LoginMgr.cs 9.5 KB

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using UnityEngine;
  5. using UnityEngine.UI;
  6. using UnityEngine.SceneManagement;
  7. using System.Text.RegularExpressions;
  8. using DG.Tweening;
  9. using Newtonsoft.Json;
  10. public class LoginMgr : MonoBehaviour
  11. {
  12. [SerializeField] GameObject loginView;
  13. [SerializeField] GameObject registerView;
  14. [SerializeField] GameObject forgetPWD_View;
  15. [SerializeField] GameObject loginMode1;
  16. [SerializeField] GameObject loginMode2;
  17. [SerializeField] Sprite[] loginModeSprites;
  18. [SerializeField] GameObject loginInUser;
  19. [SerializeField] GameObject loginInPWD;
  20. [SerializeField] GameObject loginInPhone;
  21. [SerializeField] GameObject loginInCode;
  22. [SerializeField] GameObject loginValidTime;
  23. [SerializeField] GameObject registerInUser;
  24. [SerializeField] GameObject registerInPWD1;
  25. [SerializeField] GameObject registerInPWD2;
  26. [SerializeField] GameObject registerInNickname;
  27. [SerializeField] GameObject registerInGender;
  28. [SerializeField] Text loginTip;
  29. [SerializeField] Text registerTip;
  30. public static UserInfo myUserInfo = new UserInfo();
  31. static int userInfo_version = 0;
  32. static bool firstComeIn = true;
  33. int loginMode = 1;
  34. void Awake()
  35. {
  36. TextAutoLanguage.Init();
  37. }
  38. void Start()
  39. {
  40. SelectLoginMode(1);
  41. GameObject[] inputNodes = {loginInUser, loginInPWD, registerInUser, registerInPWD1, registerInPWD2};
  42. foreach (var inputNode in inputNodes)
  43. {
  44. InputField inputField = GetInputField(inputNode);
  45. inputField.onValueChanged.AddListener(delegate(string text) {
  46. Match match = new Regex("[^A-Za-z0-9]").Match(text);
  47. if (match.Success) {
  48. inputField.text = text.Replace(match.Value, "");
  49. }
  50. });
  51. }
  52. }
  53. void OnDestroy()
  54. {
  55. firstComeIn = false;
  56. }
  57. InputField GetInputField(GameObject inputNode)
  58. {
  59. return inputNode.transform.Find("InputField").GetComponent<InputField>();
  60. }
  61. public void SelectLoginMode(int mode) {
  62. loginMode = mode;
  63. if (loginMode == 1)
  64. {
  65. loginMode1.GetComponent<Image>().sprite = loginModeSprites[1];
  66. loginMode2.GetComponent<Image>().sprite = loginModeSprites[0];
  67. loginInUser.SetActive(true);
  68. loginInPWD.SetActive(true);
  69. loginInPhone.SetActive(false);
  70. loginInCode.SetActive(false);
  71. loginValidTime.SetActive(false);
  72. }
  73. else if (loginMode == 2)
  74. {
  75. loginMode1.GetComponent<Image>().sprite = loginModeSprites[0];
  76. loginMode2.GetComponent<Image>().sprite = loginModeSprites[1];
  77. loginInUser.SetActive(false);
  78. loginInPWD.SetActive(false);
  79. loginInPhone.SetActive(true);
  80. loginInCode.SetActive(true);
  81. loginValidTime.SetActive(true);
  82. }
  83. loginTip.GetComponent<TextAutoLanguage>().SetText(0);
  84. }
  85. public void showRegisterView() {
  86. loginView.SetActive(false);
  87. registerView.SetActive(true);
  88. forgetPWD_View.SetActive(false);
  89. registerTip.GetComponent<TextAutoLanguage>().SetText(0);
  90. }
  91. public void showLoginView() {
  92. loginView.SetActive(true);
  93. registerView.SetActive(false);
  94. forgetPWD_View.SetActive(false);
  95. loginTip.GetComponent<TextAutoLanguage>().SetText(0);
  96. }
  97. public void showForgetPWD_View() {
  98. loginView.SetActive(false);
  99. registerView.SetActive(false);
  100. forgetPWD_View.SetActive(true);
  101. }
  102. public void login() {
  103. InputField user = GetInputField(loginInUser);
  104. if (user.text.Trim().Length == 0) {
  105. loginTip.color = Color.yellow;
  106. loginTip.GetComponent<TextAutoLanguage>().SetText(41);
  107. return;
  108. }
  109. InputField pwd = GetInputField(loginInPWD);
  110. if (pwd.text.Trim().Length == 0) {
  111. loginTip.color = Color.yellow;
  112. loginTip.GetComponent<TextAutoLanguage>().SetText(42);
  113. return;
  114. }
  115. UserInfos userInfos = GetUserInfos();
  116. foreach (var userInfo in userInfos.list)
  117. {
  118. if (userInfo.user == user.text) {
  119. if (userInfo.pwd == pwd.text) {
  120. loginTip.color = Color.green;
  121. loginTip.GetComponent<TextAutoLanguage>().SetText(43);
  122. myUserInfo = userInfo;
  123. PlayerPrefs.SetString("LoginRecord_User_" + userInfo_version, userInfo.user);
  124. PlayerPrefs.SetString("LoginRecord_PWD_" + userInfo_version, userInfo.pwd);
  125. SceneManager.LoadScene("Home", LoadSceneMode.Single);
  126. } else {
  127. loginTip.color = Color.red;
  128. loginTip.GetComponent<TextAutoLanguage>().SetText(44);
  129. }
  130. return;
  131. }
  132. }
  133. loginTip.color = Color.yellow;
  134. loginTip.GetComponent<TextAutoLanguage>().SetText(45);
  135. }
  136. public void Register()
  137. {
  138. InputField user = GetInputField(registerInUser);
  139. if (user.text.Length < 6) {
  140. registerTip.color = Color.red;
  141. registerTip.GetComponent<TextAutoLanguage>().SetText(46);
  142. return;
  143. }
  144. InputField pwd1 = GetInputField(registerInPWD1);
  145. if (pwd1.text.Length < 6) {
  146. registerTip.color = Color.red;
  147. registerTip.GetComponent<TextAutoLanguage>().SetText(47);
  148. return;
  149. }
  150. InputField pwd2 = GetInputField(registerInPWD2);
  151. if (pwd1.text != pwd2.text) {
  152. registerTip.color = Color.red;
  153. registerTip.GetComponent<TextAutoLanguage>().SetText(48);
  154. return;
  155. }
  156. InputField nickname = GetInputField(registerInNickname);
  157. if (nickname.text.Trim().Length == 0) {
  158. registerTip.color = Color.yellow;
  159. registerTip.GetComponent<TextAutoLanguage>().SetText(49);
  160. return;
  161. }
  162. UserInfos userInfos = GetUserInfos();
  163. foreach (var userInfo in userInfos.list)
  164. {
  165. if (userInfo.user == user.text) {
  166. registerTip.color = Color.yellow;
  167. registerTip.GetComponent<TextAutoLanguage>().SetText(50);
  168. return;
  169. }
  170. }
  171. UserInfo userInfo1 = new UserInfo();
  172. userInfo1.user = user.text;
  173. userInfo1.pwd = pwd1.text;
  174. userInfo1.nickname = nickname.text;
  175. Transform toggleGroup = registerInGender.transform.Find("ToggleGroup");
  176. for (int i = 0; i < toggleGroup.childCount; i++) {
  177. if (toggleGroup.GetChild(i).GetComponent<Toggle>().isOn) {
  178. userInfo1.gender = i == 0 ? 1 : 2;
  179. break;
  180. }
  181. }
  182. userInfos.list.Add(userInfo1);
  183. SetUserInfos(userInfos);
  184. registerTip.color = Color.green;
  185. registerTip.GetComponent<TextAutoLanguage>().SetText(51);
  186. //自动跳转到登录并填写登录信息
  187. GetInputField(loginInUser).text = userInfo1.user;
  188. GetInputField(loginInPWD).text = userInfo1.pwd;
  189. SelectLoginMode(1);
  190. Invoke("showLoginView", 0.5f);
  191. }
  192. public static UserInfos GetUserInfos() {
  193. string userInfosStr = PlayerPrefs.GetString("UserInfos_" + userInfo_version, "");
  194. return userInfosStr.Length == 0 ? new UserInfos(): JsonConvert.DeserializeObject<UserInfos>(userInfosStr);
  195. }
  196. public static void SetUserInfos(UserInfos userInfos) {
  197. PlayerPrefs.SetString("UserInfos_" + userInfo_version, JsonConvert.SerializeObject(userInfos));
  198. }
  199. public static void SaveUserInfo(UserInfo userInfo) {
  200. UserInfos userInfos = GetUserInfos();
  201. for(int i = 0; i < userInfos.list.Count; i++) {
  202. UserInfo u = userInfos.list[i];
  203. if (u.user == userInfo.user) {
  204. userInfos.list[i] = userInfo;
  205. }
  206. }
  207. SetUserInfos(userInfos);
  208. myUserInfo = userInfo;
  209. }
  210. public static bool CheckAutoLogin()
  211. {
  212. string username = PlayerPrefs.GetString("LoginRecord_User_" + userInfo_version, "");
  213. string password = PlayerPrefs.GetString("LoginRecord_PWD_" + userInfo_version, "");
  214. UserInfos userInfos = GetUserInfos();
  215. foreach (var userInfo in userInfos.list)
  216. {
  217. if (userInfo.user == username) {
  218. if (userInfo.pwd == password) {
  219. myUserInfo = userInfo;
  220. return true;
  221. }
  222. return false;
  223. }
  224. }
  225. return false;
  226. }
  227. }
  228. public class UserInfos {
  229. public List<UserInfo> list = new List<UserInfo>();
  230. }
  231. [Serializable]
  232. public class UserInfo {
  233. public string user = "";
  234. public string pwd = "";
  235. public string nickname = "";
  236. public string phone = "";
  237. public int gender = 0;
  238. public string birthday = "";
  239. public string national = "";
  240. public string region = "";
  241. public int integral = 0;
  242. public int coin = 0;
  243. public int diamond = 1000;
  244. public List<PropInfo> bagList = new List<PropInfo>();
  245. public List<DeviceInfo> deviceList = new List<DeviceInfo>();
  246. public int arrowAccValue = 16;
  247. public Hashtable timeLimitGameHighestScores = new Hashtable();
  248. public bool deviceCalibrateGuideFinish = false;
  249. public bool gameRule1GuideFinish = false;
  250. public bool gameRule2GuideFinish = false;
  251. public bool openCrossHair = true;
  252. public int shootLevel = 0;
  253. public void Save()
  254. {
  255. LoginMgr.SaveUserInfo(this);
  256. }
  257. }