using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using JCUnityLib; public class HRB_ViewMgr : ViewManager { protected override void OnInited() { GetComponent().referenceResolution = new Vector2(1334, 750); } protected override GameObject LoadViewPrefab(string viewName) { return SceneResourceManager.Instance.GetPrefab(viewName); } }