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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class LoadingMgr : MonoBehaviour
- {
- // Start is called before the first frame update
- void Start()
- {
- PinBallUIManager.instance.ShowUI(new object[] { "LoadingView", "Start" });
- AudioMgr.instance.PlayBGM();
- #region add by JC
- BLE9AxisHolder.Init();
- #endregion
- }
- // Update is called once per frame
- void Update()
- {
-
- }
- }
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