Jelajahi Sumber

重新开始 提交ilab

eraser 3 tahun lalu
induk
melakukan
43d7cc29c1

+ 73 - 35
Communication_Org.sln

@@ -1,69 +1,107 @@
 
 Microsoft Visual Studio Solution File, Format Version 12.00
-# Visual Studio Version 16
-VisualStudioVersion = 16.0.28315.86
+# Visual Studio 15
+VisualStudioVersion = 15.0.25807.0
 MinimumVisualStudioVersion = 10.0.40219.1
 Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Engine", "Engine", "{94A6C6F3-99B3-346E-9557-ABF9D4064DBD}"
 EndProject
 Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Games", "Games", "{8E2F6A87-1826-34F4-940C-CC23A48F9FE4}"
 EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UE4", "Intermediate\ProjectFiles\UE4.vcxproj", "{04DA3A9B-2C42-48F8-BFC2-2A3827545827}"
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Communication_Org", "Intermediate\ProjectFiles\Communication_Org.vcxproj", "{D34367EA-ACE6-48AF-AE84-DC94B7F2F499}"
 EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Communication_Org", "Intermediate\ProjectFiles\Communication_Org.vcxproj", "{946D90A9-D9AD-4AC7-8994-E7A174A7B1AB}"
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UE4", "Intermediate\ProjectFiles\UE4.vcxproj", "{9904C1E4-B1C9-4948-83CE-B2A354390D7E}"
 EndProject
 Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Visualizers", "Visualizers", "{1CCEC849-CC72-4C59-8C36-2F7C38706D4C}"
 	ProjectSection(SolutionItems) = preProject
-		D:\programs\UE4\UE_425\UE_4.25\Engine\Extras\VisualStudioDebugging\UE4.natvis = D:\programs\UE4\UE_425\UE_4.25\Engine\Extras\VisualStudioDebugging\UE4.natvis
+		..\..\..\UE425\UE_4.25\Engine\Extras\VisualStudioDebugging\UE4.natvis = ..\..\..\UE425\UE_4.25\Engine\Extras\VisualStudioDebugging\UE4.natvis
 	EndProjectSection
 EndProject
 Global
 	GlobalSection(SolutionConfigurationPlatforms) = preSolution
+		DebugGame Editor|Linux = DebugGame Editor|Linux
+		DebugGame Editor|LinuxAArch64 = DebugGame Editor|LinuxAArch64
 		DebugGame Editor|Win32 = DebugGame Editor|Win32
 		DebugGame Editor|Win64 = DebugGame Editor|Win64
+		DebugGame|Linux = DebugGame|Linux
+		DebugGame|LinuxAArch64 = DebugGame|LinuxAArch64
 		DebugGame|Win32 = DebugGame|Win32
 		DebugGame|Win64 = DebugGame|Win64
+		Development Editor|Linux = Development Editor|Linux
+		Development Editor|LinuxAArch64 = Development Editor|LinuxAArch64
 		Development Editor|Win32 = Development Editor|Win32
 		Development Editor|Win64 = Development Editor|Win64
+		Development|Linux = Development|Linux
+		Development|LinuxAArch64 = Development|LinuxAArch64
 		Development|Win32 = Development|Win32
 		Development|Win64 = Development|Win64
+		Shipping|Linux = Shipping|Linux
+		Shipping|LinuxAArch64 = Shipping|LinuxAArch64
 		Shipping|Win32 = Shipping|Win32
 		Shipping|Win64 = Shipping|Win64
 	EndGlobalSection
 	GlobalSection(ProjectConfigurationPlatforms) = postSolution
-		{04DA3A9B-2C42-48F8-BFC2-2A3827545827}.DebugGame Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
-		{04DA3A9B-2C42-48F8-BFC2-2A3827545827}.DebugGame Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
-		{04DA3A9B-2C42-48F8-BFC2-2A3827545827}.DebugGame|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
-		{04DA3A9B-2C42-48F8-BFC2-2A3827545827}.DebugGame|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
-		{04DA3A9B-2C42-48F8-BFC2-2A3827545827}.Development Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
-		{04DA3A9B-2C42-48F8-BFC2-2A3827545827}.Development Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
-		{04DA3A9B-2C42-48F8-BFC2-2A3827545827}.Development|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
-		{04DA3A9B-2C42-48F8-BFC2-2A3827545827}.Development|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
-		{04DA3A9B-2C42-48F8-BFC2-2A3827545827}.Shipping|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
-		{04DA3A9B-2C42-48F8-BFC2-2A3827545827}.Shipping|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
-		{946D90A9-D9AD-4AC7-8994-E7A174A7B1AB}.DebugGame Editor|Win32.ActiveCfg = Invalid|Win32
-		{946D90A9-D9AD-4AC7-8994-E7A174A7B1AB}.DebugGame Editor|Win64.ActiveCfg = DebugGame_Editor|x64
-		{946D90A9-D9AD-4AC7-8994-E7A174A7B1AB}.DebugGame Editor|Win64.Build.0 = DebugGame_Editor|x64
-		{946D90A9-D9AD-4AC7-8994-E7A174A7B1AB}.DebugGame|Win32.ActiveCfg = DebugGame|Win32
-		{946D90A9-D9AD-4AC7-8994-E7A174A7B1AB}.DebugGame|Win32.Build.0 = DebugGame|Win32
-		{946D90A9-D9AD-4AC7-8994-E7A174A7B1AB}.DebugGame|Win64.ActiveCfg = DebugGame|x64
-		{946D90A9-D9AD-4AC7-8994-E7A174A7B1AB}.DebugGame|Win64.Build.0 = DebugGame|x64
-		{946D90A9-D9AD-4AC7-8994-E7A174A7B1AB}.Development Editor|Win32.ActiveCfg = Invalid|Win32
-		{946D90A9-D9AD-4AC7-8994-E7A174A7B1AB}.Development Editor|Win64.ActiveCfg = Development_Editor|x64
-		{946D90A9-D9AD-4AC7-8994-E7A174A7B1AB}.Development Editor|Win64.Build.0 = Development_Editor|x64
-		{946D90A9-D9AD-4AC7-8994-E7A174A7B1AB}.Development|Win32.ActiveCfg = Development|Win32
-		{946D90A9-D9AD-4AC7-8994-E7A174A7B1AB}.Development|Win32.Build.0 = Development|Win32
-		{946D90A9-D9AD-4AC7-8994-E7A174A7B1AB}.Development|Win64.ActiveCfg = Development|x64
-		{946D90A9-D9AD-4AC7-8994-E7A174A7B1AB}.Development|Win64.Build.0 = Development|x64
-		{946D90A9-D9AD-4AC7-8994-E7A174A7B1AB}.Shipping|Win32.ActiveCfg = Shipping|Win32
-		{946D90A9-D9AD-4AC7-8994-E7A174A7B1AB}.Shipping|Win32.Build.0 = Shipping|Win32
-		{946D90A9-D9AD-4AC7-8994-E7A174A7B1AB}.Shipping|Win64.ActiveCfg = Shipping|x64
-		{946D90A9-D9AD-4AC7-8994-E7A174A7B1AB}.Shipping|Win64.Build.0 = Shipping|x64
+		{D34367EA-ACE6-48AF-AE84-DC94B7F2F499}.DebugGame Editor|Linux.ActiveCfg = Linux_DebugGame_Editor|Win32
+		{D34367EA-ACE6-48AF-AE84-DC94B7F2F499}.DebugGame Editor|Linux.Build.0 = Linux_DebugGame_Editor|Win32
+		{D34367EA-ACE6-48AF-AE84-DC94B7F2F499}.DebugGame Editor|LinuxAArch64.ActiveCfg = Invalid|Win32
+		{D34367EA-ACE6-48AF-AE84-DC94B7F2F499}.DebugGame Editor|Win32.ActiveCfg = Invalid|Win32
+		{D34367EA-ACE6-48AF-AE84-DC94B7F2F499}.DebugGame Editor|Win64.ActiveCfg = DebugGame_Editor|x64
+		{D34367EA-ACE6-48AF-AE84-DC94B7F2F499}.DebugGame Editor|Win64.Build.0 = DebugGame_Editor|x64
+		{D34367EA-ACE6-48AF-AE84-DC94B7F2F499}.DebugGame|Linux.ActiveCfg = Linux_DebugGame|Win32
+		{D34367EA-ACE6-48AF-AE84-DC94B7F2F499}.DebugGame|Linux.Build.0 = Linux_DebugGame|Win32
+		{D34367EA-ACE6-48AF-AE84-DC94B7F2F499}.DebugGame|LinuxAArch64.ActiveCfg = LinuxAArch64_DebugGame|Win32
+		{D34367EA-ACE6-48AF-AE84-DC94B7F2F499}.DebugGame|LinuxAArch64.Build.0 = LinuxAArch64_DebugGame|Win32
+		{D34367EA-ACE6-48AF-AE84-DC94B7F2F499}.DebugGame|Win32.ActiveCfg = DebugGame|Win32
+		{D34367EA-ACE6-48AF-AE84-DC94B7F2F499}.DebugGame|Win32.Build.0 = DebugGame|Win32
+		{D34367EA-ACE6-48AF-AE84-DC94B7F2F499}.DebugGame|Win64.ActiveCfg = DebugGame|x64
+		{D34367EA-ACE6-48AF-AE84-DC94B7F2F499}.DebugGame|Win64.Build.0 = DebugGame|x64
+		{D34367EA-ACE6-48AF-AE84-DC94B7F2F499}.Development Editor|Linux.ActiveCfg = Linux_Development_Editor|Win32
+		{D34367EA-ACE6-48AF-AE84-DC94B7F2F499}.Development Editor|Linux.Build.0 = Linux_Development_Editor|Win32
+		{D34367EA-ACE6-48AF-AE84-DC94B7F2F499}.Development Editor|LinuxAArch64.ActiveCfg = Invalid|Win32
+		{D34367EA-ACE6-48AF-AE84-DC94B7F2F499}.Development Editor|Win32.ActiveCfg = Invalid|Win32
+		{D34367EA-ACE6-48AF-AE84-DC94B7F2F499}.Development Editor|Win64.ActiveCfg = Development_Editor|x64
+		{D34367EA-ACE6-48AF-AE84-DC94B7F2F499}.Development Editor|Win64.Build.0 = Development_Editor|x64
+		{D34367EA-ACE6-48AF-AE84-DC94B7F2F499}.Development|Linux.ActiveCfg = Linux_Development|Win32
+		{D34367EA-ACE6-48AF-AE84-DC94B7F2F499}.Development|Linux.Build.0 = Linux_Development|Win32
+		{D34367EA-ACE6-48AF-AE84-DC94B7F2F499}.Development|LinuxAArch64.ActiveCfg = LinuxAArch64_Development|Win32
+		{D34367EA-ACE6-48AF-AE84-DC94B7F2F499}.Development|LinuxAArch64.Build.0 = LinuxAArch64_Development|Win32
+		{D34367EA-ACE6-48AF-AE84-DC94B7F2F499}.Development|Win32.ActiveCfg = Development|Win32
+		{D34367EA-ACE6-48AF-AE84-DC94B7F2F499}.Development|Win32.Build.0 = Development|Win32
+		{D34367EA-ACE6-48AF-AE84-DC94B7F2F499}.Development|Win64.ActiveCfg = Development|x64
+		{D34367EA-ACE6-48AF-AE84-DC94B7F2F499}.Development|Win64.Build.0 = Development|x64
+		{D34367EA-ACE6-48AF-AE84-DC94B7F2F499}.Shipping|Linux.ActiveCfg = Linux_Shipping|Win32
+		{D34367EA-ACE6-48AF-AE84-DC94B7F2F499}.Shipping|Linux.Build.0 = Linux_Shipping|Win32
+		{D34367EA-ACE6-48AF-AE84-DC94B7F2F499}.Shipping|LinuxAArch64.ActiveCfg = LinuxAArch64_Shipping|Win32
+		{D34367EA-ACE6-48AF-AE84-DC94B7F2F499}.Shipping|LinuxAArch64.Build.0 = LinuxAArch64_Shipping|Win32
+		{D34367EA-ACE6-48AF-AE84-DC94B7F2F499}.Shipping|Win32.ActiveCfg = Shipping|Win32
+		{D34367EA-ACE6-48AF-AE84-DC94B7F2F499}.Shipping|Win32.Build.0 = Shipping|Win32
+		{D34367EA-ACE6-48AF-AE84-DC94B7F2F499}.Shipping|Win64.ActiveCfg = Shipping|x64
+		{D34367EA-ACE6-48AF-AE84-DC94B7F2F499}.Shipping|Win64.Build.0 = Shipping|x64
+		{9904C1E4-B1C9-4948-83CE-B2A354390D7E}.DebugGame Editor|Linux.ActiveCfg = BuiltWithUnrealBuildTool|Win32
+		{9904C1E4-B1C9-4948-83CE-B2A354390D7E}.DebugGame Editor|LinuxAArch64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
+		{9904C1E4-B1C9-4948-83CE-B2A354390D7E}.DebugGame Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
+		{9904C1E4-B1C9-4948-83CE-B2A354390D7E}.DebugGame Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
+		{9904C1E4-B1C9-4948-83CE-B2A354390D7E}.DebugGame|Linux.ActiveCfg = BuiltWithUnrealBuildTool|Win32
+		{9904C1E4-B1C9-4948-83CE-B2A354390D7E}.DebugGame|LinuxAArch64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
+		{9904C1E4-B1C9-4948-83CE-B2A354390D7E}.DebugGame|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
+		{9904C1E4-B1C9-4948-83CE-B2A354390D7E}.DebugGame|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
+		{9904C1E4-B1C9-4948-83CE-B2A354390D7E}.Development Editor|Linux.ActiveCfg = BuiltWithUnrealBuildTool|Win32
+		{9904C1E4-B1C9-4948-83CE-B2A354390D7E}.Development Editor|LinuxAArch64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
+		{9904C1E4-B1C9-4948-83CE-B2A354390D7E}.Development Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
+		{9904C1E4-B1C9-4948-83CE-B2A354390D7E}.Development Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
+		{9904C1E4-B1C9-4948-83CE-B2A354390D7E}.Development|Linux.ActiveCfg = BuiltWithUnrealBuildTool|Win32
+		{9904C1E4-B1C9-4948-83CE-B2A354390D7E}.Development|LinuxAArch64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
+		{9904C1E4-B1C9-4948-83CE-B2A354390D7E}.Development|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
+		{9904C1E4-B1C9-4948-83CE-B2A354390D7E}.Development|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
+		{9904C1E4-B1C9-4948-83CE-B2A354390D7E}.Shipping|Linux.ActiveCfg = BuiltWithUnrealBuildTool|Win32
+		{9904C1E4-B1C9-4948-83CE-B2A354390D7E}.Shipping|LinuxAArch64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
+		{9904C1E4-B1C9-4948-83CE-B2A354390D7E}.Shipping|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
+		{9904C1E4-B1C9-4948-83CE-B2A354390D7E}.Shipping|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
 	EndGlobalSection
 	GlobalSection(SolutionProperties) = preSolution
 		HideSolutionNode = FALSE
 	EndGlobalSection
 	GlobalSection(NestedProjects) = preSolution
-		{04DA3A9B-2C42-48F8-BFC2-2A3827545827} = {94A6C6F3-99B3-346E-9557-ABF9D4064DBD}
-		{946D90A9-D9AD-4AC7-8994-E7A174A7B1AB} = {8E2F6A87-1826-34F4-940C-CC23A48F9FE4}
+		{9904C1E4-B1C9-4948-83CE-B2A354390D7E} = {94A6C6F3-99B3-346E-9557-ABF9D4064DBD}
+		{D34367EA-ACE6-48AF-AE84-DC94B7F2F499} = {8E2F6A87-1826-34F4-940C-CC23A48F9FE4}
 	EndGlobalSection
 EndGlobal

+ 4 - 1
Communication_Org.uproject

@@ -7,7 +7,10 @@
 		{
 			"Name": "Communication_Org",
 			"Type": "Runtime",
-			"LoadingPhase": "Default"
+			"LoadingPhase": "Default",
+			"AdditionalDependencies": [
+				"Engine"
+			]
 		}
 	],
 	"Plugins": [

TEMPAT SAMPAH
Content/Blueprint/BP_GameMode.uasset


TEMPAT SAMPAH
Content/Blueprint/Framework/Function/BP_Function.uasset


TEMPAT SAMPAH
Content/Blueprint/Framework/Function/BP_Web_Interface.uasset


TEMPAT SAMPAH
Content/Blueprint/UI/MainManu/U_MainManu.uasset


TEMPAT SAMPAH
Content/Blueprint/UI/SubManu/Create/Blueprint/U_Create_Art_13/Finish.uasset


TEMPAT SAMPAH
Content/Blueprint/UI/SubManu/Create/Blueprint/U_Create_Art_13/ReportRankingPopView.uasset


TEMPAT SAMPAH
Content/Blueprint/UI/SubManu/Create/U_VisualizationCreate.uasset