// Learn cc.Class: // - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/class.html // - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/class.html // Learn Attribute: // - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html // - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/reference/attributes.html // Learn life-cycle callbacks: // - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html // - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/life-cycle-callbacks.html cc.Class({ extends: cc.Component, properties: { LeavingPrintLocatoinLine: { default: null, type: cc.Prefab }, SpawnPoint:{ default: null, type: cc.Node }, }, onLoad(){ this.HeroControl = this.SpawnPoint.getComponent('HeroControl'); }, spawnBlackLine:function(){ let spawnLineTemp = null; spawnLineTemp = cc.instantiate(this.LeavingPrintLocatoinLine); spawnLineTemp.parent =this.SpawnPoint; spawnLineTemp.active = true; spawnLineTemp.setPosition(0, 0); } });