LoadingMgr.cs 484 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. public class LoadingMgr : MonoBehaviour
  5. {
  6. // Start is called before the first frame update
  7. void Start()
  8. {
  9. PinBallUIManager.instance.ShowUI(new object[] { "LoadingView", "Start" });
  10. AudioMgr.instance.PlayBGM();
  11. #region add by JC
  12. BLE9AxisHolder.Init();
  13. #endregion
  14. }
  15. // Update is called once per frame
  16. void Update()
  17. {
  18. }
  19. }