PKGameView.cs 5.6 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using UnityEngine.UI;
  5. using UnityEngine.SceneManagement;
  6. /* PK模式的游戏界面 */
  7. public class PKGameView : MonoBehaviour
  8. {
  9. [SerializeField] Text[] scoreTexts;
  10. PKGameMode pKGameMode;
  11. PKGameMode_OnlinePK pKGameMode_OnlinePK;
  12. int currentPlayerIndex = -1;
  13. string[] numCNs = {"", "第一局", "第二局", "第三局", "第四局", "第五局", "第六局"};
  14. string[] numENs = {"", "1st leg", "2st leg", "3st leg", "4st leg", "5st leg", "6st leg"};
  15. public static PKGameView ins;
  16. void Start()
  17. {
  18. ins = this;
  19. InitPKGameMode();
  20. RenderPlayerInfo();
  21. }
  22. void OnDestroy() {
  23. if (ins == this) ins = null;
  24. }
  25. void InitPKGameMode() {
  26. if (GlobalData.pkMatchType == PKMatchType.LocalPK) {
  27. pKGameMode = (PKGameMode) GameMgr.ins.gameMode;
  28. }
  29. else if (GlobalData.pkMatchType == PKMatchType.OnlinePK) {
  30. pKGameMode_OnlinePK = (PKGameMode_OnlinePK) GameMgr.ins.gameMode;
  31. }
  32. }
  33. void RenderPlayerInfo() {
  34. if (GlobalData.pkMatchType == PKMatchType.LocalPK) {
  35. RenderPlayerInfo_LockPK(1, PKGameMode.playerRoleIDs[0]);
  36. RenderPlayerInfo_LockPK(2, PKGameMode.playerRoleIDs[1]);
  37. }
  38. else if (GlobalData.pkMatchType == PKMatchType.OnlinePK) {
  39. if (GlobalData.matchPlayerInfos != null) {
  40. RenderPlayerInfo_OnlinePK(1, GlobalData.matchPlayerInfos[0].avatarID, GlobalData.matchPlayerInfos[0].nickname);
  41. RenderPlayerInfo_OnlinePK(2, GlobalData.matchPlayerInfos[1].avatarID, GlobalData.matchPlayerInfos[1].nickname);
  42. }
  43. }
  44. }
  45. void RenderPlayerInfo_LockPK(int posNum, int roleID)
  46. {
  47. (Sprite avatar, string nickName) = RoleMgr.GetRoleInfo(roleID);
  48. this.transform.Find("TotalScore/Avatar" + posNum + "/Sprite").GetComponent<Image>().sprite = avatar;
  49. this.transform.Find("TotalScore/Name" + posNum).GetComponent<Text>().text = nickName;
  50. }
  51. void RenderPlayerInfo_OnlinePK(int posNum, int roleID, string nickname)
  52. {
  53. (Sprite avatar, string _) = RoleMgr.GetRoleInfo(roleID);
  54. this.transform.Find("TotalScore/Avatar" + posNum + "/Sprite").GetComponent<Image>().sprite = avatar;
  55. this.transform.Find("TotalScore/Name" + posNum).GetComponent<Text>().text = nickname;
  56. }
  57. void Update()
  58. {
  59. if (GlobalData.pkMatchType == PKMatchType.LocalPK) {
  60. UpdateWhenLocalPK();
  61. }
  62. else if (GlobalData.pkMatchType == PKMatchType.OnlinePK) {
  63. UpdateWhenOnlinePK();
  64. }
  65. }
  66. void UpdateWhenLocalPK()
  67. {
  68. scoreTexts[0].text = TextAutoLanguage.GetLanguage() == LanguageEnum.Chinese
  69. ? numCNs[pKGameMode.round] : numENs[pKGameMode.round];
  70. scoreTexts[1].text = pKGameMode.currentScores[0].ToString($"f{CommonConfig.ringsPrecision}");
  71. scoreTexts[2].text = pKGameMode.currentScores[1].ToString($"f{CommonConfig.ringsPrecision}");
  72. scoreTexts[3].text = pKGameMode.totalScores[0] + " : " + pKGameMode.totalScores[1];
  73. if (currentPlayerIndex != pKGameMode.currentPlayerIndex)
  74. {
  75. currentPlayerIndex = pKGameMode.currentPlayerIndex;
  76. (Sprite avatar, string nickName) = RoleMgr.GetRoleInfo(PKGameMode.playerRoleIDs[currentPlayerIndex]);
  77. this.transform.Find("CurrentPlayer/Avatar").GetComponent<Image>().sprite = avatar;
  78. this.transform.Find("CurrentPlayer/Name").GetComponent<Text>().text = nickName;
  79. }
  80. if (currentPlayerIndex == pKGameMode.currentPlayerIndex)
  81. {
  82. this.transform.Find("CurrentPlayer/Progress").GetComponent<Image>().fillAmount = pKGameMode.singleShootReadyTime / pKGameMode.singleShootReadyMaxTime;
  83. this.transform.Find("CurrentPlayer/Time").GetComponent<Text>().text = pKGameMode.GetTimeStr();
  84. }
  85. }
  86. void UpdateWhenOnlinePK()
  87. {
  88. scoreTexts[0].text = TextAutoLanguage.GetLanguage() == LanguageEnum.Chinese
  89. ? numCNs[pKGameMode_OnlinePK.gameLogic.round] : numENs[pKGameMode_OnlinePK.gameLogic.round];
  90. scoreTexts[1].text = pKGameMode_OnlinePK.gameLogic.currentScores[0].ToString($"f{CommonConfig.ringsPrecision}");
  91. scoreTexts[2].text = pKGameMode_OnlinePK.gameLogic.currentScores[1].ToString($"f{CommonConfig.ringsPrecision}");
  92. scoreTexts[3].text = pKGameMode_OnlinePK.gameLogic.totalScores[0] + " : " + pKGameMode_OnlinePK.gameLogic.totalScores[1];
  93. if (currentPlayerIndex != pKGameMode_OnlinePK.gameLogic.currentPlayerIndex)
  94. {
  95. currentPlayerIndex = pKGameMode_OnlinePK.gameLogic.currentPlayerIndex;
  96. if (GlobalData.matchPlayerInfos != null) {
  97. (Sprite avatar, string nickName) = RoleMgr.GetRoleInfo(GlobalData.matchPlayerInfos[currentPlayerIndex].avatarID);
  98. this.transform.Find("CurrentPlayer/Avatar").GetComponent<Image>().sprite = avatar;
  99. this.transform.Find("CurrentPlayer/Name").GetComponent<Text>().text = GlobalData.matchPlayerInfos[currentPlayerIndex].nickname;
  100. }
  101. }
  102. if (currentPlayerIndex == pKGameMode_OnlinePK.gameLogic.currentPlayerIndex)
  103. {
  104. this.transform.Find("CurrentPlayer/Progress").GetComponent<Image>().fillAmount = pKGameMode_OnlinePK.gameLogic.singleShootReadyTime / pKGameMode_OnlinePK.gameLogic.singleShootReadyMaxTime;
  105. this.transform.Find("CurrentPlayer/Time").GetComponent<Text>().text = TimeUtil.GetTimeStr(pKGameMode_OnlinePK.gameLogic.singleShootReadyTime);
  106. }
  107. }
  108. }