GameStates.js 246 B

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  1. cc.Class({
  2. extends: cc.Component,
  3. properties: {
  4. },
  5. onLoad () {
  6. this.bStart =false;
  7. this.startPosition = {'x':0,'y':0};
  8. this.PunchTimes = 0;
  9. },
  10. start () {
  11. },
  12. // update (dt) {},
  13. });