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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class Wolf : MonoBehaviour
- {
- AnimationPlayer animationPlayer;
- void Start()
- {
- animationPlayer = this.GetComponent<AnimationPlayer>();
- animationPlayer.play(0, WrapMode.Loop);
- }
- // Update is called once per frame
- void Update()
- {
-
- }
- }
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