using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; /* 程序启动入口 */ public class Entry : MonoBehaviour { void Start() { Screen.orientation = ScreenOrientation.AutoRotation;//设置方向为自动(根据需要自动旋转屏幕朝向任何启用的方向。) Screen.autorotateToLandscapeRight = true; //允许自动旋转到右横屏 Screen.autorotateToLandscapeLeft = true; //允许自动旋转到左横屏 Screen.autorotateToPortrait = false; //不允许自动旋转到纵向 Screen.autorotateToPortraitUpsideDown = false; //不允许自动旋转到纵向上下 Screen.sleepTimeout = SleepTimeout.NeverSleep; //睡眠时间为从不睡眠 //没登录过就进入登录界面,有登录信息就直接进入主界面 if (LoginMgr.CheckAutoLogin()) { SceneManager.LoadScene("Home", LoadSceneMode.Single); } else { SceneManager.LoadScene("Login", LoadSceneMode.Single); } } }