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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- /** 全局游戏数据 */
- public class GlobalData
- {
- //本地双人PK,双方选择的角色ID
- public static int[] localPK_playerRoleIDs = new int[] {1, 2};
- public static PKMatchType pkMatchType = PKMatchType.None;
- }
- public enum PKMatchType {
- None, //不是PK,就是单击单人
- LocalPK, //本地PK
- OnlinePK //联网PK4444
- }
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