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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class InfraredGuidanceView : JCUnityLib.ViewBase
- {
- // Start is called before the first frame update
- void Start()
- {
-
- }
- public void OnClick_Enter() {
- //½øÈë±ê¶¨µÄÒ³Ãæ
- AudioMgr.ins.PlayBtn();
- ViewManager2.ShowView(ViewManager2.Path_InfraredGuidanceViewCalibration);
- }
- public void OnClick_Back()
- {
- AudioMgr.ins.PlayBtn();
- ViewMgr.Instance.DestroyView<InfraredGuidanceView>();
- }
- }
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