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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using System;
- namespace ShotSimulator.Train.Info
- {
- //public enum MagazineState
- //{
- // Separation,
- // ReLoad
- //}
- [Serializable]
- public class BaseGunInfo
- {
- public string gunName;
- public bool isNeedConsumeBullet;
- public bool unlimitedMagazine;
- public int magazineCapacity;
- public int totalBulletNums;
- }
- }
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