Globals.js 338 B

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  1. // declare global variable "GlobalData"
  2. // Global存储全局控制句柄
  3. window.GlobalData = {
  4. // types
  5. GameManager: null,
  6. // singletons,GameStates.js
  7. game: null,
  8. // singletons,GameMode.js
  9. gameMode: null,
  10. spawnManager: null,
  11. //地图
  12. levelManager:null,
  13. //当前sdk的脚本
  14. currentSdk:null,
  15. };