using System.Collections; using System.Collections.Generic; using UnityEngine; public class BluetoothStatus { public static (string, Color) GetStatusInfo(BluetoothStatusEnum status) { if (status == BluetoothStatusEnum.Connecting) { return ("正在连接", Color.yellow); } else if (status == BluetoothStatusEnum.ConnectSuccess) { return ("连接成功", Color.green); } else if (status == BluetoothStatusEnum.ConnectFail) { return ("连接失败", Color.red); } return ("连接", Color.white); } } public enum BluetoothStatusEnum { None, Connect, Connecting, ConnectSuccess, ConnectFail }