using System.Collections; using System.Collections.Generic; using UnityEngine; /* 闯关场景专用靶子Canvas 需求:在打猎游戏里,一开始屏幕中央给一个靶子(类似静止靶界面让玩家一开始视角校准用的) */ public class ChallengeTargetCanvas : MonoBehaviour { void Start() { transform.Find("RawImage").gameObject.SetActive(true); GameEventCenter.ins.onBowArrowShootOut += Event_OnBowArrowShootOut; } void Event_OnBowArrowShootOut(ArmBow a, Arrow b) { GameEventCenter.ins.onBowArrowShootOut -= Event_OnBowArrowShootOut; Destroy(gameObject); } }