@@ -64,9 +64,6 @@ public class BowCamera : MonoBehaviour
this.localEulerAngles.y = Mathf.Clamp(this.localEulerAngles.y + 2f * Input.GetAxis("Mouse X"), -180, 180);
this.transform.localEulerAngles = this.localEulerAngles;
if (EventSystem.current.IsPointerOverGameObject()) return;
- if (Input.GetMouseButtonDown(0)) {
- armBow.ADS_fire();
- }
}
else if (isTouchMode) {
touchChecker.Update();