TimeLimitGameDistanceSelectView.prefab 17 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &4426387082750964904
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 4426387082750964905}
  12. - component: {fileID: 4426387082750964907}
  13. - component: {fileID: 4426387082750964906}
  14. - component: {fileID: 7312806397409627315}
  15. m_Layer: 5
  16. m_Name: Item
  17. m_TagString: Untagged
  18. m_Icon: {fileID: 0}
  19. m_NavMeshLayer: 0
  20. m_StaticEditorFlags: 0
  21. m_IsActive: 1
  22. --- !u!224 &4426387082750964905
  23. RectTransform:
  24. m_ObjectHideFlags: 0
  25. m_CorrespondingSourceObject: {fileID: 0}
  26. m_PrefabInstance: {fileID: 0}
  27. m_PrefabAsset: {fileID: 0}
  28. m_GameObject: {fileID: 4426387082750964904}
  29. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  30. m_LocalPosition: {x: 0, y: 0, z: 0}
  31. m_LocalScale: {x: 1, y: 1, z: 1}
  32. m_Children:
  33. - {fileID: 4426387083886862260}
  34. m_Father: {fileID: 4426387083872469791}
  35. m_RootOrder: 0
  36. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  37. m_AnchorMin: {x: 0, y: 0}
  38. m_AnchorMax: {x: 0, y: 0}
  39. m_AnchoredPosition: {x: 0, y: 0}
  40. m_SizeDelta: {x: 222, y: 333}
  41. m_Pivot: {x: 0.5, y: 0.5}
  42. --- !u!222 &4426387082750964907
  43. CanvasRenderer:
  44. m_ObjectHideFlags: 0
  45. m_CorrespondingSourceObject: {fileID: 0}
  46. m_PrefabInstance: {fileID: 0}
  47. m_PrefabAsset: {fileID: 0}
  48. m_GameObject: {fileID: 4426387082750964904}
  49. m_CullTransparentMesh: 1
  50. --- !u!114 &4426387082750964906
  51. MonoBehaviour:
  52. m_ObjectHideFlags: 0
  53. m_CorrespondingSourceObject: {fileID: 0}
  54. m_PrefabInstance: {fileID: 0}
  55. m_PrefabAsset: {fileID: 0}
  56. m_GameObject: {fileID: 4426387082750964904}
  57. m_Enabled: 1
  58. m_EditorHideFlags: 0
  59. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  60. m_Name:
  61. m_EditorClassIdentifier:
  62. m_Material: {fileID: 0}
  63. m_Color: {r: 1, g: 1, b: 1, a: 1}
  64. m_RaycastTarget: 1
  65. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  66. m_Maskable: 1
  67. m_OnCullStateChanged:
  68. m_PersistentCalls:
  69. m_Calls: []
  70. m_Sprite: {fileID: 21300000, guid: 4fc914a1ecabd2e47bd8243adbd30d94, type: 3}
  71. m_Type: 0
  72. m_PreserveAspect: 0
  73. m_FillCenter: 1
  74. m_FillMethod: 4
  75. m_FillAmount: 1
  76. m_FillClockwise: 1
  77. m_FillOrigin: 0
  78. m_UseSpriteMesh: 0
  79. m_PixelsPerUnitMultiplier: 1
  80. --- !u!114 &7312806397409627315
  81. MonoBehaviour:
  82. m_ObjectHideFlags: 0
  83. m_CorrespondingSourceObject: {fileID: 0}
  84. m_PrefabInstance: {fileID: 0}
  85. m_PrefabAsset: {fileID: 0}
  86. m_GameObject: {fileID: 4426387082750964904}
  87. m_Enabled: 1
  88. m_EditorHideFlags: 0
  89. m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
  90. m_Name:
  91. m_EditorClassIdentifier:
  92. m_Navigation:
  93. m_Mode: 3
  94. m_WrapAround: 0
  95. m_SelectOnUp: {fileID: 0}
  96. m_SelectOnDown: {fileID: 0}
  97. m_SelectOnLeft: {fileID: 0}
  98. m_SelectOnRight: {fileID: 0}
  99. m_Transition: 1
  100. m_Colors:
  101. m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
  102. m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  103. m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
  104. m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  105. m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
  106. m_ColorMultiplier: 1
  107. m_FadeDuration: 0.1
  108. m_SpriteState:
  109. m_HighlightedSprite: {fileID: 0}
  110. m_PressedSprite: {fileID: 0}
  111. m_SelectedSprite: {fileID: 0}
  112. m_DisabledSprite: {fileID: 0}
  113. m_AnimationTriggers:
  114. m_NormalTrigger: Normal
  115. m_HighlightedTrigger: Highlighted
  116. m_PressedTrigger: Pressed
  117. m_SelectedTrigger: Selected
  118. m_DisabledTrigger: Disabled
  119. m_Interactable: 1
  120. m_TargetGraphic: {fileID: 4426387082750964906}
  121. m_OnClick:
  122. m_PersistentCalls:
  123. m_Calls: []
  124. --- !u!1 &4426387083081045269
  125. GameObject:
  126. m_ObjectHideFlags: 0
  127. m_CorrespondingSourceObject: {fileID: 0}
  128. m_PrefabInstance: {fileID: 0}
  129. m_PrefabAsset: {fileID: 0}
  130. serializedVersion: 6
  131. m_Component:
  132. - component: {fileID: 4426387083081045270}
  133. - component: {fileID: 4426387083081045272}
  134. - component: {fileID: 4426387083081045271}
  135. - component: {fileID: 6390827713609550317}
  136. m_Layer: 5
  137. m_Name: Title
  138. m_TagString: Untagged
  139. m_Icon: {fileID: 0}
  140. m_NavMeshLayer: 0
  141. m_StaticEditorFlags: 0
  142. m_IsActive: 1
  143. --- !u!224 &4426387083081045270
  144. RectTransform:
  145. m_ObjectHideFlags: 0
  146. m_CorrespondingSourceObject: {fileID: 0}
  147. m_PrefabInstance: {fileID: 0}
  148. m_PrefabAsset: {fileID: 0}
  149. m_GameObject: {fileID: 4426387083081045269}
  150. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  151. m_LocalPosition: {x: 0, y: 0, z: 0}
  152. m_LocalScale: {x: 1, y: 1, z: 1}
  153. m_Children: []
  154. m_Father: {fileID: 4426387084030329090}
  155. m_RootOrder: 1
  156. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  157. m_AnchorMin: {x: 0.5, y: 0.5}
  158. m_AnchorMax: {x: 0.5, y: 0.5}
  159. m_AnchoredPosition: {x: 0, y: 180}
  160. m_SizeDelta: {x: 600, y: 80}
  161. m_Pivot: {x: 0.5, y: 0.5}
  162. --- !u!222 &4426387083081045272
  163. CanvasRenderer:
  164. m_ObjectHideFlags: 0
  165. m_CorrespondingSourceObject: {fileID: 0}
  166. m_PrefabInstance: {fileID: 0}
  167. m_PrefabAsset: {fileID: 0}
  168. m_GameObject: {fileID: 4426387083081045269}
  169. m_CullTransparentMesh: 1
  170. --- !u!114 &4426387083081045271
  171. MonoBehaviour:
  172. m_ObjectHideFlags: 0
  173. m_CorrespondingSourceObject: {fileID: 0}
  174. m_PrefabInstance: {fileID: 0}
  175. m_PrefabAsset: {fileID: 0}
  176. m_GameObject: {fileID: 4426387083081045269}
  177. m_Enabled: 1
  178. m_EditorHideFlags: 0
  179. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  180. m_Name:
  181. m_EditorClassIdentifier:
  182. m_Material: {fileID: 0}
  183. m_Color: {r: 1, g: 1, b: 1, a: 1}
  184. m_RaycastTarget: 1
  185. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  186. m_Maskable: 1
  187. m_OnCullStateChanged:
  188. m_PersistentCalls:
  189. m_Calls: []
  190. m_FontData:
  191. m_Font: {fileID: 12800000, guid: 1ad2cf6c2f09744489d8c60b3fe3bab2, type: 3}
  192. m_FontSize: 40
  193. m_FontStyle: 0
  194. m_BestFit: 0
  195. m_MinSize: 2
  196. m_MaxSize: 40
  197. m_Alignment: 4
  198. m_AlignByGeometry: 0
  199. m_RichText: 1
  200. m_HorizontalOverflow: 0
  201. m_VerticalOverflow: 0
  202. m_LineSpacing: 1
  203. m_Text: "\u8DDD\u79BB\u9009\u62E9"
  204. --- !u!114 &6390827713609550317
  205. MonoBehaviour:
  206. m_ObjectHideFlags: 0
  207. m_CorrespondingSourceObject: {fileID: 0}
  208. m_PrefabInstance: {fileID: 0}
  209. m_PrefabAsset: {fileID: 0}
  210. m_GameObject: {fileID: 4426387083081045269}
  211. m_Enabled: 1
  212. m_EditorHideFlags: 0
  213. m_Script: {fileID: 11500000, guid: b7cbfcb0916cf694fb3d059ea4b4c1da, type: 3}
  214. m_Name:
  215. m_EditorClassIdentifier:
  216. textID: 94
  217. layoutRebuildObject: {fileID: 0}
  218. textFormatArgs: []
  219. languageFontSizes: []
  220. --- !u!1 &4426387083872469790
  221. GameObject:
  222. m_ObjectHideFlags: 0
  223. m_CorrespondingSourceObject: {fileID: 0}
  224. m_PrefabInstance: {fileID: 0}
  225. m_PrefabAsset: {fileID: 0}
  226. serializedVersion: 6
  227. m_Component:
  228. - component: {fileID: 4426387083872469791}
  229. - component: {fileID: 4426387083872469761}
  230. - component: {fileID: 4426387083872469760}
  231. m_Layer: 5
  232. m_Name: Layout
  233. m_TagString: Untagged
  234. m_Icon: {fileID: 0}
  235. m_NavMeshLayer: 0
  236. m_StaticEditorFlags: 0
  237. m_IsActive: 1
  238. --- !u!224 &4426387083872469791
  239. RectTransform:
  240. m_ObjectHideFlags: 0
  241. m_CorrespondingSourceObject: {fileID: 0}
  242. m_PrefabInstance: {fileID: 0}
  243. m_PrefabAsset: {fileID: 0}
  244. m_GameObject: {fileID: 4426387083872469790}
  245. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  246. m_LocalPosition: {x: 0, y: 0, z: 0}
  247. m_LocalScale: {x: 1, y: 1, z: 1}
  248. m_Children:
  249. - {fileID: 4426387082750964905}
  250. m_Father: {fileID: 4426387084030329090}
  251. m_RootOrder: 2
  252. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  253. m_AnchorMin: {x: 0.5, y: 0.5}
  254. m_AnchorMax: {x: 0.5, y: 0.5}
  255. m_AnchoredPosition: {x: 0, y: -40}
  256. m_SizeDelta: {x: 0, y: 0}
  257. m_Pivot: {x: 0.5, y: 0.5}
  258. --- !u!114 &4426387083872469761
  259. MonoBehaviour:
  260. m_ObjectHideFlags: 0
  261. m_CorrespondingSourceObject: {fileID: 0}
  262. m_PrefabInstance: {fileID: 0}
  263. m_PrefabAsset: {fileID: 0}
  264. m_GameObject: {fileID: 4426387083872469790}
  265. m_Enabled: 1
  266. m_EditorHideFlags: 0
  267. m_Script: {fileID: 11500000, guid: 30649d3a9faa99c48a7b1166b86bf2a0, type: 3}
  268. m_Name:
  269. m_EditorClassIdentifier:
  270. m_Padding:
  271. m_Left: 0
  272. m_Right: 0
  273. m_Top: 0
  274. m_Bottom: 0
  275. m_ChildAlignment: 4
  276. m_Spacing: 20
  277. m_ChildForceExpandWidth: 1
  278. m_ChildForceExpandHeight: 1
  279. m_ChildControlWidth: 0
  280. m_ChildControlHeight: 0
  281. m_ChildScaleWidth: 0
  282. m_ChildScaleHeight: 0
  283. m_ReverseArrangement: 0
  284. --- !u!114 &4426387083872469760
  285. MonoBehaviour:
  286. m_ObjectHideFlags: 0
  287. m_CorrespondingSourceObject: {fileID: 0}
  288. m_PrefabInstance: {fileID: 0}
  289. m_PrefabAsset: {fileID: 0}
  290. m_GameObject: {fileID: 4426387083872469790}
  291. m_Enabled: 1
  292. m_EditorHideFlags: 0
  293. m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3}
  294. m_Name:
  295. m_EditorClassIdentifier:
  296. m_HorizontalFit: 2
  297. m_VerticalFit: 2
  298. --- !u!1 &4426387083886862259
  299. GameObject:
  300. m_ObjectHideFlags: 0
  301. m_CorrespondingSourceObject: {fileID: 0}
  302. m_PrefabInstance: {fileID: 0}
  303. m_PrefabAsset: {fileID: 0}
  304. serializedVersion: 6
  305. m_Component:
  306. - component: {fileID: 4426387083886862260}
  307. - component: {fileID: 4426387083886862262}
  308. - component: {fileID: 4426387083886862261}
  309. - component: {fileID: 6674611495851655643}
  310. m_Layer: 5
  311. m_Name: Text
  312. m_TagString: Untagged
  313. m_Icon: {fileID: 0}
  314. m_NavMeshLayer: 0
  315. m_StaticEditorFlags: 0
  316. m_IsActive: 1
  317. --- !u!224 &4426387083886862260
  318. RectTransform:
  319. m_ObjectHideFlags: 0
  320. m_CorrespondingSourceObject: {fileID: 0}
  321. m_PrefabInstance: {fileID: 0}
  322. m_PrefabAsset: {fileID: 0}
  323. m_GameObject: {fileID: 4426387083886862259}
  324. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  325. m_LocalPosition: {x: 0, y: 0, z: 0}
  326. m_LocalScale: {x: 1, y: 1, z: 1}
  327. m_Children: []
  328. m_Father: {fileID: 4426387082750964905}
  329. m_RootOrder: 0
  330. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  331. m_AnchorMin: {x: 0.5, y: 0.5}
  332. m_AnchorMax: {x: 0.5, y: 0.5}
  333. m_AnchoredPosition: {x: 0, y: -90}
  334. m_SizeDelta: {x: 200, y: 50}
  335. m_Pivot: {x: 0.5, y: 0.5}
  336. --- !u!222 &4426387083886862262
  337. CanvasRenderer:
  338. m_ObjectHideFlags: 0
  339. m_CorrespondingSourceObject: {fileID: 0}
  340. m_PrefabInstance: {fileID: 0}
  341. m_PrefabAsset: {fileID: 0}
  342. m_GameObject: {fileID: 4426387083886862259}
  343. m_CullTransparentMesh: 1
  344. --- !u!114 &4426387083886862261
  345. MonoBehaviour:
  346. m_ObjectHideFlags: 0
  347. m_CorrespondingSourceObject: {fileID: 0}
  348. m_PrefabInstance: {fileID: 0}
  349. m_PrefabAsset: {fileID: 0}
  350. m_GameObject: {fileID: 4426387083886862259}
  351. m_Enabled: 1
  352. m_EditorHideFlags: 0
  353. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  354. m_Name:
  355. m_EditorClassIdentifier:
  356. m_Material: {fileID: 0}
  357. m_Color: {r: 1, g: 1, b: 1, a: 1}
  358. m_RaycastTarget: 1
  359. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  360. m_Maskable: 1
  361. m_OnCullStateChanged:
  362. m_PersistentCalls:
  363. m_Calls: []
  364. m_FontData:
  365. m_Font: {fileID: 12800000, guid: 1ad2cf6c2f09744489d8c60b3fe3bab2, type: 3}
  366. m_FontSize: 30
  367. m_FontStyle: 0
  368. m_BestFit: 0
  369. m_MinSize: 2
  370. m_MaxSize: 40
  371. m_Alignment: 4
  372. m_AlignByGeometry: 0
  373. m_RichText: 1
  374. m_HorizontalOverflow: 0
  375. m_VerticalOverflow: 0
  376. m_LineSpacing: 1
  377. m_Text: "10\u7C73"
  378. --- !u!114 &6674611495851655643
  379. MonoBehaviour:
  380. m_ObjectHideFlags: 0
  381. m_CorrespondingSourceObject: {fileID: 0}
  382. m_PrefabInstance: {fileID: 0}
  383. m_PrefabAsset: {fileID: 0}
  384. m_GameObject: {fileID: 4426387083886862259}
  385. m_Enabled: 1
  386. m_EditorHideFlags: 0
  387. m_Script: {fileID: 11500000, guid: 0f4efe98aab6c6b41a7ee1f4c49df27b, type: 3}
  388. m_Name:
  389. m_EditorClassIdentifier:
  390. textKey: game_timelimit_distance_unit
  391. layoutRebuildObject: {fileID: 0}
  392. languageFontSizes: []
  393. --- !u!1 &4426387084030329118
  394. GameObject:
  395. m_ObjectHideFlags: 0
  396. m_CorrespondingSourceObject: {fileID: 0}
  397. m_PrefabInstance: {fileID: 0}
  398. m_PrefabAsset: {fileID: 0}
  399. serializedVersion: 6
  400. m_Component:
  401. - component: {fileID: 4426387084030329090}
  402. - component: {fileID: 4426387084030329089}
  403. - component: {fileID: 4426387084030329088}
  404. - component: {fileID: 4426387084030329119}
  405. - component: {fileID: 4426387084030329091}
  406. m_Layer: 5
  407. m_Name: TimeLimitGameDistanceSelectView
  408. m_TagString: Untagged
  409. m_Icon: {fileID: 0}
  410. m_NavMeshLayer: 0
  411. m_StaticEditorFlags: 0
  412. m_IsActive: 1
  413. --- !u!224 &4426387084030329090
  414. RectTransform:
  415. m_ObjectHideFlags: 0
  416. m_CorrespondingSourceObject: {fileID: 0}
  417. m_PrefabInstance: {fileID: 0}
  418. m_PrefabAsset: {fileID: 0}
  419. m_GameObject: {fileID: 4426387084030329118}
  420. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  421. m_LocalPosition: {x: 0, y: 0, z: 0}
  422. m_LocalScale: {x: 0, y: 0, z: 0}
  423. m_Children:
  424. - {fileID: 4426387084049413463}
  425. - {fileID: 4426387083081045270}
  426. - {fileID: 4426387083872469791}
  427. m_Father: {fileID: 0}
  428. m_RootOrder: 0
  429. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  430. m_AnchorMin: {x: 0, y: 0}
  431. m_AnchorMax: {x: 0, y: 0}
  432. m_AnchoredPosition: {x: 0, y: 0}
  433. m_SizeDelta: {x: 0, y: 0}
  434. m_Pivot: {x: 0, y: 0}
  435. --- !u!223 &4426387084030329089
  436. Canvas:
  437. m_ObjectHideFlags: 0
  438. m_CorrespondingSourceObject: {fileID: 0}
  439. m_PrefabInstance: {fileID: 0}
  440. m_PrefabAsset: {fileID: 0}
  441. m_GameObject: {fileID: 4426387084030329118}
  442. m_Enabled: 1
  443. serializedVersion: 3
  444. m_RenderMode: 0
  445. m_Camera: {fileID: 0}
  446. m_PlaneDistance: 100
  447. m_PixelPerfect: 0
  448. m_ReceivesEvents: 1
  449. m_OverrideSorting: 0
  450. m_OverridePixelPerfect: 0
  451. m_SortingBucketNormalizedSize: 0
  452. m_AdditionalShaderChannelsFlag: 0
  453. m_SortingLayerID: 0
  454. m_SortingOrder: 1
  455. m_TargetDisplay: 0
  456. --- !u!114 &4426387084030329088
  457. MonoBehaviour:
  458. m_ObjectHideFlags: 0
  459. m_CorrespondingSourceObject: {fileID: 0}
  460. m_PrefabInstance: {fileID: 0}
  461. m_PrefabAsset: {fileID: 0}
  462. m_GameObject: {fileID: 4426387084030329118}
  463. m_Enabled: 1
  464. m_EditorHideFlags: 0
  465. m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
  466. m_Name:
  467. m_EditorClassIdentifier:
  468. m_UiScaleMode: 1
  469. m_ReferencePixelsPerUnit: 100
  470. m_ScaleFactor: 1
  471. m_ReferenceResolution: {x: 1280, y: 720}
  472. m_ScreenMatchMode: 0
  473. m_MatchWidthOrHeight: 1
  474. m_PhysicalUnit: 3
  475. m_FallbackScreenDPI: 96
  476. m_DefaultSpriteDPI: 96
  477. m_DynamicPixelsPerUnit: 1
  478. m_PresetInfoIsWorld: 0
  479. --- !u!114 &4426387084030329119
  480. MonoBehaviour:
  481. m_ObjectHideFlags: 0
  482. m_CorrespondingSourceObject: {fileID: 0}
  483. m_PrefabInstance: {fileID: 0}
  484. m_PrefabAsset: {fileID: 0}
  485. m_GameObject: {fileID: 4426387084030329118}
  486. m_Enabled: 1
  487. m_EditorHideFlags: 0
  488. m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
  489. m_Name:
  490. m_EditorClassIdentifier:
  491. m_IgnoreReversedGraphics: 1
  492. m_BlockingObjects: 0
  493. m_BlockingMask:
  494. serializedVersion: 2
  495. m_Bits: 4294967295
  496. --- !u!114 &4426387084030329091
  497. MonoBehaviour:
  498. m_ObjectHideFlags: 0
  499. m_CorrespondingSourceObject: {fileID: 0}
  500. m_PrefabInstance: {fileID: 0}
  501. m_PrefabAsset: {fileID: 0}
  502. m_GameObject: {fileID: 4426387084030329118}
  503. m_Enabled: 1
  504. m_EditorHideFlags: 0
  505. m_Script: {fileID: 11500000, guid: 627ac4341fb828244973928cd420d254, type: 3}
  506. m_Name:
  507. m_EditorClassIdentifier:
  508. --- !u!1 &4426387084049413462
  509. GameObject:
  510. m_ObjectHideFlags: 0
  511. m_CorrespondingSourceObject: {fileID: 0}
  512. m_PrefabInstance: {fileID: 0}
  513. m_PrefabAsset: {fileID: 0}
  514. serializedVersion: 6
  515. m_Component:
  516. - component: {fileID: 4426387084049413463}
  517. - component: {fileID: 4426387084049413465}
  518. - component: {fileID: 4426387084049413464}
  519. m_Layer: 5
  520. m_Name: BlackBG
  521. m_TagString: Untagged
  522. m_Icon: {fileID: 0}
  523. m_NavMeshLayer: 0
  524. m_StaticEditorFlags: 0
  525. m_IsActive: 1
  526. --- !u!224 &4426387084049413463
  527. RectTransform:
  528. m_ObjectHideFlags: 0
  529. m_CorrespondingSourceObject: {fileID: 0}
  530. m_PrefabInstance: {fileID: 0}
  531. m_PrefabAsset: {fileID: 0}
  532. m_GameObject: {fileID: 4426387084049413462}
  533. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  534. m_LocalPosition: {x: 0, y: 0, z: 0}
  535. m_LocalScale: {x: 1, y: 1, z: 1}
  536. m_Children: []
  537. m_Father: {fileID: 4426387084030329090}
  538. m_RootOrder: 0
  539. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  540. m_AnchorMin: {x: 0, y: 0}
  541. m_AnchorMax: {x: 1, y: 1}
  542. m_AnchoredPosition: {x: 0, y: 0}
  543. m_SizeDelta: {x: 0, y: 0}
  544. m_Pivot: {x: 0.5, y: 0.5}
  545. --- !u!222 &4426387084049413465
  546. CanvasRenderer:
  547. m_ObjectHideFlags: 0
  548. m_CorrespondingSourceObject: {fileID: 0}
  549. m_PrefabInstance: {fileID: 0}
  550. m_PrefabAsset: {fileID: 0}
  551. m_GameObject: {fileID: 4426387084049413462}
  552. m_CullTransparentMesh: 0
  553. --- !u!114 &4426387084049413464
  554. MonoBehaviour:
  555. m_ObjectHideFlags: 0
  556. m_CorrespondingSourceObject: {fileID: 0}
  557. m_PrefabInstance: {fileID: 0}
  558. m_PrefabAsset: {fileID: 0}
  559. m_GameObject: {fileID: 4426387084049413462}
  560. m_Enabled: 1
  561. m_EditorHideFlags: 0
  562. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  563. m_Name:
  564. m_EditorClassIdentifier:
  565. m_Material: {fileID: 0}
  566. m_Color: {r: 0, g: 0, b: 0, a: 0.60784316}
  567. m_RaycastTarget: 1
  568. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  569. m_Maskable: 1
  570. m_OnCullStateChanged:
  571. m_PersistentCalls:
  572. m_Calls: []
  573. m_Sprite: {fileID: 0}
  574. m_Type: 0
  575. m_PreserveAspect: 0
  576. m_FillCenter: 1
  577. m_FillMethod: 4
  578. m_FillAmount: 1
  579. m_FillClockwise: 1
  580. m_FillOrigin: 0
  581. m_UseSpriteMesh: 0
  582. m_PixelsPerUnitMultiplier: 1