AutoResetView.prefab 17 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &913741810747484569
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 4267706547543578101}
  12. - component: {fileID: 2142523979857591930}
  13. - component: {fileID: 3667140392112171349}
  14. - component: {fileID: 2205873919772340771}
  15. m_Layer: 5
  16. m_Name: Text
  17. m_TagString: Untagged
  18. m_Icon: {fileID: 0}
  19. m_NavMeshLayer: 0
  20. m_StaticEditorFlags: 0
  21. m_IsActive: 1
  22. --- !u!224 &4267706547543578101
  23. RectTransform:
  24. m_ObjectHideFlags: 0
  25. m_CorrespondingSourceObject: {fileID: 0}
  26. m_PrefabInstance: {fileID: 0}
  27. m_PrefabAsset: {fileID: 0}
  28. m_GameObject: {fileID: 913741810747484569}
  29. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  30. m_LocalPosition: {x: 0, y: 0, z: 0}
  31. m_LocalScale: {x: 1, y: 1, z: 1}
  32. m_Children: []
  33. m_Father: {fileID: 8541278423340140544}
  34. m_RootOrder: 1
  35. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  36. m_AnchorMin: {x: 0.5, y: 0.5}
  37. m_AnchorMax: {x: 0.5, y: 0.5}
  38. m_AnchoredPosition: {x: 0, y: -120}
  39. m_SizeDelta: {x: 160, y: 30}
  40. m_Pivot: {x: 0.5, y: 0.5}
  41. --- !u!222 &2142523979857591930
  42. CanvasRenderer:
  43. m_ObjectHideFlags: 0
  44. m_CorrespondingSourceObject: {fileID: 0}
  45. m_PrefabInstance: {fileID: 0}
  46. m_PrefabAsset: {fileID: 0}
  47. m_GameObject: {fileID: 913741810747484569}
  48. m_CullTransparentMesh: 1
  49. --- !u!114 &3667140392112171349
  50. MonoBehaviour:
  51. m_ObjectHideFlags: 0
  52. m_CorrespondingSourceObject: {fileID: 0}
  53. m_PrefabInstance: {fileID: 0}
  54. m_PrefabAsset: {fileID: 0}
  55. m_GameObject: {fileID: 913741810747484569}
  56. m_Enabled: 1
  57. m_EditorHideFlags: 0
  58. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  59. m_Name:
  60. m_EditorClassIdentifier:
  61. m_Material: {fileID: 0}
  62. m_Color: {r: 1, g: 1, b: 1, a: 1}
  63. m_RaycastTarget: 1
  64. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  65. m_Maskable: 1
  66. m_OnCullStateChanged:
  67. m_PersistentCalls:
  68. m_Calls: []
  69. m_FontData:
  70. m_Font: {fileID: 12800000, guid: 1ad2cf6c2f09744489d8c60b3fe3bab2, type: 3}
  71. m_FontSize: 30
  72. m_FontStyle: 0
  73. m_BestFit: 0
  74. m_MinSize: 2
  75. m_MaxSize: 40
  76. m_Alignment: 1
  77. m_AlignByGeometry: 0
  78. m_RichText: 1
  79. m_HorizontalOverflow: 1
  80. m_VerticalOverflow: 1
  81. m_LineSpacing: 1
  82. m_Text: "\u51C6\u5907\u6821\u51C6"
  83. --- !u!114 &2205873919772340771
  84. MonoBehaviour:
  85. m_ObjectHideFlags: 0
  86. m_CorrespondingSourceObject: {fileID: 0}
  87. m_PrefabInstance: {fileID: 0}
  88. m_PrefabAsset: {fileID: 0}
  89. m_GameObject: {fileID: 913741810747484569}
  90. m_Enabled: 1
  91. m_EditorHideFlags: 0
  92. m_Script: {fileID: 11500000, guid: e19747de3f5aca642ab2be37e372fb86, type: 3}
  93. m_Name:
  94. m_EditorClassIdentifier:
  95. m_EffectColor: {r: 0.5754717, g: 0.20141229, b: 0, a: 1}
  96. m_EffectDistance: {x: 1, y: -1}
  97. m_UseGraphicAlpha: 1
  98. --- !u!1 &8541278421958350804
  99. GameObject:
  100. m_ObjectHideFlags: 0
  101. m_CorrespondingSourceObject: {fileID: 0}
  102. m_PrefabInstance: {fileID: 0}
  103. m_PrefabAsset: {fileID: 0}
  104. serializedVersion: 6
  105. m_Component:
  106. - component: {fileID: 8541278421958350805}
  107. - component: {fileID: 8541278421958350795}
  108. - component: {fileID: 8541278421958350794}
  109. m_Layer: 5
  110. m_Name: Progress
  111. m_TagString: Untagged
  112. m_Icon: {fileID: 0}
  113. m_NavMeshLayer: 0
  114. m_StaticEditorFlags: 0
  115. m_IsActive: 1
  116. --- !u!224 &8541278421958350805
  117. RectTransform:
  118. m_ObjectHideFlags: 0
  119. m_CorrespondingSourceObject: {fileID: 0}
  120. m_PrefabInstance: {fileID: 0}
  121. m_PrefabAsset: {fileID: 0}
  122. m_GameObject: {fileID: 8541278421958350804}
  123. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  124. m_LocalPosition: {x: 0, y: 0, z: 0}
  125. m_LocalScale: {x: 1, y: 1, z: 1}
  126. m_Children:
  127. - {fileID: 8541278422345130046}
  128. - {fileID: 8541278422663676356}
  129. m_Father: {fileID: 8541278423295764010}
  130. m_RootOrder: 1
  131. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  132. m_AnchorMin: {x: 0.5, y: 0.5}
  133. m_AnchorMax: {x: 0.5, y: 0.5}
  134. m_AnchoredPosition: {x: 0, y: -40}
  135. m_SizeDelta: {x: 300, y: 20}
  136. m_Pivot: {x: 0.5, y: 0.5}
  137. --- !u!222 &8541278421958350795
  138. CanvasRenderer:
  139. m_ObjectHideFlags: 0
  140. m_CorrespondingSourceObject: {fileID: 0}
  141. m_PrefabInstance: {fileID: 0}
  142. m_PrefabAsset: {fileID: 0}
  143. m_GameObject: {fileID: 8541278421958350804}
  144. m_CullTransparentMesh: 1
  145. --- !u!114 &8541278421958350794
  146. MonoBehaviour:
  147. m_ObjectHideFlags: 0
  148. m_CorrespondingSourceObject: {fileID: 0}
  149. m_PrefabInstance: {fileID: 0}
  150. m_PrefabAsset: {fileID: 0}
  151. m_GameObject: {fileID: 8541278421958350804}
  152. m_Enabled: 1
  153. m_EditorHideFlags: 0
  154. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  155. m_Name:
  156. m_EditorClassIdentifier:
  157. m_Material: {fileID: 0}
  158. m_Color: {r: 0.7169812, g: 0.7169812, b: 0.7169812, a: 1}
  159. m_RaycastTarget: 1
  160. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  161. m_Maskable: 1
  162. m_OnCullStateChanged:
  163. m_PersistentCalls:
  164. m_Calls: []
  165. m_Sprite: {fileID: 0}
  166. m_Type: 0
  167. m_PreserveAspect: 0
  168. m_FillCenter: 1
  169. m_FillMethod: 4
  170. m_FillAmount: 1
  171. m_FillClockwise: 1
  172. m_FillOrigin: 0
  173. m_UseSpriteMesh: 0
  174. m_PixelsPerUnitMultiplier: 1
  175. --- !u!1 &8541278422345130041
  176. GameObject:
  177. m_ObjectHideFlags: 0
  178. m_CorrespondingSourceObject: {fileID: 0}
  179. m_PrefabInstance: {fileID: 0}
  180. m_PrefabAsset: {fileID: 0}
  181. serializedVersion: 6
  182. m_Component:
  183. - component: {fileID: 8541278422345130046}
  184. - component: {fileID: 8541278422345130044}
  185. - component: {fileID: 8541278422345130047}
  186. m_Layer: 5
  187. m_Name: Bar
  188. m_TagString: Untagged
  189. m_Icon: {fileID: 0}
  190. m_NavMeshLayer: 0
  191. m_StaticEditorFlags: 0
  192. m_IsActive: 1
  193. --- !u!224 &8541278422345130046
  194. RectTransform:
  195. m_ObjectHideFlags: 0
  196. m_CorrespondingSourceObject: {fileID: 0}
  197. m_PrefabInstance: {fileID: 0}
  198. m_PrefabAsset: {fileID: 0}
  199. m_GameObject: {fileID: 8541278422345130041}
  200. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  201. m_LocalPosition: {x: 0, y: 0, z: 0}
  202. m_LocalScale: {x: 1, y: 1, z: 1}
  203. m_Children: []
  204. m_Father: {fileID: 8541278421958350805}
  205. m_RootOrder: 0
  206. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  207. m_AnchorMin: {x: 0, y: 0.5}
  208. m_AnchorMax: {x: 0, y: 0.5}
  209. m_AnchoredPosition: {x: 1, y: 0}
  210. m_SizeDelta: {x: 298, y: 18}
  211. m_Pivot: {x: 0, y: 0.5}
  212. --- !u!222 &8541278422345130044
  213. CanvasRenderer:
  214. m_ObjectHideFlags: 0
  215. m_CorrespondingSourceObject: {fileID: 0}
  216. m_PrefabInstance: {fileID: 0}
  217. m_PrefabAsset: {fileID: 0}
  218. m_GameObject: {fileID: 8541278422345130041}
  219. m_CullTransparentMesh: 1
  220. --- !u!114 &8541278422345130047
  221. MonoBehaviour:
  222. m_ObjectHideFlags: 0
  223. m_CorrespondingSourceObject: {fileID: 0}
  224. m_PrefabInstance: {fileID: 0}
  225. m_PrefabAsset: {fileID: 0}
  226. m_GameObject: {fileID: 8541278422345130041}
  227. m_Enabled: 1
  228. m_EditorHideFlags: 0
  229. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  230. m_Name:
  231. m_EditorClassIdentifier:
  232. m_Material: {fileID: 0}
  233. m_Color: {r: 1, g: 0.9912431, b: 0.390566, a: 1}
  234. m_RaycastTarget: 1
  235. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  236. m_Maskable: 1
  237. m_OnCullStateChanged:
  238. m_PersistentCalls:
  239. m_Calls: []
  240. m_Sprite: {fileID: 0}
  241. m_Type: 0
  242. m_PreserveAspect: 0
  243. m_FillCenter: 1
  244. m_FillMethod: 4
  245. m_FillAmount: 1
  246. m_FillClockwise: 1
  247. m_FillOrigin: 0
  248. m_UseSpriteMesh: 0
  249. m_PixelsPerUnitMultiplier: 1
  250. --- !u!1 &8541278422663676359
  251. GameObject:
  252. m_ObjectHideFlags: 0
  253. m_CorrespondingSourceObject: {fileID: 0}
  254. m_PrefabInstance: {fileID: 0}
  255. m_PrefabAsset: {fileID: 0}
  256. serializedVersion: 6
  257. m_Component:
  258. - component: {fileID: 8541278422663676356}
  259. - component: {fileID: 8541278422663676410}
  260. - component: {fileID: 8541278422663676357}
  261. m_Layer: 5
  262. m_Name: Text
  263. m_TagString: Untagged
  264. m_Icon: {fileID: 0}
  265. m_NavMeshLayer: 0
  266. m_StaticEditorFlags: 0
  267. m_IsActive: 1
  268. --- !u!224 &8541278422663676356
  269. RectTransform:
  270. m_ObjectHideFlags: 0
  271. m_CorrespondingSourceObject: {fileID: 0}
  272. m_PrefabInstance: {fileID: 0}
  273. m_PrefabAsset: {fileID: 0}
  274. m_GameObject: {fileID: 8541278422663676359}
  275. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  276. m_LocalPosition: {x: 0, y: 0, z: 0}
  277. m_LocalScale: {x: 1, y: 1, z: 1}
  278. m_Children: []
  279. m_Father: {fileID: 8541278421958350805}
  280. m_RootOrder: 1
  281. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  282. m_AnchorMin: {x: 0.5, y: 0.5}
  283. m_AnchorMax: {x: 0.5, y: 0.5}
  284. m_AnchoredPosition: {x: 0, y: 0}
  285. m_SizeDelta: {x: 160, y: 30}
  286. m_Pivot: {x: 0.5, y: 0.5}
  287. --- !u!222 &8541278422663676410
  288. CanvasRenderer:
  289. m_ObjectHideFlags: 0
  290. m_CorrespondingSourceObject: {fileID: 0}
  291. m_PrefabInstance: {fileID: 0}
  292. m_PrefabAsset: {fileID: 0}
  293. m_GameObject: {fileID: 8541278422663676359}
  294. m_CullTransparentMesh: 1
  295. --- !u!114 &8541278422663676357
  296. MonoBehaviour:
  297. m_ObjectHideFlags: 0
  298. m_CorrespondingSourceObject: {fileID: 0}
  299. m_PrefabInstance: {fileID: 0}
  300. m_PrefabAsset: {fileID: 0}
  301. m_GameObject: {fileID: 8541278422663676359}
  302. m_Enabled: 1
  303. m_EditorHideFlags: 0
  304. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  305. m_Name:
  306. m_EditorClassIdentifier:
  307. m_Material: {fileID: 0}
  308. m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
  309. m_RaycastTarget: 1
  310. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  311. m_Maskable: 1
  312. m_OnCullStateChanged:
  313. m_PersistentCalls:
  314. m_Calls: []
  315. m_FontData:
  316. m_Font: {fileID: 12800000, guid: 1ad2cf6c2f09744489d8c60b3fe3bab2, type: 3}
  317. m_FontSize: 16
  318. m_FontStyle: 0
  319. m_BestFit: 0
  320. m_MinSize: 1
  321. m_MaxSize: 40
  322. m_Alignment: 4
  323. m_AlignByGeometry: 0
  324. m_RichText: 1
  325. m_HorizontalOverflow: 0
  326. m_VerticalOverflow: 0
  327. m_LineSpacing: 1
  328. m_Text: 0%
  329. --- !u!1 &8541278422668867268
  330. GameObject:
  331. m_ObjectHideFlags: 0
  332. m_CorrespondingSourceObject: {fileID: 0}
  333. m_PrefabInstance: {fileID: 0}
  334. m_PrefabAsset: {fileID: 0}
  335. serializedVersion: 6
  336. m_Component:
  337. - component: {fileID: 8541278422668867269}
  338. - component: {fileID: 8541278422668867320}
  339. - component: {fileID: 8541278422668867323}
  340. - component: {fileID: 8541278422668867322}
  341. m_Layer: 5
  342. m_Name: Text
  343. m_TagString: Untagged
  344. m_Icon: {fileID: 0}
  345. m_NavMeshLayer: 0
  346. m_StaticEditorFlags: 0
  347. m_IsActive: 1
  348. --- !u!224 &8541278422668867269
  349. RectTransform:
  350. m_ObjectHideFlags: 0
  351. m_CorrespondingSourceObject: {fileID: 0}
  352. m_PrefabInstance: {fileID: 0}
  353. m_PrefabAsset: {fileID: 0}
  354. m_GameObject: {fileID: 8541278422668867268}
  355. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  356. m_LocalPosition: {x: 0, y: 0, z: 0}
  357. m_LocalScale: {x: 1, y: 1, z: 1}
  358. m_Children: []
  359. m_Father: {fileID: 8541278423295764010}
  360. m_RootOrder: 0
  361. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  362. m_AnchorMin: {x: 0.5, y: 0.5}
  363. m_AnchorMax: {x: 0.5, y: 0.5}
  364. m_AnchoredPosition: {x: 0, y: 0}
  365. m_SizeDelta: {x: 160, y: 30}
  366. m_Pivot: {x: 0.5, y: 0.5}
  367. --- !u!222 &8541278422668867320
  368. CanvasRenderer:
  369. m_ObjectHideFlags: 0
  370. m_CorrespondingSourceObject: {fileID: 0}
  371. m_PrefabInstance: {fileID: 0}
  372. m_PrefabAsset: {fileID: 0}
  373. m_GameObject: {fileID: 8541278422668867268}
  374. m_CullTransparentMesh: 1
  375. --- !u!114 &8541278422668867323
  376. MonoBehaviour:
  377. m_ObjectHideFlags: 0
  378. m_CorrespondingSourceObject: {fileID: 0}
  379. m_PrefabInstance: {fileID: 0}
  380. m_PrefabAsset: {fileID: 0}
  381. m_GameObject: {fileID: 8541278422668867268}
  382. m_Enabled: 1
  383. m_EditorHideFlags: 0
  384. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  385. m_Name:
  386. m_EditorClassIdentifier:
  387. m_Material: {fileID: 0}
  388. m_Color: {r: 1, g: 1, b: 1, a: 1}
  389. m_RaycastTarget: 1
  390. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  391. m_Maskable: 1
  392. m_OnCullStateChanged:
  393. m_PersistentCalls:
  394. m_Calls: []
  395. m_FontData:
  396. m_Font: {fileID: 12800000, guid: 1ad2cf6c2f09744489d8c60b3fe3bab2, type: 3}
  397. m_FontSize: 30
  398. m_FontStyle: 0
  399. m_BestFit: 0
  400. m_MinSize: 2
  401. m_MaxSize: 40
  402. m_Alignment: 1
  403. m_AlignByGeometry: 0
  404. m_RichText: 1
  405. m_HorizontalOverflow: 1
  406. m_VerticalOverflow: 1
  407. m_LineSpacing: 1
  408. m_Text: "\u81EA\u52A8\u5BF9\u7126"
  409. --- !u!114 &8541278422668867322
  410. MonoBehaviour:
  411. m_ObjectHideFlags: 0
  412. m_CorrespondingSourceObject: {fileID: 0}
  413. m_PrefabInstance: {fileID: 0}
  414. m_PrefabAsset: {fileID: 0}
  415. m_GameObject: {fileID: 8541278422668867268}
  416. m_Enabled: 1
  417. m_EditorHideFlags: 0
  418. m_Script: {fileID: 11500000, guid: e19747de3f5aca642ab2be37e372fb86, type: 3}
  419. m_Name:
  420. m_EditorClassIdentifier:
  421. m_EffectColor: {r: 0.5764706, g: 0.20392157, b: 0, a: 1}
  422. m_EffectDistance: {x: 1, y: -1}
  423. m_UseGraphicAlpha: 1
  424. --- !u!1 &8541278423295764021
  425. GameObject:
  426. m_ObjectHideFlags: 0
  427. m_CorrespondingSourceObject: {fileID: 0}
  428. m_PrefabInstance: {fileID: 0}
  429. m_PrefabAsset: {fileID: 0}
  430. serializedVersion: 6
  431. m_Component:
  432. - component: {fileID: 8541278423295764010}
  433. m_Layer: 5
  434. m_Name: RootBox
  435. m_TagString: Untagged
  436. m_Icon: {fileID: 0}
  437. m_NavMeshLayer: 0
  438. m_StaticEditorFlags: 0
  439. m_IsActive: 1
  440. --- !u!224 &8541278423295764010
  441. RectTransform:
  442. m_ObjectHideFlags: 0
  443. m_CorrespondingSourceObject: {fileID: 0}
  444. m_PrefabInstance: {fileID: 0}
  445. m_PrefabAsset: {fileID: 0}
  446. m_GameObject: {fileID: 8541278423295764021}
  447. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  448. m_LocalPosition: {x: 0, y: 0, z: 0}
  449. m_LocalScale: {x: 1, y: 1, z: 1}
  450. m_Children:
  451. - {fileID: 8541278422668867269}
  452. - {fileID: 8541278421958350805}
  453. m_Father: {fileID: 8541278423340140544}
  454. m_RootOrder: 0
  455. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  456. m_AnchorMin: {x: 0.5, y: 0.5}
  457. m_AnchorMax: {x: 0.5, y: 0.5}
  458. m_AnchoredPosition: {x: 0, y: -120}
  459. m_SizeDelta: {x: 100, y: 100}
  460. m_Pivot: {x: 0.5, y: 0.5}
  461. --- !u!1 &8541278423340140556
  462. GameObject:
  463. m_ObjectHideFlags: 0
  464. m_CorrespondingSourceObject: {fileID: 0}
  465. m_PrefabInstance: {fileID: 0}
  466. m_PrefabAsset: {fileID: 0}
  467. serializedVersion: 6
  468. m_Component:
  469. - component: {fileID: 8541278423340140544}
  470. - component: {fileID: 8541278423340140547}
  471. - component: {fileID: 8541278423340140546}
  472. - component: {fileID: 8541278423340140557}
  473. - component: {fileID: 8541278423340140545}
  474. m_Layer: 5
  475. m_Name: AutoResetView
  476. m_TagString: Untagged
  477. m_Icon: {fileID: 0}
  478. m_NavMeshLayer: 0
  479. m_StaticEditorFlags: 0
  480. m_IsActive: 1
  481. --- !u!224 &8541278423340140544
  482. RectTransform:
  483. m_ObjectHideFlags: 0
  484. m_CorrespondingSourceObject: {fileID: 0}
  485. m_PrefabInstance: {fileID: 0}
  486. m_PrefabAsset: {fileID: 0}
  487. m_GameObject: {fileID: 8541278423340140556}
  488. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  489. m_LocalPosition: {x: 0, y: 0, z: 0}
  490. m_LocalScale: {x: 0, y: 0, z: 0}
  491. m_Children:
  492. - {fileID: 8541278423295764010}
  493. - {fileID: 4267706547543578101}
  494. m_Father: {fileID: 0}
  495. m_RootOrder: 0
  496. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  497. m_AnchorMin: {x: 0, y: 0}
  498. m_AnchorMax: {x: 0, y: 0}
  499. m_AnchoredPosition: {x: 0, y: 0}
  500. m_SizeDelta: {x: 0, y: 0}
  501. m_Pivot: {x: 0, y: 0}
  502. --- !u!223 &8541278423340140547
  503. Canvas:
  504. m_ObjectHideFlags: 0
  505. m_CorrespondingSourceObject: {fileID: 0}
  506. m_PrefabInstance: {fileID: 0}
  507. m_PrefabAsset: {fileID: 0}
  508. m_GameObject: {fileID: 8541278423340140556}
  509. m_Enabled: 1
  510. serializedVersion: 3
  511. m_RenderMode: 0
  512. m_Camera: {fileID: 0}
  513. m_PlaneDistance: 100
  514. m_PixelPerfect: 0
  515. m_ReceivesEvents: 1
  516. m_OverrideSorting: 0
  517. m_OverridePixelPerfect: 0
  518. m_SortingBucketNormalizedSize: 0
  519. m_AdditionalShaderChannelsFlag: 0
  520. m_SortingLayerID: 0
  521. m_SortingOrder: 0
  522. m_TargetDisplay: 0
  523. --- !u!114 &8541278423340140546
  524. MonoBehaviour:
  525. m_ObjectHideFlags: 0
  526. m_CorrespondingSourceObject: {fileID: 0}
  527. m_PrefabInstance: {fileID: 0}
  528. m_PrefabAsset: {fileID: 0}
  529. m_GameObject: {fileID: 8541278423340140556}
  530. m_Enabled: 1
  531. m_EditorHideFlags: 0
  532. m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
  533. m_Name:
  534. m_EditorClassIdentifier:
  535. m_UiScaleMode: 1
  536. m_ReferencePixelsPerUnit: 100
  537. m_ScaleFactor: 1
  538. m_ReferenceResolution: {x: 1280, y: 720}
  539. m_ScreenMatchMode: 0
  540. m_MatchWidthOrHeight: 1
  541. m_PhysicalUnit: 3
  542. m_FallbackScreenDPI: 96
  543. m_DefaultSpriteDPI: 96
  544. m_DynamicPixelsPerUnit: 1
  545. m_PresetInfoIsWorld: 0
  546. --- !u!114 &8541278423340140557
  547. MonoBehaviour:
  548. m_ObjectHideFlags: 0
  549. m_CorrespondingSourceObject: {fileID: 0}
  550. m_PrefabInstance: {fileID: 0}
  551. m_PrefabAsset: {fileID: 0}
  552. m_GameObject: {fileID: 8541278423340140556}
  553. m_Enabled: 0
  554. m_EditorHideFlags: 0
  555. m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
  556. m_Name:
  557. m_EditorClassIdentifier:
  558. m_IgnoreReversedGraphics: 1
  559. m_BlockingObjects: 0
  560. m_BlockingMask:
  561. serializedVersion: 2
  562. m_Bits: 4294967295
  563. --- !u!114 &8541278423340140545
  564. MonoBehaviour:
  565. m_ObjectHideFlags: 0
  566. m_CorrespondingSourceObject: {fileID: 0}
  567. m_PrefabInstance: {fileID: 0}
  568. m_PrefabAsset: {fileID: 0}
  569. m_GameObject: {fileID: 8541278423340140556}
  570. m_Enabled: 1
  571. m_EditorHideFlags: 0
  572. m_Script: {fileID: 11500000, guid: f9486d1d8655b1c42a3f3d70d5313b3b, type: 3}
  573. m_Name:
  574. m_EditorClassIdentifier:
  575. prepareTipText: {fileID: 3667140392112171349}
  576. rootBox: {fileID: 8541278423295764021}
  577. tipText: {fileID: 8541278422668867323}
  578. progressBar: {fileID: 8541278422345130046}
  579. progressText: {fileID: 8541278422663676357}