LoginMgr.cs 7.9 KB

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using UnityEngine;
  5. using UnityEngine.UI;
  6. using UnityEngine.SceneManagement;
  7. using System.Text.RegularExpressions;
  8. using DG.Tweening;
  9. public class LoginMgr : MonoBehaviour
  10. {
  11. [SerializeField] GameObject loginView;
  12. [SerializeField] GameObject registerView;
  13. [SerializeField] GameObject forgetPWD_View;
  14. [SerializeField] GameObject loginMode1;
  15. [SerializeField] GameObject loginMode2;
  16. [SerializeField] Sprite[] loginModeSprites;
  17. [SerializeField] GameObject loginInUser;
  18. [SerializeField] GameObject loginInPWD;
  19. [SerializeField] GameObject loginInPhone;
  20. [SerializeField] GameObject loginInCode;
  21. [SerializeField] GameObject loginValidTime;
  22. [SerializeField] GameObject registerInUser;
  23. [SerializeField] GameObject registerInPWD1;
  24. [SerializeField] GameObject registerInPWD2;
  25. [SerializeField] GameObject registerInNickname;
  26. [SerializeField] GameObject registerInGender;
  27. [SerializeField] Text loginTip;
  28. [SerializeField] Text registerTip;
  29. public static UserInfo myUserInfo = new UserInfo();
  30. int loginMode = 1;
  31. void Start()
  32. {
  33. SelectLoginMode(1);
  34. GameObject[] inputNodes = {loginInUser, loginInPWD, registerInUser, registerInPWD1, registerInPWD2};
  35. foreach (var inputNode in inputNodes)
  36. {
  37. InputField inputField = GetInputField(inputNode);
  38. inputField.onValueChanged.AddListener(delegate(string text) {
  39. Match match = new Regex("[^A-Za-z0-9]").Match(text);
  40. if (match.Success) {
  41. inputField.text = text.Replace(match.Value, "");
  42. }
  43. });
  44. }
  45. GetInputField(loginInUser).text = PlayerPrefs.GetString("LoginRecord_User", "");
  46. GetInputField(loginInPWD).text = PlayerPrefs.GetString("LoginRecord_PWD", "");
  47. }
  48. InputField GetInputField(GameObject inputNode)
  49. {
  50. return inputNode.transform.Find("InputField").GetComponent<InputField>();
  51. }
  52. public void SelectLoginMode(int mode) {
  53. loginMode = mode;
  54. if (loginMode == 1)
  55. {
  56. loginMode1.GetComponent<Image>().sprite = loginModeSprites[0];
  57. loginMode2.GetComponent<Image>().sprite = loginModeSprites[3];
  58. loginInUser.SetActive(true);
  59. loginInPWD.SetActive(true);
  60. loginInPhone.SetActive(false);
  61. loginInCode.SetActive(false);
  62. loginValidTime.SetActive(false);
  63. }
  64. else if (loginMode == 2)
  65. {
  66. loginMode1.GetComponent<Image>().sprite = loginModeSprites[1];
  67. loginMode2.GetComponent<Image>().sprite = loginModeSprites[2];
  68. loginInUser.SetActive(false);
  69. loginInPWD.SetActive(false);
  70. loginInPhone.SetActive(true);
  71. loginInCode.SetActive(true);
  72. loginValidTime.SetActive(true);
  73. }
  74. loginTip.text = "";
  75. }
  76. public void showRegisterView() {
  77. loginView.SetActive(false);
  78. registerView.SetActive(true);
  79. forgetPWD_View.SetActive(false);
  80. registerTip.text = "";
  81. }
  82. public void showLoginView() {
  83. loginView.SetActive(true);
  84. registerView.SetActive(false);
  85. forgetPWD_View.SetActive(false);
  86. loginTip.text = "";
  87. }
  88. public void showForgetPWD_View() {
  89. loginView.SetActive(false);
  90. registerView.SetActive(false);
  91. forgetPWD_View.SetActive(true);
  92. }
  93. public void login() {
  94. InputField user = GetInputField(loginInUser);
  95. if (user.text.Trim().Length == 0) {
  96. loginTip.color = Color.yellow;
  97. loginTip.text = "请输入用户名";
  98. return;
  99. }
  100. InputField pwd = GetInputField(loginInPWD);
  101. if (pwd.text.Trim().Length == 0) {
  102. loginTip.color = Color.yellow;
  103. loginTip.text = "请输入密码";
  104. return;
  105. }
  106. UserInfos userInfos = GetUserInfos();
  107. foreach (var userInfo in userInfos.list)
  108. {
  109. if (userInfo.user == user.text) {
  110. if (userInfo.pwd == pwd.text) {
  111. loginTip.color = Color.green;
  112. loginTip.text = "登录成功";
  113. myUserInfo = userInfo;
  114. PlayerPrefs.SetString("LoginRecord_User", userInfo.user);
  115. PlayerPrefs.SetString("LoginRecord_PWD", userInfo.pwd);
  116. SceneManager.LoadScene("Home", LoadSceneMode.Single);
  117. } else {
  118. loginTip.color = Color.red;
  119. loginTip.text = "密码错误";
  120. }
  121. return;
  122. }
  123. }
  124. loginTip.color = Color.yellow;
  125. loginTip.text = "该用户尚未注册";
  126. }
  127. public void Register()
  128. {
  129. InputField user = GetInputField(registerInUser);
  130. if (user.text.Length < 6) {
  131. registerTip.color = Color.red;
  132. registerTip.text = "用户名长度至少6位";
  133. return;
  134. }
  135. InputField pwd1 = GetInputField(registerInPWD1);
  136. if (pwd1.text.Length < 6) {
  137. registerTip.color = Color.red;
  138. registerTip.text = "密码长度至少6位";
  139. return;
  140. }
  141. InputField pwd2 = GetInputField(registerInPWD2);
  142. if (pwd1.text != pwd2.text) {
  143. registerTip.color = Color.red;
  144. registerTip.text = "两次输入的密码不一致";
  145. return;
  146. }
  147. InputField nickname = GetInputField(registerInNickname);
  148. if (nickname.text.Trim().Length == 0) {
  149. registerTip.color = Color.yellow;
  150. registerTip.text = "请输入游戏昵称";
  151. return;
  152. }
  153. UserInfos userInfos = GetUserInfos();
  154. foreach (var userInfo in userInfos.list)
  155. {
  156. if (userInfo.user == user.text) {
  157. registerTip.color = Color.yellow;
  158. registerTip.text = "该用户无法重复注册";
  159. return;
  160. }
  161. }
  162. UserInfo userInfo1 = new UserInfo();
  163. userInfo1.user = user.text;
  164. userInfo1.pwd = pwd1.text;
  165. userInfo1.nickname = nickname.text;
  166. Transform toggleGroup = registerInGender.transform.Find("ToggleGroup");
  167. for (int i = 0; i < toggleGroup.childCount; i++) {
  168. if (toggleGroup.GetChild(i).GetComponent<Toggle>().isOn) {
  169. userInfo1.gender = i == 0 ? "男" : "女";
  170. break;
  171. }
  172. }
  173. userInfos.list.Add(userInfo1);
  174. SetUserInfos(userInfos);
  175. registerTip.color = Color.green;
  176. registerTip.text = "注册成功";
  177. //自动跳转到登录并填写登录信息
  178. GetInputField(loginInUser).text = userInfo1.user;
  179. GetInputField(loginInPWD).text = userInfo1.pwd;
  180. SelectLoginMode(1);
  181. Invoke("showLoginView", 0.5f);
  182. }
  183. public static UserInfos GetUserInfos() {
  184. string userInfosStr = PlayerPrefs.GetString("UserInfos", "");
  185. return userInfosStr.Length == 0 ? new UserInfos(): JsonUtility.FromJson<UserInfos>(userInfosStr);
  186. }
  187. public static void SetUserInfos(UserInfos userInfos) {
  188. PlayerPrefs.SetString("UserInfos", JsonUtility.ToJson(userInfos));
  189. }
  190. public static void SaveUserInfo(UserInfo userInfo) {
  191. UserInfos userInfos = GetUserInfos();
  192. for(int i = 0; i < userInfos.list.Count; i++) {
  193. UserInfo u = userInfos.list[i];
  194. if (u.user == userInfo.user) {
  195. userInfos.list[i] = userInfo;
  196. }
  197. }
  198. SetUserInfos(userInfos);
  199. myUserInfo = userInfo;
  200. }
  201. }
  202. public class UserInfos {
  203. public List<UserInfo> list = new List<UserInfo>();
  204. }
  205. [Serializable]
  206. public class UserInfo {
  207. public string user = "";
  208. public string pwd = "";
  209. public string nickname = "";
  210. public string phone = "";
  211. public string gender = "";
  212. public string birthday = "";
  213. public string national = "";
  214. public string region = "";
  215. }