var FinishLine = require("FinishLine"); cc.Class({ extends:FinishLine, properties: { }, onCollisionEnter: function (other) { this._super(other); if(other.node.name === 'PlayerCollisionLine') { var charactor = cc.find("Hero").getChildByName("Player").getComponent("Charactor"); if (charactor != null) { charactor.idle(); other.node.parent.parent.getComponent("PlayerState").enableTouch = false; } } }, });