AnimalSlider.cs 715 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using UnityEngine.UI;
  5. public class AnimalSlider : MonoBehaviour
  6. {
  7. public Transform animalRoot;
  8. public Slider slider;
  9. public Text text;
  10. void Start()
  11. {
  12. onSlider(slider.value);
  13. slider.onValueChanged.AddListener(onSlider);
  14. foreach (var item in animalRoot.GetComponentsInChildren<AnimationPlayer>())
  15. {
  16. item.play(0, WrapMode.Loop);
  17. }
  18. }
  19. void onSlider(float v) {
  20. Vector3 pos = animalRoot.transform.localPosition;
  21. pos.z = 70f * v;
  22. animalRoot.transform.localPosition = pos;
  23. text.text = pos.z.ToString("#0.00") + "米";
  24. }
  25. }