using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; /* 设备界面 */ public class DeviceView1 : MonoBehaviour, MenuBackInterface { GameObject bowOptions; [SerializeField] GameObject btnConnectBow; public static DeviceView1 ins; public Action action_OnClickGyr; public Action action_OnClickMag; void Start() { ins = this; PersistenHandler.ins?.menuBackCtr.views.Add(this); btnConnectBow.GetComponent