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@@ -48,6 +48,9 @@ public class BluetoothAim : MonoBehaviour
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#if UNITY_STANDALONE_WIN
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new GameObject("BleUDP").AddComponent<BleUDP>();
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#endif
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+
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+ Debug.LogWarning("设置开始自动连接蓝牙");
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+ userDoConnect = true;
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}
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void OnDestroy()
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@@ -244,9 +247,9 @@ public class BluetoothAim : MonoBehaviour
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Debug.LogError(e.StackTrace);
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scanLock = false;
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canConnect = true;
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- // SetStatus(BluetoothStatusEnum.ConnectFail);
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- status = BluetoothStatusEnum.Connect;
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- userDoConnect = false;
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+ SetStatus(BluetoothStatusEnum.ConnectFail);
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+ // status = BluetoothStatusEnum.Connect;
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+ // userDoConnect = false;
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PopupMgr.ins.ShowTip(TextAutoLanguage2.GetTextByKey("ble-please-open-ble"));
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}
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}
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