.Animation::Play(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animation_Play_m8EDFE80589A27DF1C34CCC0CF81DB5313CE35607 (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, String_t* ___animation0, const RuntimeMethod* method) { bool V_0 = false; { String_t* L_0 = ___animation0; bool L_1; L_1 = Animation_Play_m8F742F537EA22D32B109BB0B57F54315BA2182A1(__this, L_0, 0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000c; } IL_000c: { bool L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.Animation::Play(System.String,UnityEngine.PlayMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animation_Play_m8F742F537EA22D32B109BB0B57F54315BA2182A1 (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, String_t* ___animation0, int32_t ___mode1, const RuntimeMethod* method) { typedef bool (*Animation_Play_m8F742F537EA22D32B109BB0B57F54315BA2182A1_ftn) (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 *, String_t*, int32_t); static Animation_Play_m8F742F537EA22D32B109BB0B57F54315BA2182A1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_Play_m8F742F537EA22D32B109BB0B57F54315BA2182A1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::Play(System.String,UnityEngine.PlayMode)"); bool icallRetVal = _il2cpp_icall_func(__this, ___animation0, ___mode1); return icallRetVal; } // System.Void UnityEngine.Animation::CrossFade(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_CrossFade_mAA2C1F467BCFF4AFF6B06D041BA98A9CBD57352B (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, String_t* ___animation0, const RuntimeMethod* method) { { String_t* L_0 = ___animation0; Animation_CrossFade_m7D83F71B3DCF3D5F8995389669800718C988FA1A(__this, L_0, (0.300000012f), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animation::CrossFade(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_CrossFade_m7D83F71B3DCF3D5F8995389669800718C988FA1A (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, String_t* ___animation0, float ___fadeLength1, const RuntimeMethod* method) { { String_t* L_0 = ___animation0; float L_1 = ___fadeLength1; Animation_CrossFade_m3FA2A5C413E36D5463FEDDFFD87582867F2ED65E(__this, L_0, L_1, 0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animation::CrossFade(System.String,System.Single,UnityEngine.PlayMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_CrossFade_m3FA2A5C413E36D5463FEDDFFD87582867F2ED65E (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, String_t* ___animation0, float ___fadeLength1, int32_t ___mode2, const RuntimeMethod* method) { typedef void (*Animation_CrossFade_m3FA2A5C413E36D5463FEDDFFD87582867F2ED65E_ftn) (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 *, String_t*, float, int32_t); static Animation_CrossFade_m3FA2A5C413E36D5463FEDDFFD87582867F2ED65E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_CrossFade_m3FA2A5C413E36D5463FEDDFFD87582867F2ED65E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::CrossFade(System.String,System.Single,UnityEngine.PlayMode)"); _il2cpp_icall_func(__this, ___animation0, ___fadeLength1, ___mode2); } // System.Int32 UnityEngine.Animation::GetClipCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animation_GetClipCount_m7F02B7ADF7FC64A7BC1A9D35F9B95739D3682E08 (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, const RuntimeMethod* method) { typedef int32_t (*Animation_GetClipCount_m7F02B7ADF7FC64A7BC1A9D35F9B95739D3682E08_ftn) (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 *); static Animation_GetClipCount_m7F02B7ADF7FC64A7BC1A9D35F9B95739D3682E08_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_GetClipCount_m7F02B7ADF7FC64A7BC1A9D35F9B95739D3682E08_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::GetClipCount()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Collections.IEnumerator UnityEngine.Animation::GetEnumerator() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Animation_GetEnumerator_m7F0049CCE49D9F5963AFB5552CDEAD51793891F7 (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_tD70E33E0A88A86F184E3CA32E532974A65CA2FC5_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RuntimeObject* V_0 = NULL; { Enumerator_tD70E33E0A88A86F184E3CA32E532974A65CA2FC5 * L_0 = (Enumerator_tD70E33E0A88A86F184E3CA32E532974A65CA2FC5 *)il2cpp_codegen_object_new(Enumerator_tD70E33E0A88A86F184E3CA32E532974A65CA2FC5_il2cpp_TypeInfo_var); Enumerator__ctor_mC97A2B142004D7B757AAF61F6F069FB102372DBA(L_0, __this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000a; } IL_000a: { RuntimeObject* L_1 = V_0; return L_1; } } // UnityEngine.AnimationState UnityEngine.Animation::GetState(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * Animation_GetState_mE120497EC77651CF72D9406EBF8E221BCB0C2CA6 (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, String_t* ___name0, const RuntimeMethod* method) { typedef AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * (*Animation_GetState_mE120497EC77651CF72D9406EBF8E221BCB0C2CA6_ftn) (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 *, String_t*); static Animation_GetState_mE120497EC77651CF72D9406EBF8E221BCB0C2CA6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_GetState_mE120497EC77651CF72D9406EBF8E221BCB0C2CA6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::GetState(System.String)"); AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * icallRetVal = _il2cpp_icall_func(__this, ___name0); return icallRetVal; } // UnityEngine.AnimationState UnityEngine.Animation::GetStateAtIndex(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * Animation_GetStateAtIndex_m436707B278555E5B3AD4FB8F7B1A04F532CDC679 (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, int32_t ___index0, const RuntimeMethod* method) { typedef AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * (*Animation_GetStateAtIndex_m436707B278555E5B3AD4FB8F7B1A04F532CDC679_ftn) (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 *, int32_t); static Animation_GetStateAtIndex_m436707B278555E5B3AD4FB8F7B1A04F532CDC679_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_GetStateAtIndex_m436707B278555E5B3AD4FB8F7B1A04F532CDC679_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::GetStateAtIndex(System.Int32)"); AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * icallRetVal = _il2cpp_icall_func(__this, ___index0); return icallRetVal; } // System.Int32 UnityEngine.Animation::GetStateCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animation_GetStateCount_mBFB004C6182E7243A2DFA09D7E378A94AC61AABA (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, const RuntimeMethod* method) { typedef int32_t (*Animation_GetStateCount_mBFB004C6182E7243A2DFA09D7E378A94AC61AABA_ftn) (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 *); static Animation_GetStateCount_mBFB004C6182E7243A2DFA09D7E378A94AC61AABA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_GetStateCount_mBFB004C6182E7243A2DFA09D7E378A94AC61AABA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::GetStateCount()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.AnimationClip UnityEngine.Animation::GetClip(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * Animation_GetClip_m8D59FF4F59C2363DC4D3E087562A0DA606E161D5 (Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * __this, String_t* ___name0, const RuntimeMethod* method) { AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * V_0 = NULL; bool V_1 = false; AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * V_2 = NULL; { String_t* L_0 = ___name0; AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * L_1; L_1 = Animation_GetState_mE120497EC77651CF72D9406EBF8E221BCB0C2CA6(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * L_2 = V_0; bool L_3; L_3 = TrackedReference_op_Implicit_mDE5D31DEF5AB0B49315E6FD2F039DC63653D077D(L_2, /*hidden argument*/NULL); V_1 = L_3; bool L_4 = V_1; if (!L_4) { goto IL_001c; } } { AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * L_5 = V_0; NullCheck(L_5); AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * L_6; L_6 = AnimationState_get_clip_m84FD95AFB1FDC356E53AA6F44089F69B353B42BB(L_5, /*hidden argument*/NULL); V_2 = L_6; goto IL_0020; } IL_001c: { V_2 = (AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 *)NULL; goto IL_0020; } IL_0020: { AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * L_7 = V_2; return L_7; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.AnimationClip::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip__ctor_m1678D7A0D58F768C92690BABB01DBDE64F12D09E (AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * __this, const RuntimeMethod* method) { { Motion__ctor_mDC0BDF6F52E99C4A69EFDAC157CC29D0C1A4F9E6(__this, /*hidden argument*/NULL); AnimationClip_Internal_CreateAnimationClip_mA9F511FF346799F0F2672D64998CD38D7CB2E168(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.AnimationClip::Internal_CreateAnimationClip(UnityEngine.AnimationClip) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip_Internal_CreateAnimationClip_mA9F511FF346799F0F2672D64998CD38D7CB2E168 (AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * ___self0, const RuntimeMethod* method) { typedef void (*AnimationClip_Internal_CreateAnimationClip_mA9F511FF346799F0F2672D64998CD38D7CB2E168_ftn) (AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 *); static AnimationClip_Internal_CreateAnimationClip_mA9F511FF346799F0F2672D64998CD38D7CB2E168_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_Internal_CreateAnimationClip_mA9F511FF346799F0F2672D64998CD38D7CB2E168_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::Internal_CreateAnimationClip(UnityEngine.AnimationClip)"); _il2cpp_icall_func(___self0); } // System.Single UnityEngine.AnimationClip::get_length() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimationClip_get_length_m7917C4C333DD8083A5395581652C227E0CECC82B (AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * __this, const RuntimeMethod* method) { typedef float (*AnimationClip_get_length_m7917C4C333DD8083A5395581652C227E0CECC82B_ftn) (AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 *); static AnimationClip_get_length_m7917C4C333DD8083A5395581652C227E0CECC82B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_get_length_m7917C4C333DD8083A5395581652C227E0CECC82B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::get_length()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationClipPlayable_GetHandle_m93C27911A3C7107750C2A6BE529C58FB2FDB1122 (AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 * __this, const RuntimeMethod* method) { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationClipPlayable_GetHandle_m93C27911A3C7107750C2A6BE529C58FB2FDB1122_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 * _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue; _returnValue = AnimationClipPlayable_GetHandle_m93C27911A3C7107750C2A6BE529C58FB2FDB1122(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Animations.AnimationClipPlayable::Equals(UnityEngine.Animations.AnimationClipPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClipPlayable_Equals_m73BDBE0839B6AA4782C37B21DD58D3388B5EC814 (AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 * __this, AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = AnimationClipPlayable_GetHandle_m93C27911A3C7107750C2A6BE529C58FB2FDB1122((AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 *)__this, /*hidden argument*/NULL); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1; L_1 = AnimationClipPlayable_GetHandle_m93C27911A3C7107750C2A6BE529C58FB2FDB1122((AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 *)(&___other0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); bool L_2; L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool AnimationClipPlayable_Equals_m73BDBE0839B6AA4782C37B21DD58D3388B5EC814_AdjustorThunk (RuntimeObject * __this, AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 ___other0, const RuntimeMethod* method) { AnimationClipPlayable_t6386488B0C0300A21A352B4C17B9E6D5D38DF953 * _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = AnimationClipPlayable_Equals_m73BDBE0839B6AA4782C37B21DD58D3388B5EC814(_thisAdjusted, ___other0, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.AnimationEvent IL2CPP_EXTERN_C void AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshal_pinvoke(const AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF& unmarshaled, AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshaled_pinvoke& marshaled) { Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL); } IL2CPP_EXTERN_C void AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshal_pinvoke_back(const AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshaled_pinvoke& marshaled, AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF& unmarshaled) { Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.AnimationEvent IL2CPP_EXTERN_C void AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshal_pinvoke_cleanup(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.AnimationEvent IL2CPP_EXTERN_C void AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshal_com(const AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF& unmarshaled, AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshaled_com& marshaled) { Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL); } IL2CPP_EXTERN_C void AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshal_com_back(const AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshaled_com& marshaled, AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF& unmarshaled) { Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.AnimationEvent IL2CPP_EXTERN_C void AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshal_com_cleanup(AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF_marshaled_com& marshaled) { } // System.Void UnityEngine.AnimationEvent::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationEvent__ctor_mA2780A113EA8DD56C3C2EDD0D60BBA78047BACDE (AnimationEvent_tC15CA47BE450896AF876FFA75D7A8E22C2D286AF * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); s_Il2CppMethodInitialized = true; } { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); __this->set_m_Time_0((0.0f)); __this->set_m_FunctionName_1(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); __this->set_m_StringParameter_2(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); __this->set_m_ObjectReferenceParameter_3((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL); __this->set_m_FloatParameter_4((0.0f)); __this->set_m_IntParameter_5(0); __this->set_m_MessageOptions_6(0); __this->set_m_Source_7(0); __this->set_m_StateSender_8((AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD *)NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__ctor_m42F8E5BB37A175AF298324D3072932ED9946427B (AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_m866298E26CA43C28F7948D46E99D65FAA09722C5_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { bool L_0; L_0 = PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0027; } } { bool L_2; L_2 = PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_m866298E26CA43C28F7948D46E99D65FAA09722C5((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_m866298E26CA43C28F7948D46E99D65FAA09722C5_RuntimeMethod_var); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0026; } } { InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 * L_4 = (InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463_il2cpp_TypeInfo_var))); InvalidCastException__ctor_m50103CBF0C211B93BF46697875413A10B5A5C5A3(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD2435BFAEB0372E848D9BE812E3B06AB862CC3D1)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationLayerMixerPlayable__ctor_m42F8E5BB37A175AF298324D3072932ED9946427B_RuntimeMethod_var))); } IL_0026: { } IL_0027: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_5 = ___handle0; __this->set_m_Handle_0(L_5); return; } } IL2CPP_EXTERN_C void AnimationLayerMixerPlayable__ctor_m42F8E5BB37A175AF298324D3072932ED9946427B_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method) { AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 * _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AnimationLayerMixerPlayable__ctor_m42F8E5BB37A175AF298324D3072932ED9946427B(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationLayerMixerPlayable_GetHandle_mBFA950F140D76E10983B9AB946397F4C12ABC439 (AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 * __this, const RuntimeMethod* method) { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationLayerMixerPlayable_GetHandle_mBFA950F140D76E10983B9AB946397F4C12ABC439_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 * _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue; _returnValue = AnimationLayerMixerPlayable_GetHandle_mBFA950F140D76E10983B9AB946397F4C12ABC439(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::Equals(UnityEngine.Animations.AnimationLayerMixerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationLayerMixerPlayable_Equals_m018BD27B24B3EDC5101A475A14F13F753F2323AA (AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 * __this, AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = AnimationLayerMixerPlayable_GetHandle_mBFA950F140D76E10983B9AB946397F4C12ABC439((AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 *)__this, /*hidden argument*/NULL); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1; L_1 = AnimationLayerMixerPlayable_GetHandle_mBFA950F140D76E10983B9AB946397F4C12ABC439((AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 *)(&___other0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); bool L_2; L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool AnimationLayerMixerPlayable_Equals_m018BD27B24B3EDC5101A475A14F13F753F2323AA_AdjustorThunk (RuntimeObject * __this, AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 ___other0, const RuntimeMethod* method) { AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 * _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = AnimationLayerMixerPlayable_Equals_m018BD27B24B3EDC5101A475A14F13F753F2323AA(_thisAdjusted, ___other0, method); return _returnValue; } // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__cctor_mBE9F47E968D356F7BB549E705A4E91E1AEAEE807 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612(/*hidden argument*/NULL); AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880 L_1; memset((&L_1), 0, sizeof(L_1)); AnimationLayerMixerPlayable__ctor_m42F8E5BB37A175AF298324D3072932ED9946427B((&L_1), L_0, /*hidden argument*/NULL); ((AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_StaticFields*)il2cpp_codegen_static_fields_for(AnimationLayerMixerPlayable_tF647DD9BCA6E0F49367A5F13AAE0D5B093A91880_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animations.AnimationMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMixerPlayable__ctor_mA03CF37709B7854227E25F91BE4F7559981058B0 (AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_m30062CF184CC05FFAA026881BEFE337C13B7E70E_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { bool L_0; L_0 = PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0027; } } { bool L_2; L_2 = PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_m30062CF184CC05FFAA026881BEFE337C13B7E70E((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_m30062CF184CC05FFAA026881BEFE337C13B7E70E_RuntimeMethod_var); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0026; } } { InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 * L_4 = (InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463_il2cpp_TypeInfo_var))); InvalidCastException__ctor_m50103CBF0C211B93BF46697875413A10B5A5C5A3(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4DEE968069F34C26613ADFCD69C41EFC29314286)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationMixerPlayable__ctor_mA03CF37709B7854227E25F91BE4F7559981058B0_RuntimeMethod_var))); } IL_0026: { } IL_0027: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_5 = ___handle0; __this->set_m_Handle_0(L_5); return; } } IL2CPP_EXTERN_C void AnimationMixerPlayable__ctor_mA03CF37709B7854227E25F91BE4F7559981058B0_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method) { AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 * _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AnimationMixerPlayable__ctor_mA03CF37709B7854227E25F91BE4F7559981058B0(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationMixerPlayable_GetHandle_mE8F7D1A18F1BD1C00BA1EC6AA8036044E8907FC3 (AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 * __this, const RuntimeMethod* method) { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationMixerPlayable_GetHandle_mE8F7D1A18F1BD1C00BA1EC6AA8036044E8907FC3_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 * _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue; _returnValue = AnimationMixerPlayable_GetHandle_mE8F7D1A18F1BD1C00BA1EC6AA8036044E8907FC3(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Animations.AnimationMixerPlayable::Equals(UnityEngine.Animations.AnimationMixerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMixerPlayable_Equals_m8979D90ED92FF553B5D6AB0BDD616C544352816B (AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 * __this, AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = AnimationMixerPlayable_GetHandle_mE8F7D1A18F1BD1C00BA1EC6AA8036044E8907FC3((AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 *)__this, /*hidden argument*/NULL); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1; L_1 = AnimationMixerPlayable_GetHandle_mE8F7D1A18F1BD1C00BA1EC6AA8036044E8907FC3((AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 *)(&___other0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); bool L_2; L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool AnimationMixerPlayable_Equals_m8979D90ED92FF553B5D6AB0BDD616C544352816B_AdjustorThunk (RuntimeObject * __this, AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 ___other0, const RuntimeMethod* method) { AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 * _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = AnimationMixerPlayable_Equals_m8979D90ED92FF553B5D6AB0BDD616C544352816B(_thisAdjusted, ___other0, method); return _returnValue; } // System.Void UnityEngine.Animations.AnimationMixerPlayable::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMixerPlayable__cctor_m8DB71DF60AD75D3274E24FDB9DAC8F4D8FDD5C1D (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612(/*hidden argument*/NULL); AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741 L_1; memset((&L_1), 0, sizeof(L_1)); AnimationMixerPlayable__ctor_mA03CF37709B7854227E25F91BE4F7559981058B0((&L_1), L_0, /*hidden argument*/NULL); ((AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_StaticFields*)il2cpp_codegen_static_fields_for(AnimationMixerPlayable_t7C6D407FE0D55712B07081F8114CFA347F124741_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable__ctor_m11668860161B62484EA095BD6360AFD26A86DE93 (AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_m19943D18384297A3129F799C12E91B0D8162A02F_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { bool L_0; L_0 = PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0027; } } { bool L_2; L_2 = PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_m19943D18384297A3129F799C12E91B0D8162A02F((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_m19943D18384297A3129F799C12E91B0D8162A02F_RuntimeMethod_var); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0026; } } { InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 * L_4 = (InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463_il2cpp_TypeInfo_var))); InvalidCastException__ctor_m50103CBF0C211B93BF46697875413A10B5A5C5A3(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8DC2252638D84FAF2C30B95D54EC83F52FA6C630)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationMotionXToDeltaPlayable__ctor_m11668860161B62484EA095BD6360AFD26A86DE93_RuntimeMethod_var))); } IL_0026: { } IL_0027: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_5 = ___handle0; __this->set_m_Handle_0(L_5); return; } } IL2CPP_EXTERN_C void AnimationMotionXToDeltaPlayable__ctor_m11668860161B62484EA095BD6360AFD26A86DE93_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method) { AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 * _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AnimationMotionXToDeltaPlayable__ctor_m11668860161B62484EA095BD6360AFD26A86DE93(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationMotionXToDeltaPlayable_GetHandle_m840D19A4E2DFB4BF2397061B833E63AD786587BA (AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 * __this, const RuntimeMethod* method) { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationMotionXToDeltaPlayable_GetHandle_m840D19A4E2DFB4BF2397061B833E63AD786587BA_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 * _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue; _returnValue = AnimationMotionXToDeltaPlayable_GetHandle_m840D19A4E2DFB4BF2397061B833E63AD786587BA(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::Equals(UnityEngine.Animations.AnimationMotionXToDeltaPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMotionXToDeltaPlayable_Equals_mB08A41C628755AF909489716A1D62AECC2BFDD9E (AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 * __this, AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = AnimationMotionXToDeltaPlayable_GetHandle_m840D19A4E2DFB4BF2397061B833E63AD786587BA((AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 *)__this, /*hidden argument*/NULL); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1; L_1 = AnimationMotionXToDeltaPlayable_GetHandle_m840D19A4E2DFB4BF2397061B833E63AD786587BA((AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 *)(&___other0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); bool L_2; L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool AnimationMotionXToDeltaPlayable_Equals_mB08A41C628755AF909489716A1D62AECC2BFDD9E_AdjustorThunk (RuntimeObject * __this, AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 ___other0, const RuntimeMethod* method) { AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 * _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = AnimationMotionXToDeltaPlayable_Equals_mB08A41C628755AF909489716A1D62AECC2BFDD9E(_thisAdjusted, ___other0, method); return _returnValue; } // System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable__cctor_m0C46BAE776A8D7FAB7CEE08C4D6EBC63B08708FD (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612(/*hidden argument*/NULL); AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076 L_1; memset((&L_1), 0, sizeof(L_1)); AnimationMotionXToDeltaPlayable__ctor_m11668860161B62484EA095BD6360AFD26A86DE93((&L_1), L_0, /*hidden argument*/NULL); ((AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_StaticFields*)il2cpp_codegen_static_fields_for(AnimationMotionXToDeltaPlayable_t6E21B629D4689F5E3CFCFACA0B31411082773076_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animations.AnimationOffsetPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__ctor_m9527E52AEA325EAE188AB9843497F2AB33CB742E (AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_m1B2FA89CE8F4A1EBD1AE3FF4E7154CFE120EDF85_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { bool L_0; L_0 = PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0027; } } { bool L_2; L_2 = PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_m1B2FA89CE8F4A1EBD1AE3FF4E7154CFE120EDF85((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_m1B2FA89CE8F4A1EBD1AE3FF4E7154CFE120EDF85_RuntimeMethod_var); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0026; } } { InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 * L_4 = (InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463_il2cpp_TypeInfo_var))); InvalidCastException__ctor_m50103CBF0C211B93BF46697875413A10B5A5C5A3(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA3C8FF345EC45846B2EE6801F84DD49340F0A9E1)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationOffsetPlayable__ctor_m9527E52AEA325EAE188AB9843497F2AB33CB742E_RuntimeMethod_var))); } IL_0026: { } IL_0027: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_5 = ___handle0; __this->set_m_Handle_0(L_5); return; } } IL2CPP_EXTERN_C void AnimationOffsetPlayable__ctor_m9527E52AEA325EAE188AB9843497F2AB33CB742E_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method) { AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 * _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AnimationOffsetPlayable__ctor_m9527E52AEA325EAE188AB9843497F2AB33CB742E(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationOffsetPlayable_GetHandle_m8C3C08EC531127B002D3AFAB5AF259D8030B0049 (AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 * __this, const RuntimeMethod* method) { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationOffsetPlayable_GetHandle_m8C3C08EC531127B002D3AFAB5AF259D8030B0049_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 * _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue; _returnValue = AnimationOffsetPlayable_GetHandle_m8C3C08EC531127B002D3AFAB5AF259D8030B0049(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::Equals(UnityEngine.Animations.AnimationOffsetPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationOffsetPlayable_Equals_m9AFE60B035481569924E20C6953B4B21EF7734AA (AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 * __this, AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = AnimationOffsetPlayable_GetHandle_m8C3C08EC531127B002D3AFAB5AF259D8030B0049((AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 *)(&___other0), /*hidden argument*/NULL); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = L_0; RuntimeObject * L_2 = Box(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var, &L_1); RuntimeObject * L_3 = Box(AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_il2cpp_TypeInfo_var, __this); NullCheck(L_3); bool L_4; L_4 = VirtualFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_3, L_2); *__this = *(AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 *)UnBox(L_3); V_0 = L_4; goto IL_001c; } IL_001c: { bool L_5 = V_0; return L_5; } } IL2CPP_EXTERN_C bool AnimationOffsetPlayable_Equals_m9AFE60B035481569924E20C6953B4B21EF7734AA_AdjustorThunk (RuntimeObject * __this, AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 ___other0, const RuntimeMethod* method) { AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 * _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = AnimationOffsetPlayable_Equals_m9AFE60B035481569924E20C6953B4B21EF7734AA(_thisAdjusted, ___other0, method); return _returnValue; } // System.Void UnityEngine.Animations.AnimationOffsetPlayable::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__cctor_m00251ED10BD7F52F20BC9D0A36B9C8AC52F15FA6 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612(/*hidden argument*/NULL); AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941 L_1; memset((&L_1), 0, sizeof(L_1)); AnimationOffsetPlayable__ctor_m9527E52AEA325EAE188AB9843497F2AB33CB742E((&L_1), L_0, /*hidden argument*/NULL); ((AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_StaticFields*)il2cpp_codegen_static_fields_for(AnimationOffsetPlayable_tBB8333A8E35A23D8FAA2D34E35FF02BD53FF9941_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animations.AnimationPosePlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPosePlayable__ctor_m318607F120F21EDE3D7C1ED07C8B2ED13A23BF57 (AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_m171336A5BD550FD80BFD4B2BDF5903DF72C0E1C2_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { bool L_0; L_0 = PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0027; } } { bool L_2; L_2 = PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_m171336A5BD550FD80BFD4B2BDF5903DF72C0E1C2((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_m171336A5BD550FD80BFD4B2BDF5903DF72C0E1C2_RuntimeMethod_var); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0026; } } { InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 * L_4 = (InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463_il2cpp_TypeInfo_var))); InvalidCastException__ctor_m50103CBF0C211B93BF46697875413A10B5A5C5A3(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE066D08B565F88D413FDACA14C42BFF008FF4EB9)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationPosePlayable__ctor_m318607F120F21EDE3D7C1ED07C8B2ED13A23BF57_RuntimeMethod_var))); } IL_0026: { } IL_0027: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_5 = ___handle0; __this->set_m_Handle_0(L_5); return; } } IL2CPP_EXTERN_C void AnimationPosePlayable__ctor_m318607F120F21EDE3D7C1ED07C8B2ED13A23BF57_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method) { AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 * _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AnimationPosePlayable__ctor_m318607F120F21EDE3D7C1ED07C8B2ED13A23BF57(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationPosePlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationPosePlayable_GetHandle_m0354C54EB680FC70D4B48D95F7FC4BA4700A0DCE (AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 * __this, const RuntimeMethod* method) { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationPosePlayable_GetHandle_m0354C54EB680FC70D4B48D95F7FC4BA4700A0DCE_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 * _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue; _returnValue = AnimationPosePlayable_GetHandle_m0354C54EB680FC70D4B48D95F7FC4BA4700A0DCE(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Animations.AnimationPosePlayable::Equals(UnityEngine.Animations.AnimationPosePlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationPosePlayable_Equals_mECC5FA256AAA5334C38DBB6D00EE8AC1BDC015A1 (AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 * __this, AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = AnimationPosePlayable_GetHandle_m0354C54EB680FC70D4B48D95F7FC4BA4700A0DCE((AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 *)(&___other0), /*hidden argument*/NULL); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = L_0; RuntimeObject * L_2 = Box(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var, &L_1); RuntimeObject * L_3 = Box(AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_il2cpp_TypeInfo_var, __this); NullCheck(L_3); bool L_4; L_4 = VirtualFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_3, L_2); *__this = *(AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 *)UnBox(L_3); V_0 = L_4; goto IL_001c; } IL_001c: { bool L_5 = V_0; return L_5; } } IL2CPP_EXTERN_C bool AnimationPosePlayable_Equals_mECC5FA256AAA5334C38DBB6D00EE8AC1BDC015A1_AdjustorThunk (RuntimeObject * __this, AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 ___other0, const RuntimeMethod* method) { AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 * _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = AnimationPosePlayable_Equals_mECC5FA256AAA5334C38DBB6D00EE8AC1BDC015A1(_thisAdjusted, ___other0, method); return _returnValue; } // System.Void UnityEngine.Animations.AnimationPosePlayable::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPosePlayable__cctor_m61B5F097B084BBB3CD21AE5E565AB35450C85B1C (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612(/*hidden argument*/NULL); AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9 L_1; memset((&L_1), 0, sizeof(L_1)); AnimationPosePlayable__ctor_m318607F120F21EDE3D7C1ED07C8B2ED13A23BF57((&L_1), L_0, /*hidden argument*/NULL); ((AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_StaticFields*)il2cpp_codegen_static_fields_for(AnimationPosePlayable_t455DFF8AB153FC8930BD1B79342EC791033662B9_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animations.AnimationRemoveScalePlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationRemoveScalePlayable__ctor_m08810C8ECE9A3A100087DD84B13204EC3AF73A8F (AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_mEF5219AC94275FE2811CEDC16FE0B850DBA7E9BE_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { bool L_0; L_0 = PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0027; } } { bool L_2; L_2 = PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_mEF5219AC94275FE2811CEDC16FE0B850DBA7E9BE((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_mEF5219AC94275FE2811CEDC16FE0B850DBA7E9BE_RuntimeMethod_var); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0026; } } { InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 * L_4 = (InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463_il2cpp_TypeInfo_var))); InvalidCastException__ctor_m50103CBF0C211B93BF46697875413A10B5A5C5A3(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral98C704D69BD1A288ED31DEE4ED4E50097A2D7018)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationRemoveScalePlayable__ctor_m08810C8ECE9A3A100087DD84B13204EC3AF73A8F_RuntimeMethod_var))); } IL_0026: { } IL_0027: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_5 = ___handle0; __this->set_m_Handle_0(L_5); return; } } IL2CPP_EXTERN_C void AnimationRemoveScalePlayable__ctor_m08810C8ECE9A3A100087DD84B13204EC3AF73A8F_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method) { AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 * _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AnimationRemoveScalePlayable__ctor_m08810C8ECE9A3A100087DD84B13204EC3AF73A8F(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationRemoveScalePlayable_GetHandle_m1949202B58BDF17726A1ADC934EB5232E835CCA8 (AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 * __this, const RuntimeMethod* method) { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationRemoveScalePlayable_GetHandle_m1949202B58BDF17726A1ADC934EB5232E835CCA8_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 * _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue; _returnValue = AnimationRemoveScalePlayable_GetHandle_m1949202B58BDF17726A1ADC934EB5232E835CCA8(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Animations.AnimationRemoveScalePlayable::Equals(UnityEngine.Animations.AnimationRemoveScalePlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationRemoveScalePlayable_Equals_m7FE9E55B027861A0B91347F18DAC7E11E2740397 (AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 * __this, AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = AnimationRemoveScalePlayable_GetHandle_m1949202B58BDF17726A1ADC934EB5232E835CCA8((AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 *)(&___other0), /*hidden argument*/NULL); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = L_0; RuntimeObject * L_2 = Box(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var, &L_1); RuntimeObject * L_3 = Box(AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_il2cpp_TypeInfo_var, __this); NullCheck(L_3); bool L_4; L_4 = VirtualFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_3, L_2); *__this = *(AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 *)UnBox(L_3); V_0 = L_4; goto IL_001c; } IL_001c: { bool L_5 = V_0; return L_5; } } IL2CPP_EXTERN_C bool AnimationRemoveScalePlayable_Equals_m7FE9E55B027861A0B91347F18DAC7E11E2740397_AdjustorThunk (RuntimeObject * __this, AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 ___other0, const RuntimeMethod* method) { AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 * _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = AnimationRemoveScalePlayable_Equals_m7FE9E55B027861A0B91347F18DAC7E11E2740397(_thisAdjusted, ___other0, method); return _returnValue; } // System.Void UnityEngine.Animations.AnimationRemoveScalePlayable::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationRemoveScalePlayable__cctor_mA35B93BA4FDEDAA98ACE6A314BF0ED50839B8A98 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612(/*hidden argument*/NULL); AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429 L_1; memset((&L_1), 0, sizeof(L_1)); AnimationRemoveScalePlayable__ctor_m08810C8ECE9A3A100087DD84B13204EC3AF73A8F((&L_1), L_0, /*hidden argument*/NULL); ((AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_StaticFields*)il2cpp_codegen_static_fields_for(AnimationRemoveScalePlayable_t774D428669D5CF715E9A7E80E52A619AECC80429_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animations.AnimationScriptPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationScriptPlayable__ctor_m0B751F7A7D28F59AADACE7C13704D653E0879C56 (AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_m529F82044C8D4F4B60EA35E96D1C0592644AD76B_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { bool L_0; L_0 = PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0027; } } { bool L_2; L_2 = PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_m529F82044C8D4F4B60EA35E96D1C0592644AD76B((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_m529F82044C8D4F4B60EA35E96D1C0592644AD76B_RuntimeMethod_var); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0026; } } { InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 * L_4 = (InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463_il2cpp_TypeInfo_var))); InvalidCastException__ctor_m50103CBF0C211B93BF46697875413A10B5A5C5A3(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral860B9EA7CDAB02A8A4B38336805EAE2FBA31F09C)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationScriptPlayable__ctor_m0B751F7A7D28F59AADACE7C13704D653E0879C56_RuntimeMethod_var))); } IL_0026: { } IL_0027: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_5 = ___handle0; __this->set_m_Handle_0(L_5); return; } } IL2CPP_EXTERN_C void AnimationScriptPlayable__ctor_m0B751F7A7D28F59AADACE7C13704D653E0879C56_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method) { AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B * _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AnimationScriptPlayable__ctor_m0B751F7A7D28F59AADACE7C13704D653E0879C56(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationScriptPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationScriptPlayable_GetHandle_mCEA7899E7E43FC2C73B3331AE27C289327F03B18 (AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B * __this, const RuntimeMethod* method) { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimationScriptPlayable_GetHandle_mCEA7899E7E43FC2C73B3331AE27C289327F03B18_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B * _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue; _returnValue = AnimationScriptPlayable_GetHandle_mCEA7899E7E43FC2C73B3331AE27C289327F03B18(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Animations.AnimationScriptPlayable::Equals(UnityEngine.Animations.AnimationScriptPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationScriptPlayable_Equals_m1705DCC80312E3D34E17B32BDBAF4BBB78D435D8 (AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B * __this, AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = AnimationScriptPlayable_GetHandle_mCEA7899E7E43FC2C73B3331AE27C289327F03B18((AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B *)__this, /*hidden argument*/NULL); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1; L_1 = AnimationScriptPlayable_GetHandle_mCEA7899E7E43FC2C73B3331AE27C289327F03B18((AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B *)(&___other0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); bool L_2; L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool AnimationScriptPlayable_Equals_m1705DCC80312E3D34E17B32BDBAF4BBB78D435D8_AdjustorThunk (RuntimeObject * __this, AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B ___other0, const RuntimeMethod* method) { AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B * _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = AnimationScriptPlayable_Equals_m1705DCC80312E3D34E17B32BDBAF4BBB78D435D8(_thisAdjusted, ___other0, method); return _returnValue; } // System.Void UnityEngine.Animations.AnimationScriptPlayable::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationScriptPlayable__cctor_m2E7AD0269606C2EB23E1A6A1407E53ACAE1C6F31 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612(/*hidden argument*/NULL); AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B L_1; memset((&L_1), 0, sizeof(L_1)); AnimationScriptPlayable__ctor_m0B751F7A7D28F59AADACE7C13704D653E0879C56((&L_1), L_0, /*hidden argument*/NULL); ((AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_StaticFields*)il2cpp_codegen_static_fields_for(AnimationScriptPlayable_tC1413FB51680271522811045B1BAA555B8F01C6B_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.AnimationState::set_wrapMode(UnityEngine.WrapMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationState_set_wrapMode_mC6B769088269EC0D7BC33E810AE0FEBD12A8B130 (AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*AnimationState_set_wrapMode_mC6B769088269EC0D7BC33E810AE0FEBD12A8B130_ftn) (AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD *, int32_t); static AnimationState_set_wrapMode_mC6B769088269EC0D7BC33E810AE0FEBD12A8B130_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationState_set_wrapMode_mC6B769088269EC0D7BC33E810AE0FEBD12A8B130_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::set_wrapMode(UnityEngine.WrapMode)"); _il2cpp_icall_func(__this, ___value0); } // System.Single UnityEngine.AnimationState::get_time() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimationState_get_time_m116DAEA9256A49DF4E507AD604B2E1975AD86FFC (AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * __this, const RuntimeMethod* method) { typedef float (*AnimationState_get_time_m116DAEA9256A49DF4E507AD604B2E1975AD86FFC_ftn) (AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD *); static AnimationState_get_time_m116DAEA9256A49DF4E507AD604B2E1975AD86FFC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationState_get_time_m116DAEA9256A49DF4E507AD604B2E1975AD86FFC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::get_time()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.AnimationState::set_time(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationState_set_time_m5A1281D5FD5A5D344CC4FC7966F8E6867AD53B20 (AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * __this, float ___value0, const RuntimeMethod* method) { typedef void (*AnimationState_set_time_m5A1281D5FD5A5D344CC4FC7966F8E6867AD53B20_ftn) (AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD *, float); static AnimationState_set_time_m5A1281D5FD5A5D344CC4FC7966F8E6867AD53B20_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationState_set_time_m5A1281D5FD5A5D344CC4FC7966F8E6867AD53B20_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::set_time(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.AnimationState::set_speed(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationState_set_speed_m54AF12C004F2253228DA25B9E21774184A77271D (AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * __this, float ___value0, const RuntimeMethod* method) { typedef void (*AnimationState_set_speed_m54AF12C004F2253228DA25B9E21774184A77271D_ftn) (AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD *, float); static AnimationState_set_speed_m54AF12C004F2253228DA25B9E21774184A77271D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationState_set_speed_m54AF12C004F2253228DA25B9E21774184A77271D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::set_speed(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.AnimationClip UnityEngine.AnimationState::get_clip() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * AnimationState_get_clip_m84FD95AFB1FDC356E53AA6F44089F69B353B42BB (AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * __this, const RuntimeMethod* method) { typedef AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * (*AnimationState_get_clip_m84FD95AFB1FDC356E53AA6F44089F69B353B42BB_ftn) (AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD *); static AnimationState_get_clip_m84FD95AFB1FDC356E53AA6F44089F69B353B42BB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationState_get_clip_m84FD95AFB1FDC356E53AA6F44089F69B353B42BB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::get_clip()"); AnimationClip_tD9BFD73D43793BA608D5C0B46BE29EB59E40D178 * icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.String UnityEngine.AnimationState::get_name() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AnimationState_get_name_m0967781DD92AB4E35E17DD45136E46BAB3C57E9E (AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * __this, const RuntimeMethod* method) { typedef String_t* (*AnimationState_get_name_m0967781DD92AB4E35E17DD45136E46BAB3C57E9E_ftn) (AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD *); static AnimationState_get_name_m0967781DD92AB4E35E17DD45136E46BAB3C57E9E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationState_get_name_m0967781DD92AB4E35E17DD45136E46BAB3C57E9E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::get_name()"); String_t* icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.AnimationState::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationState__ctor_m5ECFF9F10ACFB838138F1E33E3D55EEAF891D217 (AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * __this, const RuntimeMethod* method) { { TrackedReference__ctor_m7E082F3A77162102770CCB781B5EAE437AB373CD(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animator::SetFloat(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetFloat_mD731F47ED44C2D629F8E1C6DB15629C3E1B992A0 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, float ___value1, const RuntimeMethod* method) { { String_t* L_0 = ___name0; float L_1 = ___value1; Animator_SetFloatString_m0D1D54020A1D7F9E73A84DAA5FF118ED31F3E943(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::SetFloat(System.String,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetFloat_mA337A8EB0C377B41EAB2FAFC01320F9FD2DC6ED3 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, float ___value1, float ___dampTime2, float ___deltaTime3, const RuntimeMethod* method) { { String_t* L_0 = ___name0; float L_1 = ___value1; float L_2 = ___dampTime2; float L_3 = ___deltaTime3; Animator_SetFloatStringDamp_mE5687E1F614DEDDE45110DA6A55F1B5499667B0C(__this, L_0, L_1, L_2, L_3, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.Animator::GetBool(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_GetBool_m69AFEA8176E7FB312C264773784D6D6B08A80C0A (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, const RuntimeMethod* method) { bool V_0 = false; { String_t* L_0 = ___name0; bool L_1; L_1 = Animator_GetBoolString_mCACE093AEB7F1FDB919A2F5D6057E95124CF6980(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000b; } IL_000b: { bool L_2 = V_0; return L_2; } } // System.Void UnityEngine.Animator::SetBool(System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetBool_m34E2E9785A47A3AE94E804004425C333C36CCD43 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, bool ___value1, const RuntimeMethod* method) { { String_t* L_0 = ___name0; bool L_1 = ___value1; Animator_SetBoolString_mB0D21540179FFB9E5F1B2C2EF008BD0595B78BA7(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::SetInteger(System.String,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetInteger_mFB04A03AF6C24978BF2BDE9161243F8F6B9762C5 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, int32_t ___value1, const RuntimeMethod* method) { { String_t* L_0 = ___name0; int32_t L_1 = ___value1; Animator_SetIntegerString_m98F3F5AF11579CA8F0DD2C43625CBE6258999CB9(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::SetTrigger(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTrigger_m2D79D155CABD81B1CC75EFC35D90508B58D7211C (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, const RuntimeMethod* method) { { String_t* L_0 = ___name0; Animator_SetTriggerString_m38F66A49276BCED56B89BB6AF8A36183BE4285F0(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::ResetTrigger(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_ResetTrigger_m02F8CF7EABE466CC3D008A8538171E14BFB907FA (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, const RuntimeMethod* method) { { String_t* L_0 = ___name0; Animator_ResetTriggerString_m6FC21A6B7732A31338EE22E78F3D6220903EDBB2(__this, L_0, /*hidden argument*/NULL); return; } } // UnityEngine.Vector3 UnityEngine.Animator::get_deltaPosition() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Animator_get_deltaPosition_m064ACBB4845CFE50050B838DC5F7ADD98E7C38AD (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Animator_get_deltaPosition_Injected_m1E4EE8E8FF829CD0CA02B5B2993B8F52F51FAE7E(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0; return L_0; } } // System.Void UnityEngine.Animator::set_applyRootMotion(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_set_applyRootMotion_m21695E3FF10306945F9498641F6945BB73FC4266 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*Animator_set_applyRootMotion_m21695E3FF10306945F9498641F6945BB73FC4266_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *, bool); static Animator_set_applyRootMotion_m21695E3FF10306945F9498641F6945BB73FC4266_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_set_applyRootMotion_m21695E3FF10306945F9498641F6945BB73FC4266_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::set_applyRootMotion(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Animator::SetLayerWeight(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetLayerWeight_mFC527EAF68AAA25156B5A5B838FB9AB7231DDDF7 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, int32_t ___layerIndex0, float ___weight1, const RuntimeMethod* method) { typedef void (*Animator_SetLayerWeight_mFC527EAF68AAA25156B5A5B838FB9AB7231DDDF7_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *, int32_t, float); static Animator_SetLayerWeight_mFC527EAF68AAA25156B5A5B838FB9AB7231DDDF7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetLayerWeight_mFC527EAF68AAA25156B5A5B838FB9AB7231DDDF7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetLayerWeight(System.Int32,System.Single)"); _il2cpp_icall_func(__this, ___layerIndex0, ___weight1); } // System.Void UnityEngine.Animator::GetAnimatorStateInfo(System.Int32,UnityEngine.StateInfoIndex,UnityEngine.AnimatorStateInfo&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_GetAnimatorStateInfo_m623172399D38470B4C5EB7DE06A3106AB6958657 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, int32_t ___layerIndex0, int32_t ___stateInfoIndex1, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA * ___info2, const RuntimeMethod* method) { typedef void (*Animator_GetAnimatorStateInfo_m623172399D38470B4C5EB7DE06A3106AB6958657_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *, int32_t, int32_t, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA *); static Animator_GetAnimatorStateInfo_m623172399D38470B4C5EB7DE06A3106AB6958657_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_GetAnimatorStateInfo_m623172399D38470B4C5EB7DE06A3106AB6958657_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetAnimatorStateInfo(System.Int32,UnityEngine.StateInfoIndex,UnityEngine.AnimatorStateInfo&)"); _il2cpp_icall_func(__this, ___layerIndex0, ___stateInfoIndex1, ___info2); } // UnityEngine.AnimatorStateInfo UnityEngine.Animator::GetCurrentAnimatorStateInfo(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA Animator_GetCurrentAnimatorStateInfo_m562250C74BF8C626B5227FE840D6CB739B5F8314 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, int32_t ___layerIndex0, const RuntimeMethod* method) { AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA V_0; memset((&V_0), 0, sizeof(V_0)); AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA V_1; memset((&V_1), 0, sizeof(V_1)); { int32_t L_0 = ___layerIndex0; Animator_GetAnimatorStateInfo_m623172399D38470B4C5EB7DE06A3106AB6958657(__this, L_0, 0, (AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA *)(&V_0), /*hidden argument*/NULL); AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA L_1 = V_0; V_1 = L_1; goto IL_0010; } IL_0010: { AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA L_2 = V_1; return L_2; } } // System.Single UnityEngine.Animator::get_speed() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_get_speed_mA1E16FD07760F406F4415BB55648A87711E5BA1F (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, const RuntimeMethod* method) { typedef float (*Animator_get_speed_mA1E16FD07760F406F4415BB55648A87711E5BA1F_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *); static Animator_get_speed_mA1E16FD07760F406F4415BB55648A87711E5BA1F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_speed_mA1E16FD07760F406F4415BB55648A87711E5BA1F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_speed()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Animator::set_speed(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_set_speed_m632FF62E0D6B668C55190B3579B12684316C4041 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, float ___value0, const RuntimeMethod* method) { typedef void (*Animator_set_speed_m632FF62E0D6B668C55190B3579B12684316C4041_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *, float); static Animator_set_speed_m632FF62E0D6B668C55190B3579B12684316C4041_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_set_speed_m632FF62E0D6B668C55190B3579B12684316C4041_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::set_speed(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Animator::CrossFade(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CrossFade_mD3F99D6835AA415C0B32AE0C574B1815CC07586F (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___stateName0, float ___normalizedTransitionDuration1, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; int32_t V_2 = 0; { V_0 = (0.0f); V_1 = (-std::numeric_limits::infinity()); V_2 = (-1); String_t* L_0 = ___stateName0; float L_1 = ___normalizedTransitionDuration1; int32_t L_2 = V_2; float L_3 = V_1; float L_4 = V_0; Animator_CrossFade_mDD4CB6DEED448B3324562943FBA1A64E2E437B8B(__this, L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::CrossFade(System.String,System.Single,System.Int32,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CrossFade_mDD4CB6DEED448B3324562943FBA1A64E2E437B8B (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___stateName0, float ___normalizedTransitionDuration1, int32_t ___layer2, float ___normalizedTimeOffset3, float ___normalizedTransitionTime4, const RuntimeMethod* method) { { String_t* L_0 = ___stateName0; int32_t L_1; L_1 = Animator_StringToHash_mA351F39D53E2AEFCF0BBD50E4FA92B7E1C99A668(L_0, /*hidden argument*/NULL); float L_2 = ___normalizedTransitionDuration1; int32_t L_3 = ___layer2; float L_4 = ___normalizedTimeOffset3; float L_5 = ___normalizedTransitionTime4; Animator_CrossFade_m982460E106F477EF16DE314851BF7467F966EC79(__this, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::CrossFade(System.Int32,System.Single,System.Int32,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CrossFade_m982460E106F477EF16DE314851BF7467F966EC79 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, int32_t ___stateHashName0, float ___normalizedTransitionDuration1, int32_t ___layer2, float ___normalizedTimeOffset3, float ___normalizedTransitionTime4, const RuntimeMethod* method) { typedef void (*Animator_CrossFade_m982460E106F477EF16DE314851BF7467F966EC79_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *, int32_t, float, int32_t, float, float); static Animator_CrossFade_m982460E106F477EF16DE314851BF7467F966EC79_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_CrossFade_m982460E106F477EF16DE314851BF7467F966EC79_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::CrossFade(System.Int32,System.Single,System.Int32,System.Single,System.Single)"); _il2cpp_icall_func(__this, ___stateHashName0, ___normalizedTransitionDuration1, ___layer2, ___normalizedTimeOffset3, ___normalizedTransitionTime4); } // System.Boolean UnityEngine.Animator::get_hasBoundPlayables() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_get_hasBoundPlayables_m1ADEF28BC77A4C8DBC707DA02A1B72E00AC0C88A (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, const RuntimeMethod* method) { typedef bool (*Animator_get_hasBoundPlayables_m1ADEF28BC77A4C8DBC707DA02A1B72E00AC0C88A_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *); static Animator_get_hasBoundPlayables_m1ADEF28BC77A4C8DBC707DA02A1B72E00AC0C88A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_hasBoundPlayables_m1ADEF28BC77A4C8DBC707DA02A1B72E00AC0C88A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_hasBoundPlayables()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.Animator::StringToHash(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animator_StringToHash_mA351F39D53E2AEFCF0BBD50E4FA92B7E1C99A668 (String_t* ___name0, const RuntimeMethod* method) { typedef int32_t (*Animator_StringToHash_mA351F39D53E2AEFCF0BBD50E4FA92B7E1C99A668_ftn) (String_t*); static Animator_StringToHash_mA351F39D53E2AEFCF0BBD50E4FA92B7E1C99A668_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_StringToHash_mA351F39D53E2AEFCF0BBD50E4FA92B7E1C99A668_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::StringToHash(System.String)"); int32_t icallRetVal = _il2cpp_icall_func(___name0); return icallRetVal; } // System.Void UnityEngine.Animator::SetFloatString(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetFloatString_m0D1D54020A1D7F9E73A84DAA5FF118ED31F3E943 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, float ___value1, const RuntimeMethod* method) { typedef void (*Animator_SetFloatString_m0D1D54020A1D7F9E73A84DAA5FF118ED31F3E943_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *, String_t*, float); static Animator_SetFloatString_m0D1D54020A1D7F9E73A84DAA5FF118ED31F3E943_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetFloatString_m0D1D54020A1D7F9E73A84DAA5FF118ED31F3E943_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetFloatString(System.String,System.Single)"); _il2cpp_icall_func(__this, ___name0, ___value1); } // System.Void UnityEngine.Animator::SetBoolString(System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetBoolString_mB0D21540179FFB9E5F1B2C2EF008BD0595B78BA7 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, bool ___value1, const RuntimeMethod* method) { typedef void (*Animator_SetBoolString_mB0D21540179FFB9E5F1B2C2EF008BD0595B78BA7_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *, String_t*, bool); static Animator_SetBoolString_mB0D21540179FFB9E5F1B2C2EF008BD0595B78BA7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetBoolString_mB0D21540179FFB9E5F1B2C2EF008BD0595B78BA7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetBoolString(System.String,System.Boolean)"); _il2cpp_icall_func(__this, ___name0, ___value1); } // System.Boolean UnityEngine.Animator::GetBoolString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_GetBoolString_mCACE093AEB7F1FDB919A2F5D6057E95124CF6980 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, const RuntimeMethod* method) { typedef bool (*Animator_GetBoolString_mCACE093AEB7F1FDB919A2F5D6057E95124CF6980_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *, String_t*); static Animator_GetBoolString_mCACE093AEB7F1FDB919A2F5D6057E95124CF6980_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_GetBoolString_mCACE093AEB7F1FDB919A2F5D6057E95124CF6980_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetBoolString(System.String)"); bool icallRetVal = _il2cpp_icall_func(__this, ___name0); return icallRetVal; } // System.Void UnityEngine.Animator::SetIntegerString(System.String,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetIntegerString_m98F3F5AF11579CA8F0DD2C43625CBE6258999CB9 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, int32_t ___value1, const RuntimeMethod* method) { typedef void (*Animator_SetIntegerString_m98F3F5AF11579CA8F0DD2C43625CBE6258999CB9_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *, String_t*, int32_t); static Animator_SetIntegerString_m98F3F5AF11579CA8F0DD2C43625CBE6258999CB9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetIntegerString_m98F3F5AF11579CA8F0DD2C43625CBE6258999CB9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetIntegerString(System.String,System.Int32)"); _il2cpp_icall_func(__this, ___name0, ___value1); } // System.Void UnityEngine.Animator::SetTriggerString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTriggerString_m38F66A49276BCED56B89BB6AF8A36183BE4285F0 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, const RuntimeMethod* method) { typedef void (*Animator_SetTriggerString_m38F66A49276BCED56B89BB6AF8A36183BE4285F0_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *, String_t*); static Animator_SetTriggerString_m38F66A49276BCED56B89BB6AF8A36183BE4285F0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetTriggerString_m38F66A49276BCED56B89BB6AF8A36183BE4285F0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetTriggerString(System.String)"); _il2cpp_icall_func(__this, ___name0); } // System.Void UnityEngine.Animator::ResetTriggerString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_ResetTriggerString_m6FC21A6B7732A31338EE22E78F3D6220903EDBB2 (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, const RuntimeMethod* method) { typedef void (*Animator_ResetTriggerString_m6FC21A6B7732A31338EE22E78F3D6220903EDBB2_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *, String_t*); static Animator_ResetTriggerString_m6FC21A6B7732A31338EE22E78F3D6220903EDBB2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_ResetTriggerString_m6FC21A6B7732A31338EE22E78F3D6220903EDBB2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::ResetTriggerString(System.String)"); _il2cpp_icall_func(__this, ___name0); } // System.Void UnityEngine.Animator::SetFloatStringDamp(System.String,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetFloatStringDamp_mE5687E1F614DEDDE45110DA6A55F1B5499667B0C (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, String_t* ___name0, float ___value1, float ___dampTime2, float ___deltaTime3, const RuntimeMethod* method) { typedef void (*Animator_SetFloatStringDamp_mE5687E1F614DEDDE45110DA6A55F1B5499667B0C_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *, String_t*, float, float, float); static Animator_SetFloatStringDamp_mE5687E1F614DEDDE45110DA6A55F1B5499667B0C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetFloatStringDamp_mE5687E1F614DEDDE45110DA6A55F1B5499667B0C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetFloatStringDamp(System.String,System.Single,System.Single,System.Single)"); _il2cpp_icall_func(__this, ___name0, ___value1, ___dampTime2, ___deltaTime3); } // System.Void UnityEngine.Animator::get_deltaPosition_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_get_deltaPosition_Injected_m1E4EE8E8FF829CD0CA02B5B2993B8F52F51FAE7E (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret0, const RuntimeMethod* method) { typedef void (*Animator_get_deltaPosition_Injected_m1E4EE8E8FF829CD0CA02B5B2993B8F52F51FAE7E_ftn) (Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *); static Animator_get_deltaPosition_Injected_m1E4EE8E8FF829CD0CA02B5B2993B8F52F51FAE7E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_deltaPosition_Injected_m1E4EE8E8FF829CD0CA02B5B2993B8F52F51FAE7E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_deltaPosition_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___ret0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animations.AnimatorControllerPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__ctor_mBD4E1368EB671F6349C5740B1BF131F97BD12CC8 (AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612(/*hidden argument*/NULL); __this->set_m_Handle_0(L_0); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = ___handle0; AnimatorControllerPlayable_SetHandle_m19111E2A65EDAB3382AC9BE815503459A495FF38((AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 *)__this, L_1, /*hidden argument*/NULL); return; } } IL2CPP_EXTERN_C void AnimatorControllerPlayable__ctor_mBD4E1368EB671F6349C5740B1BF131F97BD12CC8_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method) { AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AnimatorControllerPlayable__ctor_mBD4E1368EB671F6349C5740B1BF131F97BD12CC8(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimatorControllerPlayable_GetHandle_mBB2911E1B1867ED9C9080BEF16838119A51E0C0C (AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * __this, const RuntimeMethod* method) { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A AnimatorControllerPlayable_GetHandle_mBB2911E1B1867ED9C9080BEF16838119A51E0C0C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue; _returnValue = AnimatorControllerPlayable_GetHandle_mBB2911E1B1867ED9C9080BEF16838119A51E0C0C(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Animations.AnimatorControllerPlayable::SetHandle(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable_SetHandle_m19111E2A65EDAB3382AC9BE815503459A495FF38 (AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_mFB1F4B388070EC30EC8DA09EB2869306EE60F2B8_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * L_0 = __this->get_address_of_m_Handle_0(); bool L_1; L_1 = PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)L_0, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_001b; } } { InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB * L_3 = (InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB_il2cpp_TypeInfo_var))); InvalidOperationException__ctor_mC012CE552988309733C896F3FEA8249171E4402E(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBF563F6FCC25CE41FFE0BF7590AF9F4475916665)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimatorControllerPlayable_SetHandle_m19111E2A65EDAB3382AC9BE815503459A495FF38_RuntimeMethod_var))); } IL_001b: { bool L_4; L_4 = PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/NULL); V_1 = L_4; bool L_5 = V_1; if (!L_5) { goto IL_0041; } } { bool L_6; L_6 = PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_mFB1F4B388070EC30EC8DA09EB2869306EE60F2B8((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_mFB1F4B388070EC30EC8DA09EB2869306EE60F2B8_RuntimeMethod_var); V_2 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0); bool L_7 = V_2; if (!L_7) { goto IL_0040; } } { InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 * L_8 = (InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463_il2cpp_TypeInfo_var))); InvalidCastException__ctor_m50103CBF0C211B93BF46697875413A10B5A5C5A3(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF5510C45DDAD777CCB4893578D995C9739F990F2)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimatorControllerPlayable_SetHandle_m19111E2A65EDAB3382AC9BE815503459A495FF38_RuntimeMethod_var))); } IL_0040: { } IL_0041: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_9 = ___handle0; __this->set_m_Handle_0(L_9); return; } } IL2CPP_EXTERN_C void AnimatorControllerPlayable_SetHandle_m19111E2A65EDAB3382AC9BE815503459A495FF38_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method) { AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AnimatorControllerPlayable_SetHandle_m19111E2A65EDAB3382AC9BE815503459A495FF38(_thisAdjusted, ___handle0, method); } // System.Boolean UnityEngine.Animations.AnimatorControllerPlayable::Equals(UnityEngine.Animations.AnimatorControllerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimatorControllerPlayable_Equals_m9D2F918EE07AE657A11C13F285317C05BB257730 (AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * __this, AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = AnimatorControllerPlayable_GetHandle_mBB2911E1B1867ED9C9080BEF16838119A51E0C0C((AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 *)__this, /*hidden argument*/NULL); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1; L_1 = AnimatorControllerPlayable_GetHandle_mBB2911E1B1867ED9C9080BEF16838119A51E0C0C((AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 *)(&___other0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); bool L_2; L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool AnimatorControllerPlayable_Equals_m9D2F918EE07AE657A11C13F285317C05BB257730_AdjustorThunk (RuntimeObject * __this, AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___other0, const RuntimeMethod* method) { AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 * _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = AnimatorControllerPlayable_Equals_m9D2F918EE07AE657A11C13F285317C05BB257730(_thisAdjusted, ___other0, method); return _returnValue; } // System.Void UnityEngine.Animations.AnimatorControllerPlayable::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__cctor_m82C2FF3AEAD5D042648E50B513269EF367C51EB4 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612(/*hidden argument*/NULL); AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 L_1; memset((&L_1), 0, sizeof(L_1)); AnimatorControllerPlayable__ctor_mBD4E1368EB671F6349C5740B1BF131F97BD12CC8((&L_1), L_0, /*hidden argument*/NULL); ((AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_StaticFields*)il2cpp_codegen_static_fields_for(AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.AnimatorOverrideController::OnInvalidateOverrideController(UnityEngine.AnimatorOverrideController) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorOverrideController_OnInvalidateOverrideController_m579571520B7C607B6983D4973EBAE982EAC9AA40 (AnimatorOverrideController_t4630AA9761965F735AEB26B9A92D210D6338B2DA * ___controller0, const RuntimeMethod* method) { bool V_0 = false; { AnimatorOverrideController_t4630AA9761965F735AEB26B9A92D210D6338B2DA * L_0 = ___controller0; NullCheck(L_0); OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C * L_1 = L_0->get_OnOverrideControllerDirty_4(); V_0 = (bool)((!(((RuntimeObject*)(OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_001a; } } { AnimatorOverrideController_t4630AA9761965F735AEB26B9A92D210D6338B2DA * L_3 = ___controller0; NullCheck(L_3); OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C * L_4 = L_3->get_OnOverrideControllerDirty_4(); NullCheck(L_4); OnOverrideControllerDirtyCallback_Invoke_m21DB79300E852ED93F2521FFC03EC4D858F6B330(L_4, /*hidden argument*/NULL); } IL_001a: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.AnimatorStateInfo::IsName(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimatorStateInfo_IsName_mF1263FB1F2AB142CFEB61B375D6EEBCFD53F9428 (AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA * __this, String_t* ___name0, const RuntimeMethod* method) { int32_t V_0 = 0; bool V_1 = false; int32_t G_B4_0 = 0; { String_t* L_0 = ___name0; int32_t L_1; L_1 = Animator_StringToHash_mA351F39D53E2AEFCF0BBD50E4FA92B7E1C99A668(L_0, /*hidden argument*/NULL); V_0 = L_1; int32_t L_2 = V_0; int32_t L_3 = __this->get_m_FullPath_2(); if ((((int32_t)L_2) == ((int32_t)L_3))) { goto IL_0025; } } { int32_t L_4 = V_0; int32_t L_5 = __this->get_m_Name_0(); if ((((int32_t)L_4) == ((int32_t)L_5))) { goto IL_0025; } } { int32_t L_6 = V_0; int32_t L_7 = __this->get_m_Path_1(); G_B4_0 = ((((int32_t)L_6) == ((int32_t)L_7))? 1 : 0); goto IL_0026; } IL_0025: { G_B4_0 = 1; } IL_0026: { V_1 = (bool)G_B4_0; goto IL_0029; } IL_0029: { bool L_8 = V_1; return L_8; } } IL2CPP_EXTERN_C bool AnimatorStateInfo_IsName_mF1263FB1F2AB142CFEB61B375D6EEBCFD53F9428_AdjustorThunk (RuntimeObject * __this, String_t* ___name0, const RuntimeMethod* method) { AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA * _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = AnimatorStateInfo_IsName_mF1263FB1F2AB142CFEB61B375D6EEBCFD53F9428(_thisAdjusted, ___name0, method); return _returnValue; } // System.Int32 UnityEngine.AnimatorStateInfo::get_fullPathHash() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimatorStateInfo_get_fullPathHash_m296D315AB1FBF6177A423298296CECC1DBA7221D (AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_FullPath_2(); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t AnimatorStateInfo_get_fullPathHash_m296D315AB1FBF6177A423298296CECC1DBA7221D_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA * _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = AnimatorStateInfo_get_fullPathHash_m296D315AB1FBF6177A423298296CECC1DBA7221D(_thisAdjusted, method); return _returnValue; } // System.Single UnityEngine.AnimatorStateInfo::get_normalizedTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimatorStateInfo_get_normalizedTime_mC951C5D83749FC2AE37DCC75A022383C578F3B40 (AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_m_NormalizedTime_3(); V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float AnimatorStateInfo_get_normalizedTime_mC951C5D83749FC2AE37DCC75A022383C578F3B40_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA * _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = AnimatorStateInfo_get_normalizedTime_mC951C5D83749FC2AE37DCC75A022383C578F3B40(_thisAdjusted, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.AnimatorTransitionInfo IL2CPP_EXTERN_C void AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshal_pinvoke(const AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0& unmarshaled, AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshaled_pinvoke& marshaled) { marshaled.___m_FullPath_0 = unmarshaled.get_m_FullPath_0(); marshaled.___m_UserName_1 = unmarshaled.get_m_UserName_1(); marshaled.___m_Name_2 = unmarshaled.get_m_Name_2(); marshaled.___m_HasFixedDuration_3 = static_cast(unmarshaled.get_m_HasFixedDuration_3()); marshaled.___m_Duration_4 = unmarshaled.get_m_Duration_4(); marshaled.___m_NormalizedTime_5 = unmarshaled.get_m_NormalizedTime_5(); marshaled.___m_AnyState_6 = static_cast(unmarshaled.get_m_AnyState_6()); marshaled.___m_TransitionType_7 = unmarshaled.get_m_TransitionType_7(); } IL2CPP_EXTERN_C void AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshal_pinvoke_back(const AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshaled_pinvoke& marshaled, AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0& unmarshaled) { int32_t unmarshaled_m_FullPath_temp_0 = 0; unmarshaled_m_FullPath_temp_0 = marshaled.___m_FullPath_0; unmarshaled.set_m_FullPath_0(unmarshaled_m_FullPath_temp_0); int32_t unmarshaled_m_UserName_temp_1 = 0; unmarshaled_m_UserName_temp_1 = marshaled.___m_UserName_1; unmarshaled.set_m_UserName_1(unmarshaled_m_UserName_temp_1); int32_t unmarshaled_m_Name_temp_2 = 0; unmarshaled_m_Name_temp_2 = marshaled.___m_Name_2; unmarshaled.set_m_Name_2(unmarshaled_m_Name_temp_2); bool unmarshaled_m_HasFixedDuration_temp_3 = false; unmarshaled_m_HasFixedDuration_temp_3 = static_cast(marshaled.___m_HasFixedDuration_3); unmarshaled.set_m_HasFixedDuration_3(unmarshaled_m_HasFixedDuration_temp_3); float unmarshaled_m_Duration_temp_4 = 0.0f; unmarshaled_m_Duration_temp_4 = marshaled.___m_Duration_4; unmarshaled.set_m_Duration_4(unmarshaled_m_Duration_temp_4); float unmarshaled_m_NormalizedTime_temp_5 = 0.0f; unmarshaled_m_NormalizedTime_temp_5 = marshaled.___m_NormalizedTime_5; unmarshaled.set_m_NormalizedTime_5(unmarshaled_m_NormalizedTime_temp_5); bool unmarshaled_m_AnyState_temp_6 = false; unmarshaled_m_AnyState_temp_6 = static_cast(marshaled.___m_AnyState_6); unmarshaled.set_m_AnyState_6(unmarshaled_m_AnyState_temp_6); int32_t unmarshaled_m_TransitionType_temp_7 = 0; unmarshaled_m_TransitionType_temp_7 = marshaled.___m_TransitionType_7; unmarshaled.set_m_TransitionType_7(unmarshaled_m_TransitionType_temp_7); } // Conversion method for clean up from marshalling of: UnityEngine.AnimatorTransitionInfo IL2CPP_EXTERN_C void AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshal_pinvoke_cleanup(AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.AnimatorTransitionInfo IL2CPP_EXTERN_C void AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshal_com(const AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0& unmarshaled, AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshaled_com& marshaled) { marshaled.___m_FullPath_0 = unmarshaled.get_m_FullPath_0(); marshaled.___m_UserName_1 = unmarshaled.get_m_UserName_1(); marshaled.___m_Name_2 = unmarshaled.get_m_Name_2(); marshaled.___m_HasFixedDuration_3 = static_cast(unmarshaled.get_m_HasFixedDuration_3()); marshaled.___m_Duration_4 = unmarshaled.get_m_Duration_4(); marshaled.___m_NormalizedTime_5 = unmarshaled.get_m_NormalizedTime_5(); marshaled.___m_AnyState_6 = static_cast(unmarshaled.get_m_AnyState_6()); marshaled.___m_TransitionType_7 = unmarshaled.get_m_TransitionType_7(); } IL2CPP_EXTERN_C void AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshal_com_back(const AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshaled_com& marshaled, AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0& unmarshaled) { int32_t unmarshaled_m_FullPath_temp_0 = 0; unmarshaled_m_FullPath_temp_0 = marshaled.___m_FullPath_0; unmarshaled.set_m_FullPath_0(unmarshaled_m_FullPath_temp_0); int32_t unmarshaled_m_UserName_temp_1 = 0; unmarshaled_m_UserName_temp_1 = marshaled.___m_UserName_1; unmarshaled.set_m_UserName_1(unmarshaled_m_UserName_temp_1); int32_t unmarshaled_m_Name_temp_2 = 0; unmarshaled_m_Name_temp_2 = marshaled.___m_Name_2; unmarshaled.set_m_Name_2(unmarshaled_m_Name_temp_2); bool unmarshaled_m_HasFixedDuration_temp_3 = false; unmarshaled_m_HasFixedDuration_temp_3 = static_cast(marshaled.___m_HasFixedDuration_3); unmarshaled.set_m_HasFixedDuration_3(unmarshaled_m_HasFixedDuration_temp_3); float unmarshaled_m_Duration_temp_4 = 0.0f; unmarshaled_m_Duration_temp_4 = marshaled.___m_Duration_4; unmarshaled.set_m_Duration_4(unmarshaled_m_Duration_temp_4); float unmarshaled_m_NormalizedTime_temp_5 = 0.0f; unmarshaled_m_NormalizedTime_temp_5 = marshaled.___m_NormalizedTime_5; unmarshaled.set_m_NormalizedTime_5(unmarshaled_m_NormalizedTime_temp_5); bool unmarshaled_m_AnyState_temp_6 = false; unmarshaled_m_AnyState_temp_6 = static_cast(marshaled.___m_AnyState_6); unmarshaled.set_m_AnyState_6(unmarshaled_m_AnyState_temp_6); int32_t unmarshaled_m_TransitionType_temp_7 = 0; unmarshaled_m_TransitionType_temp_7 = marshaled.___m_TransitionType_7; unmarshaled.set_m_TransitionType_7(unmarshaled_m_TransitionType_temp_7); } // Conversion method for clean up from marshalling of: UnityEngine.AnimatorTransitionInfo IL2CPP_EXTERN_C void AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshal_com_cleanup(AnimatorTransitionInfo_t7D0BAD3D274C055F1FC7ACE0F3A195CA3C9026A0_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.HumanBone IL2CPP_EXTERN_C void HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshal_pinvoke(const HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D& unmarshaled, HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_pinvoke& marshaled) { marshaled.___m_BoneName_0 = il2cpp_codegen_marshal_string(unmarshaled.get_m_BoneName_0()); marshaled.___m_HumanName_1 = il2cpp_codegen_marshal_string(unmarshaled.get_m_HumanName_1()); marshaled.___limit_2 = unmarshaled.get_limit_2(); } IL2CPP_EXTERN_C void HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshal_pinvoke_back(const HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_pinvoke& marshaled, HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D& unmarshaled) { unmarshaled.set_m_BoneName_0(il2cpp_codegen_marshal_string_result(marshaled.___m_BoneName_0)); unmarshaled.set_m_HumanName_1(il2cpp_codegen_marshal_string_result(marshaled.___m_HumanName_1)); HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8 unmarshaled_limit_temp_2; memset((&unmarshaled_limit_temp_2), 0, sizeof(unmarshaled_limit_temp_2)); unmarshaled_limit_temp_2 = marshaled.___limit_2; unmarshaled.set_limit_2(unmarshaled_limit_temp_2); } // Conversion method for clean up from marshalling of: UnityEngine.HumanBone IL2CPP_EXTERN_C void HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshal_pinvoke_cleanup(HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_pinvoke& marshaled) { il2cpp_codegen_marshal_free(marshaled.___m_BoneName_0); marshaled.___m_BoneName_0 = NULL; il2cpp_codegen_marshal_free(marshaled.___m_HumanName_1); marshaled.___m_HumanName_1 = NULL; } // Conversion methods for marshalling of: UnityEngine.HumanBone IL2CPP_EXTERN_C void HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshal_com(const HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D& unmarshaled, HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_com& marshaled) { marshaled.___m_BoneName_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_m_BoneName_0()); marshaled.___m_HumanName_1 = il2cpp_codegen_marshal_bstring(unmarshaled.get_m_HumanName_1()); marshaled.___limit_2 = unmarshaled.get_limit_2(); } IL2CPP_EXTERN_C void HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshal_com_back(const HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_com& marshaled, HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D& unmarshaled) { unmarshaled.set_m_BoneName_0(il2cpp_codegen_marshal_bstring_result(marshaled.___m_BoneName_0)); unmarshaled.set_m_HumanName_1(il2cpp_codegen_marshal_bstring_result(marshaled.___m_HumanName_1)); HumanLimit_t8F488DD21062BE1259B0F4C77E4EB24FB931E8D8 unmarshaled_limit_temp_2; memset((&unmarshaled_limit_temp_2), 0, sizeof(unmarshaled_limit_temp_2)); unmarshaled_limit_temp_2 = marshaled.___limit_2; unmarshaled.set_limit_2(unmarshaled_limit_temp_2); } // Conversion method for clean up from marshalling of: UnityEngine.HumanBone IL2CPP_EXTERN_C void HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshal_com_cleanup(HumanBone_tFEE7CD9B6E62BBB95CC4A6F1AA7FC7A26541D62D_marshaled_com& marshaled) { il2cpp_codegen_marshal_free_bstring(marshaled.___m_BoneName_0); marshaled.___m_BoneName_0 = NULL; il2cpp_codegen_marshal_free_bstring(marshaled.___m_HumanName_1); marshaled.___m_HumanName_1 = NULL; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Motion::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Motion__ctor_mDC0BDF6F52E99C4A69EFDAC157CC29D0C1A4F9E6 (Motion_t3EAEF01D52B05F10A21CC9B54A35C8F3F6BA3A67 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.SkeletonBone IL2CPP_EXTERN_C void SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshal_pinvoke(const SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E& unmarshaled, SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_pinvoke& marshaled) { marshaled.___name_0 = il2cpp_codegen_marshal_string(unmarshaled.get_name_0()); marshaled.___parentName_1 = il2cpp_codegen_marshal_string(unmarshaled.get_parentName_1()); marshaled.___position_2 = unmarshaled.get_position_2(); marshaled.___rotation_3 = unmarshaled.get_rotation_3(); marshaled.___scale_4 = unmarshaled.get_scale_4(); } IL2CPP_EXTERN_C void SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshal_pinvoke_back(const SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_pinvoke& marshaled, SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E& unmarshaled) { unmarshaled.set_name_0(il2cpp_codegen_marshal_string_result(marshaled.___name_0)); unmarshaled.set_parentName_1(il2cpp_codegen_marshal_string_result(marshaled.___parentName_1)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_2; memset((&unmarshaled_position_temp_2), 0, sizeof(unmarshaled_position_temp_2)); unmarshaled_position_temp_2 = marshaled.___position_2; unmarshaled.set_position_2(unmarshaled_position_temp_2); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_rotation_temp_3; memset((&unmarshaled_rotation_temp_3), 0, sizeof(unmarshaled_rotation_temp_3)); unmarshaled_rotation_temp_3 = marshaled.___rotation_3; unmarshaled.set_rotation_3(unmarshaled_rotation_temp_3); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_scale_temp_4; memset((&unmarshaled_scale_temp_4), 0, sizeof(unmarshaled_scale_temp_4)); unmarshaled_scale_temp_4 = marshaled.___scale_4; unmarshaled.set_scale_4(unmarshaled_scale_temp_4); } // Conversion method for clean up from marshalling of: UnityEngine.SkeletonBone IL2CPP_EXTERN_C void SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshal_pinvoke_cleanup(SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_pinvoke& marshaled) { il2cpp_codegen_marshal_free(marshaled.___name_0); marshaled.___name_0 = NULL; il2cpp_codegen_marshal_free(marshaled.___parentName_1); marshaled.___parentName_1 = NULL; } // Conversion methods for marshalling of: UnityEngine.SkeletonBone IL2CPP_EXTERN_C void SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshal_com(const SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E& unmarshaled, SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_com& marshaled) { marshaled.___name_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_name_0()); marshaled.___parentName_1 = il2cpp_codegen_marshal_bstring(unmarshaled.get_parentName_1()); marshaled.___position_2 = unmarshaled.get_position_2(); marshaled.___rotation_3 = unmarshaled.get_rotation_3(); marshaled.___scale_4 = unmarshaled.get_scale_4(); } IL2CPP_EXTERN_C void SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshal_com_back(const SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_com& marshaled, SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E& unmarshaled) { unmarshaled.set_name_0(il2cpp_codegen_marshal_bstring_result(marshaled.___name_0)); unmarshaled.set_parentName_1(il2cpp_codegen_marshal_bstring_result(marshaled.___parentName_1)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_2; memset((&unmarshaled_position_temp_2), 0, sizeof(unmarshaled_position_temp_2)); unmarshaled_position_temp_2 = marshaled.___position_2; unmarshaled.set_position_2(unmarshaled_position_temp_2); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_rotation_temp_3; memset((&unmarshaled_rotation_temp_3), 0, sizeof(unmarshaled_rotation_temp_3)); unmarshaled_rotation_temp_3 = marshaled.___rotation_3; unmarshaled.set_rotation_3(unmarshaled_rotation_temp_3); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_scale_temp_4; memset((&unmarshaled_scale_temp_4), 0, sizeof(unmarshaled_scale_temp_4)); unmarshaled_scale_temp_4 = marshaled.___scale_4; unmarshaled.set_scale_4(unmarshaled_scale_temp_4); } // Conversion method for clean up from marshalling of: UnityEngine.SkeletonBone IL2CPP_EXTERN_C void SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshal_com_cleanup(SkeletonBone_t0AD95EAD0BE7D2EC13B2C7505225D340CB456A9E_marshaled_com& marshaled) { il2cpp_codegen_marshal_free_bstring(marshaled.___name_0); marshaled.___name_0 = NULL; il2cpp_codegen_marshal_free_bstring(marshaled.___parentName_1); marshaled.___parentName_1 = NULL; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.StateMachineBehaviour::OnStateEnter(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateEnter_m0B5055A01EEF9070E7611D3C3165AAA118D22953 (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateUpdate(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateUpdate_m2FF9D5AD07DF99860C7B0033791FE08F2EF919F1 (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateExit(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateExit_mE8EADFCEA482A101BF13AFB773A06C3C2C8B3208 (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateMove(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMove_mB51A6EA16DA5038BF7C4E46863C8ECA1338EFBDD (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateIK(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateIK_m2BB5A0CD4B083CCDFAC7EE2F8233D2B11825197F (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateMachineEnter(UnityEngine.Animator,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineEnter_m8696CC6EE9DC7577A07023F84DCF6E4F80E75ACC (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, int32_t ___stateMachinePathHash1, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateMachineExit(UnityEngine.Animator,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineExit_m7FD170C30229751A93F64C26AFFF9C9BA057BF3D (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, int32_t ___stateMachinePathHash1, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateEnter(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateEnter_m0027D5548D58C0E2777A4CF9420F015FD56CEC18 (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___controller3, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateUpdate(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateUpdate_mF81F7D0AB02EB31012A7C50E75295C40301A5055 (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___controller3, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateExit(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateExit_m795DAE1099CF045D5E61ABBBAD017455F48B0707 (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___controller3, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateMove(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMove_m29F850CE0258906408520515E4E157D43AFEB181 (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___controller3, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateIK(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateIK_m96E18AE1A75046F85EB7FEB5C05CEC7377F72C1F (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, AnimatorStateInfo_t052E146D2DB1EC155950ECA45734BF57134258AA ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___controller3, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateMachineEnter(UnityEngine.Animator,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineEnter_mF2DF6E7A25D30F05E99984F3E8D4083D695F23CA (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, int32_t ___stateMachinePathHash1, AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___controller2, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateMachineExit(UnityEngine.Animator,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineExit_m8AC70A1160FE329D0E1EC31F08B1E85B59DB516D (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, Animator_t9DD1D43680A61D65A3C98C6EFF559709DC9CE149 * ___animator0, int32_t ___stateMachinePathHash1, AnimatorControllerPlayable_tEABD56FA5A36BD337DA6E049FCB4F1D521DA17A4 ___controller2, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour__ctor_mDB0650FD738799E5880150E656D4A88524D0EBE0 (StateMachineBehaviour_tBEDE439261DEB4C7334646339BC6F1E7958F095F * __this, const RuntimeMethod* method) { { ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animation/Enumerator::.ctor(UnityEngine.Animation) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_mC97A2B142004D7B757AAF61F6F069FB102372DBA (Enumerator_tD70E33E0A88A86F184E3CA32E532974A65CA2FC5 * __this, Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * ___outer0, const RuntimeMethod* method) { { __this->set_m_CurrentIndex_1((-1)); Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * L_0 = ___outer0; __this->set_m_Outer_0(L_0); return; } } // System.Object UnityEngine.Animation/Enumerator::get_Current() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_mAB7913C42CA7EB7EFE4AE1F7B9BEAA6B5F44C1A9 (Enumerator_tD70E33E0A88A86F184E3CA32E532974A65CA2FC5 * __this, const RuntimeMethod* method) { RuntimeObject * V_0 = NULL; { Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * L_0 = __this->get_m_Outer_0(); int32_t L_1 = __this->get_m_CurrentIndex_1(); NullCheck(L_0); AnimationState_tDB7088046A65ABCEC66B45147693CA0AD803A3AD * L_2; L_2 = Animation_GetStateAtIndex_m436707B278555E5B3AD4FB8F7B1A04F532CDC679(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0015; } IL_0015: { RuntimeObject * L_3 = V_0; return L_3; } } // System.Boolean UnityEngine.Animation/Enumerator::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m46EE9A2B09C10531425A6CFA6FD305CCDB4B3101 (Enumerator_tD70E33E0A88A86F184E3CA32E532974A65CA2FC5 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; bool V_1 = false; { Animation_t8C4FD9513E57F59E8737AD03938AAAF9EFF2F0D8 * L_0 = __this->get_m_Outer_0(); NullCheck(L_0); int32_t L_1; L_1 = Animation_GetStateCount_mBFB004C6182E7243A2DFA09D7E378A94AC61AABA(L_0, /*hidden argument*/NULL); V_0 = L_1; int32_t L_2 = __this->get_m_CurrentIndex_1(); __this->set_m_CurrentIndex_1(((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)1))); int32_t L_3 = __this->get_m_CurrentIndex_1(); int32_t L_4 = V_0; V_1 = (bool)((((int32_t)L_3) < ((int32_t)L_4))? 1 : 0); goto IL_0027; } IL_0027: { bool L_5 = V_1; return L_5; } } // System.Void UnityEngine.Animation/Enumerator::Reset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Reset_mFC24132D3D5F334C8892F799D3B8B92971CBE6C0 (Enumerator_tD70E33E0A88A86F184E3CA32E532974A65CA2FC5 * __this, const RuntimeMethod* method) { { __this->set_m_CurrentIndex_1((-1)); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif IL2CPP_EXTERN_C void DelegatePInvokeWrapper_OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C (OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C * __this, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc)(); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method)); // Native function invocation il2cppPInvokeFunc(); } // System.Void UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback__ctor_mA35F55BEB8A4BD57D109684E857F85C1F0A6C1B5 (OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Void UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback_Invoke_m21DB79300E852ED93F2521FFC03EC4D858F6B330 (OnOverrideControllerDirtyCallback_t9E38572D7CF06EEFF943EA68082DAC68AB40476C * __this, const RuntimeMethod* method) { DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* delegateArrayToInvoke = __this->get_delegates_11(); Delegate_t** delegatesToInvoke; il2cpp_array_size_t length; if (delegateArrayToInvoke != NULL) { length = delegateArrayToInvoke->max_length; delegatesToInvoke = reinterpret_cast(delegateArrayToInvoke->GetAddressAtUnchecked(0)); } else { length = 1; delegatesToInvoke = reinterpret_cast(&__this); } for (il2cpp_array_size_t i = 0; i < length; i++) { Delegate_t* currentDelegate = delegatesToInvoke[i]; Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0(); RuntimeObject* targetThis = currentDelegate->get_m_target_2(); RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3()); if (!currentDelegate->get_method_is_virtual_10()) { il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); } bool ___methodIsStatic = MethodIsStatic(targetMethod); int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod); if (___methodIsStatic) { if (___parameterCount == 0) { // open typedef void (*FunctionPointerType) (const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetMethod); } else { // closed typedef void (*FunctionPointerType) (void*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod); } } else { // closed typedef void (*FunctionPointerType) (void*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod); } } } #ifdef __clang__ #pragma clang diagnostic pop #endif