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- using System;
- using UnityEngine;
- using System.Collections;
- /* 瞄准处理器 */
- public class AimHandler : MonoBehaviour
- {
- CameraToLook m_controlObj {
- get {
- return CameraToLook.ins;
- }
- }
- public int DeviceType
- {
- get
- {
- if (m_axisHandler.GetType() == typeof(Axis9Handler)) return 9;
- if (m_axisHandler.GetType() == typeof(Axis663Handler)) return 663;
- return 0;
- }
- }
- private AxisBaseHandler m_axisHandler;
- //陀螺仪校准进度记录
- [NonSerialized] public int gyrCalibrateCompleteCount = 0;
- [NonSerialized] public int gyrCalibrateTotalCount = 2000;
- public static AimHandler ins;
- void Start()
- {
- ins = this;
- BluetoothDispatcher.aim = OnDataReceived;
- // m_axisHandler = new Axis9NopackHandler(this); //九轴旧
- m_axisHandler = new Axis9Handler(this); //九轴新
- // m_axisHandler = new Axis663Handler(this); //双陀螺仪
- m_axisHandler.Init();
- // StartCoroutine(TestRecord());
- }
- public void ReinitAxisHandler()
- {
- Debug.Log("ReinitAxisHandler");
- m_axisHandler.Init();
- }
- // System.Collections.IEnumerator TestRecord() {
- // while (LoginMgr.myUserInfo.id == 0) yield return null;
- // UserComp.Instance.saveMac();
- // }
- [NonSerialized] private Quaternion newRotation = Quaternion.identity;
- public void SetNewRotation(Quaternion quat) {
- this.newRotation = quat;
- }
- public void SetNewRotation(o0.Geometry.Quaternion o0Quat) {
- Quaternion quat = o0.Bow.Extension.ToUnityQuaternion(o0Quat);
- if (float.IsNaN(quat.x) || float.IsNaN(quat.y) || float.IsNaN(quat.z) || float.IsNaN(quat.w)) {
- Debug.LogError($"九轴Rotation存在Nan值,double:{o0Quat.ToString()},float:{quat.ToString()}");
- return;
- }
- if (float.IsInfinity(quat.x) || float.IsInfinity(quat.y) || float.IsInfinity(quat.z) || float.IsInfinity(quat.w)) {
- Debug.LogError($"九轴Rotation存在Infinity值,double:{o0Quat.ToString()},float:{quat.ToString()}");
- return;
- }
- this.newRotation = quat;
- }
- [NonSerialized] public bool lerpForRotation = true;
- [NonSerialized] public float lerpTimeRate = 7;
- public void Update()
- {
- if (m_controlObj && !m_ban9AxisCalculate)
- {
- if (lerpForRotation)
- m_controlObj.localRotation = Quaternion.Lerp(m_controlObj.localRotation, newRotation, Time.deltaTime * lerpTimeRate);
- else
- m_controlObj.localRotation = newRotation;
- }
- if (IsMagCompleted())
- {
- if (!m_magCompleted)
- {
- StartCoroutine(SaveMag());
- PopupMgr.ins.ShowTipTop(TextAutoLanguage2.GetTextByKey("tip_mag-calibrate_success"));
- }
- m_magCompleted = true;
- } else {
- m_magCompleted = false;
- }
- }
- public void OnDataReceived(byte[] bytes)
- {
- // Debug.Log("瞄准模块数据长度" + bytes.Length);
- if (bytes.Length != 27 && bytes.Length != 39)
- {
- if (bytes.Length == 2) {
- if (bytes[0] == 0x66 && bytes[1] == 0x31) {
- if (SB_EventSystem.ins && SB_EventSystem.ins.simulateMouseIsAwaked) {
- //视角回正
- DoIdentity();
- //鼠标居中自然会居中
- } else {
- AutoResetView.DoIdentity();
- }
- } else if (bytes[0] == 0x66 && bytes[1] == 0x32) {
- if (SB_EventSystem.ins) {
- // if (SB_EventSystem.ins && !CommonConfig.SpecialVersion1) {
- //唤起/隐藏虚拟鼠标
- SB_EventSystem.ins.AwakenSimulateMouse();
- }
- } else if (bytes[1] == 10) {
- //显示电量
- DeviceBatteryView.ins.RenderBattery(1, bytes[0]);
- }
- } else if (bytes[0] == 0x5b) {
- //红外射击检测
- ShootCheck.ins.ShootByInfrared(bytes);
- }
- return;
- }
-
- m_axisHandler.Update(bytes);
- if (BowQuatDebug.ins) BowQuatDebug.ins.ShowModuleQuat(newRotation.eulerAngles);
- if (SB_EventSystem.ins && SB_EventSystem.ins.simulateMouseIsAwaked) SB_EventSystem.ins.MoveSimulateMouse(newRotation);
- }
- private bool m_magCompleted;
- public void CorrectMagCompleted(bool value) { m_magCompleted = value; }
- private bool m_ban9AxisCalculate = false;
- public void Ban9AxisCalculate(bool ban)
- {
- // m_ban9AxisCalculate = ban;
- // if (!ban)
- // {
- // SetMsOldDefault();
- // if (m_controlObj) m_controlObj.localRotation = newRotation;
- // }
- }
- public void SetMsOldDefault()
- {
- if (m_axisHandler.GetType() == typeof(Axis9NopackHandler))
- (m_axisHandler as Axis9NopackHandler).msOld = default;
- }
- public void DoIdentity()
- {
- m_axisHandler.DoIdentity();
- if (m_controlObj) m_controlObj.localRotation = newRotation;
- }
- public void NotifyAxisOnShot() { m_axisHandler.NotifyAxisOnShot(); }
- public void CalibrateGyr(bool calibration) { m_axisHandler.CalibrateGyr(calibration); }
- public void InitGyr(string record) { m_axisHandler.InitGyr(record); }
- public void InitMag(string record) { m_axisHandler.InitMag(record); }
- public void ResetGyr() { m_axisHandler.ResetGyr(); }
- public void ResetMag() { m_axisHandler.ResetMag(); }
- public void ApplyImpreciseMag() { m_axisHandler.ApplyImpreciseMag(); }
- public bool IsGyrCompleted() { return m_axisHandler.IsGyrCompleted(); }
- public bool IsMagCompleted() { return m_axisHandler.IsMagCompleted(); }
- public IEnumerator SaveGyr() { return m_axisHandler.SaveGyr(); }
- public IEnumerator SaveMag() { return m_axisHandler.SaveMag(); }
- public void ResumeCalibrateRecord(string record) { m_axisHandler.ResumeCalibrateRecord(record); }
- }
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