GameTimeCounterSA.prefab 14 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &387242980619433321
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 5835012201728855940}
  12. - component: {fileID: 6026200806546445396}
  13. - component: {fileID: 1342400076204029566}
  14. - component: {fileID: 1264559477103674741}
  15. - component: {fileID: 7307816444132160579}
  16. - component: {fileID: 2398967908685739285}
  17. m_Layer: 5
  18. m_Name: GameTimeCounterSA
  19. m_TagString: Untagged
  20. m_Icon: {fileID: 0}
  21. m_NavMeshLayer: 0
  22. m_StaticEditorFlags: 0
  23. m_IsActive: 1
  24. --- !u!224 &5835012201728855940
  25. RectTransform:
  26. m_ObjectHideFlags: 0
  27. m_CorrespondingSourceObject: {fileID: 0}
  28. m_PrefabInstance: {fileID: 0}
  29. m_PrefabAsset: {fileID: 0}
  30. m_GameObject: {fileID: 387242980619433321}
  31. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  32. m_LocalPosition: {x: 0, y: 0, z: 0}
  33. m_LocalScale: {x: 0, y: 0, z: 0}
  34. m_ConstrainProportionsScale: 0
  35. m_Children:
  36. - {fileID: 3173223804088685714}
  37. - {fileID: 5797892734179126112}
  38. m_Father: {fileID: 0}
  39. m_RootOrder: 0
  40. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  41. m_AnchorMin: {x: 0, y: 0}
  42. m_AnchorMax: {x: 0, y: 0}
  43. m_AnchoredPosition: {x: 0, y: 0}
  44. m_SizeDelta: {x: 0, y: 0}
  45. m_Pivot: {x: 0, y: 0}
  46. --- !u!223 &6026200806546445396
  47. Canvas:
  48. m_ObjectHideFlags: 0
  49. m_CorrespondingSourceObject: {fileID: 0}
  50. m_PrefabInstance: {fileID: 0}
  51. m_PrefabAsset: {fileID: 0}
  52. m_GameObject: {fileID: 387242980619433321}
  53. m_Enabled: 1
  54. serializedVersion: 3
  55. m_RenderMode: 0
  56. m_Camera: {fileID: 0}
  57. m_PlaneDistance: 100
  58. m_PixelPerfect: 0
  59. m_ReceivesEvents: 1
  60. m_OverrideSorting: 0
  61. m_OverridePixelPerfect: 0
  62. m_SortingBucketNormalizedSize: 0
  63. m_AdditionalShaderChannelsFlag: 0
  64. m_SortingLayerID: 0
  65. m_SortingOrder: 2000
  66. m_TargetDisplay: 0
  67. --- !u!114 &1342400076204029566
  68. MonoBehaviour:
  69. m_ObjectHideFlags: 0
  70. m_CorrespondingSourceObject: {fileID: 0}
  71. m_PrefabInstance: {fileID: 0}
  72. m_PrefabAsset: {fileID: 0}
  73. m_GameObject: {fileID: 387242980619433321}
  74. m_Enabled: 1
  75. m_EditorHideFlags: 0
  76. m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
  77. m_Name:
  78. m_EditorClassIdentifier:
  79. m_UiScaleMode: 1
  80. m_ReferencePixelsPerUnit: 100
  81. m_ScaleFactor: 1
  82. m_ReferenceResolution: {x: 1280, y: 720}
  83. m_ScreenMatchMode: 0
  84. m_MatchWidthOrHeight: 1
  85. m_PhysicalUnit: 3
  86. m_FallbackScreenDPI: 96
  87. m_DefaultSpriteDPI: 96
  88. m_DynamicPixelsPerUnit: 1
  89. m_PresetInfoIsWorld: 0
  90. --- !u!114 &1264559477103674741
  91. MonoBehaviour:
  92. m_ObjectHideFlags: 0
  93. m_CorrespondingSourceObject: {fileID: 0}
  94. m_PrefabInstance: {fileID: 0}
  95. m_PrefabAsset: {fileID: 0}
  96. m_GameObject: {fileID: 387242980619433321}
  97. m_Enabled: 1
  98. m_EditorHideFlags: 0
  99. m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
  100. m_Name:
  101. m_EditorClassIdentifier:
  102. m_IgnoreReversedGraphics: 1
  103. m_BlockingObjects: 0
  104. m_BlockingMask:
  105. serializedVersion: 2
  106. m_Bits: 4294967295
  107. --- !u!114 &7307816444132160579
  108. MonoBehaviour:
  109. m_ObjectHideFlags: 0
  110. m_CorrespondingSourceObject: {fileID: 0}
  111. m_PrefabInstance: {fileID: 0}
  112. m_PrefabAsset: {fileID: 0}
  113. m_GameObject: {fileID: 387242980619433321}
  114. m_Enabled: 1
  115. m_EditorHideFlags: 0
  116. m_Script: {fileID: 11500000, guid: ad54a0f6dc1c2ca47ac5e3340b592bf1, type: 3}
  117. m_Name:
  118. m_EditorClassIdentifier:
  119. playTimeText: {fileID: 7040171986457792063}
  120. payMask: {fileID: 5117042727098458559}
  121. payTimeCountDownText: {fileID: 66018196368478529}
  122. --- !u!114 &2398967908685739285
  123. MonoBehaviour:
  124. m_ObjectHideFlags: 0
  125. m_CorrespondingSourceObject: {fileID: 0}
  126. m_PrefabInstance: {fileID: 0}
  127. m_PrefabAsset: {fileID: 0}
  128. m_GameObject: {fileID: 387242980619433321}
  129. m_Enabled: 1
  130. m_EditorHideFlags: 0
  131. m_Script: {fileID: 11500000, guid: 40edd01923378b345a365a73bda83004, type: 3}
  132. m_Name:
  133. m_EditorClassIdentifier:
  134. image: {fileID: 1548734457491638086}
  135. --- !u!1 &1281761528180142576
  136. GameObject:
  137. m_ObjectHideFlags: 0
  138. m_CorrespondingSourceObject: {fileID: 0}
  139. m_PrefabInstance: {fileID: 0}
  140. m_PrefabAsset: {fileID: 0}
  141. serializedVersion: 6
  142. m_Component:
  143. - component: {fileID: 3173223804088685714}
  144. - component: {fileID: 2254663491739427176}
  145. - component: {fileID: 7040171986457792063}
  146. - component: {fileID: 4906968507950154966}
  147. m_Layer: 5
  148. m_Name: PlayTimeText
  149. m_TagString: Untagged
  150. m_Icon: {fileID: 0}
  151. m_NavMeshLayer: 0
  152. m_StaticEditorFlags: 0
  153. m_IsActive: 1
  154. --- !u!224 &3173223804088685714
  155. RectTransform:
  156. m_ObjectHideFlags: 0
  157. m_CorrespondingSourceObject: {fileID: 0}
  158. m_PrefabInstance: {fileID: 0}
  159. m_PrefabAsset: {fileID: 0}
  160. m_GameObject: {fileID: 1281761528180142576}
  161. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  162. m_LocalPosition: {x: 0, y: 0, z: 0}
  163. m_LocalScale: {x: 1, y: 1, z: 1}
  164. m_ConstrainProportionsScale: 0
  165. m_Children: []
  166. m_Father: {fileID: 5835012201728855940}
  167. m_RootOrder: 0
  168. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  169. m_AnchorMin: {x: 0.5, y: 0}
  170. m_AnchorMax: {x: 0.5, y: 0}
  171. m_AnchoredPosition: {x: 0, y: 10}
  172. m_SizeDelta: {x: 200, y: 40}
  173. m_Pivot: {x: 0.5, y: 0}
  174. --- !u!222 &2254663491739427176
  175. CanvasRenderer:
  176. m_ObjectHideFlags: 0
  177. m_CorrespondingSourceObject: {fileID: 0}
  178. m_PrefabInstance: {fileID: 0}
  179. m_PrefabAsset: {fileID: 0}
  180. m_GameObject: {fileID: 1281761528180142576}
  181. m_CullTransparentMesh: 1
  182. --- !u!114 &7040171986457792063
  183. MonoBehaviour:
  184. m_ObjectHideFlags: 0
  185. m_CorrespondingSourceObject: {fileID: 0}
  186. m_PrefabInstance: {fileID: 0}
  187. m_PrefabAsset: {fileID: 0}
  188. m_GameObject: {fileID: 1281761528180142576}
  189. m_Enabled: 1
  190. m_EditorHideFlags: 0
  191. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  192. m_Name:
  193. m_EditorClassIdentifier:
  194. m_Material: {fileID: 0}
  195. m_Color: {r: 1, g: 1, b: 1, a: 1}
  196. m_RaycastTarget: 0
  197. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  198. m_Maskable: 1
  199. m_OnCullStateChanged:
  200. m_PersistentCalls:
  201. m_Calls: []
  202. m_FontData:
  203. m_Font: {fileID: 12800000, guid: 1ad2cf6c2f09744489d8c60b3fe3bab2, type: 3}
  204. m_FontSize: 32
  205. m_FontStyle: 0
  206. m_BestFit: 0
  207. m_MinSize: 3
  208. m_MaxSize: 40
  209. m_Alignment: 4
  210. m_AlignByGeometry: 0
  211. m_RichText: 1
  212. m_HorizontalOverflow: 1
  213. m_VerticalOverflow: 1
  214. m_LineSpacing: 1
  215. m_Text: "\u5269\u4F59\u65F6\u95F410\u520630\u79D2"
  216. --- !u!114 &4906968507950154966
  217. MonoBehaviour:
  218. m_ObjectHideFlags: 0
  219. m_CorrespondingSourceObject: {fileID: 0}
  220. m_PrefabInstance: {fileID: 0}
  221. m_PrefabAsset: {fileID: 0}
  222. m_GameObject: {fileID: 1281761528180142576}
  223. m_Enabled: 1
  224. m_EditorHideFlags: 0
  225. m_Script: {fileID: 11500000, guid: e19747de3f5aca642ab2be37e372fb86, type: 3}
  226. m_Name:
  227. m_EditorClassIdentifier:
  228. m_EffectColor: {r: 0, g: 0, b: 0, a: 0.5}
  229. m_EffectDistance: {x: 1, y: -1}
  230. m_UseGraphicAlpha: 1
  231. --- !u!1 &4209275461650934263
  232. GameObject:
  233. m_ObjectHideFlags: 0
  234. m_CorrespondingSourceObject: {fileID: 0}
  235. m_PrefabInstance: {fileID: 0}
  236. m_PrefabAsset: {fileID: 0}
  237. serializedVersion: 6
  238. m_Component:
  239. - component: {fileID: 8062782054627643049}
  240. - component: {fileID: 267583733002650412}
  241. - component: {fileID: 66018196368478529}
  242. - component: {fileID: 1256092048007326386}
  243. m_Layer: 5
  244. m_Name: PayTimeText
  245. m_TagString: Untagged
  246. m_Icon: {fileID: 0}
  247. m_NavMeshLayer: 0
  248. m_StaticEditorFlags: 0
  249. m_IsActive: 1
  250. --- !u!224 &8062782054627643049
  251. RectTransform:
  252. m_ObjectHideFlags: 0
  253. m_CorrespondingSourceObject: {fileID: 0}
  254. m_PrefabInstance: {fileID: 0}
  255. m_PrefabAsset: {fileID: 0}
  256. m_GameObject: {fileID: 4209275461650934263}
  257. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  258. m_LocalPosition: {x: 0, y: 0, z: 0}
  259. m_LocalScale: {x: 1, y: 1, z: 1}
  260. m_ConstrainProportionsScale: 0
  261. m_Children: []
  262. m_Father: {fileID: 5797892734179126112}
  263. m_RootOrder: 0
  264. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  265. m_AnchorMin: {x: 0.5, y: 0.5}
  266. m_AnchorMax: {x: 0.5, y: 0.5}
  267. m_AnchoredPosition: {x: 0, y: 0}
  268. m_SizeDelta: {x: 200, y: 40}
  269. m_Pivot: {x: 0.5, y: 0.5}
  270. --- !u!222 &267583733002650412
  271. CanvasRenderer:
  272. m_ObjectHideFlags: 0
  273. m_CorrespondingSourceObject: {fileID: 0}
  274. m_PrefabInstance: {fileID: 0}
  275. m_PrefabAsset: {fileID: 0}
  276. m_GameObject: {fileID: 4209275461650934263}
  277. m_CullTransparentMesh: 1
  278. --- !u!114 &66018196368478529
  279. MonoBehaviour:
  280. m_ObjectHideFlags: 0
  281. m_CorrespondingSourceObject: {fileID: 0}
  282. m_PrefabInstance: {fileID: 0}
  283. m_PrefabAsset: {fileID: 0}
  284. m_GameObject: {fileID: 4209275461650934263}
  285. m_Enabled: 1
  286. m_EditorHideFlags: 0
  287. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  288. m_Name:
  289. m_EditorClassIdentifier:
  290. m_Material: {fileID: 0}
  291. m_Color: {r: 1, g: 1, b: 1, a: 1}
  292. m_RaycastTarget: 0
  293. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  294. m_Maskable: 1
  295. m_OnCullStateChanged:
  296. m_PersistentCalls:
  297. m_Calls: []
  298. m_FontData:
  299. m_Font: {fileID: 12800000, guid: 1ad2cf6c2f09744489d8c60b3fe3bab2, type: 3}
  300. m_FontSize: 56
  301. m_FontStyle: 0
  302. m_BestFit: 0
  303. m_MinSize: 3
  304. m_MaxSize: 56
  305. m_Alignment: 4
  306. m_AlignByGeometry: 0
  307. m_RichText: 1
  308. m_HorizontalOverflow: 1
  309. m_VerticalOverflow: 1
  310. m_LineSpacing: 1
  311. m_Text: "\u6295\u5E01\u7EE7\u7EED\u6E38\u620F\n10"
  312. --- !u!114 &1256092048007326386
  313. MonoBehaviour:
  314. m_ObjectHideFlags: 0
  315. m_CorrespondingSourceObject: {fileID: 0}
  316. m_PrefabInstance: {fileID: 0}
  317. m_PrefabAsset: {fileID: 0}
  318. m_GameObject: {fileID: 4209275461650934263}
  319. m_Enabled: 1
  320. m_EditorHideFlags: 0
  321. m_Script: {fileID: 11500000, guid: e19747de3f5aca642ab2be37e372fb86, type: 3}
  322. m_Name:
  323. m_EditorClassIdentifier:
  324. m_EffectColor: {r: 0, g: 0, b: 0, a: 0.5}
  325. m_EffectDistance: {x: 1, y: -1}
  326. m_UseGraphicAlpha: 1
  327. --- !u!1 &5117042727098458559
  328. GameObject:
  329. m_ObjectHideFlags: 0
  330. m_CorrespondingSourceObject: {fileID: 0}
  331. m_PrefabInstance: {fileID: 0}
  332. m_PrefabAsset: {fileID: 0}
  333. serializedVersion: 6
  334. m_Component:
  335. - component: {fileID: 5797892734179126112}
  336. - component: {fileID: 9139543716224091690}
  337. - component: {fileID: 4909268623107637634}
  338. m_Layer: 5
  339. m_Name: PayMask
  340. m_TagString: Untagged
  341. m_Icon: {fileID: 0}
  342. m_NavMeshLayer: 0
  343. m_StaticEditorFlags: 0
  344. m_IsActive: 0
  345. --- !u!224 &5797892734179126112
  346. RectTransform:
  347. m_ObjectHideFlags: 0
  348. m_CorrespondingSourceObject: {fileID: 0}
  349. m_PrefabInstance: {fileID: 0}
  350. m_PrefabAsset: {fileID: 0}
  351. m_GameObject: {fileID: 5117042727098458559}
  352. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  353. m_LocalPosition: {x: 0, y: 0, z: 0}
  354. m_LocalScale: {x: 1, y: 1, z: 1}
  355. m_ConstrainProportionsScale: 0
  356. m_Children:
  357. - {fileID: 8062782054627643049}
  358. - {fileID: 7870985145966616334}
  359. m_Father: {fileID: 5835012201728855940}
  360. m_RootOrder: 1
  361. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  362. m_AnchorMin: {x: 0, y: 0}
  363. m_AnchorMax: {x: 1, y: 1}
  364. m_AnchoredPosition: {x: 0, y: 0}
  365. m_SizeDelta: {x: 0, y: 0}
  366. m_Pivot: {x: 0.5, y: 0.5}
  367. --- !u!222 &9139543716224091690
  368. CanvasRenderer:
  369. m_ObjectHideFlags: 0
  370. m_CorrespondingSourceObject: {fileID: 0}
  371. m_PrefabInstance: {fileID: 0}
  372. m_PrefabAsset: {fileID: 0}
  373. m_GameObject: {fileID: 5117042727098458559}
  374. m_CullTransparentMesh: 1
  375. --- !u!114 &4909268623107637634
  376. MonoBehaviour:
  377. m_ObjectHideFlags: 0
  378. m_CorrespondingSourceObject: {fileID: 0}
  379. m_PrefabInstance: {fileID: 0}
  380. m_PrefabAsset: {fileID: 0}
  381. m_GameObject: {fileID: 5117042727098458559}
  382. m_Enabled: 1
  383. m_EditorHideFlags: 0
  384. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  385. m_Name:
  386. m_EditorClassIdentifier:
  387. m_Material: {fileID: 0}
  388. m_Color: {r: 0, g: 0, b: 0, a: 0.7058824}
  389. m_RaycastTarget: 1
  390. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  391. m_Maskable: 1
  392. m_OnCullStateChanged:
  393. m_PersistentCalls:
  394. m_Calls: []
  395. m_Sprite: {fileID: 0}
  396. m_Type: 0
  397. m_PreserveAspect: 0
  398. m_FillCenter: 1
  399. m_FillMethod: 4
  400. m_FillAmount: 1
  401. m_FillClockwise: 1
  402. m_FillOrigin: 0
  403. m_UseSpriteMesh: 0
  404. m_PixelsPerUnitMultiplier: 1
  405. --- !u!1 &8407894143881856814
  406. GameObject:
  407. m_ObjectHideFlags: 0
  408. m_CorrespondingSourceObject: {fileID: 0}
  409. m_PrefabInstance: {fileID: 0}
  410. m_PrefabAsset: {fileID: 0}
  411. serializedVersion: 6
  412. m_Component:
  413. - component: {fileID: 7870985145966616334}
  414. - component: {fileID: 4297244017942909895}
  415. - component: {fileID: 1548734457491638086}
  416. m_Layer: 5
  417. m_Name: RawImage
  418. m_TagString: Untagged
  419. m_Icon: {fileID: 0}
  420. m_NavMeshLayer: 0
  421. m_StaticEditorFlags: 0
  422. m_IsActive: 1
  423. --- !u!224 &7870985145966616334
  424. RectTransform:
  425. m_ObjectHideFlags: 0
  426. m_CorrespondingSourceObject: {fileID: 0}
  427. m_PrefabInstance: {fileID: 0}
  428. m_PrefabAsset: {fileID: 0}
  429. m_GameObject: {fileID: 8407894143881856814}
  430. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  431. m_LocalPosition: {x: 0, y: 0, z: 0}
  432. m_LocalScale: {x: 1, y: 1, z: 1}
  433. m_ConstrainProportionsScale: 0
  434. m_Children: []
  435. m_Father: {fileID: 5797892734179126112}
  436. m_RootOrder: 1
  437. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  438. m_AnchorMin: {x: 0.5, y: 0.5}
  439. m_AnchorMax: {x: 0.5, y: 0.5}
  440. m_AnchoredPosition: {x: -336, y: 0}
  441. m_SizeDelta: {x: 300, y: 300}
  442. m_Pivot: {x: 0.5, y: 0.5}
  443. --- !u!222 &4297244017942909895
  444. CanvasRenderer:
  445. m_ObjectHideFlags: 0
  446. m_CorrespondingSourceObject: {fileID: 0}
  447. m_PrefabInstance: {fileID: 0}
  448. m_PrefabAsset: {fileID: 0}
  449. m_GameObject: {fileID: 8407894143881856814}
  450. m_CullTransparentMesh: 1
  451. --- !u!114 &1548734457491638086
  452. MonoBehaviour:
  453. m_ObjectHideFlags: 0
  454. m_CorrespondingSourceObject: {fileID: 0}
  455. m_PrefabInstance: {fileID: 0}
  456. m_PrefabAsset: {fileID: 0}
  457. m_GameObject: {fileID: 8407894143881856814}
  458. m_Enabled: 1
  459. m_EditorHideFlags: 0
  460. m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3}
  461. m_Name:
  462. m_EditorClassIdentifier:
  463. m_Material: {fileID: 0}
  464. m_Color: {r: 1, g: 1, b: 1, a: 1}
  465. m_RaycastTarget: 1
  466. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  467. m_Maskable: 1
  468. m_OnCullStateChanged:
  469. m_PersistentCalls:
  470. m_Calls: []
  471. m_Texture: {fileID: 0}
  472. m_UVRect:
  473. serializedVersion: 2
  474. x: 0
  475. y: 0
  476. width: 1
  477. height: 1