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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.UI;
- public class ArrowDebugView : MonoBehaviour
- {
- public Text text;
- public GameObject panel;
- public Button tap;
- public static ArrowDebugView ins;
- public void AppendLog(string str) {
- text.text += str + "\n";
- }
- public void ClearLog() {
- text.text = "";
- }
- void Start() {
- ins = this;
- tap.onClick.AddListener(delegate() {
- panel.SetActive(!panel.activeSelf);
- });
- }
- void OnDestroy() {
- if (ins == this) ins = null;
- }
- }
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