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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.UI;
- using JCUnityLib;
- public class HRB_ViewMgr : ViewManager<HRB_ViewMgr>
- {
- protected override void OnInited()
- {
- GetComponent<CanvasScaler>().referenceResolution = new Vector2(1334, 750);
- }
- protected override GameObject LoadViewPrefab(string viewName)
- {
- return SceneResourceManager.Instance.GetPrefab(viewName);
- }
- }
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