ButtonEvent.cs 744 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using UnityEngine.SceneManagement;
  5. public class ButtonEvent : MonoBehaviour
  6. {
  7. public void OpenScene(GameObject gameObject)
  8. {
  9. gameObject.SetActive(true);
  10. }
  11. public void SelectScene(int index)
  12. {
  13. switch (index)
  14. {
  15. case 2:
  16. SceneManager.LoadScene("Hyperspace02");
  17. break;
  18. case 3:
  19. SceneManager.LoadScene("Hyperspace03");
  20. break;
  21. default:
  22. SceneManager.LoadScene("Hyperspace01");
  23. break;
  24. }
  25. }
  26. public void Close(GameObject gameObject)
  27. {
  28. gameObject.SetActive(false);
  29. }
  30. }