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@@ -64,9 +64,6 @@ public class BowCamera : MonoBehaviour
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this.localEulerAngles.y = Mathf.Clamp(this.localEulerAngles.y + 2f * Input.GetAxis("Mouse X"), -180, 180);
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this.transform.localEulerAngles = this.localEulerAngles;
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if (EventSystem.current.IsPointerOverGameObject()) return;
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- if (Input.GetMouseButtonDown(0)) {
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- armBow.ADS_fire();
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- }
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}
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else if (isTouchMode) {
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touchChecker.Update();
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