MeView.cs 8.6 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using UnityEngine.UI;
  5. /* 我的信息界面(点击主界面头像进入) */
  6. public class MeView : MonoBehaviour, MenuBackInterface
  7. {
  8. [SerializeField] Image avatarImage;
  9. [SerializeField] Text nameText;
  10. [SerializeField] GameObject inputs;
  11. void Start()
  12. {
  13. PersistenHandler.ins?.menuBackCtr.views.Add(this);
  14. this.transform.Find("AvatarFrame").GetComponent<Button>().onClick.AddListener(ShowAvatarSelectView);
  15. RenderAfterSave();
  16. }
  17. void OnDestroy()
  18. {
  19. PersistenHandler.ins?.menuBackCtr.views.Remove(this);
  20. }
  21. public bool OnMenuBack() {
  22. Destroy(gameObject);
  23. return true;
  24. }
  25. public void Back() {
  26. AudioMgr.ins.PlayBtn();
  27. Destroy(this.gameObject);
  28. }
  29. JCUnityLib.Throttler throttlerSave = new JCUnityLib.Throttler(2000);
  30. public void Save()
  31. {
  32. AudioMgr.ins.PlayBtn();
  33. string[] texts = new string[7];
  34. for (int i = 0; i < inputs.transform.childCount; i++)
  35. {
  36. if (i == 3) {
  37. Transform toggleGroup = inputs.transform.GetChild(i).Find("ToggleGroup");
  38. texts[i] = toggleGroup.GetChild(0).GetComponent<Toggle>().isOn ? "1" : "2";
  39. continue;
  40. }
  41. InputField inputField = GetInputField(inputs.transform.GetChild(i));
  42. if (i == 1 && inputField.text.Trim().Length == 0) {
  43. PopupMgr.ins.ShowTip(TextAutoLanguage2.GetTextByCNKey("昵称不能为空"));
  44. return;
  45. }
  46. texts[i] = inputField.text.Trim();
  47. }
  48. if (throttlerSave.CanPass() == false) {
  49. PopupMgr.ins.ShowTip(TextAutoLanguage2.GetTextByCNKey("操作过于频繁"));
  50. return;
  51. }
  52. LoginMgr.myUserInfo.nickname = texts[1];
  53. LoginMgr.myUserInfo.phone = texts[2];
  54. LoginMgr.myUserInfo.gender = int.Parse(texts[3]);
  55. LoginMgr.myUserInfo.birthday = texts[4];
  56. LoginMgr.myUserInfo.country = countryCode;
  57. LoginMgr.myUserInfo.state = stateCode;
  58. LoginMgr.myUserInfo.city = cityCode;
  59. LoginMgr.myUserInfo.Save();
  60. PopupMgr.ins.ShowTip(TextAutoLanguage2.GetTextByCNKey("保存成功"));
  61. RenderAfterSave();
  62. }
  63. InputField GetInputField(Transform transform)
  64. {
  65. return transform.Find("InputField").GetComponent<InputField>();
  66. }
  67. public void RenderAfterSave() {
  68. for (int i = 0; i < inputs.transform.childCount; i++)
  69. {
  70. if (i == 3) {
  71. inputs.transform.GetChild(i).Find("ToggleGroup")
  72. .GetChild(LoginMgr.myUserInfo.gender == 2 ? 1 : 0)
  73. .GetComponent<Toggle>().isOn = true;
  74. continue;
  75. }
  76. InputField inputField = GetInputField(inputs.transform.GetChild(i));
  77. if (i == 0) {
  78. inputField.text = LoginMgr.myUserInfo.id.ToString();
  79. }
  80. if (i == 1) {
  81. inputField.text = LoginMgr.myUserInfo.nickname;
  82. }
  83. else if (i == 2) {
  84. inputField.text = LoginMgr.myUserInfo.phone;
  85. }
  86. else if (i == 4) {
  87. inputField.text = LoginMgr.myUserInfo.birthday;
  88. }
  89. else if (i == 6) {
  90. // countryCode = LoginMgr.myUserInfo.country;
  91. // stateCode = LoginMgr.myUserInfo.state;
  92. // cityCode = LoginMgr.myUserInfo.city;
  93. // System.Tuple<string, string, string> xxx = JC.Unity.Picker.LocationParseComponent.ins.ParseNameByCode(countryCode, stateCode, cityCode);
  94. // inputField.text = (xxx.Item1 + " " + xxx.Item2 + " " + xxx.Item3).Trim();
  95. //渲染后端返回的gps地理位置
  96. countryCode = LoginMgr.myUserInfo.country;
  97. stateCode = LoginMgr.myUserInfo.state;
  98. cityCode = LoginMgr.myUserInfo.city;
  99. inputField.text = (countryCode + " " + stateCode + " " + cityCode).Trim();
  100. }
  101. }
  102. nameText.text = LoginMgr.myUserInfo.nickname;
  103. avatarImage.sprite = RoleMgr.GetAvatar(LoginMgr.myUserInfo.avatarID);
  104. HomeView.ins.RenderNameOrGender();
  105. }
  106. #region Picker
  107. [SerializeField] GameObject datePickerPrefab;
  108. public void OpenDatePicker() {
  109. GameObject o = GameObject.Instantiate(datePickerPrefab);
  110. o.GetComponentInChildren<JC.Unity.Picker.DatePickerGroup>().onEnter += (JC.Unity.Picker.DatePickerGroup picker) => {
  111. GetInputField(inputs.transform.GetChild(4)).text = picker.GetSelectDateStr();
  112. };
  113. }
  114. [SerializeField] GameObject locationPickerPrefab;
  115. private string countryCode = "", stateCode = "", cityCode = "";
  116. public void OpenLocationPicker() {
  117. // GameObject o = GameObject.Instantiate(locationPickerPrefab);
  118. // o.GetComponentInChildren<JC.Unity.Picker.LocationPickerGroup>().onEnter += (JC.Unity.Picker.LocationInfo info) => {
  119. // countryCode = info.GetCountryRegion().Item2;
  120. // stateCode = info.GetState().Item2;
  121. // cityCode = info.GetCity().Item2;
  122. // GetInputField(inputs.transform.GetChild(6)).text =
  123. // info.GetCountryRegion().Item1 + " " +
  124. // info.GetState().Item1 + " " +
  125. // info.GetCity().Item1;
  126. // };
  127. //2022-12-6 gps获取地理位置
  128. string[] address = GPSTool.GetAddress();
  129. if (address != null) {
  130. countryCode = address[0];
  131. stateCode = address[1];
  132. cityCode = address[2];
  133. GetInputField(inputs.transform.GetChild(6)).text =
  134. countryCode + " " +
  135. stateCode + " " +
  136. cityCode;
  137. }
  138. }
  139. #endregion
  140. #region 头像选择
  141. bool avatarSelectViewInited = false;
  142. int curAvatarSelectID = 0;
  143. public void ShowAvatarSelectView() {
  144. AudioMgr.ins.PlayBtn();
  145. Transform avatarSelectView = this.transform.Find("AvatarSelectView");
  146. avatarSelectView.gameObject.SetActive(true);
  147. if (avatarSelectViewInited) {
  148. } else {
  149. avatarSelectViewInited = true;
  150. curAvatarSelectID = LoginMgr.myUserInfo.avatarID;
  151. avatarSelectView.Find("FrameBox/BtnClose").GetComponent<Button>().onClick.AddListener(CloseAvatarSelectView);
  152. GridLayoutGroup gridLayoutGroup = this.transform.GetComponentInChildren<GridLayoutGroup>();
  153. GameObject avatarPrefab = gridLayoutGroup.transform.Find("Avatar").gameObject;
  154. for (int id = 0; id < RoleMgr.GetAvatarListLen(); id++) {
  155. if (RoleMgr.IsRoleAvatar(id)) continue;
  156. GameObject avatar = GameObject.Instantiate(avatarPrefab, gridLayoutGroup.transform);
  157. avatar.transform.Find("Mask/Sprite").GetComponent<Image>().sprite = RoleMgr.GetAvatar(id);
  158. avatar.transform.Find("Check").gameObject.SetActive(id == curAvatarSelectID);
  159. avatar.gameObject.name = id.ToString();
  160. int aid = id; //记录该值
  161. avatar.GetComponent<Button>().onClick.AddListener(() => {
  162. AudioMgr.ins.PlayBtn();
  163. curAvatarSelectID = aid;
  164. for (int i = 0; i < gridLayoutGroup.transform.childCount; i++) {
  165. Transform item = gridLayoutGroup.transform.GetChild(i);
  166. int theAvatarID = int.Parse(item.gameObject.name);
  167. item.Find("Check").gameObject.SetActive(theAvatarID == curAvatarSelectID);
  168. }
  169. });
  170. }
  171. Destroy(avatarPrefab);
  172. LayoutRebuilder.ForceRebuildLayoutImmediate(gridLayoutGroup.transform.parent.GetComponent<RectTransform>());
  173. }
  174. }
  175. public void CloseAvatarSelectView() {
  176. AudioMgr.ins.PlayBtn();
  177. this.transform.Find("AvatarSelectView").gameObject.SetActive(false);
  178. if (curAvatarSelectID != LoginMgr.myUserInfo.avatarID) {
  179. LoginMgr.myUserInfo.avatarID = curAvatarSelectID;
  180. //render
  181. avatarImage.sprite = RoleMgr.GetAvatar(curAvatarSelectID);
  182. HomeView.ins.RenderMyAvatarSprite();
  183. //save data
  184. LoginMgr.myUserInfo.Save();
  185. }
  186. }
  187. #endregion
  188. }