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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using System;
- public class JCUtil : MonoBehaviour
- {
- // Start is called before the first frame update
- public static long GetTimestamp()
- {
- TimeSpan ts = DateTime.Now.ToUniversalTime() - new DateTime(1970, 1, 1);
- return (long)ts.TotalMilliseconds;
- }
- }
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