|
|
@@ -113,7 +113,9 @@ public class AudioMgr : MonoBehaviour
|
|
|
}
|
|
|
|
|
|
public void PlayAnimalEffect(string name, AudioSource audioSource) {
|
|
|
+ //兔子暂时替换一个音效
|
|
|
if (name == "rabbit_injured") {
|
|
|
+ name = "rabbit_injured2";
|
|
|
audioSource.volume = 1;
|
|
|
Debug.Log("兔子音效 Volume =" + audioSource.volume);
|
|
|
}
|