particlesystem.prefab 3.2 KB

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  1. [
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  4. "_name": "",
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  6. "_native": "",
  7. "data": {
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  10. "optimizationPolicy": 0,
  11. "asyncLoadAssets": false,
  12. "readonly": false
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  14. {
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  16. "_name": "particlesystem",
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  19. "_children": [],
  20. "_active": true,
  21. "_level": 0,
  22. "_components": [
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  25. }
  26. ],
  27. "_prefab": {
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  29. },
  30. "_opacity": 255,
  31. "_color": {
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  41. "height": 0
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  70. "_is3DNode": false,
  71. "groupIndex": 0,
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  76. {
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  79. "_objFlags": 0,
  80. "node": {
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  83. "_enabled": true,
  84. "_srcBlendFactor": 770,
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  86. "_custom": true,
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  93. "_stopped": false,
  94. "playOnLoad": true,
  95. "autoRemoveOnFinish": false,
  96. "totalParticles": 150,
  97. "duration": -1,
  98. "emissionRate": 10,
  99. "life": 1,
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  151. "gravity": {
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  158. "tangentialAccel": 0,
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  160. "radialAccel": 0,
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  162. "rotationIsDir": false,
  163. "startRadius": 0,
  164. "startRadiusVar": 0,
  165. "endRadius": 0,
  166. "endRadiusVar": 0,
  167. "rotatePerS": 0,
  168. "rotatePerSVar": 0,
  169. "_N$preview": true,
  170. "_id": ""
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  172. {
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  174. "root": {
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  177. "asset": {
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  180. "fileId": "947exeDglGMrqjfLkUzLyS",
  181. "sync": false
  182. }
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