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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class GrassLandShootBooter : MonoBehaviour
- {
- // Start is called before the first frame update
- void Start()
- {
- Screen.orientation = ScreenOrientation.AutoRotation;//设置方向为自动(根据需要自动旋转屏幕朝向任何启用的方向。)
- Screen.autorotateToLandscapeRight = true; //允许自动旋转到右横屏
- Screen.autorotateToLandscapeLeft = true; //允许自动旋转到左横屏
- Screen.autorotateToPortrait = false; //不允许自动旋转到纵向
- Screen.autorotateToPortraitUpsideDown = false; //不允许自动旋转到纵向上下
- Screen.sleepTimeout = SleepTimeout.NeverSleep; //睡眠时间为从不睡眠
- QualitySettings.vSyncCount = 0;
- Application.targetFrameRate = 60;
- // QualitySettings.vSyncCount = 1;
- }
- }
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