PKGameOptionView.cs 749 B

12345678910111213141516171819202122232425262728
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using UnityEngine.SceneManagement;
  5. public class PKGameOptionView : MonoBehaviour
  6. {
  7. public void GoTo(string target) {
  8. AudioMgr.ins.PlayBtn();
  9. switch (target)
  10. {
  11. case "双人闯关":
  12. GameObject.Instantiate(Resources.Load<GameObject>("Prefabs/Views/ChallengeOptionView"));
  13. break;
  14. case "静止靶":
  15. GameMgr.gameType = 2;
  16. SceneManager.LoadScene("Game", LoadSceneMode.Single);
  17. break;
  18. default:
  19. break;
  20. }
  21. }
  22. public void Back() {
  23. AudioMgr.ins.PlayBtn();
  24. Destroy(this.gameObject);
  25. }
  26. }