cc.Class({ extends: cc.Component, properties: { Hero: { default: null, type: cc.Node }, }, onCollisionEnter: function (other,self) { // cc.log(other.node.name+'我碰到了',self); // cc.log(other.node.name+'Enter'); } , onCollisionStay: function (other,self) { // console.log('on collision stay'); }, onCollisionExit: function (other,self) { // cc.log(other.node.name+'Exit'); }, // update (dt) {}, // use this for initialization onLoad: function () { // cc.director.getCollisionManager().enabled = true; // cc.director.getCollisionManager().enabledDebugDraw = true; // cc.director.getCollisionManager().enabledDrawBoundingBox = true; // this.touchingNumber = 0; }, });