using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; //遮罩-认证登录时用到 public class AuthLoginMask : MonoBehaviour { public static AuthLoginMask ins; void Awake() { ins = this; SetVisiable(false); } void OnDestroy() { if (ins == this) ins = null; } public bool IsVisiable() { return gameObject.activeSelf; } public void SetVisiable(bool visiable) { gameObject.SetActive(visiable); if (visiable) { GetComponentInChildren().text = TextAutoLanguage2.GetTextByKey("home_loginAuth"); } } public void SetText(string text) { GetComponentInChildren().text = text; } }