class BasePlayerConfig { constructor() { // this.playerSpeedGrade = { // idle:0, // slow:30, // medium:50, // fast:100, // }; this.playerSpeedGrade = { idle:0, slow:100, medium:300, fast:500, }; this.acceleration = 5; this.acceleration = 50; this.perRunDistance = 100; this.speedReducing = 0.1; this.jumpDuration = 1; } }; module.exports = BasePlayerConfig;