LoginMgr.cs 8.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252
  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using UnityEngine;
  5. using UnityEngine.UI;
  6. using UnityEngine.SceneManagement;
  7. using System.Text.RegularExpressions;
  8. using DG.Tweening;
  9. using Newtonsoft.Json;
  10. public class LoginMgr : MonoBehaviour
  11. {
  12. [SerializeField] GameObject loginView;
  13. [SerializeField] GameObject registerView;
  14. [SerializeField] GameObject forgetPWD_View;
  15. [SerializeField] GameObject loginMode1;
  16. [SerializeField] GameObject loginMode2;
  17. [SerializeField] Sprite[] loginModeSprites;
  18. [SerializeField] GameObject loginInUser;
  19. [SerializeField] GameObject loginInPWD;
  20. [SerializeField] GameObject loginInPhone;
  21. [SerializeField] GameObject loginInCode;
  22. [SerializeField] GameObject loginValidTime;
  23. [SerializeField] GameObject registerInUser;
  24. [SerializeField] GameObject registerInPWD1;
  25. [SerializeField] GameObject registerInPWD2;
  26. [SerializeField] GameObject registerInNickname;
  27. [SerializeField] GameObject registerInGender;
  28. [SerializeField] Text loginTip;
  29. [SerializeField] Text registerTip;
  30. public static UserInfo myUserInfo = new UserInfo();
  31. static int userInfo_version = 0;
  32. int loginMode = 1;
  33. void Awake()
  34. {
  35. TextAutoLanguage.Init();
  36. }
  37. void Start()
  38. {
  39. SelectLoginMode(1);
  40. GameObject[] inputNodes = {loginInUser, loginInPWD, registerInUser, registerInPWD1, registerInPWD2};
  41. foreach (var inputNode in inputNodes)
  42. {
  43. InputField inputField = GetInputField(inputNode);
  44. inputField.onValueChanged.AddListener(delegate(string text) {
  45. Match match = new Regex("[^A-Za-z0-9]").Match(text);
  46. if (match.Success) {
  47. inputField.text = text.Replace(match.Value, "");
  48. }
  49. });
  50. }
  51. GetInputField(loginInUser).text = PlayerPrefs.GetString("LoginRecord_User_" + userInfo_version, "");
  52. GetInputField(loginInPWD).text = PlayerPrefs.GetString("LoginRecord_PWD_" + userInfo_version, "");
  53. }
  54. InputField GetInputField(GameObject inputNode)
  55. {
  56. return inputNode.transform.Find("InputField").GetComponent<InputField>();
  57. }
  58. public void SelectLoginMode(int mode) {
  59. loginMode = mode;
  60. if (loginMode == 1)
  61. {
  62. loginMode1.GetComponent<Image>().sprite = loginModeSprites[1];
  63. loginMode2.GetComponent<Image>().sprite = loginModeSprites[0];
  64. loginInUser.SetActive(true);
  65. loginInPWD.SetActive(true);
  66. loginInPhone.SetActive(false);
  67. loginInCode.SetActive(false);
  68. loginValidTime.SetActive(false);
  69. }
  70. else if (loginMode == 2)
  71. {
  72. loginMode1.GetComponent<Image>().sprite = loginModeSprites[0];
  73. loginMode2.GetComponent<Image>().sprite = loginModeSprites[1];
  74. loginInUser.SetActive(false);
  75. loginInPWD.SetActive(false);
  76. loginInPhone.SetActive(true);
  77. loginInCode.SetActive(true);
  78. loginValidTime.SetActive(true);
  79. }
  80. loginTip.GetComponent<TextAutoLanguage>().SetText(0);
  81. }
  82. public void showRegisterView() {
  83. loginView.SetActive(false);
  84. registerView.SetActive(true);
  85. forgetPWD_View.SetActive(false);
  86. registerTip.GetComponent<TextAutoLanguage>().SetText(0);
  87. }
  88. public void showLoginView() {
  89. loginView.SetActive(true);
  90. registerView.SetActive(false);
  91. forgetPWD_View.SetActive(false);
  92. loginTip.GetComponent<TextAutoLanguage>().SetText(0);
  93. }
  94. public void showForgetPWD_View() {
  95. loginView.SetActive(false);
  96. registerView.SetActive(false);
  97. forgetPWD_View.SetActive(true);
  98. }
  99. public void login() {
  100. InputField user = GetInputField(loginInUser);
  101. if (user.text.Trim().Length == 0) {
  102. loginTip.color = Color.yellow;
  103. loginTip.GetComponent<TextAutoLanguage>().SetText(41);
  104. return;
  105. }
  106. InputField pwd = GetInputField(loginInPWD);
  107. if (pwd.text.Trim().Length == 0) {
  108. loginTip.color = Color.yellow;
  109. loginTip.GetComponent<TextAutoLanguage>().SetText(42);
  110. return;
  111. }
  112. UserInfos userInfos = GetUserInfos();
  113. foreach (var userInfo in userInfos.list)
  114. {
  115. if (userInfo.user == user.text) {
  116. if (userInfo.pwd == pwd.text) {
  117. loginTip.color = Color.green;
  118. loginTip.GetComponent<TextAutoLanguage>().SetText(43);
  119. myUserInfo = userInfo;
  120. PlayerPrefs.SetString("LoginRecord_User_" + userInfo_version, userInfo.user);
  121. PlayerPrefs.SetString("LoginRecord_PWD_" + userInfo_version, userInfo.pwd);
  122. SceneManager.LoadScene("Home", LoadSceneMode.Single);
  123. } else {
  124. loginTip.color = Color.red;
  125. loginTip.GetComponent<TextAutoLanguage>().SetText(44);
  126. }
  127. return;
  128. }
  129. }
  130. loginTip.color = Color.yellow;
  131. loginTip.GetComponent<TextAutoLanguage>().SetText(45);
  132. }
  133. public void Register()
  134. {
  135. InputField user = GetInputField(registerInUser);
  136. if (user.text.Length < 6) {
  137. registerTip.color = Color.red;
  138. registerTip.GetComponent<TextAutoLanguage>().SetText(46);
  139. return;
  140. }
  141. InputField pwd1 = GetInputField(registerInPWD1);
  142. if (pwd1.text.Length < 6) {
  143. registerTip.color = Color.red;
  144. registerTip.GetComponent<TextAutoLanguage>().SetText(47);
  145. return;
  146. }
  147. InputField pwd2 = GetInputField(registerInPWD2);
  148. if (pwd1.text != pwd2.text) {
  149. registerTip.color = Color.red;
  150. registerTip.GetComponent<TextAutoLanguage>().SetText(48);
  151. return;
  152. }
  153. InputField nickname = GetInputField(registerInNickname);
  154. if (nickname.text.Trim().Length == 0) {
  155. registerTip.color = Color.yellow;
  156. registerTip.GetComponent<TextAutoLanguage>().SetText(49);
  157. return;
  158. }
  159. UserInfos userInfos = GetUserInfos();
  160. foreach (var userInfo in userInfos.list)
  161. {
  162. if (userInfo.user == user.text) {
  163. registerTip.color = Color.yellow;
  164. registerTip.GetComponent<TextAutoLanguage>().SetText(50);
  165. return;
  166. }
  167. }
  168. UserInfo userInfo1 = new UserInfo();
  169. userInfo1.user = user.text;
  170. userInfo1.pwd = pwd1.text;
  171. userInfo1.nickname = nickname.text;
  172. Transform toggleGroup = registerInGender.transform.Find("ToggleGroup");
  173. for (int i = 0; i < toggleGroup.childCount; i++) {
  174. if (toggleGroup.GetChild(i).GetComponent<Toggle>().isOn) {
  175. userInfo1.gender = i == 0 ? 1 : 2;
  176. break;
  177. }
  178. }
  179. userInfos.list.Add(userInfo1);
  180. SetUserInfos(userInfos);
  181. registerTip.color = Color.green;
  182. registerTip.GetComponent<TextAutoLanguage>().SetText(51);
  183. //自动跳转到登录并填写登录信息
  184. GetInputField(loginInUser).text = userInfo1.user;
  185. GetInputField(loginInPWD).text = userInfo1.pwd;
  186. SelectLoginMode(1);
  187. Invoke("showLoginView", 0.5f);
  188. }
  189. public static UserInfos GetUserInfos() {
  190. string userInfosStr = PlayerPrefs.GetString("UserInfos_" + userInfo_version, "");
  191. return userInfosStr.Length == 0 ? new UserInfos(): JsonConvert.DeserializeObject<UserInfos>(userInfosStr);
  192. }
  193. public static void SetUserInfos(UserInfos userInfos) {
  194. PlayerPrefs.SetString("UserInfos_" + userInfo_version, JsonConvert.SerializeObject(userInfos));
  195. }
  196. public static void SaveUserInfo(UserInfo userInfo) {
  197. UserInfos userInfos = GetUserInfos();
  198. for(int i = 0; i < userInfos.list.Count; i++) {
  199. UserInfo u = userInfos.list[i];
  200. if (u.user == userInfo.user) {
  201. userInfos.list[i] = userInfo;
  202. }
  203. }
  204. SetUserInfos(userInfos);
  205. myUserInfo = userInfo;
  206. }
  207. }
  208. public class UserInfos {
  209. public List<UserInfo> list = new List<UserInfo>();
  210. }
  211. [Serializable]
  212. public class UserInfo {
  213. public string user = "";
  214. public string pwd = "";
  215. public string nickname = "";
  216. public string phone = "";
  217. public int gender = 0;
  218. public string birthday = "";
  219. public string national = "";
  220. public string region = "";
  221. public int integral = 0;
  222. public int coin = 0;
  223. public int diamond = 1000;
  224. public List<PropInfo> bagList = new List<PropInfo>();
  225. public int timeLimitGameHighestScore = 0;
  226. public bool deviceCalibrateGuideFinish = false;
  227. public bool gameRule1GuideFinish = false;
  228. public bool gameRule2GuideFinish = false;
  229. public void Save()
  230. {
  231. LoginMgr.SaveUserInfo(this);
  232. }
  233. }