| 123456789101112131415161718192021222324252627282930313233 |
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using JCUnityLib;
- /* Home场景管理者 */
- public class HomeMgr : MonoBehaviour
- {
- public static HomeMgr ins;
- void Awake()
- {
- ins = this;
- PersistenHandler.Init();
- ViewMgr.Instance.ShowView<TopBarView>();
- ViewMgr.Instance.ShowView<HomeView>();
- ViewMgr.Instance.ShowView<HomeFrameView>();
- Instantiate(SceneResourceManager.Instance.GetPrefab("DeviceBatteryView"));
- Instantiate(SceneResourceManager.Instance.GetPrefab("AuthLoginMask"));
- Instantiate(SceneResourceManager.Instance.GetPrefab("RenderBowCamera"));
- Instantiate(SceneResourceManager.Instance.GetPrefab("NewUserGuiderManager"));
- }
- void Start()
- {
- UserPlayer.ConnectServer();
- }
- void OnDestroy()
- {
- if (ins == this) ins = null;
- }
- }
|