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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.UI;
- using UnityEngine.SceneManagement;
- public class ChallengeGameView : MonoBehaviour
- {
- public Text arrows;
-
- public static ChallengeGameView ins;
- void Start()
- {
- ins = this;
- }
- void OnDestroy()
- {
- ins = null;
- }
- public void Shoot()
- {
- ArmBow.ins.ADS_fire();
- }
- public void SetBasePoint()
- {
-
- }
- public void back()
- {
- AudioMgr.ins.PlayBtn();
- SceneManager.LoadScene("Home", LoadSceneMode.Single);
- // Application.Quit();
- }
- }
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