using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; /* 教程界面(主界面功能) */ public class CourseView : MonoBehaviour { [SerializeField] GameObject scrollViewContent; [SerializeField] GameObject scrollViewContentItem; string[] videoUrls = { "https://www.bilibili.com/video/BV1WW41167iT?spm_id_from=333.999.0.0", "https://www.bilibili.com/video/BV1hW411U7hF?spm_id_from=333.999.0.0", "https://www.bilibili.com/video/BV1hW411U7Vk?spm_id_from=333.999.0.0", "https://www.bilibili.com/video/BV1YW411U7gY?spm_id_from=333.999.0.0", "https://www.bilibili.com/video/BV1ZW41117X4?spm_id_from=333.999.0.0", "https://www.bilibili.com/video/BV1Yt411R7ki?spm_id_from=333.999.0.0", "https://www.bilibili.com/video/BV1Yt411R71r?spm_id_from=333.999.0.0", "https://www.bilibili.com/video/BV1Wb411P7Qe?spm_id_from=333.999.0.0", "https://www.bilibili.com/video/BV1Bt411U74h?spm_id_from=333.999.0.0", "https://www.bilibili.com/video/BV1ut411272K?spm_id_from=333.999.0.0", "https://www.bilibili.com/video/BV1it411Q7Ky?spm_id_from=333.999.0.0" }; public void Awake() { scrollViewContentItem.SetActive(false); for (int i = 1; i <= videoUrls.Length; i++) { int id = i; string title = TextAutoLanguage2.GetTextByKey("course_title_" + id); GameObject item = Instantiate(scrollViewContentItem, scrollViewContent.transform); item.GetComponent().text = id + "、" + title; item.GetComponentInChildren