
class BasePlayerConfig {
    constructor()
    {  
        // this.playerSpeedGrade = {
        //     idle:0,
        //     slow:30,
        //     medium:50,
        //     fast:100,
        // };
        this.playerSpeedGrade = {
            idle:0,
            slow:100,
            medium:300,
            fast:500,
        };
        this.acceleration = 5;
        this.acceleration = 50;
        this.perRunDistance = 100;
        this.speedReducing = 0.1;
        this.jumpDuration = 1;
    }
    
};
module.exports = BasePlayerConfig;
