Constants.js 845 B

1234567891011121314151617181920212223242526
  1. //Constants用来存储游戏常量
  2. //背景移动的速度。
  3. //如果预制体跟随背景的速度,可以用这个变量
  4. const BGMoveSpeed=300;
  5. const configGameSpeedMin = 300;
  6. const configGameSpeedMax = 1200;
  7. //加速带速度增加的速率参数longAccelerationAddSpeedNum*dt
  8. const longAccelerationAddSpeedNum = 300;
  9. //人物扔完标枪后跑动的速度
  10. const JaveEndSpeed = 1000;
  11. //标枪的基础距离 720 = 10m
  12. const JaveBaseDistance = 2160;
  13. //生成标枪沙坑距离,1=10m;
  14. const JavelinSpawnDistance = 6;
  15. module.exports={
  16. BGMoveSpeed:BGMoveSpeed,
  17. configGameSpeedMin:configGameSpeedMin,
  18. configGameSpeedMax:configGameSpeedMax,
  19. longAccelerationAddSpeedNum:longAccelerationAddSpeedNum,
  20. JavelinSpawnDistance:JavelinSpawnDistance,
  21. JaveEndSpeed:JaveEndSpeed,
  22. JaveBaseDistance:JaveBaseDistance
  23. }