using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityEngine.EventSystems; public class HomeViewRenderBow : MonoBehaviour { [SerializeField] GameObject prefabRenderBowCamera; [SerializeField] GameObject btnConnectBow; GameObject renderBowCamera; Transform sphere; void Start() { renderBowCamera = Instantiate(prefabRenderBowCamera); sphere = renderBowCamera.transform.Find("Sphere"); btnConnectBow.GetComponent