using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class ConnectGuidanceView : MonoBehaviour { [SerializeField] List layouts; bool isNext = false; void Start() { //进入指南页面,onCreateAimDeviceInfoById 一下 aimdevice,和设置一下type resetAimType(); InitConfirmStorage(); transform.Find("BtnNext").GetComponent